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6746 Commits (bcfddc1b780e26e069cbaeefcfb333c9c458a990)

Author SHA1 Message Date
AFCMS 80bfb18d35 fixes 2022-03-08 23:16:53 +01:00
AFCMS 2d07f85697 add craft 2022-03-08 23:16:53 +01:00
AFCMS eeb288dca7 add barrel 2022-03-08 23:16:53 +01:00
cora 0886f16618 Do not send redundant bone position and properties 2022-03-08 23:16:53 +01:00
kabou 77c893453f Reinstate nil check in on_place_bucket.
* Oops, nil checks on registered_node[name] were erroneously optimized
  away, risking crashes.  Reinstate those checks.
2022-03-08 23:16:52 +01:00
kabou e54502edd6 Add more local aliases for minetest.* namespace functions
* Add locals for
  - minetest.is_creative_enabled
  - minetest.is_protected
  - minetest.record_protection_violation
2022-02-20 20:24:55 +01:00
kabou 639bf936c5 Use alias for minetest.* namespace function call.
* Fix one missed minetest.get_node use in earlier commit.
2022-02-20 19:52:05 +01:00
kabou d2261426c3 Remove redundant variables in on_place_bucket.
The function on_place_bucket defined a couple of variables that were
used only once or in a redundant check.  After removal of the redundant
check in a previous commit, all use-once variables can now be substituted
with their assignment expressions.
2022-02-20 18:46:23 +01:00
kabou 88ce1e3662 Remove redundant logic.
The function on_place_bucket contains the following logic:
  if not a and not b then return x end
  if a then
    foo(a)
  elseif b then
    foo(b)
  else
    return x
  end

The "if not a and not b then .." is removed because the case is handled
by the else case later on.  This will allow some further simplifications.
2022-02-20 18:46:23 +01:00
kabou b3aed9d6b8 Use proper get_item_group accessor.
Instead of directly accessing the group table in node definitions, use
the proper minetest.get_item_group accessor to test for "cauldron"
group.
Also adds local alias get_item_group for the global minetest call.
2022-02-20 18:46:23 +01:00
kabou 13baa68b67 Fixed missed alias uses and added set_node alias.
Two instances of add_node and add_item still used the full minetest
call, substitute the alias.
Added a set_node alias for several minetest.set_node calls.
2022-02-20 18:46:23 +01:00
kabou 315f251584 Add local to speedup global function access.
The minetest.registered_nodes function is called from multiple places.
Define a local alias registered_nodes and substitute it in all calls.
2022-02-20 18:46:23 +01:00
kabou 584a75df76 Fix filling cauldrons with water.
When using a bucket of water on a cauldron, this would not fill the
cauldron as expected, but deposit a water source block on top of the
cauldron instead.

Applied patch from mineclone5 #38 (commit #
698c29733f06a7fcb7e755bf26ee46b33b00699b) from mineclone5 that fixes
this problem.
2022-02-20 18:46:23 +01:00
kabou 8d18ab8a7a Optimize texture files.
* Texture files were optimized with 'optipng  -o7 -zm9 -strip all' .
2022-02-19 21:18:01 +01:00
kabou f81980da51 Fix hardness and blast resistance.
* Use correct MC values for hardness and blast resistance.
2022-02-19 21:18:01 +01:00
kabou 55009c257e Use new vectors
* Use vector.new instead of xyz table.
2022-02-19 21:18:01 +01:00
kabou 51ca60c097 Change custom node attribute name.
* Rename _compost_level to _mcl_compost_level
2022-02-19 21:18:01 +01:00
kabou f22baafaa6 Add player object check.
* Add one more check if player object is an actual player.
2022-02-19 21:18:01 +01:00
kabou ffc2c94096 Add help alias
* Add help alias for the ready type composter
2022-02-19 21:18:01 +01:00
kabou cea821b2fa Comment fixes.
* Improve comments, some typo fixes.
2022-02-19 21:18:01 +01:00
kabou 64608f50f8 Update mod description and fix comment.
* Make mod description more descriptive.
* Minor comment tweak.
2022-02-19 21:18:01 +01:00
kabou 3257014e00 Add missing melon block.
* Add melon block to the compostabiles list.
2022-02-19 21:18:01 +01:00
kabou 06274518bf Add player object check.
* Handle the case where a mob somehow "clicks" on a composter and we get
  an invalid player object passed.
2022-02-19 21:18:01 +01:00
kabou 8d79d16531 Update mod deps.
* Add dpendency on mcl_dye for the bone meal particle spawner
2022-02-19 21:18:01 +01:00
kabou 1f7697b6f5 Typo fix.
* it's a spruceSapling (thanks NO11)
2022-02-19 21:18:01 +01:00
kabou 64203c38a6 Update documentation.
* Make a mention of the one second delay before composter readies.
2022-02-19 21:18:01 +01:00
kabou 4cf88abe4c Fix composter item image.
* Less is more (thanks AFCMS)
2022-02-19 21:18:01 +01:00
kabou df8576e77c mcl_composters initial commit
Implements a composter block with crafting recipe, and some more
uncraftable blocks representing various stages of filling.

