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575 Commits (e8134345d4476be032117723b5397926ff6d5199)

Author SHA1 Message Date
kay27 a5168721b1 Fix https://git.minetest.land/MineClone2/MineClone2/issues/1186 2021-02-25 17:36:42 +04:00
kay27 e23ad6cabf Merge pull request 'Add setting to disable ores generation' (#1174) from AFCMS/MineClone2:master into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1174
2021-02-25 10:04:13 +00:00
kay27 54cd5007ed Try to wrap https://github.com/minetest/minetest/issues/10995 by cancelling redefinition of minetest.place_schematic 2021-02-25 01:03:41 +04:00
AFCMS f0348d99d9 Use setting to generate Quartz ore 2021-02-22 19:12:33 +00:00
kay27 47db5c5917 Make mcl_loot/get_random_slots() deterministic 2021-02-22 21:58:35 +04:00
AFCMS 0e6177ee1f Add setting to dissable ores generation #874 2021-02-22 12:33:28 +00:00
kay27 89e55e9065 Add sub-map generators queue, fix https://git.minetest.land/MineClone2/MineClone2/issues/993 and https://git.minetest.land/MineClone2/MineClone2/issues/1060 2021-02-22 03:15:32 +04:00
Elias Fleckenstein 100e37183d Update noise_params to the minetest 5.4 convention 2021-02-18 11:54:51 +01:00
kay27 a73f5dabbd Cleanup 2021-02-10 15:36:32 +00:00
kay27 1d792a650f Speedup placing villages 2/2 (update mcl_villages through Gitea, as direct push doesn't work) 2021-02-10 13:07:32 +00:00
MysticTempest dc9ca16321 Enable villager spawning. 2021-02-09 06:06:19 -06:00
MysticTempest e716ebd911 Make enderman grief less frequently, enable pseudobiome villages by default, and disable natural village generation in singlenode. 2021-02-01 15:45:22 -06:00
kay27 30b4b9661c Villages cleanup 2021-01-29 23:03:39 +04:00
MysticTempest 2fe5ac8569 Add experimental, pseudobiome-based village variation. 2021-01-28 23:59:01 -06:00
kay27 9a668204cb Remove inter-village distance check 2021-01-28 23:12:16 +04:00
MysticTempest ff38a44454 Give 'mcl_villages' the proper loot table, fix blacksmith shop catching fire/missing chest, add butcher shop, remove chest from large_houses, and remove screenshots. 2021-01-28 01:24:43 -06:00
kay27 ff2cd808d5 Fix https://git.minetest.land/Wuzzy/MineClone2/issues/1022 2021-01-28 03:17:11 +04:00
MysticTempest 0c23406531 Add mcl_villages; with support for seed-based, and multithreaded village generation by kay27. 2021-01-27 02:56:53 -06:00
MysticTempest cbd3a491f6 Add support for mcimported worlds by clearing out singlenode mapgen, and adding a toggleable fix for converted double_plants. 2021-01-25 20:23:38 -06:00
Elias Fleckenstein 4a4a834bf8 Generate Enchanted golden apples in chests 2021-01-22 19:45:18 +01:00
Elias Fleckenstein 8f62a3fe0c Enchanted book loot in desert temple 2020-12-23 12:25:18 +01:00
Elias Fleckenstein fdbfd4c654 Mineshaft Loot 2020-12-21 13:57:09 +01:00
Elias Fleckenstein d820c35937 Fishing & Mineshaft loot 2020-12-20 17:33:24 +01:00
Laurent Rocher af26f18bd6 Complete French Translation 2020-11-18 23:06:47 +01:00
kay27 4c2e28836c Fix generation of strongholds 2020-10-15 00:22:48 +04:00
kay27 ba51686e6c Russian translation 2020-07-20 00:11:13 +00:00
Wuzzy d0678d33f8 Use dungeons flag in mg_dungeons for MCL2 dungeons 2020-06-16 02:33:51 +02:00
