the-real-herowl
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5afd0aa255
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Fixed the exclusive modifiers not being exclusive
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2023-12-18 22:50:52 +00:00 |
Michieal
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98b6ead591
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Fixed a couple of errors
Removed a debug statement that was broken.
Changed `modififer` to `modifier` in a code block.
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2023-12-18 22:50:52 +00:00 |
the-real-herowl
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040ce8288e
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Script and documentation cleanup
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2023-12-18 22:50:52 +00:00 |
the-real-herowl
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f9b192e68f
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Updated credits
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2023-12-18 22:50:52 +00:00 |
the-real-herowl
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08241f6ea3
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Updated the api.md file
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2023-12-18 22:50:52 +00:00 |
the-real-herowl
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5bf6608483
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Made bow unfocus faster
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2023-12-18 22:50:52 +00:00 |
the-real-herowl
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42ec62562d
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Moved sprinting into the new FOV api
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2023-12-18 22:50:52 +00:00 |
the-real-herowl
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7f5ce4e033
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Fixed modifier application and removal
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2023-12-18 22:50:52 +00:00 |
the-real-herowl
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3a007e3bb1
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Re-registered FOV mods using new API version
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2023-12-18 22:50:52 +00:00 |
the-real-herowl
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a650f8b368
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Made fovapi registration more robust
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2023-12-18 22:50:52 +00:00 |
Michieal
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580a1caa38
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Reworked some of the Apply_Modifier code to help prevent errors.
|
2023-12-18 22:50:52 +00:00 |
Michieal
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2f8389d3f5
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Put in check to prevent Trying to Reference a Nil error in Apply_Modifier.
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2023-12-18 22:50:52 +00:00 |
Michieal
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4f3f59f4bc
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Put in checks to prevent repeatedly applying the same FOV modifier.
Added short circuit to remove_modifier if the modifier is not currently applied.
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2023-12-18 22:50:52 +00:00 |
Michieal
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36f661743e
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Set up the Bows to use the new FOV API. Bows now zoom in and clear out the zoom.
|
2023-12-18 22:50:52 +00:00 |
Michieal
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0a17bbe731
|
Added reset for player respawning to remove FOV modifiers.
Fixed missing on_end call in remove_all_modifiers.
Added mcl_fovapi to Bows, Sprint, and Spyglass.
Set up the Spyglass to use the new FOV API.
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2023-12-18 22:50:52 +00:00 |
Michieal
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6cfb55e853
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Added reset for player respawning to remove FOV modifiers.
Fixed missing on_end call in remove_all_modifiers.
Added mcl_fovapi to Bows, Sprint, and Spyglass.
|
2023-12-18 22:50:52 +00:00 |
Michieal
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bf41e116a1
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Fleshed out the API Documentation.
Modified missing pieces of code.
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2023-12-18 22:50:52 +00:00 |
Michieal
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fc80d4fb9f
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Initial API state.
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2023-12-18 22:50:52 +00:00 |
Michieal
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11c5d36c55
|
Initial Commit.
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2023-12-18 22:50:52 +00:00 |
Eliy21
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44c656502f
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Add a prevention in case players get stuck with the damage animation
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2023-12-18 22:04:12 +00:00 |
Eliy21
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fe90424ee4
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Add pvp knockback reduction when moving towards player while attacking
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2023-12-18 21:42:26 +00:00 |
Eliy21
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14cec16c63
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Increase enchanted bow knockback
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2023-12-18 21:31:38 +00:00 |
bakawun
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a786b66d9e
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mobs:skeletons: add sounds to skeleton
and stray, fix random sound for wither skeleton
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2023-12-18 11:17:25 +01:00 |
bakawun
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cc470b9d88
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mobs:hoglin: fix conversion of tabs to spaces
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2023-12-18 11:08:09 +01:00 |
bakawun
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ee51a500b2
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mobs:piglin: use (alt) zombified piglin sounds
|
2023-12-18 10:57:39 +01:00 |
bakawun
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7f823f0155
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mobs:hoglin:add licence information
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2023-12-18 10:38:23 +01:00 |
bakawun
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f5ba0b7981
|
mobs:zoglin: use hoglin sound .2
|
2023-12-18 10:31:08 +01:00 |
bakawun
|
e202f20869
|
mobs:hoglin: use sound .1 for random and
reuse hurt sound for death
|
2023-12-18 09:58:37 +01:00 |
bakawun
|
692b101212
|
mobs:hoglin: add missing sounds
these were made by epCode and lincenced under
LGPL-3.0.
