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Author SHA1 Message Date
Wbjitscool 49829a3985 Update mods/ITEMS/mcl_cherry_blossom/growth.lua 2024-04-24 12:44:03 +00:00
Wbjitscool 17287f5ef8 Upload files to "textures" 2024-04-24 12:40:32 +00:00
Wbjitscool f3c208394d Delete textures/mcl_cherry_blossom_particle.png 2024-04-24 12:39:42 +00:00
Wbjitscool 6911f72364 Upload files to "textures" 2024-04-24 12:37:48 +00:00
Wbjitscool a6fdbe2516 adding the remaining particles 2024-04-24 12:34:35 +00:00
39 changed files with 135 additions and 392 deletions

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@ -257,21 +257,12 @@ end
---@param dst_inventory InvRef Destination inventory to push to ---@param dst_inventory InvRef Destination inventory to push to
---@param dst_list string Name of destination inventory list to push to ---@param dst_list string Name of destination inventory list to push to
---@param condition? fun(stack: ItemStack) Condition which items are allowed to be transfered. ---@param condition? fun(stack: ItemStack) Condition which items are allowed to be transfered.
---@param count? integer Number of items to try to transfer at once
---@return integer Item stack number to be transfered ---@return integer Item stack number to be transfered
function mcl_util.select_stack(src_inventory, src_list, dst_inventory, dst_list, condition, count) function mcl_util.select_stack(src_inventory, src_list, dst_inventory, dst_list, condition)
local src_size = src_inventory:get_size(src_list) local src_size = src_inventory:get_size(src_list)
local stack local stack
for i = 1, src_size do for i = 1, src_size do
stack = src_inventory:get_stack(src_list, i) stack = src_inventory:get_stack(src_list, i)
-- Allow for partial stack movement
if count and stack:get_count() >= count then
local new_stack = ItemStack(stack)
new_stack:set_count(count)
stack = new_stack
end
if not stack:is_empty() and dst_inventory:room_for_item(dst_list, stack) and ((condition == nil or condition(stack))) then if not stack:is_empty() and dst_inventory:room_for_item(dst_list, stack) and ((condition == nil or condition(stack))) then
return i return i
end end
@ -289,22 +280,21 @@ end
-- Returns true on success and false on failure -- Returns true on success and false on failure
-- Possible failures: No item in source slot, destination inventory full -- Possible failures: No item in source slot, destination inventory full
function mcl_util.move_item(source_inventory, source_list, source_stack_id, destination_inventory, destination_list) function mcl_util.move_item(source_inventory, source_list, source_stack_id, destination_inventory, destination_list)
-- Can't move items we don't have if not source_inventory:is_empty(source_list) then
if source_inventory:is_empty(source_list) then return false end local stack = source_inventory:get_stack(source_list, source_stack_id)
if not stack:is_empty() then
-- Can't move from an empty stack local new_stack = ItemStack(stack)
local stack = source_inventory:get_stack(source_list, source_stack_id) new_stack:set_count(1)
if stack:is_empty() then return false end if not destination_inventory:room_for_item(destination_list, new_stack) then
return false
local new_stack = ItemStack(stack) end
new_stack:set_count(1) stack:take_item()
if not destination_inventory:room_for_item(destination_list, new_stack) then source_inventory:set_stack(source_list, source_stack_id, stack)
return false destination_inventory:add_item(destination_list, new_stack)
return true
end
end end
stack:take_item() return false
source_inventory:set_stack(source_list, source_stack_id, stack)
destination_inventory:add_item(destination_list, new_stack)
return true
end end
--- Try pushing item from hopper inventory to destination inventory --- Try pushing item from hopper inventory to destination inventory
@ -324,23 +314,25 @@ function mcl_util.hopper_push(pos, dst_pos)
local dst_list = 'main' local dst_list = 'main'
local dst_inv, stack_id local dst_inv, stack_id
-- Find a inventory stack in the destination
if dst_def._mcl_hoppers_on_try_push then if dst_def._mcl_hoppers_on_try_push then
dst_inv, dst_list, stack_id = dst_def._mcl_hoppers_on_try_push(dst_pos, pos, hop_inv, hop_list) dst_inv, dst_list, stack_id = dst_def._mcl_hoppers_on_try_push(dst_pos, pos, hop_inv, hop_list)
else else
local dst_meta = minetest.get_meta(dst_pos) local dst_meta = minetest.get_meta(dst_pos)
dst_inv = dst_meta:get_inventory() dst_inv = dst_meta:get_inventory()
stack_id = mcl_util.select_stack(hop_inv, hop_list, dst_inv, dst_list, nil, 1) stack_id = mcl_util.select_stack(hop_inv, hop_list, dst_inv, dst_list)
end
if not stack_id then return false end
-- Move the item
local ok = mcl_util.move_item(hop_inv, hop_list, stack_id, dst_inv, dst_list)
if dst_def._mcl_hoppers_on_after_push then
dst_def._mcl_hoppers_on_after_push(dst_pos)
end end
return ok if stack_id ~= nil then
local ok = mcl_util.move_item(hop_inv, hop_list, stack_id, dst_inv, dst_list)
if dst_def._mcl_hoppers_on_after_push then
dst_def._mcl_hoppers_on_after_push(dst_pos)
end
if ok then
return true
end
end
return false
end end
-- Try pulling from source inventory to hopper inventory -- Try pulling from source inventory to hopper inventory
@ -365,7 +357,7 @@ function mcl_util.hopper_pull(pos, src_pos)
else else
local src_meta = minetest.get_meta(src_pos) local src_meta = minetest.get_meta(src_pos)
src_inv = src_meta:get_inventory() src_inv = src_meta:get_inventory()
stack_id = mcl_util.select_stack(src_inv, src_list, hop_inv, hop_list, nil, 1) stack_id = mcl_util.select_stack(src_inv, src_list, hop_inv, hop_list)
end end
if stack_id ~= nil then if stack_id ~= nil then

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@ -168,7 +168,7 @@ end
function boat.on_activate(self, staticdata, dtime_s) function boat.on_activate(self, staticdata, dtime_s)
self.object:set_armor_groups({fleshy = 125}) self.object:set_armor_groups({fleshy = 100})
local data = minetest.deserialize(staticdata) local data = minetest.deserialize(staticdata)
if type(data) == "table" then if type(data) == "table" then
self._v = data.v self._v = data.v

