b3e3b91b7c | ||
---|---|---|
.. | ||
dicts | ||
Conversion_Table.csv | ||
README.md | ||
Texture_Converter.py | ||
check_translate_files.py | ||
create_luacheck.py | ||
create_map_color_file.py | ||
create_texture__mcl_particles_nether_portal.py | ||
create_texture__mcl_particles_nether_portal_t.py | ||
create_texture__mcl_portals_portal.py | ||
create_texture__nether_dust.py | ||
remove_end.py | ||
spell_check_translate_files.py |
README.md
MineClone 2 Tools
This directory is for tools and scripts for MineClone 2. Currently, the only tool is Texture Converter.
Texture Converter (EXPERIMENTAL)
This is a Python script which converts a resource pack for Minecraft to a texture pack for Minetest so it can be used with MineClone 2.
WARNING: This script is currently incomplete, not all textures will be converted. Some texture conversions are even buggy! Coverage is close to 100%, but it's not quite there yet. For a 100% complete texture pack, a bit of manual work on the textures will be required afterwards.
Modes of operation:
- Can create a Minetest texture pack (default)
- Can update the MineClone 2 textures
Requirements:
- Know how to use the console
- Python 3
- ImageMagick
Usage:
- Make sure the file “
Conversion_Table.csv
” is in the same directory as the script - In the console, run
./Texture_Converter.py -h
to learn the available options - Convert the textures
- Put the new texture directory in the Minetest texture pack directory, just like any other Minetest texture pack
Luacheck Globals Generators
This is a Python script which list every single global tables in mineclone2 source code. It outputs a list to be used in luacheck conf files.
Modes of operation:
- List global tables
Requirements:
- Know how to use the console
- Python 3
Usage:
- In the console, run
python3 ./tools/create_luacheck.py
in the MineClone2 directory