cora
d26793195f
Beams heal the dragon
2022-09-14 20:37:08 +00:00
cora
a3c4d915b3
Fix dragon spawning with crystals
2022-09-14 20:37:08 +00:00
cora
e6707d1ef9
fix iron cage size, doubled dragon view range
2022-09-14 20:37:08 +00:00
cora
ef384f7062
Make dragon spawn again, fix dragon fight
2022-09-14 20:37:07 +00:00
cora
f753ac92ce
Fix loot, elytra and shulker spawning
2022-09-14 20:37:07 +00:00
cora
a10ef6dc73
Disable shulker natural spawning
2022-09-14 20:37:07 +00:00
cora
2818d51aaa
Implement shulker teleportation
2022-09-14 20:37:07 +00:00
cora
cb3b3b92cc
Immobilize shulkers
2022-09-14 20:37:07 +00:00
cora
20a30f9f44
Instakill mobs on punch in creative
2022-09-13 16:52:53 +00:00
cora
8c16b8c7ee
Make mob caps configurable
2022-09-13 14:18:29 +02:00
cora
87d4640ca1
mcl_mobs: actually use the localized functions
...
not that it actually gains *a lot*
2022-09-13 13:53:38 +02:00
cora
51e244fe35
Make logging of mob spawning configurable
2022-09-13 13:43:57 +02:00
cora
786cea122d
Remove some unsused settings from mcl_mobs
2022-09-13 13:39:14 +02:00
PrairieWind
186059ae13
spawn_mob logging and pillager npc attack
2022-09-09 20:30:26 -06:00
cora
3093462ee3
Fix despawning
2022-09-10 01:56:37 +00:00
cora
97cab0d91f
Use api spawn command for natural spawn
2022-09-10 01:56:37 +00:00
cora
8c3ada1e11
Fix spawn command
2022-09-10 01:56:37 +00:00
cora
6d7e583db8
Vindicators attack villagers too
2022-09-10 01:56:37 +00:00
cora
f629a6ba9d
Only zombies attack villagers
2022-09-10 01:56:37 +00:00
cora
4bc6210fda
disable smooth rotation
2022-09-10 01:56:37 +00:00
cora
cac64f034d
Fix Parrots attackig Iron Gs
2022-09-09 22:25:28 +02:00
cora
4f27942f81
Fix llamas spitting on iron G's
2022-09-09 22:25:28 +02:00
cora
962425faa5
Don't spawn structure mobs in peaceful mode
2022-09-07 11:58:16 +02:00
cora
81e6734100
Fix possible crash on playerleave
2022-09-02 21:04:05 +00:00
cora
5bd4d7e6ea
Fix possible crash when endermen tp away from sun
2022-09-02 21:04:05 +00:00
PrairieWind
fc362f0e9c
Add Loggin Actions to mob spawning, and fixed log message for spawn egg use
2022-09-02 10:06:10 +00:00
3raven
5329e70df9
Merge branch 'master' into master
2022-08-31 17:04:43 +00:00
cora
93cccaa264
Allow spawning on water
2022-08-30 22:58:55 +02:00
cora
b067111e71
Add golem summoning for villagers
2022-08-30 22:01:18 +02:00
cora
77e11713d3
Remove superfluous bed check for villagers
2022-08-30 21:52:47 +02:00
cora
2f0ca063e9
Make monsters less likely to spawn in groups
2022-08-30 21:52:47 +02:00
cora
0aa4e0a395
Don't spawn creeper in groups
2022-08-30 21:52:47 +02:00
cora
3993cddfc6
Check for conditions on each group spawn
2022-08-30 21:52:47 +02:00
Johannes Fritz
d7253e8b3b
Remove saved visual_size
2022-08-30 07:47:29 -05:00
Johannes Fritz
9d08f8662d
Make zombie babies have big heads
2022-08-30 07:47:29 -05:00
cora
683ace0748
Fix crash when using flint and steel on creeper
2022-08-28 21:10:48 +02:00
cora
2b2ba47aed
Fix crash with itementity and unloaded nodes
2022-08-28 21:08:17 +02:00
cora
94f07c2b3d
Fix ender particle spam with particlespammers