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@ -1989,17 +1989,6 @@ local trade_inventory = {
-- Otherwise, 20% chance to unlock if used freshly reset trade -- Otherwise, 20% chance to unlock if used freshly reset trade
unlock_stuff = true unlock_stuff = true
end end
-- calculate xp based on the price
local emeralds = 0
if wanted1:get_name() == "mcl_core:emerald" then
emeralds = wanted1:get_count()
elseif wanted2:get_name() == "mcl_core:emerald" then
emeralds = wanted2:get_count()
else
local offered = inv:get_stack("offered", 1)
emeralds = offered:get_name() == "mcl_core:emerald" and offered:get_count() or 0
end
local xp = 2 + math.ceil(emeralds / (64/4)) -- 1..64 emeralds = 3..6 xp
local update_formspec = false local update_formspec = false
if unlock_stuff then if unlock_stuff then
-- First-time trade unlock all trades and unlock next trade tier -- First-time trade unlock all trades and unlock next trade tier
@ -2011,7 +2000,6 @@ local trade_inventory = {
set_textures(trader) set_textures(trader)
update_max_tradenum(trader) update_max_tradenum(trader)
update_formspec = true update_formspec = true
xp = xp + 5
end end
for t=1, #trades do for t=1, #trades do
trades[t].locked = false trades[t].locked = false
@ -2022,7 +2010,6 @@ local trade_inventory = {
-- TODO: Replace by Regeneration I -- TODO: Replace by Regeneration I
trader.health = math.min(trader.hp_max, trader.health + 4) trader.health = math.min(trader.hp_max, trader.health + 4)
end end
mcl_experience.add_xp(player, xp)
trade.trade_counter = trade.trade_counter + 1 trade.trade_counter = trade.trade_counter + 1
mcl_log("Trade counter is: ".. trade.trade_counter) mcl_log("Trade counter is: ".. trade.trade_counter)
-- Semi-randomly lock trade for repeated trade (not if there's only 1 trade) -- Semi-randomly lock trade for repeated trade (not if there's only 1 trade)
@ -2060,7 +2047,6 @@ local trade_inventory = {
if update_formspec then if update_formspec then
show_trade_formspec(name, trader, tradenum) show_trade_formspec(name, trader, tradenum)
end end
else else
minetest.log("error", "[mobs_mc] Player took item from trader output but player_trading_with or player_tradenum is nil!") minetest.log("error", "[mobs_mc] Player took item from trader output but player_trading_with or player_tradenum is nil!")
end end

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@ -76,7 +76,6 @@ function tt.reload_itemstack_description(itemstack)
orig_desc = minetest.colorize(tt.NAME_COLOR, meta:get_string("name")) orig_desc = minetest.colorize(tt.NAME_COLOR, meta:get_string("name"))
end end
local desc = apply_snippets(orig_desc, itemstring, toolcaps or def.tool_capabilities, itemstack) local desc = apply_snippets(orig_desc, itemstring, toolcaps or def.tool_capabilities, itemstack)
if desc == def.description and meta:get_string("description") == "" then return end
meta:set_string("description", desc) meta:set_string("description", desc)
end end
end end

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@ -204,8 +204,7 @@ local function init(player)
local playername = player:get_player_name() local playername = player:get_player_name()
minetest.create_detached_inventory("creative_" .. playername, { minetest.create_detached_inventory("creative_" .. playername, {
allow_move = function(inv, from_list, from_index, to_list, to_index, count, player) allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
if minetest.is_creative_enabled(playername) and if minetest.is_creative_enabled(playername) then
from_list ~= to_list then
return count return count
else else
return 0 return 0
@ -542,6 +541,7 @@ function mcl_inventory.set_creative_formspec(player)
"style[" .. this_tab .. ";border=false;bgimg=;bgimg_pressed=;noclip=true]", "style[" .. this_tab .. ";border=false;bgimg=;bgimg_pressed=;noclip=true]",
"image[" .. offset[this_tab] .. ";1.5,1.44;" .. bg_img .. "]", "image[" .. offset[this_tab] .. ";1.5,1.44;" .. bg_img .. "]",
"item_image_button[" .. boffset[this_tab] .. ";1,1;" .. tab_icon[this_tab] .. ";" .. this_tab .. ";]", "item_image_button[" .. boffset[this_tab] .. ";1,1;" .. tab_icon[this_tab] .. ";" .. this_tab .. ";]",
"tooltip[blocks;" .. F(filtername[this_tab]) .. "]"
}) })
end end
@ -570,33 +570,20 @@ function mcl_inventory.set_creative_formspec(player)
listrings, listrings,
tab(name, "blocks") .. tab(name, "blocks"),
"tooltip[blocks;"..F(filtername["blocks"]).."]".. tab(name, "deco"),
tab(name, "deco") .. tab(name, "redstone"),
"tooltip[deco;"..F(filtername["deco"]).."]".. tab(name, "rail"),
tab(name, "redstone") .. tab(name, "misc"),
"tooltip[redstone;"..F(filtername["redstone"]).."]".. tab(name, "nix"),
tab(name, "rail") ..
"tooltip[rail;"..F(filtername["rail"]).."]"..
tab(name, "misc") ..
"tooltip[misc;"..F(filtername["misc"]).."]"..
tab(name, "nix") ..
"tooltip[nix;"..F(filtername["nix"]).."]"..
tab(name, "food") .. tab(name, "food"),
"tooltip[food;"..F(filtername["food"]).."]".. tab(name, "tools"),
tab(name, "tools") .. tab(name, "combat"),
"tooltip[tools;"..F(filtername["tools"]).."]".. tab(name, "mobs"),
tab(name, "combat") .. tab(name, "brew"),
"tooltip[combat;"..F(filtername["combat"]).."]".. tab(name, "matr"),
tab(name, "mobs") .. tab(name, "inv"),
"tooltip[mobs;"..F(filtername["mobs"]).."]"..
tab(name, "brew") ..
"tooltip[brew;"..F(filtername["brew"]).."]"..
tab(name, "matr") ..
"tooltip[matr;"..F(filtername["matr"]).."]"..
tab(name, "inv") ..
"tooltip[inv;"..F(filtername["inv"]).."]"
}) })
if name == "nix" then if name == "nix" then
@ -607,7 +594,6 @@ function mcl_inventory.set_creative_formspec(player)
formspec = formspec .. table.concat({ formspec = formspec .. table.concat({
"field[5.325,0.15;6.1,0.6;search;;" .. minetest.formspec_escape(filter) .. "]", "field[5.325,0.15;6.1,0.6;search;;" .. minetest.formspec_escape(filter) .. "]",
"field_close_on_enter[search;false]", "field_close_on_enter[search;false]",
"field_enter_after_edit[search;true]",
"set_focus[search;true]", "set_focus[search;true]",
}) })
end end

