jordan4ibanez
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189c0ad157
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Half finish horse (riding logic, etc)
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2021-04-23 15:53:01 -04:00 |
jordan4ibanez
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f64f8e31e3
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Fix llama blaze and ghast projectile sprites
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2021-04-23 14:50:38 -04:00 |
jordan4ibanez
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58bee2a2dd
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Fix projectile tails clipping through sprite
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2021-04-23 14:43:00 -04:00 |
jordan4ibanez
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16cc7e37d2
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Randomize projectile cooldown timer
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2021-04-23 14:34:59 -04:00 |
jordan4ibanez
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8eb9ba12ce
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Fix crash when mob collides with nil entity
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2021-04-23 14:33:40 -04:00 |
jordan4ibanez
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5d59583583
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Massive overhaul to projectile mobs with custom projectile function, make llamas spit
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2021-04-23 14:10:12 -04:00 |
jordan4ibanez
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4fb9e69e41
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Make enderman become hostile when stared at, freeze when attacking when stared at
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2021-04-23 13:27:17 -04:00 |
jordan4ibanez
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4efec1ef58
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Add in chicken slow falling
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2021-04-23 12:55:11 -04:00 |
jordan4ibanez
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0895666407
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Fix random crash with mixed mob ally data types
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2021-04-22 23:36:58 -04:00 |
jordan4ibanez
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408296140a
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Fix and overhaul wolves
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2021-04-22 23:30:32 -04:00 |
jordan4ibanez
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aac1e19336
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Implement rotation locking when standing, fix rotation unlock/lock for fly/swim mobs
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2021-04-22 23:18:33 -04:00 |
jordan4ibanez
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5037ec3736
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Fix ghasts horrible collisionbox
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2021-04-22 22:40:16 -04:00 |
jordan4ibanez
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0a8fff6524
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Add in mob criticals when falling
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2021-04-22 22:08:54 -04:00 |
jordan4ibanez
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ef0d52a2df
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Update backup_code_api.lua
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2021-04-22 21:41:54 -04:00 |
jordan4ibanez
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8142f7e512
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Add in mob death
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2021-04-22 21:36:42 -04:00 |
jordan4ibanez
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ebf27866ca
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Fix typo and error in animation.lua
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2021-04-22 21:12:08 -04:00 |
jordan4ibanez
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3fe8d2d3c5
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Add file death_logic.lua
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2021-04-22 20:30:50 -04:00 |
jordan4ibanez
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b73ab976a1
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Implement framework for mob death
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2021-04-22 20:25:58 -04:00 |
jordan4ibanez
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8530e6ee36
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Make mob punching time based
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2021-04-22 20:20:56 -04:00 |
jordan4ibanez
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e1812b2cdb
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Reset pause timer to 0
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2021-04-22 20:12:02 -04:00 |
jordan4ibanez
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991bba0a1d
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Add comments into ai.lua
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2021-04-22 20:10:01 -04:00 |
jordan4ibanez
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f9a7144b65
|
Implement ability to hurt mobs
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2021-04-22 20:07:30 -04:00 |
jordan4ibanez
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45790c0be0
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Re-enable mob punching (broken)
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2021-04-22 19:12:02 -04:00 |
jordan4ibanez
|
31a791c33b
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Undo debug.txt spam from mob spawning
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2021-04-22 18:20:58 -04:00 |
jordan4ibanez
|
d0d128c1d8
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Break infinite loop if unable to find any mob to spawn
|
2021-04-22 18:18:57 -04:00 |
jordan4ibanez
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ee905642c2
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Add temporary warning debug to spawning algorithm output
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2021-04-22 17:56:38 -04:00 |
jordan4ibanez
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2cef9e7cca
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Optimize mob spawning even further with additional lua locals
|
2021-04-22 00:39:32 -04:00 |
jordan4ibanez
|
edb1939649
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Fix mob_counter in mob spawning limiter
|
2021-04-22 00:27:35 -04:00 |
jordan4ibanez
|
7c1adeab45
|
Hyper-optimize mob spawning
|
2021-04-22 00:20:57 -04:00 |
jordan4ibanez
|
ecebe0253c
|
Merge branch 'mineclone5' into mineclone5
|
2021-04-22 03:29:18 +00:00 |
jordan4ibanez
|
fbe3ccc5c0
|
Delete current state of things comment
|
2021-04-21 23:28:38 -04:00 |
kay27
|
7c2ea8d7f0
|
[mineclone5] Merge backup_code_api.lua from latest mineclone5 and playerplus from master
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2021-04-22 01:16:22 +04:00 |
jordan4ibanez
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29305f548d
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Overhaul arrow register, implement basic blaze, break parts of arrow register for now, remove fallback for detecting players
|
2021-04-21 15:08:35 -04:00 |
jordan4ibanez
|
91099c3be9
|
Fix auto-true statement for tilt fly/swim
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2021-04-21 13:01:14 -04:00 |
jordan4ibanez
|
71c34823bc
|
Make tilt flying/swimming dynamic
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2021-04-21 12:56:36 -04:00 |
jordan4ibanez
|
20886f54bb
|
Make shooty mobs jump
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2021-04-21 12:48:23 -04:00 |
jordan4ibanez
|
c9f71d66f5
|
Implement skeletons/strays
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2021-04-21 12:42:34 -04:00 |
jordan4ibanez
|
74094938bb
|
Fix crash with non-punch attack mobs in collision
|
2021-04-21 12:10:29 -04:00 |
jordan4ibanez
|
6bd279255c
|
Fully implement zombie pigmen
|
2021-04-21 11:50:22 -04:00 |
jordan4ibanez
|
964ce9ccf7
|
Temporarily disable spawn eggs from setting owner
|
2021-04-21 11:42:01 -04:00 |
jordan4ibanez
|
5062d56a5d
|
Implement neutral mob mechanics and partial implement of zombie pigmen
|
2021-04-21 11:00:02 -04:00 |
jordan4ibanez
|
b0b1ec9436
|
Implement zombie pigmen and make them turn hostile when punched
|
2021-04-21 10:53:20 -04:00 |
jordan4ibanez
|
f1dc286442
|
Dump mob_punch from backup_code_api.lua back into interaction.lua
|
2021-04-21 10:23:51 -04:00 |
jordan4ibanez
|
486959515c
|
Make creepers even more dangerous
|
2021-04-21 10:20:31 -04:00 |
jordan4ibanez
|
1ed3377559
|
Add punch mobs knockback to players when hit
|
2021-04-20 23:11:18 -04:00 |
jordan4ibanez
|
8c9356a18c
|
Implement eye_height and viewing range for hostile mobs, along with making punchy mobs jump over nodes
|
2021-04-20 22:58:39 -04:00 |
jordan4ibanez
|
a05ebd7cc2
|
Add informative text art
|
2021-04-20 22:44:34 -04:00 |
jordan4ibanez
|
751c4c2d99
|
Integrate mob punching into collision detection
|
2021-04-20 22:41:13 -04:00 |
jordan4ibanez
|
6b52b94516
|
Start setting up hostile punch attack type
|
2021-04-20 22:30:34 -04:00 |
jordan4ibanez
|
fabd4d64e6
|
Slow down creeper type mobs explosion buildup
|
2021-04-20 21:35:19 -04:00 |