2022-08-26 21:53:27 +02:00
3raven
d9f15b461c
Mise à jour de 'mods/ENTITIES/mobs_mc/locale/template.txt'
2022-08-24 01:57:26 +00:00
3raven
052b44fe8d
Mise à jour de 'mods/ENTITIES/mobs_mc/locale/mobs_mc.fr.tr'
2022-08-24 01:57:08 +00:00
cora
ccfbc7da14
Make sure math.random gets a >0 argument
2022-08-24 03:01:32 +02:00
cora
6d336ee879
Fix tropical fish empty texture array
2022-08-24 02:55:15 +02:00
3raven
b7c6e7801f
Mise à jour de 'mods/ENTITIES/mcl_boats/locale/mcl_boats.fr.tr'
2022-08-23 23:09:37 +00:00
3raven
157c29effa
Mise à jour de 'mods/ENTITIES/mcl_boats/locale/template.txt'
2022-08-23 23:09:06 +00:00
3raven
f1bb05d353
Complete translation
2022-08-23 03:16:23 +00:00
3raven
6013dec4bb
Complete translation
2022-08-23 03:14:30 +00:00
3raven
57d0b29bf5
Add translation
2022-08-23 03:13:32 +00:00
MysticTempest
6cbedd408e
Fix regression of item movement in water transport streams.
2022-08-19 06:53:26 -05:00
cora
544c6cbdb3
Use proper keyset for randomisation
2022-08-18 23:49:27 +02:00
Johannes Fritz
181eb96c6d
Fix up pillagers
2022-08-16 01:53:42 +02:00
PrairieAstronomer
24939326c4
Fixed the pillager so he shoots, along with the animation
2022-08-16 01:53:42 +02:00
PrairieAstronomer
a48664b8b3
Changed mobs to mcl_mobs in some spots
2022-08-16 01:53:42 +02:00
Johannes Fritz
d7e950ab7b
Pillagers: spawn with loaded crossbow
2022-08-16 01:53:42 +02:00
Johannes Fritz
dd96dd097c
Basic Pillagers
2022-08-16 01:53:42 +02:00
cora
f27b2d9714
Fix 'spawn_in_group_min' warning
2022-08-15 11:58:39 +02:00
cora
ecd1d13b43
Endermen TP out of sunlight
...
If not attacking a player endermen randomly tp around until they
find a spot that is not in direct sunlight
2022-08-13 23:23:01 +02:00
cora
3620db7c14
Add objectref to villager sound_play for pos sound
2022-08-13 00:47:46 +02:00
cora
68d5a81b1c
Villager sounds -> mono
2022-08-13 00:47:46 +02:00
Sumyjkl
16c9a83a96
fix items floating into the air under rare circumstances
2022-08-12 21:46:17 +10:00
cora
374e30b4a5
stay on players shoulder in when flying in creative
2022-08-11 14:32:58 +02:00
cora
6101de8d68
Fix parrot punch spam
2022-08-11 14:32:58 +02:00
opfromthestart
5da6f6812f
faster boat death
2022-08-09 12:23:44 -04:00
opfromthestart
8b06e5de87
Merge branch 'master' into boat-fire-fix
2022-08-09 00:16:14 +00:00
opfromthestart
76839961c6
Adds fire and lava collision to boats
2022-08-08 20:12:44 -04:00
iliekprogrammar
bf80074d98
[5.6][mobs] fix unsafe entity handling (unsure)
...
i'm not sure about this one, can't find a suitable test for it.
2022-08-07 12:38:26 +08:00
iliekprogrammar
4b31692319
[5.6][boats] fix unsafe entity handling
...
this probably does not affect normal gameplay, unless you can set boats on fire somehow
2022-08-07 12:09:12 +08:00
iliekprogrammar
221ee0fcf1
[5.6] mark places with unsafe set_hp entity handling
...
There might be other places i might be missing, but these are the obvious ones.
leftover entity handling i did not mark:
* everything that involves a apply()-like algorithm (e.g. callbacks) over the
same list of objects.