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@ -77,31 +77,16 @@ local function rotate(pos, node, user, mode, new_param2)
end end
local creative_dig = {}
local function destruct_bed(pos, oldnode) local function destruct_bed(pos, oldnode)
local node = oldnode or minetest_get_node_or_nil(pos) local node = oldnode or minetest_get_node_or_nil(pos)
if not node then return end if not node then return end
local pos2, node2, bottom = get_bed_next_node(pos, oldnode) local pos2, node2, bottom = get_bed_next_node(pos, oldnode)
-- Check creative dig flags and don't drop an item if the bed was dug by a player in
-- creative mode
local pos_hash = minetest.hash_node_position(pos)
local pos2_hash = minetest.hash_node_position(pos2)
local creative_mode = creative_dig[pos_hash] or creative_dig[pos2_hash]
if bottom then if bottom then
if node2 and string.sub(node2.name, -4) == "_top" then if node2 and string.sub(node2.name, -4) == "_top" then
minetest_remove_node(pos2) minetest_remove_node(pos2)
end end
-- Drop the bed only when removing the top to prevent duplication and only if
-- it wasn't dug by a player in creative mode
local bed_node_def = minetest.registered_nodes[node.name]
if bed_node_def and bed_node_def._mcl_beds_drop and not creative_mode then
local stack = ItemStack(bed_node_def._mcl_beds_drop)
minetest.add_item(pos2, stack)
end
else else
if node2 and string.sub(node2.name, -7) == "_bottom" then if node2 and string.sub(node2.name, -7) == "_bottom" then
minetest_remove_node(pos2) minetest_remove_node(pos2)
@ -109,29 +94,6 @@ local function destruct_bed(pos, oldnode)
end end
end end
local function dig_bed(pos, node, digger)
local pos_hash = minetest.hash_node_position(pos)
if digger then
local name = digger:get_player_name()
if minetest.is_protected(pos, name) then
minetest.record_protection_violation(pos, name)
return
end
-- Set creative dig flags to stop dropping items
if minetest.is_creative_enabled(name) then
creative_dig[pos_hash] = true
end
end
-- Trigger the destruct_bed function
minetest.remove_node(pos)
-- Clean up creative dig flag
creative_dig[pos_hash] = nil
end
local function kick_player_after_destruct(destruct_pos) local function kick_player_after_destruct(destruct_pos)
for name, player_bed_pos in pairs(mcl_beds.bed_pos) do for name, player_bed_pos in pairs(mcl_beds.bed_pos) do
if vector.distance(destruct_pos, player_bed_pos) < 0.1 then if vector.distance(destruct_pos, player_bed_pos) < 0.1 then
@ -164,26 +126,6 @@ if minetest.get_modpath("mcl_sounds") then
}) })
end end
local function place_bed(name, placer, pos, dir)
local botpos = vector_add(pos, minetest_facedir_to_dir(dir))
if minetest.is_protected(botpos, placer:get_player_name()) and
not minetest.check_player_privs(placer, "protection_bypass") then
minetest.record_protection_violation(botpos, placer:get_player_name())
return false
end
local botdef = minetest.registered_nodes[minetest_get_node(botpos).name]
if not botdef or not botdef.buildable_to then
return false
end
minetest.set_node(pos, {name = name .. "_bottom", param2 = dir})
minetest.set_node(botpos, {name = name .. "_top", param2 = dir})
return true
end
function mcl_beds.register_bed(name, def) function mcl_beds.register_bed(name, def)
local common_box = { local common_box = {
type = "fixed", type = "fixed",
@ -214,8 +156,7 @@ function mcl_beds.register_bed(name, def)
sounds = def.sounds or default_sounds, sounds = def.sounds or default_sounds,
selection_box = common_box, selection_box = common_box,
collision_box = common_box, collision_box = common_box,
_mcl_beds_drop = def.recipe and name or "", drop = def.recipe and name or "",
drop = "",
node_placement_prediction = "", node_placement_prediction = "",
on_place = function(itemstack, placer, pointed_thing) on_place = function(itemstack, placer, pointed_thing)
@ -248,23 +189,30 @@ function mcl_beds.register_bed(name, def)
return itemstack return itemstack
end end
-- Try to place in three directions: inline with the view and rotated to
-- the right and left
local dir = minetest.dir_to_facedir(placer:get_look_dir()) local dir = minetest.dir_to_facedir(placer:get_look_dir())
if place_bed(name, placer, pos, dir) or local botpos = vector_add(pos, minetest_facedir_to_dir(dir))
place_bed(name, placer, pos, (dir+1)%4) or
place_bed(name, placer, pos, (dir+3)%4) or if minetest.is_protected(botpos, placer:get_player_name()) and
place_bed(name, placer, pos, (dir+2)%4) then not minetest.check_player_privs(placer, "protection_bypass") then
-- Bed was places minetest.record_protection_violation(botpos, placer:get_player_name())
if not minetest.is_creative_enabled(placer:get_player_name()) then return itemstack
itemstack:take_item() end
end
local botdef = minetest.registered_nodes[minetest_get_node(botpos).name]
if not botdef or not botdef.buildable_to then
return itemstack
end
minetest.set_node(pos, {name = name .. "_bottom", param2 = dir})
minetest.set_node(botpos, {name = name .. "_top", param2 = dir})
if not minetest.is_creative_enabled(placer:get_player_name()) then
itemstack:take_item()
end end
return itemstack return itemstack
end, end,
after_destruct = destruct_bed, after_destruct = destruct_bed,
on_dig = dig_bed,
on_destruct = kick_player_after_destruct, on_destruct = kick_player_after_destruct,
@ -291,7 +239,7 @@ function mcl_beds.register_bed(name, def)
_mcl_hardness = 0.2, _mcl_hardness = 0.2,
_mcl_blast_resistance = 1, _mcl_blast_resistance = 1,
sounds = def.sounds or default_sounds, sounds = def.sounds or default_sounds,
drop = "", drop = def.recipe and name or "",
selection_box = common_box, selection_box = common_box,
collision_box = common_box, collision_box = common_box,
@ -302,7 +250,6 @@ function mcl_beds.register_bed(name, def)
on_rotate = rotate, on_rotate = rotate,
after_destruct = destruct_bed, after_destruct = destruct_bed,
on_dig = dig_bed,
}) })
minetest.register_alias(name, name .. "_bottom") minetest.register_alias(name, name .. "_bottom")

View File

@ -191,18 +191,6 @@ minetest.register_craft({
}, },
}) })
minetest.register_craft({
type = "fuel",
recipe = "group:bee_nest",
burntime = 15,
})
minetest.register_craft({
type = "fuel",
recipe = "group:beehive",
burntime = 15,
})
-- Temporary ABM to update honey levels -- Temporary ABM to update honey levels
minetest.register_abm({ minetest.register_abm({
label = "Update Beehive Honey Levels", label = "Update Beehive Honey Levels",

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@ -475,11 +475,8 @@ minetest.register_node("mcl_books:bookshelf", {
_mcl_hoppers_on_try_push = function(pos, hop_pos, hop_inv, hop_list) _mcl_hoppers_on_try_push = function(pos, hop_pos, hop_inv, hop_list)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
local function filter(stack) return inv, "main", mcl_util.select_stack(hop_inv, hop_list, inv, "main",
return minetest.get_item_group(stack:get_name(), "book") == 1 or function(stack) return minetest.get_item_group(stack:get_name(), "book") == 1 or stack:get_name() == "mcl_enchanting:book_enchanted" end)
stack:get_name() == "mcl_enchanting:book_enchanted"
end
return inv, "main", mcl_util.select_stack(hop_inv, hop_list, inv, "main", filter, 1)
end, end,
}) })

