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43 Commits (c7a17342207bb5e8ebbfa41c137bc61c39719b31)

Author SHA1 Message Date
Elias Fleckenstein 0b27b6bec3 Mob API: Merge mobs_mc and mcl_mobs into one mod
DO NOT USE IN PRODUCTION, DO NOT START OLD WORLDS WITHOUT A BACKUP
These are the first steps of the new mob API. The game does actually start, but mobs do not work yet.
You will also get some warnings about mob spawners, but don't worry about that.
This is really just some 'first impression' of how the mob API is gonna look like. Some things are already complete, like the agression system.
AI and attacking have not been worked on yet.
mobs_mc and mcl_mobs have actually been merged into one piece but I will probably change that again in the future actually, and split the different mobs into different mods.
There are also a few usefull things like the universal mount API and a more general purpose smoke API, but all of this is still far from complete.
I'll put some work into the API this week but probably not next week, then I'll see but don't expect this to be done before 2022.
I'll work on it, but I'll do it slowly and progressively to not get burned out again and to still have enough time to graduate from school in the meantime.
2021-09-01 23:27:47 +02:00
AFCMS 02f393998f fix many warnings (644 remaining) 2021-04-17 09:26:37 +02:00
jordan4ibanez 67c1bc973a Add lua locals into mcl_dungeons for performance 2021-04-14 01:19:01 +04:00
kay27 d1a0299b92 [mcl_dungeons] Remove empty code section, add debug info 2021-03-29 03:34:41 +04:00
kay27 cb2aae5a55 [mcl_mapgen_core] Redesign, mostly to remove water from End and restore static lvm_buffer to speed it up 2021-03-28 22:57:11 +04:00
kay27 6e6809f360 Make books in chest loot deterministic, ref. https://git.minetest.land/MineClone2/MineClone2/issues/1254 and https://git.minetest.land/MineClone2/MineClone2/issues/1060 2021-03-08 04:14:03 +04:00
kay27 66febf158a Speedify dungeons a little and fix chest places (linear, not square) 2021-03-07 06:00:49 +04:00
kay27 45c0c576f7 Implement /spawnstruct dungeon 2021-03-07 03:49:34 +04:00
Elias Fleckenstein d57db0444f Use mod.conf in all mods, part 1 2021-03-04 15:22:14 +01:00
kay27 47db5c5917 Make mcl_loot/get_random_slots() deterministic 2021-02-22 21:58:35 +04:00
kay27 89e55e9065 Add sub-map generators queue, fix https://git.minetest.land/MineClone2/MineClone2/issues/993 and https://git.minetest.land/MineClone2/MineClone2/issues/1060 2021-02-22 03:15:32 +04:00
MysticTempest cbd3a491f6 Add support for mcimported worlds by clearing out singlenode mapgen, and adding a toggleable fix for converted double_plants. 2021-01-25 20:23:38 -06:00
Elias Fleckenstein 4a4a834bf8 Generate Enchanted golden apples in chests 2021-01-22 19:45:18 +01:00
Elias Fleckenstein d820c35937 Fishing & Mineshaft loot 2020-12-20 17:33:24 +01:00
Wuzzy d0678d33f8 Use dungeons flag in mg_dungeons for MCL2 dungeons 2020-06-16 02:33:51 +02:00
Wuzzy 2e09febaae Rename Moss Stone to Mossy Cobblestone 2019-12-11 04:24:32 +01:00
Wuzzy 1daf9b7a59 Put treasure loot into random inventory slots 2019-02-28 18:00:17 +01:00
Wuzzy 34e92a361b Rename mobs mod to mcl_mobs 2018-05-31 18:32:26 +02:00
Wuzzy 2f32c76013 Make v6 sapling treasures more common 2018-01-12 19:02:06 +01:00
Wuzzy a818995d2a Generated mob spawners generate mobs in darkness (except silverfish) 2018-01-08 00:41:57 +01:00
Wuzzy 3cf6656df2 Rename "Monster Spawner" to "Mob Spawner" 2018-01-07 16:58:44 +01:00
Wuzzy 9c80f8d970 Remove mcl_dungeons unused code 2017-11-30 10:21:54 +01:00
Wuzzy 14a276033d v6: Add otherwise ungettable saplings into chests 2017-09-07 04:38:50 +02:00
Wuzzy 43fba81ee3 Widen the openings of lonely dungeon corners to allow entry 2017-08-12 20:02:52 +02:00
Wuzzy ee38a7af9d Rename mod: bucket to mcl_buckets 2017-08-03 16:36:55 +02:00
Wuzzy f26d2c34e4 Add horse armor into chests 2017-07-06 15:00:12 +02:00
Wuzzy c1c15eb60b Rename mcl_monster_spawners to mcl_mobspawners.
Sorry for the trouble, but the long name annoyed me. :P
2017-05-25 06:09:03 +02:00
Wuzzy 93a36a91c2 Add dependency to mobs_mc in mcl_dungeons 2017-05-25 05:53:48 +02:00
Wuzzy 8abe53c6e1 Rename: mcl_monster_spawner to mcl_monster_spawners 2017-05-25 05:52:47 +02:00
Wuzzy d1ea880be6 Generate monster spawners in dungeons (kinda...) 2017-05-25 05:01:50 +02:00
Wuzzy e37d24144e Update dungeon TODO 2017-05-24 22:48:09 +02:00
Wuzzy e748237469 Remove cobblestone ceiling from dungeons 2017-05-24 22:29:36 +02:00
Wuzzy 30a29a20c8 Allow dungeons to destroy cobble and mossycobble 2017-05-24 21:49:34 +02:00
Wuzzy 74a393b1ff Carve in openings into dungeons 2017-05-24 21:39:41 +02:00
Wuzzy 73b7e1d550 Dungeons generate less aggressively now 2017-05-24 21:15:57 +02:00
Wuzzy 839a407c90 Refactor chest rotation code in dungeons 2017-05-24 20:50:42 +02:00
Wuzzy 5d369df399 Dungeon TODO 2017-05-24 12:46:54 +02:00
Wuzzy 99a54319b1 Refactor mcl_dungeons 2017-05-24 12:15:20 +02:00
Wuzzy 4625d2e8f8 Restrict dungeon chest spawning again 2017-05-24 12:12:45 +02:00
Wuzzy a792e5d545 Rotate dungeon chests away from wall 2017-05-24 12:11:15 +02:00
Wuzzy 6c4aff7f6a Place dungeon chests randomly at wall position 2017-05-24 11:42:20 +02:00
Wuzzy 231f12e3fa Add random chests into dungeons 2017-05-24 10:55:25 +02:00
Wuzzy dc83946213 Add basic (empty) dungeons 2017-05-24 09:51:22 +02:00