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disable river water dynamicism by default, it makes a mess on valleys mapgen.

mineclone_compatibility
FaceDeer 2017-02-02 11:26:51 -07:00
parent 58348b9b4c
commit cf90db8544
2 changed files with 5 additions and 4 deletions

View File

@ -75,8 +75,7 @@ end
local water = minetest.setting_getbool("dynamic_liquid_water")
water = water or water == nil -- default true
local river_water = minetest.setting_getbool("dynamic_liquid_river_water")
river_water = river_water or river_water == nil -- default true
local river_water = minetest.setting_getbool("dynamic_liquid_river_water") -- default false
local lava = minetest.setting_getbool("dynamic_liquid_lava")
lava = lava or lava == nil -- default true

View File

@ -2,8 +2,10 @@
#water blocks to move dynamically
dynamic_liquid_water (Dynamic water) bool true
#Causes river water blocks to move dynamically
dynamic_liquid_river_water (Dynamic river water) bool true
#Causes river water blocks to move dynamically. Use caution when using this
#with the "valleys" mapgen, the streams generated by that mapgen have elevation
#changes and can make a mess if their water moves downhill uncontrolled.
dynamic_liquid_river_water (Dynamic river water) bool false
#Causes lava blocks to move dynamically
dynamic_liquid_lava (Dynamic lava) bool true