Adds a list of items that can be used with the composter and the chances
of these items adding a layer to the composter.

Implements methods to add compostable items to the composter, to update
the composter to various levels of compost and to harvest an item of
bone meal when the composter is ready.

Textures were taken from XSSheep/Nova_Wostra Pixel Perfection texture
pack.
2022-02-19 21:18:01 +01:00
NO11 c40c05f594 Exact MC behavior 2022-02-17 15:32:58 +00:00
NO11 8db28c1337 Update get_pointed_thing function 2022-02-17 15:30:41 +00:00
NO11 d46a96c43a Merge branch 'master' into buckets+ 2022-02-17 14:48:07 +00:00
NO11 3cfcd1355f Add missing dependency 2022-02-17 14:42:01 +00:00
NO11 4707cd4526 Correct bucket behavior 2022-02-17 14:36:48 +00:00
NO11 ad99746d99 Add get_pointed_thing function 2022-02-17 14:35:51 +00:00
Nils Dagsson Moskopp adf738854a
Fix mob-in-boat crash in Minetest 5.5-dev
In Minetest 5.4.1, calling get_player_control() on a mob returned the
empty string. Minetest commit 5eb45e1ea03c6104f007efec6dd9c351f310193d
changed this, so now calling get_player_control() on a mob returns nil.

As mcl_boats defines boats that can have a player or a mob as a driver,
code like the following crashes with a changed get_player_control() API:

local ctrl = driver:get_player_control()
if ctrl.sneak then
    detach_object(driver, true)
end

Furthermore, once a world has crashed, joining it near a mob that is the
driver of a boat with such control code immediately crashes again.

When I reported this bug to Minetest, several Minetest core developers
stated that they disliked the old API and proposed other return values
for calling a mob's get_player_control() function – all different from
the empty string. Since I have some doubts that this bug will be fixed
in Minetest 5.5.0, boat code must take into account a nil return value.

