jordan4ibanez
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9720986c4d
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Fix punching a mob breaking it's velocity
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2021-04-23 17:27:08 -04:00 |
jordan4ibanez
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dc7592528c
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Add red tint hurt effect
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2021-04-23 17:23:00 -04:00 |
jordan4ibanez
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af4c42fea7
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Add skittish behavior (runaway from punch) and fix ocelot
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2021-04-23 17:10:44 -04:00 |
jordan4ibanez
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73b4d3c1d2
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stop projectile mobs from being completely disabled while stunned
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2021-04-23 16:31:13 -04:00 |
jordan4ibanez
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eb7ae5e10e
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Fix random crash
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2021-04-23 16:28:30 -04:00 |
jordan4ibanez
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189c0ad157
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Half finish horse (riding logic, etc)
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2021-04-23 15:53:01 -04:00 |
jordan4ibanez
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5d59583583
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Massive overhaul to projectile mobs with custom projectile function, make llamas spit
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2021-04-23 14:10:12 -04:00 |
jordan4ibanez
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4fb9e69e41
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Make enderman become hostile when stared at, freeze when attacking when stared at
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2021-04-23 13:27:17 -04:00 |
jordan4ibanez
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4efec1ef58
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Add in chicken slow falling
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2021-04-23 12:55:11 -04:00 |
jordan4ibanez
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aac1e19336
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Implement rotation locking when standing, fix rotation unlock/lock for fly/swim mobs
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2021-04-22 23:18:33 -04:00 |
jordan4ibanez
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8142f7e512
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Add in mob death
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2021-04-22 21:36:42 -04:00 |
jordan4ibanez
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3fe8d2d3c5
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Add file death_logic.lua
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2021-04-22 20:30:50 -04:00 |
jordan4ibanez
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b73ab976a1
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Implement framework for mob death
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2021-04-22 20:25:58 -04:00 |
jordan4ibanez
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8530e6ee36
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Make mob punching time based
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2021-04-22 20:20:56 -04:00 |
jordan4ibanez
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e1812b2cdb
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Reset pause timer to 0
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2021-04-22 20:12:02 -04:00 |
jordan4ibanez
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991bba0a1d
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Add comments into ai.lua
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2021-04-22 20:10:01 -04:00 |
jordan4ibanez
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f9a7144b65
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Implement ability to hurt mobs
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2021-04-22 20:07:30 -04:00 |
jordan4ibanez
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29305f548d
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Overhaul arrow register, implement basic blaze, break parts of arrow register for now, remove fallback for detecting players
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2021-04-21 15:08:35 -04:00 |
jordan4ibanez
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71c34823bc
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Make tilt flying/swimming dynamic
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2021-04-21 12:56:36 -04:00 |
jordan4ibanez
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c9f71d66f5
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Implement skeletons/strays
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2021-04-21 12:42:34 -04:00 |
jordan4ibanez
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5062d56a5d
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Implement neutral mob mechanics and partial implement of zombie pigmen
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2021-04-21 11:00:02 -04:00 |
jordan4ibanez
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8c9356a18c
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Implement eye_height and viewing range for hostile mobs, along with making punchy mobs jump over nodes
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2021-04-20 22:58:39 -04:00 |
jordan4ibanez
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6b52b94516
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Start setting up hostile punch attack type
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2021-04-20 22:30:34 -04:00 |
jordan4ibanez
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0b763f54b5
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Finish creeper movement ai and move jump_check into environment
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2021-04-20 21:00:36 -04:00 |
jordan4ibanez
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cdb840609d
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Add in creeper basic prototype
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2021-04-20 20:19:55 -04:00 |
jordan4ibanez
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008d670ed9
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Remove wandering from ai
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2021-04-20 17:10:51 -04:00 |
jordan4ibanez
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491ef6c8f8
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Add in auto mob removal if something goes horribly wrong
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2021-04-20 16:48:20 -04:00 |
jordan4ibanez
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348df0fcec
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Rename detect_players_in_area to detect_closest_player_within_radius
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2021-04-20 16:46:10 -04:00 |
jordan4ibanez
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ac08c6991c
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Add in detect_players_in_area
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2021-04-20 16:39:05 -04:00 |
jordan4ibanez
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3d776138e9
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Start implementing creeper ai
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2021-04-20 14:55:22 -04:00 |
jordan4ibanez
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719bb2a3c9
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Add in prototype jump-only mobs api
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2021-04-17 18:21:33 -04:00 |
jordan4ibanez
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3cf263d292
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Add in dynamic pitch in flying/swimming mobs
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2021-04-17 16:23:38 -04:00 |
jordan4ibanez
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58d9670e77
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Remove collisionbox addition for y position for fly mobs
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2021-04-17 13:11:39 -04:00 |
jordan4ibanez
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a20f272e08
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re-adjust logic gate for mobs floating in water and lava
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2021-04-17 13:05:53 -04:00 |
jordan4ibanez
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0794bc5437
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Make flying mobs float in water and lava
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2021-04-17 13:04:55 -04:00 |
jordan4ibanez
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8783912938
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Add in mobs api swimming animation
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2021-04-17 12:48:57 -04:00 |
jordan4ibanez
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f2e909ab8d
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Add in fly logic gate
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2021-04-17 12:41:14 -04:00 |
jordan4ibanez
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07841c8963
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Swap name of quick_rotate_45 to quick_rotate
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2021-04-17 12:38:48 -04:00 |
jordan4ibanez
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240d6ea211
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Add note about quick_rotate_45 actually rotating 11.25 degrees
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2021-04-17 12:37:04 -04:00 |
jordan4ibanez
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e8148f81ab
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Make underwater mobs try to continuously swim around with quick_rotate_45
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2021-04-17 12:36:19 -04:00 |
jordan4ibanez
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061602d9d4
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Overhaul separation of swimming and flying for ease of use with writing mobs api
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2021-04-17 12:28:07 -04:00 |
jordan4ibanez
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5365dec19a
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Adjust "flying" vector checks for mobs
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2021-04-17 12:01:27 -04:00 |
jordan4ibanez
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dda7839d8c
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Add in prototype swimming
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2021-04-16 21:43:02 -04:00 |
jordan4ibanez
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f1141aed9f
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Make mobs flop when outside of flying node
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2021-04-16 21:08:54 -04:00 |
jordan4ibanez
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84ca7681fc
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Make squids fly in water flowing and water source
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2021-04-16 20:47:16 -04:00 |
jordan4ibanez
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52c3db041e
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Add in fly state prep for mobs
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2021-04-16 20:32:05 -04:00 |
jordan4ibanez
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6db4511dd5
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Add notes
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2021-04-16 20:06:55 -04:00 |
jordan4ibanez
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15ea9c1c71
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Implement self walking velocity for walking state
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2021-04-16 19:59:20 -04:00 |
jordan4ibanez
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9d6d042ee3
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Fix formatting in ai.lua
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2021-04-16 19:37:01 -04:00 |
jordan4ibanez
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ce7f4918b0
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Re-organize comments
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2021-04-16 19:35:19 -04:00 |