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160 Commits (807f31c12e8d902a3a7ddfe19d0427100e69e066)

Author SHA1 Message Date
the-real-herowl d4ec8ca86f Move most of the game to the new API 2024-04-28 15:07:16 +00:00
the-real-herowl d5c6d09e50 Documentation update 2024-04-28 15:07:16 +00:00
the-real-herowl bb127da8cd Plant placement and drop fixes 2024-04-28 15:07:16 +00:00
the-real-herowl 641c3bee79 Fixed effects still being handled after mob death 2024-04-28 15:07:16 +00:00
the-real-herowl 6655722f0b Effects persist on loads for mobs too 2024-04-28 15:07:16 +00:00
the-real-herowl 33bd9c34c6 Added the ominous potion 2024-04-28 15:07:16 +00:00
the-real-herowl bbcf0f71fa Improved API mob support
* various API functions now work with mobs properly
* the following effects don't work with mobs at all:
  water breathing, dolphin's grace, leaping, swiftness,
  slowness, slow falling, night vision, darkness, frost,
  health boost, absorption, fire resistance, resistance,
  luck, bad luck, blindness, nausea, hunger, saturation,
  haste, fatigue, conduit power
* the following effects should work with mobs:
  invisibility, regeneration, poison, withering,
  strength, weakness, levitation, glowing
* the following effects have no effect on mobs
  (but can be applied with the API):
  bad omen, hero of the village
2024-04-28 15:07:16 +00:00
the-real-herowl 099f604253 Allowed infinite effect duration 2024-04-28 15:07:16 +00:00
the-real-herowl 0e76781b9b Added the option to remove and clear effects...
...with the /effect command.
Also made the API for clearing effects more robust.
2024-04-28 15:07:16 +00:00
the-real-herowl 671b115a70 Allowed giving effect without particles
...both with API and the /effect command
2024-04-28 15:07:16 +00:00
the-real-herowl 6ac6637cf5 Tooltip and color fixes 2024-04-28 15:07:16 +00:00
the-real-herowl 028c3e74f5 Added potions for new effects
* also added some new brewing recipes
2024-04-28 15:07:16 +00:00
the-real-herowl 9d1fd7cecc Added strength and weakness potions
Also fixed potent slowness potion level
Also fixed slowness and swiftness effect descriptions
2024-04-28 15:07:16 +00:00
the-real-herowl 16cea8fff6 Added glowing effect
Also added on_save_effect callback to run cleanup
2024-04-28 15:07:16 +00:00
the-real-herowl 6ece76e4c9 Fixed running on_end for effects that aren't ending 2024-04-28 15:07:16 +00:00
the-real-herowl 623a3ada70 Reserve some more keywords in register_effect() 2024-04-28 15:07:16 +00:00
the-real-herowl ad03d535d6 Added mcl_luck API
Luck and Bad Luck effects use the mcl_luck API now
The API is unused for now
2024-04-28 15:07:16 +00:00
the-real-herowl 476022b205 Added luck and bad luck effects
They're no-op for now
2024-04-28 15:07:16 +00:00
the-real-herowl 54f767b46b Added some effect descriptions 2024-04-28 15:07:16 +00:00
the-real-herowl 45321532c7 Added conduit power 2024-04-28 15:07:16 +00:00
the-real-herowl 2eca2018e3 Haste and fatigue expanded and improved
* abstracted and refactored some parts of haste and fatigue
* added and exposed new mcl_potions API functions
* fixed haste and fatigue not altering the hand
* mcl_meshhand now calls into mcl_potions when resetting the hand
2024-04-28 15:07:16 +00:00
the-real-herowl ac679573f8 Capped fatigue effect on punching
This fixes a crash, too
Also updates toolcaps on gamemode change
2024-04-28 15:07:16 +00:00
the-real-herowl 2ccd988a6a Improved haste and fatigue effects
* fixed a few crashes related to unusual effect levels
* added haste and fatigue combat functionality
* added some cleanup to avoid hangover unstackable items
* capped the slowdown from fatigue at 5 minutes digging time
* (despite the above, if a tool has a longer time set in definition,
	that still works)
* removed an unused "global" variable
2024-04-28 15:07:16 +00:00
the-real-herowl b4e229dac2 Added haste and fatigue 2024-04-28 15:07:16 +00:00
the-real-herowl c68edd9e25 Added dolphin's grace 2024-04-28 15:07:16 +00:00
the-real-herowl 663724674e Added strength and weakness effects
* also highest effect level displayed in HUD set to 3000