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@ -379,27 +379,16 @@ end
local function hoppers_on_try_push(pos, hop_pos, hop_inv, hop_list) local function hoppers_on_try_push(pos, hop_pos, hop_inv, hop_list)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
if math.abs(pos.y - hop_pos.y) > math.abs(pos.x - hop_pos.x) and math.abs(pos.y - hop_pos.y) > math.abs(pos.z - hop_pos.z) then
if math.abs(pos.y - hop_pos.y) > math.abs(pos.x - hop_pos.x) and math.abs(pos.y - hop_pos.y) > math.abs(pos.z - hop_pos.z) return inv, "input", mcl_util.select_stack(hop_inv, hop_list, inv, "input",
then function(stack) return minetest.get_item_group(stack:get_name(), "brewitem") == 1 and minetest.get_item_group(stack:get_name(), "bottle") == 0 end)
local function filter(stack)
return minetest.get_item_group(stack:get_name(), "brewitem") == 1 and
minetest.get_item_group(stack:get_name(), "bottle") == 0
end
return inv, "input", mcl_util.select_stack(hop_inv, hop_list, inv, "input", filter, 1)
else else
local filter = function(stack) local stack = mcl_util.select_stack(hop_inv, hop_list, inv, "fuel", function(stack) return stack:get_name() == "mcl_mobitems:blaze_powder" end)
return stack:get_name() == "mcl_mobitems:blaze_powder"
end
local stack = mcl_util.select_stack(hop_inv, hop_list, inv, "fuel", filter, 1 )
if stack then if stack then
return inv, "fuel", stack return inv, "fuel", stack
else else
local function filter(stack) return inv, "stand", mcl_util.select_stack(hop_inv, hop_list, inv, "stand",
return minetest.get_item_group(stack:get_name(), "bottle") == 1 function(stack) return minetest.get_item_group(stack:get_name(), "bottle") == 1 end)
end
return inv, "stand", mcl_util.select_stack(hop_inv, hop_list, inv, "stand", filter, 1)
end end
end end
end end

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@ -26,9 +26,3 @@ minetest.register_craft({
{ "group:wood", "group:wood", "" }, { "group:wood", "group:wood", "" },
} }
}) })
minetest.register_craft({
type = "fuel",
recipe = "mcl_cartography_table:cartography_table",
burntime = 15,
})

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@ -31,7 +31,7 @@ local cherry_particle = {
velocity = vector.zero(), velocity = vector.zero(),
acceleration = vector.new(0,-1,0), acceleration = vector.new(0,-1,0),
size = math.random(1.3,2.5), size = math.random(1.3,2.5),
texture = "mcl_cherry_blossom_particle.png", texture = "mcl_cherry_blossom_particle_" .. math.random(1, 12) .. ".png",
collision_removal = false, collision_removal = false,
collisiondetection = false, collisiondetection = false,
} }

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@ -760,7 +760,7 @@ local function register_chest(basename, desc, longdesc, usagehelp, tt_help, tile
_mcl_hoppers_on_try_push = function(pos, hop_pos, hop_inv, hop_list) _mcl_hoppers_on_try_push = function(pos, hop_pos, hop_inv, hop_list)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
local stack_id = mcl_util.select_stack(hop_inv, hop_list, inv, "main", nil, 1) local stack_id = mcl_util.select_stack(hop_inv, hop_list, inv, "main")
if stack_id ~= nil then if stack_id ~= nil then
return inv, "main", stack_id return inv, "main", stack_id
end end
@ -768,7 +768,7 @@ local function register_chest(basename, desc, longdesc, usagehelp, tt_help, tile
local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "left") local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "left")
local meta_other = minetest.get_meta(pos_other) local meta_other = minetest.get_meta(pos_other)
local inv_other = meta_other:get_inventory() local inv_other = meta_other:get_inventory()
stack_id = mcl_util.select_stack(hop_inv, hop_list, inv_other, "main", nil, 1) stack_id = mcl_util.select_stack(hop_inv, hop_list, inv_other, "main")
return inv_other, "main", stack_id return inv_other, "main", stack_id
end, end,
}) })
@ -955,13 +955,13 @@ local function register_chest(basename, desc, longdesc, usagehelp, tt_help, tile
local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "right") local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "right")
local meta_other = minetest.get_meta(pos_other) local meta_other = minetest.get_meta(pos_other)
local inv_other = meta_other:get_inventory() local inv_other = meta_other:get_inventory()
local stack_id = mcl_util.select_stack(hop_inv, hop_list, inv_other, "main", nil, 1) local stack_id = mcl_util.select_stack(hop_inv, hop_list, inv_other, "main")
if stack_id ~= nil then if stack_id ~= nil then
return inv_other, "main", stack_id return inv_other, "main", stack_id
end end
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
stack_id = mcl_util.select_stack(hop_inv, hop_list, inv, "main", nil, 1) stack_id = mcl_util.select_stack(hop_inv, hop_list, inv, "main")
return inv, "main", stack_id return inv, "main", stack_id
end, end,
}) })
@ -1522,7 +1522,7 @@ for color, desc in pairs(boxtypes) do
_mcl_hoppers_on_try_push = function(pos, hop_pos, hop_inv, hop_list) _mcl_hoppers_on_try_push = function(pos, hop_pos, hop_inv, hop_list)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
return inv, "main", mcl_util.select_stack(hop_inv, hop_list, inv, "main", mcl_chests.is_not_shulker_box, 1) return inv, "main", mcl_util.select_stack(hop_inv, hop_list, inv, "main", mcl_chests.is_not_shulker_box)
end, end,
}) })

View File

@ -238,7 +238,7 @@ minetest.register_node("mcl_composters:composter", {
_mcl_hoppers_on_try_push = function(pos, hop_pos, hop_inv, hop_list) _mcl_hoppers_on_try_push = function(pos, hop_pos, hop_inv, hop_list)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
return inv, "src", mcl_util.select_stack(hop_inv, hop_list, inv, "src", hopper_push_condition, 1) return inv, "src", mcl_util.select_stack(hop_inv, hop_list, inv, "src", hopper_push_condition)
end, end,
_mcl_hoppers_on_after_push = function(pos) _mcl_hoppers_on_after_push = function(pos)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
@ -293,7 +293,7 @@ local function register_filled_composter(level)
_mcl_hoppers_on_try_push = function(pos, hop_pos, hop_inv, hop_list) _mcl_hoppers_on_try_push = function(pos, hop_pos, hop_inv, hop_list)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
return inv, "src", mcl_util.select_stack(hop_inv, hop_list, inv, "src", hopper_push_condition, 1) return inv, "src", mcl_util.select_stack(hop_inv, hop_list, inv, "src", hopper_push_condition)
end, end,
_mcl_hoppers_on_after_push = function(pos) _mcl_hoppers_on_after_push = function(pos)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)

View File

@ -164,12 +164,6 @@ minetest.register_node("mcl_core:deadbush", {
_mcl_hardness = 0, _mcl_hardness = 0,
}) })
minetest.register_craft({
type = "fuel",
recipe = "mcl_core:deadbush",
burntime = 5,
})
minetest.register_node("mcl_core:barrier", { minetest.register_node("mcl_core:barrier", {
description = S("Barrier"), description = S("Barrier"),
_doc_items_longdesc = S("Barriers are invisible walkable blocks. They are used to create boundaries of adventure maps and the like. Monsters and animals won't appear on barriers, and fences do not connect to barriers. Other blocks can be built on barriers like on any other block."), _doc_items_longdesc = S("Barriers are invisible walkable blocks. They are used to create boundaries of adventure maps and the like. Monsters and animals won't appear on barriers, and fences do not connect to barriers. Other blocks can be built on barriers like on any other block."),

