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mobs:hoglin: use sound .1 for random and

reuse hurt sound for death
add_asset_attributions_1
bakawun 2023-12-18 09:58:32 +01:00
parent 692b101212
commit e202f20869
1 changed files with 2 additions and 1 deletions

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@ -31,8 +31,9 @@ local hoglin = {
} },
visual_size = {x=3, y=3},
sounds = {
random = "extra_mobs_hoglin",
random = "extra_mobs_hoglin.1",
damage = "extra_mobs_hoglin_hurt",
death = "extra_mobs_hoglin_hurt",
distance = 16,
},
jump = true,