* also improved indicating effects with strange factors in HUD
2024-04-28 15:07:16 +00:00
the-real-herowl ae06803482 Renamed some functions and variables
* changed names referring to player where it does support mobs
* also added an is_player() check in one function
2024-04-28 15:07:16 +00:00
the-real-herowl 74d03e70c2 Improved descriptions 2024-04-28 15:07:16 +00:00
the-real-herowl 8b2de1e33f Improved nausea 2024-04-28 15:07:16 +00:00
the-real-herowl 80d09918bf Improved the darkness effect 2024-04-28 15:07:16 +00:00
the-real-herowl 8d4f1575f1 Added darkness 2024-04-28 15:07:16 +00:00
the-real-herowl d73231ab4a Added nausea 2024-04-28 15:07:16 +00:00
the-real-herowl 6ff6db3627 Fixed graphical features of some effects
* loading fixed (by adding on_load)
* absorption bar never reaching end fixed
2024-04-28 15:07:16 +00:00
the-real-herowl 489e798714 Added blindness effect
(also improved TT descriptions of some effects)
2024-04-28 15:07:16 +00:00
the-real-herowl ee6dbe776e Added frost effect 2024-04-28 15:07:16 +00:00
the-real-herowl 1214d85edc Added HP hudbar look modifier API
(for now in mcl_potions)
2024-04-28 15:07:16 +00:00
the-real-herowl 05312e611c Add hero of the village effect 2024-04-28 15:07:16 +00:00
the-real-herowl c45b0baa61 Added food poisoning and saturation effects 2024-04-28 15:07:16 +00:00
the-real-herowl b17fdf01e8 Added some missing effects and improved API
* added a way to have a damage modifier relying on type instead of flag
* added Slow Falling
* added Levitation
* added Health Boost
* added Absorption
2024-04-28 15:07:16 +00:00
the-real-herowl c67efdafb0 Improved damage mods in effects, resistance effect 2024-04-28 15:07:16 +00:00
the-real-herowl df5590d148 Improved effects HUD and fixes
* Fixed some effects not being replaced correctly with higher levels
* Implemented an old FIXME (MTE 5.3.0 fixed underlying bug)
* Added a way to obtain an approximate level of effect from factor
* Added effect level to HUD under the icon
* Added effect timer to HUD under the icon
2024-04-28 15:07:16 +00:00
the-real-herowl a2107cc429 Added missing effect descriptions 2024-04-28 15:07:16 +00:00
the-real-herowl 2caf6bed1d Improved potion descriptions
* added support for effect descriptions
* added descriptions for some effects
* fixed a crash
2024-04-28 15:07:16 +00:00
the-real-herowl c1ee1fdf16 Fixed variable definitions ("undeclared global") 2024-04-28 15:07:16 +00:00
the-real-herowl d0b3a7b49b Translatable effect names and cleanup
-added translatable effect names to the API
-made /effect utilize those descriptions
-cleaned up variables/constants to go with further API changes
2024-04-28 15:07:16 +00:00
the-real-herowl 040c590707 Reimplemented /effect heal and fixed bugs
-heal subcommand to the /effect reimplemented
-healing_func() from old API standardized, included in new API
-(the last point is due to it being substantially different from others)
-fixed a few bugs, potential crashes
-fixed incorrect withering effect progression
-standardized variable naming
2024-04-28 15:07:16 +00:00
the-real-herowl e25bffe040 Resolved merge conflict 2024-04-28 15:07:16 +00:00
the-real-herowl 1df39ab13d Improved /effect command and fixes
-improved the /effect command, allowing to use effect levels
-fixed a bug in level-to-factor conversions
-renamed effect icons to follow the new convention
2024-04-28 15:07:16 +00:00
the-real-herowl d8ec5e4b51 General effects API overhaul
- added a `register_effect()` function
- added the withering effect
- registered all the old effects under the new API
- unified effect names
- updated the main effect checker to use the new API
- changed some hardcoded values to support the unified effect naming
- added new namespaced metadata effects strings
- added support for legacy effect player metadata
- potions are still using the old effects API
- added glue between old API calls and the new API
- renamed the effect icons to support the unified effect naming
2024-04-28 15:07:16 +00:00
the-real-herowl 645072507f Wither melee attack and bug fixes 2023-10-11 00:54:31 +00:00