View File

@ -74,7 +74,6 @@ local end_rod_def = {
light_source = minetest.LIGHT_MAX, light_source = minetest.LIGHT_MAX,
sunlight_propagates = true, sunlight_propagates = true,
groups = { dig_immediate=3, deco_block=1, destroy_by_lava_flow=1, end_rod=1 }, groups = { dig_immediate=3, deco_block=1, destroy_by_lava_flow=1, end_rod=1 },
use_texture_alpha = "clip",
selection_box = { selection_box = {
type = "fixed", type = "fixed",
fixed = { fixed = {
@ -154,7 +153,6 @@ for num, row in ipairs(colored_end_rods) do
def.description = desc def.description = desc
def._doc_items_longdesc = nil def._doc_items_longdesc = nil
def._doc_items_create_entry = false def._doc_items_create_entry = false
def.use_texture_alpha = "clip"
local side_tex local side_tex
if name == "pink" then if name == "pink" then
def.tiles[1] = def.tiles[1] .. "^(" .. def.tiles[1] .. end_rod_mask .. "^[multiply:" .. name .. "^[hsl:0:300)" def.tiles[1] = def.tiles[1] .. "^(" .. def.tiles[1] .. end_rod_mask .. "^[multiply:" .. name .. "^[hsl:0:300)"

View File

@ -23,10 +23,4 @@ minetest.register_craft({
{ "group:wood", "group:wood", "" }, { "group:wood", "group:wood", "" },
{ "group:wood", "group:wood", "" }, { "group:wood", "group:wood", "" },
} }
}) })
minetest.register_craft({
type = "fuel",
recipe = "mcl_fletching_table:fletching_table",
burntime = 15,
})

View File

@ -195,7 +195,6 @@ def_clover.tiles = { "mcl_flowers_clover.png" }
def_clover.inventory_image = "mcl_flowers_clover_inv.png" def_clover.inventory_image = "mcl_flowers_clover_inv.png"
def_clover.wield_image = "mcl_flowers_clover_inv.png" def_clover.wield_image = "mcl_flowers_clover_inv.png"
def_clover.drop = nil def_clover.drop = nil
def_clover.use_texture_alpha = "clip"
def_clover.selection_box = { def_clover.selection_box = {
type = "fixed", type = "fixed",
fixed = { -4/16, -0.5, -4/16, 4/16, 0, 4/16 }, fixed = { -4/16, -0.5, -4/16, 4/16, 0, 4/16 },
@ -211,7 +210,6 @@ def_4l_clover.mesh = "mcl_clover_4leaf.obj"
def_4l_clover.tiles = { "mcl_flowers_fourleaf_clover.png" } def_4l_clover.tiles = { "mcl_flowers_fourleaf_clover.png" }
def_4l_clover.inventory_image = "mcl_flowers_fourleaf_clover_inv.png" def_4l_clover.inventory_image = "mcl_flowers_fourleaf_clover_inv.png"
def_4l_clover.wield_image = "mcl_flowers_fourleaf_clover_inv.png" def_4l_clover.wield_image = "mcl_flowers_fourleaf_clover_inv.png"
def_4l_clover.use_texture_alpha = "clip"
minetest.register_node("mcl_flowers:fourleaf_clover", def_4l_clover) minetest.register_node("mcl_flowers:fourleaf_clover", def_4l_clover)
@ -270,7 +268,6 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im
end end
-- Sunflower mesh and tiles -- Sunflower mesh and tiles
local top_drawtype, bottom_drawtype local top_drawtype, bottom_drawtype
local alpha = nil
local bottom_tiles = {} local bottom_tiles = {}
if not mesh then if not mesh then
top_drawtype = "plantlike" top_drawtype = "plantlike"
@ -280,7 +277,6 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im
top_drawtype = "airlike" top_drawtype = "airlike"
bottom_drawtype = "mesh" bottom_drawtype = "mesh"
bottom_tiles = bottom_img bottom_tiles = bottom_img
alpha = "clip"
end end
-- Bottom -- Bottom
minetest.register_node("mcl_flowers:"..name, { minetest.register_node("mcl_flowers:"..name, {
@ -302,7 +298,6 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im
_mcl_shears_drop = shears_drop, _mcl_shears_drop = shears_drop,
_mcl_fortune_drop = fortune_drop, _mcl_fortune_drop = fortune_drop,
node_placement_prediction = "", node_placement_prediction = "",
use_texture_alpha = alpha,
selection_box = { selection_box = {
type = "fixed", type = "fixed",
fixed = { -selbox_radius, -0.5, -selbox_radius, selbox_radius, 0.5, selbox_radius }, fixed = { -selbox_radius, -0.5, -selbox_radius, selbox_radius, 0.5, selbox_radius },
@ -402,7 +397,6 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im
palette = palette, palette = palette,
walkable = false, walkable = false,
buildable_to = false, buildable_to = false,
use_texture_alpha = alpha,
selection_box = { selection_box = {
type = "fixed", type = "fixed",
fixed = { -selbox_radius, -0.5, -selbox_radius, selbox_radius, selbox_top_height, selbox_radius }, fixed = { -selbox_radius, -0.5, -selbox_radius, selbox_radius, selbox_top_height, selbox_radius },

View File

@ -466,9 +466,9 @@ function mcl_furnaces.hoppers_on_try_push(pos, hop_pos, hop_inv, hop_list)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
if math.abs(pos.y - hop_pos.y) > math.abs(pos.x - hop_pos.x) and math.abs(pos.y - hop_pos.y) > math.abs(pos.z - hop_pos.z) then if math.abs(pos.y - hop_pos.y) > math.abs(pos.x - hop_pos.x) and math.abs(pos.y - hop_pos.y) > math.abs(pos.z - hop_pos.z) then
return inv, "src", mcl_util.select_stack(hop_inv, hop_list, inv, "src", nil, 1) return inv, "src", mcl_util.select_stack(hop_inv, hop_list, inv, "src")
else else
return inv, "fuel", mcl_util.select_stack(hop_inv, hop_list, inv, "fuel", mcl_util.is_fuel, 1) return inv, "fuel", mcl_util.select_stack(hop_inv, hop_list, inv, "fuel", mcl_util.is_fuel)
end end
end end

