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Add falling node variants of seagrass

objects
Wuzzy 2019-12-17 21:24:57 +01:00
parent 40a55729ca
commit b81396c03f
4 changed files with 22 additions and 12 deletions

1
API.md
View File

@ -21,6 +21,7 @@ All nodes can have these fields:
* `_mcl_hardness`: Hardness of the block, ranges from 0 to infinity (represented by -1). Determines digging times. Default: 0
* `_mcl_blast_resistance`: How well this block blocks and resists explosions. Default: 0
* `_mcl_falling_node_alternative`: If set to an itemstring, the node will turn into this node before it starts to fall.
* `_mcl_after_falling(pos)`: Called after a falling node finished falling and turned into a node.
Use the `mcl_sounds` mod for the sounds.

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@ -79,10 +79,14 @@ minetest.register_entity(":__builtin:falling_node", {
meta = {},
set_node = function(self, node, meta)
local def = core.registered_nodes[node.name]
-- Change falling node if definition tells us to
if def and def._mcl_falling_node_alternative then
node.name = def._mcl_falling_node_alternative
end
local glow
self.node = node
self.meta = meta or {}
local def = core.registered_nodes[node.name]
local glow
-- Set correct entity yaw
if def and node.param2 ~= 0 then
if (def.paramtype2 == "facedir" or def.paramtype2 == "colorfacedir") then

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@ -110,7 +110,7 @@ for c=1, #corals do
node_placement_prediction = "",
node_dig_prediction = "mcl_ocean:"..id.."_coral_block",
on_place = coral_on_place,
after_destruct = function(pos)
after_dig_node = function(pos)
local node = minetest.get_node(pos)
if minetest.get_item_group(node.name, "coral") == 0 then
minetest.set_node(pos, {name="mcl_ocean:"..id.."_coral_block"})
@ -140,7 +140,7 @@ for c=1, #corals do
node_placement_prediction = "",
node_dig_prediction = "mcl_ocean:dead_"..id.."_coral_block",
on_place = coral_on_place,
after_destruct = function(pos)
after_dig_node = function(pos)
local node = minetest.get_node(pos)
if minetest.get_item_group(node.name, "coral") == 0 then
minetest.set_node(pos, {name="mcl_ocean:dead_"..id.."_coral_block"})
@ -173,7 +173,7 @@ for c=1, #corals do
node_placement_prediction = "",
node_dig_prediction = "mcl_ocean:"..id.."_coral_block",
on_place = coral_on_place,
after_destruct = function(pos)
after_dig_node = function(pos)
local node = minetest.get_node(pos)
if minetest.get_item_group(node.name, "coral") == 0 then
minetest.set_node(pos, {name="mcl_ocean:"..id.."_coral_block"})
@ -203,7 +203,7 @@ for c=1, #corals do
node_placement_prediction = "",
node_dig_prediction = "mcl_ocean:dead_"..id.."_coral_block",
on_place = coral_on_place,
after_destruct = function(pos)
after_dig_node = function(pos)
local node = minetest.get_node(pos)
if minetest.get_item_group(node.name, "coral") == 0 then
minetest.set_node(pos, {name="mcl_ocean:dead_"..id.."_coral_block"})

View File

@ -4,6 +4,9 @@ local S = minetest.get_translator("mcl_ocean")
local surfaces = {
{ "dirt", "mcl_core:dirt" },
{ "clay", "mcl_core:clay" },
{ "sand", "mcl_core:sand", 1 },
{ "redsand", "mcl_core:redsand", 1 },
{ "gravel", "mcl_core:gravel", 1 },
}
local function seagrass_on_place(itemstack, placer, pointed_thing)
@ -76,6 +79,10 @@ minetest.register_craftitem("mcl_ocean:seagrass", {
for s=1, #surfaces do
local def = minetest.registered_nodes[surfaces[s][2]]
local alt
if surfaces[s][3] == 1 then
alt = surfaces[s][2]
end
minetest.register_node("mcl_ocean:seagrass_"..surfaces[s][1], {
drawtype = "plantlike_rooted",
paramtype = "light",
@ -97,16 +104,14 @@ for s=1, #surfaces do
{ -0.5, 0.5, -0.5, 0.5, 1.3, 0.5 },
},
},
groups = { dig_immediate = 3, deco_block = 1, plant = 1, seagrass = 1, },
groups = { dig_immediate = 3, deco_block = 1, plant = 1, seagrass = 1, falling_node = surfaces[s][3] },
sounds = mcl_sounds.node_sound_leaves_defaults({footstep = mcl_sounds.node_sound_dirt_defaults().footstep}),
node_dig_prediction = surfaces[s][2],
after_destruct = function(pos)
local node = minetest.get_node(pos)
if minetest.get_item_group(node.name, "seagrass") == 0 then
minetest.set_node(pos, {name=surfaces[s][2]})
end
after_dig_node = function(pos)
minetest.set_node(pos, {name=surfaces[s][2]})
end,
drop = "",
_mcl_falling_node_alternative = alt,
_mcl_shears_drop = true,
_mcl_hardness = 0,
_mcl_blast_resistance = 0,