Minetest issue: https://github.com/minetest/minetest/issues/11989
2022-02-15 11:17:01 +01:00
AFCMS da4952a125
wip mcl_damage documentation 2022-02-13 21:31:04 +01:00
AFCMS c59bea211d
fix some typos 2022-02-13 21:31:03 +01:00
AFCMS 5aa18d573e
document mcl_armor function (WIP) 2022-02-13 21:31:03 +01:00
AFCMS 13f8fd457c
document manual armor creation 2022-02-13 21:31:03 +01:00
AFCMS 2b820d7756
`mcl_armor.register_set()` documentation 2022-02-13 21:31:02 +01:00
Elias Åström 4ca89cfcae Update groupcaps_hash function to minetest.sha1 2022-02-12 20:08:03 +01:00
Elias Åström a6c5c8a72a Call update_groupcaps from load_enchantments
This avoids the need to call the function from on_enchant for unbreaking
and efficiency.
2022-02-12 19:43:01 +01:00
Elias Åström d898b02c8b Fix #1922 2022-02-12 19:43:01 +01:00
AFCMS 2690094a95 allow placement of lanterns on chains 2022-02-10 11:45:08 +01:00
AFCMS 23873f31f1 add french translation of `mcl_lanterns` 2022-02-09 22:19:24 +01:00
AFCMS 749d4f1a4b add lanterns translation template 2022-02-09 22:15:44 +01:00
AFCMS 8817d51d64 minecraft like lanterns placement limitations 2022-02-09 22:11:50 +01:00
AFCMS 9b375aa9e8 attemp to fix lanterns placement 2022-02-09 18:19:46 +01:00
AFCMS 7fbdd71081 obtimize glass detail images 2022-02-09 12:21:28 +01:00
AFCMS e138d998ef `walkover` fixes 2022-02-09 12:21:28 +01:00
AFCMS 9cc088c940 fix lantern light value to fit minetest limit 2022-02-08 23:00:45 +01:00
AFCMS 6572a8c908 add lanterns, crafts, placement mechanism, doc entries 2022-02-08 22:56:20 +01:00
AFCMS ffa9d2d0fd add basic chains and lantern model and API 2022-02-08 10:58:25 +01:00
epCode 9b881df465 Temporarily remove glitchy Elytra crash-damage
If you fly in certain directions with this damage system, you will die. also if you speed up too fast.
2022-01-06 21:55:01 +00:00
NO11 627c37cd97 Fix pumpkin hud 2022-01-02 12:37:20 +00:00
NO11 7cc7fb1331 Make removing of arrow entities also work with mobs, remove arrows on respawn 2022-01-02 11:06:29 +00:00
NO11 7b46225176 Remove arrow entities when the player joins to prevent killing on startup (working fix) 2022-01-01 22:59:21 +00:00
NO411 7b47a15e34 Remove arrow entities when the player leaves to prevent killing on startup 2021-12-30 14:04:53 +01:00
AFCMS a7e471de62 framed stained glass 2021-12-23 18:02:43 +01:00
AFCMS 12830781f8 Merge branch 'master' into connected_glass 2021-12-23 17:29:53 +01:00
Elias Fleckenstein bfd1fd69d1
Fix potential crash when falling onto unknown node 2021-12-19 18:59:09 +01:00
Elias Fleckenstein e2360204a7
Revert "fixed daylightsensor's register_abms"
This reverts commit 5a4abcbcb7.
2021-12-12 15:55:52 +01:00
chmodsayshello 5a4abcbcb7 fixed daylightsensor's register_abms
By changing the check if a normal/inverted daylightsensor should update by turning on and off, I made them workling again
2021-12-10 13:59:31 +00:00
kay27 0c8e5dc7a4 Disable Nether portal node rotation by screwdriver 2021-12-10 03:52:14 +04:00
Elias Fleckenstein e4feb233e0
Fix hopper dupe 2021-12-09 18:20:24 +01:00
Elias Fleckenstein b945975427
Slime splitting: nil check child to prevent crash (that happened on oysterity-mcl2) 2021-12-09 18:11:05 +01:00
Elias Fleckenstein 0e9a56fa35
Add stacks to enchant_uniform_randomly 2021-12-07 18:19:41 +01:00
Elias Fleckenstein ec7e245b9d
Various fixes to the enchanting and loot system
- enchanted loot generated by mapgen now uses PseudoRandom for randomness
- prevent fishing loot from generating loot 32767 times (!!!) when only 1 is needed
- bows and fishing rods obtained from the treasure section of fishing loot are now enchanted
- there is now a function to uniform enchant items other than books
