Eliy21
d37840e022
Comment out cactus mob damage logic in preperation to move code logic to /mcl_mobs/physics.lua
2024-01-21 09:18:43 +00:00
Eliy21
aea5c6f7be
Make cactus be able to damage mobs
2024-01-21 09:18:43 +00:00
the-real-herowl
fd17bf1a29
Removed old implementation groups
2023-11-25 23:52:04 +00:00
the-real-herowl
ead2e772c2
First batch of stonecutter recipes under new API
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-core blocks
-stairs
-slabs
-walls
2023-11-25 23:52:04 +00:00
ChrisPHP
40fb043de2
Add stage so smooth items can't be reverted
2023-11-25 23:52:04 +00:00
ChrisPHP
a9f26fb354
use item groups to determine the cuttable items
2023-11-25 23:52:04 +00:00
ChrisPHP
5f0ad98dae
Use node group for items that can be used in the stonecutter
2023-11-25 23:52:04 +00:00
the-real-herowl
fdf823fff6
Merge pull request 'Update trapdoor climbable behavior' ( #3938 ) from Dehydrate6684/MineClone2:trapdoor-ladder into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3938
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2023-11-06 20:29:23 +00:00
Dehydrate6684
e5a260b563
Added vines and skulk vines to ladder group
2023-11-05 14:10:58 +08:00
Dehydrate6684
9b2b8ee56e
Removed direction checks
2023-11-05 14:06:53 +08:00
seventeenthShulker
0637182697
Tallgrass and dead bush added to dig_by_piston
2023-11-04 16:01:46 +00:00
FossFanatic
ce403b9245
Rename Liquid Textures ( #3758 )
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This pull request renames the textures of water and lava to more closely follow the MineClone 2 naming convention.
The code has also been changed to now reflect these new names.
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3758
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: FossFanatic <fossfanatic@noreply.git.minetest.land>
Co-committed-by: FossFanatic <fossfanatic@noreply.git.minetest.land>
2023-11-02 23:47:26 +00:00
SmokeyDope
fa1d8dfc47
Adjust grass path long description to inform players of new way to turn paths back to dirt.
2023-11-02 17:34:01 +00:00
SmokeyDope
d2a4a6d042
add group 'path_remove_possible' to grass paths
2023-11-02 17:34:01 +00:00
Dehydrate6684
b320d008ca
Unhardcoded nil
2023-10-18 08:04:54 +08:00
Dehydrate6684
23468cc2dd
Used vector.offset instead of add/subtract
2023-10-10 09:39:16 +08:00
Dehydrate6684
0c48a46f7c
Updated code based on reviews
2023-10-09 13:55:08 +08:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟
a620d24ec8
Fix a number of crashes involving unknown nodes, also fix fishbuckets on_place ( #3914 )
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Fixes : #3913 #3915
~~You can reproduce the crash by placing a fish bucket on top snow above an unknown node.
I also noticed that the code always uses pointed_thing.above so I fixed that and also added a function to mcl_utils to figure out where a node should be placed (either above or below). Looks like the rest of the code could also use improvement but at least it does not crash now.~~
Cora fixed a bunch of related crashes in Mineclona so I am replacing my commit and cherry picking all her commits here.
https://codeberg.org/mineclonia/mineclonia/pulls/549
Here is the list of fixes from that PR:
- Crash when placing snow layer on unknown nodes
- Crash when snow layers on unknown nodes are flooded
- Crash when placing fishbucket on snow on top of unknown nodes
- Crash when placing chorus flower and stem on unknown
- Crash when placing mob spawners on unknown
- The fishbucket on place to actually replace buildable_to
Co-authored-by: cora <coradelamouche@gmx.ch>
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3914
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
Co-authored-by: 𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟 <mrrar@noreply.git.minetest.land>
Co-committed-by: 𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟 <mrrar@noreply.git.minetest.land>
2023-09-29 18:47:07 +00:00
Dehydrate6684
e6653b78ee
Added directional checks
2023-09-17 17:04:24 +08:00
Dehydrate6684
a960bf2e8e
Update trapdoor climbable behavior
2023-09-16 13:16:49 +08:00
Sab Pyrope
8b7a71f93e
Update Russian translation. Fix 1.