View File

@ -32,68 +32,6 @@ local mcl_hoppers_formspec = table.concat({
"listring[current_player;main]", "listring[current_player;main]",
}) })
local function straight_hopper_act(pos, node, active_object_count, active_count_wider)
local timer = minetest.get_node_timer(pos)
if timer:is_started() then
--Pause if already recived item this tick
return
end
timer:start(1.0)
-- Move from internal inventory to dst first
local dst_pos = vector.offset(pos, 0, -1, 0)
local dst_node = minetest.get_node(dst_pos)
local dst_name = dst_node.name
local dst_def = minetest.registered_nodes[dst_name]
if dst_def and dst_def._mcl_hopper_act then
dst_def._mcl_hopper_act( dst_pos, dst_node, active_object_count, active_count_wider )
end
mcl_util.hopper_push(pos, dst_pos)
local src_pos = vector.offset(pos, 0, 1, 0)
mcl_util.hopper_pull(pos, src_pos)
end
local function bent_hopper_act(pos, node, active_object_count, active_object_count_wider)
local timer = minetest.get_node_timer(pos)
if timer:is_started() then
--Pause if already recived item this tick
return
end
timer:start(1.0)
-- Check if we are empty
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local empty = inv:is_empty("main")
-- Determine to which side the hopper is facing, get nodes
local face = minetest.get_node(pos).param2
local dst_pos = {}
if face == 0 then
dst_pos = vector.offset(pos, -1, 0, 0)
elseif face == 1 then
dst_pos = vector.offset(pos, 0, 0, 1)
elseif face == 2 then
dst_pos = vector.offset(pos, 1, 0, 0)
elseif face == 3 then
dst_pos = vector.offset(pos, 0, 0, -1)
end
local dst_node = minetest.get_node(dst_pos)
local dst_name = dst_node.name
local dst_def = minetest.registered_nodes[dst_name]
if dst_def and dst_def._mcl_hopper_act then
dst_def._mcl_hopper_act( dst_pos, dst_node, active_object_count, active_object_count_wider )
end
if not empty then
mcl_util.hopper_push(pos, dst_pos)
end
local src_pos = vector.offset(pos, 0, 1, 0)
mcl_util.hopper_pull(pos, src_pos)
end
-- Downwards hopper (base definition) -- Downwards hopper (base definition)
---@type node_definition ---@type node_definition
@ -268,7 +206,6 @@ def_hopper_enabled.mesecons = {
end, end,
}, },
} }
def_hopper_enabled._mcl_hopper_act = straight_hopper_act
minetest.register_node("mcl_hoppers:hopper", def_hopper_enabled) minetest.register_node("mcl_hoppers:hopper", def_hopper_enabled)
@ -418,7 +355,6 @@ def_hopper_side_enabled.mesecons = {
end, end,
}, },
} }
def_hopper_side_enabled._mcl_hopper_act = bent_hopper_act
minetest.register_node("mcl_hoppers:hopper_side", def_hopper_side_enabled) minetest.register_node("mcl_hoppers:hopper_side", def_hopper_side_enabled)
---@type node_definition ---@type node_definition
@ -623,7 +559,24 @@ minetest.register_abm({
neighbors = { "group:container" }, neighbors = { "group:container" },
interval = 1.0, interval = 1.0,
chance = 1, chance = 1,
action = straight_hopper_act, action = function(pos, node, active_object_count, active_object_count_wider)
if minetest.get_node_timer(pos):is_started() then
return
end
-- Move from internal inventory to dst first
local dst_pos = vector.offset(pos, 0, -1, 0)
local pushed = mcl_util.hopper_push(pos, dst_pos)
local src_pos = vector.offset(pos, 0, 1, 0)
mcl_util.hopper_pull(pos, src_pos)
local dst_node = minetest.get_node(dst_pos)
if pushed and (dst_node.name == "mcl_hoppers:hopper" or dst_node.name == "mcl_hoppers:hopper_side") then
--Pause destination hopper
minetest.get_node_timer(dst_pos):start(1.0)
end
end,
}) })
-- Register push/pull for "bent" hopper -- Register push/pull for "bent" hopper
@ -633,7 +586,35 @@ minetest.register_abm({
neighbors = { "group:container" }, neighbors = { "group:container" },
interval = 1.0, interval = 1.0,
chance = 1, chance = 1,
action = bent_hopper_act, action = function(pos, node, active_object_count, active_object_count_wider)
if minetest.get_node_timer(pos):is_started() then
--Pause if already recived item this tick
return
end
-- Determine to which side the hopper is facing, get nodes
local face = minetest.get_node(pos).param2
local dst_pos = {}
if face == 0 then
dst_pos = vector.offset(pos, -1, 0, 0)
elseif face == 1 then
dst_pos = vector.offset(pos, 0, 0, 1)
elseif face == 2 then
dst_pos = vector.offset(pos, 1, 0, 0)
elseif face == 3 then
dst_pos = vector.offset(pos, 0, 0, -1)
end
local pushed = mcl_util.hopper_push(pos, dst_pos)
local src_pos = vector.offset(pos, 0, 1, 0)
mcl_util.hopper_pull(pos, src_pos)
local dst_node = minetest.get_node(dst_pos)
if pushed and (dst_node.name == "mcl_hoppers:hopper" or dst_node.name == "mcl_hoppers:hopper_side") then
--Pause destination hopper
minetest.get_node_timer(dst_pos):start(1.0)
end
end,
}) })
minetest.register_craft({ minetest.register_craft({

View File

@ -76,7 +76,8 @@ local lectern_def = {
if wdir == 0 then if wdir == 0 then
return itemstack return itemstack
-- IE., no Hanging Lecterns for you! -- IE., no Hanging Lecterns for you!
else end
if wdir == 1 then
-- (only make standing nodes...) -- (only make standing nodes...)
-- Determine the rotation based on player's yaw -- Determine the rotation based on player's yaw
local yaw = pi * 2 - placer:get_look_horizontal() local yaw = pi * 2 - placer:get_look_horizontal()
@ -135,11 +136,5 @@ minetest.register_craft({
} }
}) })
minetest.register_craft({
type = "fuel",
recipe = "mcl_lectern:lectern",
burntime = 15,
})
-- Base Aliases. -- Base Aliases.
minetest.register_alias("lectern", "mcl_lectern:lectern") minetest.register_alias("lectern", "mcl_lectern:lectern")

View File

@ -26,9 +26,3 @@ minetest.register_craft({
{ "group:wood", "group:wood", "" }, { "group:wood", "group:wood", "" },
} }
}) })
minetest.register_craft({
type = "fuel",
recipe = "mcl_loom:loom",
burntime = 15,
})

View File

@ -426,12 +426,6 @@ minetest.register_craft({
burntime = 15, burntime = 15,
}) })
minetest.register_craft({
type = "fuel",
recipe = "mcl_mangrove:mangrove_roots",
burntime = 15,
})
local adjacents = { local adjacents = {
vector.new(1,0,0), vector.new(1,0,0),
vector.new(-1,0,0), vector.new(-1,0,0),

View File

@ -257,12 +257,6 @@ minetest.register_craft({
}, },
}) })
minetest.register_craft({
type = "fuel",
recipe = "mcl_smithing_table:table",
burntime = 15,
})
-- this is the exact same as mcl_smithing_table.upgrade_item_netherite , in case something relies on the old function -- this is the exact same as mcl_smithing_table.upgrade_item_netherite , in case something relies on the old function
function mcl_smithing_table.upgrade_item(itemstack) function mcl_smithing_table.upgrade_item(itemstack)
return mcl_smithing_table.upgrade_item_netherite(itemstack) return mcl_smithing_table.upgrade_item_netherite(itemstack)