Wuzzy 2394809649 Respect player's choice of mg_flags 2020-06-16 01:46:07 +02:00
Wuzzy dded403409 Mapgen: Set biomes flag explicitly 2020-06-16 00:20:13 +02:00
Wuzzy 7ff7b64ad0 Fix air holes in desert temple 2020-06-08 17:18:19 +02:00
Wuzzy 15f2960e34 Remove legacy village schematic 2020-06-03 19:57:04 +02:00
Wuzzy a25f7652f6 New desert temple schematic 2020-06-03 19:30:29 +02:00
Rocher Laurent 4957bd1118 Translate In French 2020-05-03 22:39:07 +02:00
Wuzzy a2785041dd Remove mod startup debug messages 2020-04-11 02:56:46 +02:00
wuniversales 15481cb24d Add Spanish translation 2020-02-04 21:43:50 +01:00
Wuzzy 1d2da1f01a TNT minecart and activator rail no longer WIP 2020-01-30 22:31:44 +01:00
Wuzzy d29c4bb795 Fix 2 undeclared global warnings in mapgen core 2019-12-22 20:22:19 +01:00
Wuzzy bbc5f2a0d9 Use sand and gravel for ocean floors 2019-12-22 01:22:05 +01:00
Wuzzy 305145ca1c Tweak oceangen 2019-12-18 21:04:07 +01:00
Wuzzy b7406ed3d5 Generate sponges in deep oceans in non-v6 mgs 2019-12-18 20:55:20 +01:00
Wuzzy f74a502979 Generate sponges in v6 2019-12-18 20:39:14 +01:00
Wuzzy 8b6dc30943 Generate kelp/seagrass in v6 2019-12-18 19:15:21 +01:00
Wuzzy e0e73b8ee8 Add basic seagrass/kelp mapgen 2019-12-18 18:42:04 +01:00
Wuzzy 41d7e513e7 Make variable local 2019-12-14 03:38:00 +01:00
Wuzzy affb984c56 Fix mapgen crash if there's unknown nodes 2019-12-14 01:30:21 +01:00
Wuzzy 3e3ed630e5 Add per-biome grass coloring 2019-12-13 23:48:13 +01:00
Wuzzy 62096c723a Generate new grass color 2019-12-13 15:33:13 +01:00
Wuzzy 6002cd0af5 Fix tallgrass, fern, bonemeal for new grass color 2019-12-13 15:32:57 +01:00
Wuzzy 325801efd7 First step towards param2-based grass color 2019-12-13 14:03:12 +01:00
Wuzzy 2e09febaae Rename Moss Stone to Mossy Cobblestone 2019-12-11 04:24:32 +01:00
Wuzzy 3322366457 Enable igloo basements with 50% chance 2019-10-02 22:38:35 +02:00
Wuzzy 5198f5cdec More igloo basement placement tweaks 2019-10-02 22:29:25 +02:00
Wuzzy da149d5a58 Apply more checks in igloo basement generation 2019-10-02 22:06:26 +02:00
Wuzzy b3e1df7e9b Round pos in spawnstruct chatcommand 2019-10-02 21:18:29 +02:00
Wuzzy 76ed6ff826 MGV6: Generate witch huts only in Normal biome 2019-09-11 16:06:41 +02:00
Wuzzy 6188d7b528 Fix other boolean settings default fails 2019-03-25 12:42:37 +01:00
Wuzzy 2d34a2982a Add biome type to biome metadata 2019-03-25 09:04:41 +01:00
Wuzzy c49efcf9ad Fix floating vines rarely generating in jungles 2019-03-22 11:20:34 +01:00
Wuzzy b0acd134ca Remove sand solidification code
Minetest does this now
2019-03-16 06:43:59 +01:00
Wuzzy 45d09754d0 German translation: mcl_structures 2019-03-14 01:59:31 +01:00
Wuzzy 4ede0a1227 Fix underwater ice sheet in IcePlainsSpikes biome 2019-03-12 03:18:07 +01:00
Wuzzy e26a668b74 Add emerald ore+monster eggs in all ExtremeHills 2019-03-12 02:14:19 +01:00
Wuzzy 7935e64637 Cleanup ambigious sandstone groups, change meaning
- Change meaning of "sandstone" group to include sandstone of any color
- Add "normal_sandstone" group
- Rename "redsandstone" group to "red_sandstone"
2019-03-12 01:50:42 +01:00