* in mcl_damage, it's not known whether mcl_damage.from_mt() would involve
entity handling or just player handling.
2022-08-07 00:13:03 +08:00
SumianVoice
3f73dc1794
Merge branch 'master' into mcl_burning_depend
2022-08-03 12:55:07 +00:00
Sumyjkl
eb89466436
add dependency for mcl_weather to mcl_burning to hopefully avoid crashes
2022-08-03 22:45:15 +10:00
cora
51f79eaa39
Add lilypads and dead bushes
2022-08-02 12:02:20 +02:00
cora
eb7171fd51
Make boats unsinkable in river water
2022-08-01 05:20:19 +02:00
PrairieAstronomer
a153e5bc33
Fixed Place Water in the Nether with Fish Buckets.
2022-07-30 12:21:16 -06:00
Sumyjkl
86d6445f42
fix crash when items in unloaded chunk
2022-07-28 11:10:56 +10:00
SumianVoice
c93461ee0a
Merge branch 'master' into item_floating
2022-07-26 10:21:17 +00:00
Sumyjkl
70b7655e46
various code style improvements
2022-07-26 20:20:13 +10:00
PrairieAstronomer
f84063ad0a
Withering Heights Advancement
2022-07-25 11:48:38 -06:00
cora
0b729d7ada
Fix wrong drops itemstring
2022-07-24 23:52:42 +02:00
PrairieAstronomer
3aa26cac14
Tropical Fish Bucket
...
Adds the bucket of tropical fish.
2022-07-24 23:52:42 +02:00
cora
3a47e8a2f9
Add tropical fish
2022-07-24 23:52:41 +02:00
Sumyjkl
5fc662664f
cactus will act as if dug instead of its own hardcoded breaking function
2022-07-24 15:59:00 +10:00
Sumyjkl
6278fa21d3
Removed an entire block of code that was duplicate and didn't do anything
2022-07-23 16:41:41 +10:00
Sumyjkl
fb28177ff1
items will stay put when loaded, items dug by the game will get more initial random velocity, game will no longer apply random velocity twice (?)
2022-07-23 16:10:52 +10:00
Sumyjkl
58d80e5e9c
netherite items (except armour) will float in lava and not burn
2022-07-22 23:06:35 +10:00
Sumyjkl
eeace260fe
don't disable physics if you've already disabled it
2022-07-22 22:45:22 +10:00
Sumyjkl
65fc5b6f28
droppers and dispensers actually shoot items out, items will merge with eachother even when floating
2022-07-22 22:38:36 +10:00
Sumyjkl
dc6fbeeafd
items will go into sleep mode even if there's a block above as long as it's not a liquid
2022-07-22 16:55:42 +10:00
Sumyjkl
70aca4c3ca
fix infinite bobbing
2022-07-22 16:19:50 +10:00
Sumyjkl
9daac0aff1
make items float in water sources
2022-07-22 15:34:58 +10:00
cora
acbf043df0
Check 3 nodes above for enderman spawn
2022-07-22 03:27:41 +02:00
cora
2ba1a40820
Add ghasts specific spawning conditions
2022-07-22 03:27:41 +02:00
cora
94f0d679f2
Add can_spawn callback in mob api
2022-07-22 03:27:41 +02:00
cora
32ac2ffeb8
remove unused alias_mob function
2022-07-22 03:27:41 +02:00
Sumyjkl
68e1fdde36
fixed comment about creative
2022-07-22 03:27:41 +02:00
Sumyjkl
fbfc53ff42
eat sound will play even when feeding in creative
2022-07-22 03:27:41 +02:00
Sumyjkl
d8172e404e
wolf when tamed will retain its health and not heal to full hp
2022-07-22 03:27:41 +02:00
Sumyjkl
3852c0297f
changed API to recognise sitting order, added animations for sitting and idle, dog will no longer walk around while in sit mode
2022-07-22 03:27:41 +02:00
Sumyjkl
c60002b18d
set tamed
2022-07-22 03:27:41 +02:00
Sumyjkl
4920ef0fd5
allow wolf to be bred like other animals
2022-07-22 03:27:41 +02:00
cora
96b628d418
Sheep run away when hit
2022-07-22 03:27:41 +02:00
cora
69c689bfb7
make llamas retaliate by spitting.