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@ -1151,28 +1151,15 @@ Source path,Source file,Target file,xs,ys,xl,yl,xt,yt,Blacklisted?
/assets/minecraft/textures/block,redstone_dust_line1.png,redstone_redstone_dust_line1.png,,,,,,, /assets/minecraft/textures/block,redstone_dust_line1.png,redstone_redstone_dust_line1.png,,,,,,,
/assets/minecraft/textures/block,attached_melon_stem.png,mcl_farming_melon_stem_connected.png,,,,,,, /assets/minecraft/textures/block,attached_melon_stem.png,mcl_farming_melon_stem_connected.png,,,,,,,
/assets/minecraft/textures/block,melon_stem.png,mcl_farming_melon_stem_disconnected.png,,,,,,, /assets/minecraft/textures/block,melon_stem.png,mcl_farming_melon_stem_disconnected.png,,,,,,,
/assets/minecraft/textures/entity/signs,acacia.png,mcl_signs_acacia_sign.png,,,,,,, /assets/minecraft/textures/entity/signs,acacia.png,mcl_signs_sign_acacia.png,,,,,,,
/assets/minecraft/textures/entity/signs,bamboo.png,mcl_bamboo_bamboo_sign.png,,,,,,, /assets/minecraft/textures/entity/signs,bamboo.png,mcl_bamboo_bamboo_sign.png,,,,,,,
/assets/minecraft/textures/entity/signs,birch.png,mcl_signs_birch_sign.png,,,,,,,
/assets/minecraft/textures/entity/signs,cherry.png,mcl_cherry_blossom_sign.png,,,,,,, /assets/minecraft/textures/entity/signs,cherry.png,mcl_cherry_blossom_sign.png,,,,,,,
/assets/minecraft/textures/entity/signs,crimson.png,mcl_signs_crimson_sign.png,,,,,,,
/assets/minecraft/textures/entity/signs,dark_oak.png,mcl_signs_sign_dark.png,,,,,,, /assets/minecraft/textures/entity/signs,dark_oak.png,mcl_signs_sign_dark.png,,,,,,,
/assets/minecraft/textures/entity/signs,jungle.png,mcl_signs_jungle_sign.png,,,,,,,
/assets/minecraft/textures/entity/signs,mangrove.png,mcl_signs_mangrove_sign.png,,,,,,,
/assets/minecraft/textures/entity/signs,oak.png,mcl_signs_sign.png,,,,,,, /assets/minecraft/textures/entity/signs,oak.png,mcl_signs_sign.png,,,,,,,
/assets/minecraft/textures/entity/signs,spruce.png,mcl_signs_spruce_sign.png,,,,,,,
/assets/minecraft/textures/entity/signs,warped.png,mcl_signs_warped_sign.png,,,,,,,
/assets/minecraft/textures/item,acacia_sign.png,mcl_signs_acacia_sign_inv.png,,,,,,,
/assets/minecraft/textures/item,bamboo_sign.png,mcl_bamboo_bamboo_sign_wield.png,,,,,,, /assets/minecraft/textures/item,bamboo_sign.png,mcl_bamboo_bamboo_sign_wield.png,,,,,,,
/assets/minecraft/textures/item,birch_sign.png,mcl_signs_birch_sign_inv.png,,,,,,, /assets/minecraft/textures/item,cherry_sign.png,mcl_cherry_blossom_sign_inv.png,,,,,,,
/assets/minecraft/textures/item,cherry_sign.png,mcl_cherry_blossom_inv.png,,,,,,, /assets/minecraft/textures/item,dark_oak_sign.png,mcl_signs_default_sign_dark.png,,,,,,,
/assets/minecraft/textures/item,crimson_sign.png,mcl_signs_crimson_sign_inv.png,,,,,,,
/assets/minecraft/textures/item,dark_oak_sign.png,mcl_signs_default_dark.png,,,,,,,
/assets/minecraft/textures/item,jungle_sign.png,mcl_signs_jungle_sign_inv.png,,,,,,,
/assets/minecraft/textures/item,mangrove_sign.png,mcl_signs_mangrove_sign_inv.png,,,,,,,
/assets/minecraft/textures/item,oak_sign.png,mcl_signs_default_sign.png,,,,,,, /assets/minecraft/textures/item,oak_sign.png,mcl_signs_default_sign.png,,,,,,,
/assets/minecraft/textures/item,spruce_sign.png,mcl_signs_spruce_sign_inv.png,,,,,,,
/assets/minecraft/textures/item,warped_sign.png,mcl_signs_warped_sign_inv.png,,,,,,,
/assets/minecraft/textures/entity,banner_base.png,mcl_banners_banner_base.png,,,,,,, /assets/minecraft/textures/entity,banner_base.png,mcl_banners_banner_base.png,,,,,,,
/assets/minecraft/textures/entity/banner,base.png,mcl_banners_base.png,,,,,,, /assets/minecraft/textures/entity/banner,base.png,mcl_banners_base.png,,,,,,,
/assets/minecraft/textures/block,nether_portal.png,mcl_portals_portal.png,,,,,,, /assets/minecraft/textures/block,nether_portal.png,mcl_portals_portal.png,,,,,,,

1 Source path Source file Target file xs ys xl yl xt yt Blacklisted?
1151 /assets/minecraft/textures/block redstone_dust_line1.png redstone_redstone_dust_line1.png
1152 /assets/minecraft/textures/block attached_melon_stem.png mcl_farming_melon_stem_connected.png
1153 /assets/minecraft/textures/block melon_stem.png mcl_farming_melon_stem_disconnected.png
1154 /assets/minecraft/textures/entity/signs acacia.png mcl_signs_acacia_sign.png mcl_signs_sign_acacia.png
1155 /assets/minecraft/textures/entity/signs bamboo.png mcl_bamboo_bamboo_sign.png
/assets/minecraft/textures/entity/signs birch.png mcl_signs_birch_sign.png
1156 /assets/minecraft/textures/entity/signs cherry.png mcl_cherry_blossom_sign.png
/assets/minecraft/textures/entity/signs crimson.png mcl_signs_crimson_sign.png
1157 /assets/minecraft/textures/entity/signs dark_oak.png mcl_signs_sign_dark.png
/assets/minecraft/textures/entity/signs jungle.png mcl_signs_jungle_sign.png
/assets/minecraft/textures/entity/signs mangrove.png mcl_signs_mangrove_sign.png
1158 /assets/minecraft/textures/entity/signs oak.png mcl_signs_sign.png
/assets/minecraft/textures/entity/signs spruce.png mcl_signs_spruce_sign.png
/assets/minecraft/textures/entity/signs warped.png mcl_signs_warped_sign.png
/assets/minecraft/textures/item acacia_sign.png mcl_signs_acacia_sign_inv.png
1159 /assets/minecraft/textures/item bamboo_sign.png mcl_bamboo_bamboo_sign_wield.png
1160 /assets/minecraft/textures/item birch_sign.png cherry_sign.png mcl_signs_birch_sign_inv.png mcl_cherry_blossom_sign_inv.png
1161 /assets/minecraft/textures/item cherry_sign.png dark_oak_sign.png mcl_cherry_blossom_inv.png mcl_signs_default_sign_dark.png
/assets/minecraft/textures/item crimson_sign.png mcl_signs_crimson_sign_inv.png
/assets/minecraft/textures/item dark_oak_sign.png mcl_signs_default_dark.png
/assets/minecraft/textures/item jungle_sign.png mcl_signs_jungle_sign_inv.png
/assets/minecraft/textures/item mangrove_sign.png mcl_signs_mangrove_sign_inv.png
1162 /assets/minecraft/textures/item oak_sign.png mcl_signs_default_sign.png
/assets/minecraft/textures/item spruce_sign.png mcl_signs_spruce_sign_inv.png
/assets/minecraft/textures/item warped_sign.png mcl_signs_warped_sign_inv.png
1163 /assets/minecraft/textures/entity banner_base.png mcl_banners_banner_base.png
1164 /assets/minecraft/textures/entity/banner base.png mcl_banners_base.png
1165 /assets/minecraft/textures/block nether_portal.png mcl_portals_portal.png