downloaded from
49a838e733
|
2023-12-18 09:51:58 +01:00 |
the-real-herowl
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07147e9d5b
|
Make slime+magmacube collision boxes rotate properly
|
2023-12-18 02:56:43 +01:00 |
the-real-herowl
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d44b00a20e
|
Merge pull request 'Shulker improvements and homing mob projectiles' (#4000) from Bakawun/MineClone2:Shulker_shot_speed into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4000
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
|
2023-12-18 00:54:04 +00:00 |
Eliy21
|
12109e7f44
|
Add player damage animation
|
2023-12-17 21:18:57 +00:00 |
Eliy21
|
200f7451eb
|
Remove unnecessary invul code & add damage animation code
|
2023-12-17 21:15:55 +00:00 |
Eliy21
|
c39e55e2d4
|
Add minimum knockback to crossbow
|
2023-12-17 20:01:35 +00:00 |
Eliy21
|
6d7ae8ba2d
|
Add minimum unenchanted knockback to bow
|
2023-12-17 19:59:18 +00:00 |
Eliy21
|
8612350fa7
|
Make vertical pvp knockback floatiness reduction include moving hits
|
2023-12-17 17:48:39 +00:00 |
Eliy21
|
0a8874ecad
|
Make vertical pvp knockbacks less floaty
|
2023-12-17 16:39:04 +00:00 |
Eliy21
|
e8ee9c4463
|
Remove obsolete work-around code
|
2023-12-16 12:58:58 +00:00 |
Eliy21
|
32e91b45ae
|
Add vertical pvp knockbacks from downward hits & reduce pvp kb on half block angled upward hits
|
2023-12-16 11:48:16 +00:00 |
Eliy21
|
8fbd72c142
|
Optimize code by calling get_enchantment function only once
|
2023-12-16 09:46:18 +00:00 |
Eliy21
|
cfab59d68a
|
Rebalanced moving pvp knockbacks
|
2023-12-16 09:20:29 +00:00 |
Eliy21
|
33e8337bbb
|
Finish remaining excessive vertical pvp knockback prevention adjustments when hit from below
|
2023-12-16 07:58:26 +00:00 |
Eliy21
|
f799596db9
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Make vertical pvp knockbacks respect attack reach limit & complete excess vertical kb prevention
|
2023-12-15 22:56:02 +00:00 |
Eliy21
|
9b9747b3d8
|
Prevent excessive vertical knockbacks if hit by a player from below
|
2023-12-15 21:02:07 +00:00 |
Eliy21
|
c9692c6224
|
Fix player invulnerability not getting disabled permanently bug
|
2023-12-15 19:49:04 +00:00 |
Eliy21
|
cd83305f07
|
Make the vertical lift on pvp knockback similar to MC
|
2023-12-15 18:17:15 +00:00 |
Eliy21
|
d7b10d18d8
|
Fix not being able to give minimum knockback to players when both near and lower than them
|
2023-12-15 16:27:09 +00:00 |
Eliy21
|
8e2c5249f5
|
Fix comment on player invul code
|
2023-12-15 15:59:08 +00:00 |
Eliy21
|
ca556c052f
|
Prevent pvp knockbacks when invulnerable
|
2023-12-15 15:52:26 +00:00 |
Eliy21
|
60367cdbe0
|
Revert unreliable bugfix
There are times when the continuous damage when punching players does not happen so will not fix at the moment as using other weapons does still work.
|
2023-12-15 15:42:49 +00:00 |