Wuzzy 45a30867c3 Del. color from underground hclay in MesaPlateauFM 2019-03-12 00:56:35 +01:00
Wuzzy 2e092dc15f Shrink MesaBryce beach once more 2019-03-12 00:46:08 +01:00
Wuzzy 206293e3f9 Fix MesaBryce typo 2019-03-12 00:34:44 +01:00
Wuzzy 12581e8441 Tweak MesaBryce sandlevel: Sand beach, strata 2019-03-12 00:31:39 +01:00
Wuzzy c62658fd27 Erode strata a bit in Mesa and MesaPlateauF 2019-03-11 23:00:59 +01:00
Wuzzy f1f6dc4c48 Colorize bottom terracotta layers of MesaBryce 2019-03-11 22:08:17 +01:00
Wuzzy a16886bf17 Tweak heat and humidity points of new mesa biomes 2019-03-11 21:44:13 +01:00
Wuzzy ae513f7b53 Add MesaBryce biome 2019-03-11 21:42:55 +01:00
Wuzzy 0b9e25fd9a Add vertical blend for *_ocean biomes 2019-03-11 14:22:05 +01:00
Wuzzy 256dc9e1b5 Vertical blend for mushroomisland 2019-03-11 13:50:27 +01:00
Wuzzy 053e10f223 Update mcl_biome comments 2019-03-11 13:41:19 +01:00
Wuzzy f713394f6d Add vertical blend to ExtremeHills+ 2019-03-11 02:51:59 +01:00
Wuzzy 18adaef361 Eroded strata for MesaPlateauFM 2019-03-11 01:57:00 +01:00
Wuzzy f59f4d4f7c Tweak MesaPlateauFM riverbed 2019-03-11 00:17:14 +01:00
Wuzzy c868b7a767 Add MesaPlateauFM biome
Variant of MesaPlateauF, more erratic terrain, smooth transitions, has red sandstone, more red sand, fewer trees, much more dry shrubs and coarse dirt
2019-03-11 00:04:03 +01:00
Wuzzy f48019a877 Use built stratum ore type for mesa strata 2019-03-10 18:47:27 +01:00
Wuzzy b4b5cb2879 Tweak mesa-underground transition 2019-03-10 18:42:53 +01:00
Wuzzy 2a9e30b900 Also generate more gold in MesaPlateauF 2019-03-10 08:41:09 +01:00
Wuzzy f55dac38e2 Re-introduce melons in v6 mapgen 2019-03-10 06:50:15 +01:00
Wuzzy a943428b11 Simplify pumpkin map generation 2019-03-10 06:37:36 +01:00
Wuzzy aee7c4b4a2 Simplify top snow generation in v6 2019-03-10 06:06:06 +01:00
Wuzzy 2892c45f52 Fix end portal shrine being in lava in flat mapgen 2019-03-10 03:30:18 +01:00
Wuzzy ef0b941bce Fix undeclared global bug in mcl_biomes 2019-03-10 00:35:16 +01:00
Wuzzy 05e8cc8a2c Don't turn water into end stone anymore 2019-03-09 21:20:37 +01:00
Wuzzy 7a4aeb6625 Generate chorus plants in the End 2019-03-09 21:02:40 +01:00
Wuzzy 895b9e7e3a More End tweaks 2019-03-09 19:15:10 +01:00
Wuzzy e2fd769657 New, stratum-based end stone generation 2019-03-09 18:52:24 +01:00
Wuzzy 1df3d0e42b Fix some PseudRandom weirdness in mcl_structures 2019-03-07 22:03:34 +01:00
Wuzzy 7ca999626d Restrict v6 generation of ice spikes to snow block 2019-03-06 23:17:06 +01:00
Wuzzy c4558a31ab Update modpack meta files (MT 5.0.0) 2019-03-06 05:52:31 +01:00
Wuzzy 4f8377b161 Fix warning in tsm_railcorridors 2019-03-06 05:07:42 +01:00
Wuzzy 2f74aea6f5 Replace deprecated functions 2019-03-06 04:38:57 +01:00
Wuzzy 477aa07822 Add experimental setting: fallen logs 2019-03-01 18:08:28 +01:00
Wuzzy 03c6beb971 Remove mcl_imitation_mode 2019-03-01 18:04:43 +01:00
Wuzzy 19b1cf5986 More robust initialization of chests of structs 2019-02-28 18:19:57 +01:00
Wuzzy 1daf9b7a59 Put treasure loot into random inventory slots 2019-02-28 18:00:17 +01:00
Wuzzy 38f6804a79 Update tsm_railcorridors to 0.14.0 2019-02-19 20:16:12 +01:00