View File

@ -122,9 +122,6 @@ def convert_textures(make_texture_pack, dry_run, verbose, base_dir, tex_dir, tem
description_file.write(description) description_file.write(description)
description_file.close() description_file.close()
# Create override file
shutil.copyfile("override.txt", target_dir("/", make_texture_pack, output_dir, output_dir_name, mineclone2_path) + "/override.txt")
# Create preview image (screenshot.png) # Create preview image (screenshot.png)
os.system("convert -size 300x200 canvas:transparent "+target_dir("/", make_texture_pack, output_dir, output_dir_name, mineclone2_path) + "/screenshot.png") os.system("convert -size 300x200 canvas:transparent "+target_dir("/", make_texture_pack, output_dir, output_dir_name, mineclone2_path) + "/screenshot.png")
os.system("composite "+base_dir+"/pack.png "+target_dir("/", make_texture_pack, output_dir, output_dir_name, mineclone2_path) + "/screenshot.png -gravity center "+target_dir("/", make_texture_pack, output_dir, output_dir_name, mineclone2_path) + "/screenshot.png") os.system("composite "+base_dir+"/pack.png "+target_dir("/", make_texture_pack, output_dir, output_dir_name, mineclone2_path) + "/screenshot.png -gravity center "+target_dir("/", make_texture_pack, output_dir, output_dir_name, mineclone2_path) + "/screenshot.png")

View File

@ -1,57 +0,0 @@
Signs:
mcl_signs:wall_sign_warped_hyphae_wood inventory mcl_signs_warped_sign_inv.png
mcl_signs:wall_sign_warped_hyphae_wood wield mcl_signs_warped_sign_inv.png
mcl_signs:wall_sign_warped_hyphae_wood all mcl_signs_warped_sign.png
mcl_signs:standing_sign_warped_hyphae_wood all mcl_signs_warped_sign.png
mcl_signs:standing_sign22_5_warped_hyphae_wood all mcl_signs_warped_sign.png
mcl_signs:standing_sign45_warped_hyphae_wood all mcl_signs_warped_sign.png
mcl_signs:standing_sign67_5_warped_hyphae_wood all mcl_signs_warped_sign.png
mcl_signs:wall_sign_c rimson_hyphae_wood inventory mcl_signs_crimson_sign_inv.png
mcl_signs:wall_sign_crimson_hyphae_wood wield mcl_signs_crimson_sign_inv.png
mcl_signs:wall_sign_crimson_hyphae_wood all mcl_signs_crimson_sign.png
mcl_signs:standing_sign_crimson_hyphae_wood all mcl_signs_crimson_sign.png
mcl_signs:standing_sign22_5_crimson_hyphae_wood all mcl_signs_crimson_sign.png
mcl_signs:standing_sign45_crimson_hyphae_wood all mcl_signs_crimson_sign.png
mcl_signs:standing_sign67_5_crimson_hyphae_wood all mcl_signs_crimson_sign.png
mcl_signs:wall_sign_acaciawood inventory mcl_signs_acacia_sign_inv.png
mcl_signs:wall_sign_acaciawood wield mcl_signs_acacia_sign_inv.png
mcl_signs:wall_sign_acaciawood all mcl_signs_acacia_sign.png
mcl_signs:standing_sign_acaciawood all mcl_signs_acacia_sign.png
mcl_signs:standing_sign22_5_acaciawood all mcl_signs_acacia_sign.png
mcl_signs:standing_sign45_acaciawood all mcl_signs_acacia_sign.png
mcl_signs:standing_sign67_5_acaciawood all mcl_signs_acacia_sign.png
mcl_signs:wall_sign_birchwood inventory mcl_signs_birch_sign_inv.png
mcl_signs:wall_sign_birchwood wield mcl_signs_birch_sign_inv.png
mcl_signs:wall_sign_birchwood all mcl_signs_birch_sign.png
mcl_signs:standing_sign_birchwood all mcl_signs_birch_sign.png
mcl_signs:standing_sign22_5_birchwood all mcl_signs_birch_sign.png
mcl_signs:standing_sign45_birchwood all mcl_signs_birch_sign.png
mcl_signs:standing_sign67_5_birchwood all mcl_signs_birch_sign.png
mcl_signs:wall_sign_junglewood inventory mcl_signs_jungle_sign_inv.png
mcl_signs:wall_sign_junglewood wield mcl_signs_jungle_sign_inv.png
mcl_signs:wall_sign_junglewood all mcl_signs_jungle_sign.png
mcl_signs:standing_sign_junglewood all mcl_signs_jungle_sign.png
mcl_signs:standing_sign22_5_junglewood all mcl_signs_jungle_sign.png
mcl_signs:standing_sign45_junglewood all mcl_signs_jungle_sign.png
mcl_signs:standing_sign67_5_junglewood all mcl_signs_jungle_sign.png
mcl_signs:wall_sign_mangrove_wood inventory mcl_signs_mangrove_sign_inv.png
mcl_signs:wall_sign_mangrove_wood wield mcl_signs_mangrove_sign_inv.png
mcl_signs:wall_sign_mangrove_wood all mcl_signs_mangrove_sign.png
mcl_signs:standing_sign_mangrove_wood all mcl_signs_mangrove_sign.png
mcl_signs:standing_sign22_5_mangrove_wood all mcl_signs_mangrove_sign.png
mcl_signs:standing_sign45_mangrove_wood all mcl_signs_mangrove_sign.png
mcl_signs:standing_sign67_5_mangrove_wood all mcl_signs_mangrove_sign.png
mcl_signs:wall_sign_sprucewood inventory mcl_signs_spruce_sign_inv.png
mcl_signs:wall_sign_sprucewood wield mcl_signs_spruce_sign_inv.png
mcl_signs:wall_sign_sprucewood all mcl_signs_spruce_sign.png
mcl_signs:standing_sign_sprucewood all mcl_signs_spruce_sign.png
mcl_signs:standing_sign22_5_sprucewood all mcl_signs_spruce_sign.png
mcl_signs:standing_sign45_sprucewood all mcl_signs_spruce_sign.png
mcl_signs:standing_sign67_5_sprucewood all mcl_signs_spruce_sign.png