2021-12-07 17:57:18 +01:00
Elias Fleckenstein b3958a956d
Refactor random enchantment selection code 2021-12-07 16:16:07 +01:00
Elias Fleckenstein 882db9f873
Remove unused and completely unlogical enchantment_level paramenter from get_possible_enchantments 2021-12-07 15:49:12 +01:00
Elias Fleckenstein 261faafb7c
Fix get_possible_enchantments to not return incompatible enchantments, even if treasure enchantments are allowed 2021-12-07 15:47:23 +01:00
Elias Fleckenstein 92686e5412
Fix broken mcl_util.calculate_durability 2021-12-02 17:28:19 +01:00
Elias Fleckenstein e6b200aaf3
Fix access to ender inventory without an ender chest 2021-12-02 16:19:59 +01:00
Elias Fleckenstein d3015edeb9
Fix reference dupes for droppers and dispensers 2021-11-29 19:12:49 +01:00
Glaucos Ginez 9edf277905 Fix mobs spawn count 2021-11-21 22:13:24 -03:00
Nils Dagsson Moskopp 46394e7e1f
Add obsidian boat that always sinks 2021-11-20 09:06:48 +01:00
Elias Fleckenstein b0aceae73d
Fix reference dupe glitches 2021-11-19 15:22:40 +01:00
NO11 9200c3fe44 Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2 2021-11-18 17:42:19 +01:00
NO11 903d1777be Use set_count instead of creating a new item and checking for enchanted books 2021-11-18 17:40:32 +01:00
Elias Fleckenstein 6ca5799565
Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2 2021-11-17 18:25:19 +01:00
Elias Fleckenstein 30528b0a2c
Fix crash when opening a chest with an unknown node on top 2021-11-17 18:25:12 +01:00
NO11 9919011aca Fix enchanted books losing their enchantments in creative inventory 2021-11-17 16:43:48 +01:00
NO11 c757e98b4f Fix #1911, error in lightning callback 2021-11-17 00:37:11 +01:00
NO11 a9804879e2 Rename drippingwater to mcl_dripping in mod.conf and readme.txt 2021-11-15 21:54:16 +01:00
NO11 d2a03ec0b9 Rename entity ids 2021-11-15 21:44:23 +01:00
NO11 7ef6613f09 Rename drippingwater mod to mcl_dripping 2021-11-15 21:39:43 +01:00
NO11 d27109d807 Merge branch 'master' into dripping 2021-11-13 19:15:49 +00:00
NO11 fdaaf0ec49 Use on_joinplayer instead of on_newplayer 2021-11-13 18:56:52 +00:00
NO11 add97d39a6 delete overlay texture 2021-11-13 17:28:13 +00:00
NO11 bcb6251d20 Use label instead of extra texture 2021-11-13 17:26:17 +00:00
NO11 1483c45cc9 Merge branch 'master' into inventory 2021-11-13 15:28:13 +00:00
NO11 642b9db035 localize wielditem in crossbow.lua (Fix #1901) 2021-11-13 15:19:34 +00:00
NO11 d7e59f6a35 Add switch stack size overlay texture 2021-11-13 12:26:01 +00:00
NO11 d4da855570 Add button to switch between max stack size and just one item 2021-11-13 12:25:10 +00:00
NO11 30dd505985 Merge branch 'master' into inventory 2021-11-13 11:18:47 +00:00
NO11 ae8068cca6 Use stack_max instead of 64 for all items 2021-11-13 11:17:46 +00:00
iliekprogrammar bd14918543
Reduce defuse reach for charged creeper
5.2 is actually half of the estimated MC creeper defuse range, which is 10.4.
The reason for this change is to balance the creeper in MCL2 where it fuses
whilst moving making it more difficult than MC. In MC, the creeper does not move
while fusing.
2021-11-13 12:12:20 +08:00
iliekprogrammar 66c1b4a95f Merge pull request 'fix_creeper' (#1896) from Dieter44/MineClone2:fix_creeper into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1896
2021-11-13 04:06:55 +00:00
iliekprogrammar 96c4fb60d8
Fix crash on startup during immediate runtime by mcl_burning
The crash occurs if mcl_burning:data is deserialized to nil. The cause of
mcl_burning being set to "return nil" is unknown. Therefore, when it occurs, it
will be logged as warning.
2021-11-13 10:55:24 +08:00
NO11 5515e2baa1 Add 64 items to inventory when creative is on 2021-11-12 21:49:47 +00:00