Elias Fleckenstein
0b27b6bec3
Mob API: Merge mobs_mc and mcl_mobs into one mod
...
DO NOT USE IN PRODUCTION, DO NOT START OLD WORLDS WITHOUT A BACKUP
These are the first steps of the new mob API. The game does actually start, but mobs do not work yet.
You will also get some warnings about mob spawners, but don't worry about that.
This is really just some 'first impression' of how the mob API is gonna look like. Some things are already complete, like the agression system.
AI and attacking have not been worked on yet.
mobs_mc and mcl_mobs have actually been merged into one piece but I will probably change that again in the future actually, and split the different mobs into different mods.
There are also a few usefull things like the universal mount API and a more general purpose smoke API, but all of this is still far from complete.
I'll put some work into the API this week but probably not next week, then I'll see but don't expect this to be done before 2022.
I'll work on it, but I'll do it slowly and progressively to not get burned out again and to still have enough time to graduate from school in the meantime.
2021-09-01 23:27:47 +02:00
AFCMS
02f393998f
fix many warnings (644 remaining)
2021-04-17 09:26:37 +02:00
jordan4ibanez
67c1bc973a
Add lua locals into mcl_dungeons for performance
2021-04-14 01:19:01 +04:00
kay27
d1a0299b92
[mcl_dungeons] Remove empty code section, add debug info
2021-03-29 03:34:41 +04:00
kay27
cb2aae5a55
[mcl_mapgen_core] Redesign, mostly to remove water from End and restore static lvm_buffer to speed it up
2021-03-28 22:57:11 +04:00
kay27
6e6809f360
Make books in chest loot deterministic, ref. https://git.minetest.land/MineClone2/MineClone2/issues/1254 and https://git.minetest.land/MineClone2/MineClone2/issues/1060
2021-03-08 04:14:03 +04:00
kay27
66febf158a
Speedify dungeons a little and fix chest places (linear, not square)
2021-03-07 06:00:49 +04:00
kay27
45c0c576f7
Implement /spawnstruct dungeon
2021-03-07 03:49:34 +04:00
Elias Fleckenstein
d57db0444f
Use mod.conf in all mods, part 1
2021-03-04 15:22:14 +01:00
kay27
47db5c5917
Make mcl_loot/get_random_slots() deterministic
2021-02-22 21:58:35 +04:00
kay27
89e55e9065
Add sub-map generators queue, fix https://git.minetest.land/MineClone2/MineClone2/issues/993 and https://git.minetest.land/MineClone2/MineClone2/issues/1060
2021-02-22 03:15:32 +04:00
MysticTempest
cbd3a491f6
Add support for mcimported worlds by clearing out singlenode mapgen, and adding a toggleable fix for converted double_plants.
2021-01-25 20:23:38 -06:00
Elias Fleckenstein
4a4a834bf8
Generate Enchanted golden apples in chests
2021-01-22 19:45:18 +01:00
Elias Fleckenstein
d820c35937
Fishing & Mineshaft loot
2020-12-20 17:33:24 +01:00
Wuzzy
d0678d33f8
Use dungeons flag in mg_dungeons for MCL2 dungeons
2020-06-16 02:33:51 +02:00
Wuzzy
2e09febaae
Rename Moss Stone to Mossy Cobblestone
2019-12-11 04:24:32 +01:00
Wuzzy
1daf9b7a59
Put treasure loot into random inventory slots
2019-02-28 18:00:17 +01:00
Wuzzy
34e92a361b
Rename mobs mod to mcl_mobs
2018-05-31 18:32:26 +02:00
Wuzzy
2f32c76013
Make v6 sapling treasures more common
2018-01-12 19:02:06 +01:00
Wuzzy
a818995d2a
Generated mob spawners generate mobs in darkness (except silverfish)
2018-01-08 00:41:57 +01:00
Wuzzy
3cf6656df2
Rename "Monster Spawner" to "Mob Spawner"
2018-01-07 16:58:44 +01:00
Wuzzy
9c80f8d970
Remove mcl_dungeons unused code
2017-11-30 10:21:54 +01:00
Wuzzy
14a276033d
v6: Add otherwise ungettable saplings into chests
2017-09-07 04:38:50 +02:00
Wuzzy
43fba81ee3
Widen the openings of lonely dungeon corners to allow entry
2017-08-12 20:02:52 +02:00
Wuzzy
ee38a7af9d
Rename mod: bucket to mcl_buckets
2017-08-03 16:36:55 +02:00
Wuzzy
f26d2c34e4
Add horse armor into chests
2017-07-06 15:00:12 +02:00
Wuzzy
c1c15eb60b
Rename mcl_monster_spawners to mcl_mobspawners.
...
Sorry for the trouble, but the long name annoyed me. :P
2017-05-25 06:09:03 +02:00
Wuzzy
93a36a91c2
Add dependency to mobs_mc in mcl_dungeons
2017-05-25 05:53:48 +02:00
Wuzzy
8abe53c6e1
Rename: mcl_monster_spawner to mcl_monster_spawners
2017-05-25 05:52:47 +02:00
Wuzzy
d1ea880be6
Generate monster spawners in dungeons (kinda...)
2017-05-25 05:01:50 +02:00
Wuzzy
e37d24144e
Update dungeon TODO
2017-05-24 22:48:09 +02:00
Wuzzy
e748237469
Remove cobblestone ceiling from dungeons
2017-05-24 22:29:36 +02:00
Wuzzy
30a29a20c8
Allow dungeons to destroy cobble and mossycobble
2017-05-24 21:49:34 +02:00
Wuzzy
74a393b1ff
Carve in openings into dungeons
2017-05-24 21:39:41 +02:00
Wuzzy
73b7e1d550
Dungeons generate less aggressively now
2017-05-24 21:15:57 +02:00
Wuzzy
839a407c90
Refactor chest rotation code in dungeons
2017-05-24 20:50:42 +02:00
Wuzzy
5d369df399
Dungeon TODO
2017-05-24 12:46:54 +02:00
Wuzzy
99a54319b1
Refactor mcl_dungeons
2017-05-24 12:15:20 +02:00
Wuzzy
4625d2e8f8
Restrict dungeon chest spawning again
2017-05-24 12:12:45 +02:00
Wuzzy
a792e5d545
Rotate dungeon chests away from wall
2017-05-24 12:11:15 +02:00
Wuzzy
6c4aff7f6a
Place dungeon chests randomly at wall position
2017-05-24 11:42:20 +02:00
Wuzzy
231f12e3fa
Add random chests into dungeons
2017-05-24 10:55:25 +02:00
Wuzzy
dc83946213
Add basic (empty) dungeons
2017-05-24 09:51:22 +02:00