2023-09-02 15:51:49 +08:00
Sab Pyrope
5b4a79a26d
Update russian translation
2023-08-31 14:16:42 +08:00
Isaac Dennis
75a31a2106
Fix malformed line and missing part of translation
2023-06-27 21:44:43 -03:00
ancientmarinerdev
3c4fb9abb2
Ensure dark oak has separate tt message
2023-06-25 16:37:02 +00:00
ancientmarinerdev
1dfbd612be
Remove warning for use of global variable and set default tt_help message
2023-06-25 16:37:02 +00:00
PrairieWind
0902e137e3
Uncover wood api functions and use them in cherry and mangrove wood
2023-06-25 16:37:02 +00:00
ancientmarinerdev
52fba55910
Merge pull request 'Fix texture modifiers relying on undocumented behavior' ( #3761 ) from appgurueu/MineClone2:fix-textures into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3761
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-06-18 17:56:58 +00:00
seventeenthShulker
758d38894d
Prevent slime blocks from 'connecting' to honey blocks when pushing/pulling, like in Minecraft.
2023-06-17 16:42:06 +02:00
Lars Mueller
b866d5d98e
Fix texture modifiers relying on undocumented behavior
2023-05-27 17:27:01 +02:00
3raven
9518d47662
(french) translation enhancements ( #3643 )
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- Add missing translation
- Fix broken translations
- Fix unacurate description
- Correct/improve/change for cohesion french translation
Translations templates have been updated,other translations must be updated.
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Co-authored-by: 3raven <elise_declerck@laposte.net>
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3643
Reviewed-by: AFCMS <afcm.contact@gmail.com>
Co-authored-by: 3raven <3raven@noreply.git.minetest.land>
Co-committed-by: 3raven <3raven@noreply.git.minetest.land>
2023-05-11 22:39:49 +00:00
ancientmarinerdev
1c0387b898
Fix warnings and global vars
2023-03-21 22:20:26 +00:00
ancientmarinerdev
994f720385
Merge pull request 'Improve French translation' ( #3531 ) from syl/MineClone2:master into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3531
Reviewed-by: AFCMS <afcm.contact@gmail.com>
2023-03-12 20:55:36 +00:00
FossFanatic
d8d44fce0f
Remove source of warnings for leaves
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This commit changes some code so the debug log no longer gets flooded with warnings about leaves and palettes.
2023-03-11 00:30:22 +00:00
syl
96b2f6a01d
Improve French translation
2023-03-10 22:48:46 +01:00
ancientmarinerdev
67ddad987d
Fix grass not growing issue
2023-03-06 17:45:38 +00:00
FossFanatic
e82ff4781a
Add grass palette nodes in a special group
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This commit adds any nodes which make use of a grass palette to a `grass_palette` group, to avoid having to create a list of said nodes every time.
2023-03-05 12:45:44 +00:00
FossFanatic
0abda8ff20
Add new function for water nodes
2023-02-18 08:25:08 +00:00
FossFanatic
624c853cb3
Improve water
2023-02-18 08:21:24 +00:00
FossFanatic
68e6965dd0
Remove excessive functions and change the appropriate stuff
2023-02-16 18:09:39 +00:00
FossFanatic
17fc7a3256
Use metadata method to make player leaves
2023-02-15 18:29:18 +00:00
FossFanatic
319beb91ce
Improve vines code
2023-02-14 18:11:43 +00:00
FossFanatic
bea9bbe212
Improve certain functions
2023-02-14 18:10:49 +00:00
FossFanatic
3a24903a01
Add nil check
2023-02-13 15:46:45 +00:00
FossFanatic
abdd5e11c0
Shorten code slightly
2023-02-13 15:46:08 +00:00
FossFanatic
e17fab385b
Add nil checks
2023-02-13 15:44:23 +00:00
FossFanatic
17cae6896e
Add back the logical code?
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My gut feeling tells me that it is somehow a bad idea to have removed this.
2023-02-13 11:17:51 +00:00
FossFanatic
4d29fab932
Improve some trees code
2023-02-13 10:22:28 +00:00
FossFanatic
c88f0047c1
Merge branch 'master' into biome_colored_foliage
2023-02-12 08:44:29 +00:00
FossFanatic
0400d9a2a5
Even further improvements to some foliage code
2023-02-12 08:28:21 +00:00
FossFanatic
d1ceacf7ba
Improve some vines code
2023-02-12 08:22:07 +00:00