Commit Graph

13 Commits (7319d58525660da5cede23a59f410ed006da5479)

Author SHA1 Message Date
Bram van den Heuvel 7319d58525 Add cave shape optimizations 2024-04-23 11:06:59 +02:00
Bram van den Heuvel 67f780b2b3 Save biome size in separate variable 2024-04-22 15:21:10 +02:00
Bram van den Heuvel acfdea349f Add biome generation in engine
Currently, performance seems an issue - the cause of the effects is to be determined.
2024-04-22 09:00:53 +02:00
Bram van den Heuvel b9e18f70eb Add biome API
Note: the engine implementation is still missing as of this commit.
2024-04-22 07:51:05 +02:00
Bram van den Heuvel 1250abe7d8 Unregister cave shapes 2024-04-22 07:50:29 +02:00
Bram van den Heuvel 36b755725d Add biome definition 2024-04-22 07:50:14 +02:00
Bram van den Heuvel 01921b398a Finish inital API.md draft
Complete the sentences for improved documentation.
2024-04-21 00:52:00 +02:00
Bram van den Heuvel 5e54dedde5 Invert cave shape
Fixed an issue where the caves would sometimes generate walls directly down a roof, complicating the cave biome design
2024-04-21 00:50:22 +02:00
Bram van den Heuvel a500388803 Refactor engine for cave wall categorization 2024-04-20 21:31:50 +02:00
Bram van den Heuvel 817889ef46 Fix bugs 2024-04-18 14:17:38 +02:00
Bram van den Heuvel 0a11882395 Add basic engine with cave shaper 2024-04-18 10:49:45 +02:00
Bram van den Heuvel e2955959a2 Add shape registry 2024-04-17 23:08:44 +02:00
Bram van den Heuvel fb5e747cfe Initial commit 2024-04-17 22:56:00 +02:00