...
it's a bit picky when and how it will spit still but works.
2022-07-22 03:27:41 +02:00
cora
b7a0460b15
Reset aggro when player far
2022-07-22 03:27:41 +02:00
SumianVoice
cfb6b6003c
Update api.lua
2022-07-22 03:27:41 +02:00
SumianVoice
a6eae1e95e
don't tame baby animals yet
2022-07-22 03:27:41 +02:00
SumianVoice
682b61ad4a
make sure you can't heal and tame at the same time
2022-07-22 03:27:41 +02:00
SumianVoice
524da8a6cb
move heal under tame so that you can tame an animal and then heal it, like in MC
2022-07-22 03:27:41 +02:00
SumianVoice
e6a97031ef
remove unnecessary check
2022-07-22 03:27:41 +02:00
SumianVoice
120b096fc8
move self.food check
2022-07-22 03:27:41 +02:00
SumianVoice
9d52fed357
non-tamable mobs will not send tame param to feed_tame func,
...
changed event flow so it tries in order: heal, tame, breed, grow child
2022-07-22 03:27:41 +02:00
SumianVoice
e5c1da4380
make it check not child, since the return statement was removed
2022-07-22 03:27:41 +02:00
SumianVoice
a07a5b24bd
animals don't take food from player unless it is used for something
2022-07-22 03:27:41 +02:00
SumianVoice
c626c977d1
Update api.lua
2022-07-22 03:27:41 +02:00
cora
e1130a105f
fix wrong sound position
2022-07-21 12:03:46 +02:00
cora
54337e9854
never show nitwit trading formspec
2022-07-19 11:46:28 +02:00
cora
d89ef0581f
Optimize ABMs
2022-07-18 22:28:02 +02:00
cora
0298cecbcd
change dripping entities to particles
2022-07-18 22:28:02 +02:00
cora
68d45ff606
Remove MushroomIsland from several mobs spawn list
2022-07-18 02:11:48 +02:00
cora
bf756403a3
Fix animals attacking players for no reason
2022-07-18 00:10:23 +00:00
cora
99037cb0ec
adapt several mob spawning conditions to mc
2022-07-18 00:10:23 +00:00
cora
1087d9e54b
Implement mc like mob cap
2022-07-18 00:10:23 +00:00
cora
2d3f4531c9
Add mob spawning debug command
2022-07-18 00:10:23 +00:00
cora
987ae3c6e8
Fix mobs spawning inside nodes
2022-07-18 00:10:23 +00:00
cora
3a32e4e4e9
Never spawn mobs on bedrock
2022-07-18 00:10:23 +00:00
cora
9883a37754
Enable group spawning for all mobs, add mc values
2022-07-18 00:10:23 +00:00
cora
a68343b71d
Add group spawning minimum attribute
2022-07-18 00:10:23 +00:00
cora
a077e4535f
Fix non-monsters being unable to attack
...
A check in the relevant function excluded all non-monsters from
looking for targets to attack. This removes that check and relies
on the passive attribute of the entity
2022-07-18 00:10:23 +00:00
cora
a49e66dbd3
Detection radius is 20 according to the wiki
2022-07-17 23:42:34 +02:00
cora
e9ad2cfe11
Make parrots imitate nearby mobs
2022-07-17 23:34:39 +02:00
Ale
27482ede7f
update locale es
2022-07-15 22:55:03 +00:00
cora
ee9cc5341b
Fix villager crash when opening iron doors
2022-07-15 22:11:07 +00:00
cora
aab3180269
clear empty nametag as well as nil
2022-07-15 04:40:12 +02:00
cora
9e60d24fe0
Never spawn mobs on leaves
2022-07-13 16:45:41 +02:00
cora
8d9c5059f3
Fix wither dupe
...
faulty on_place would not removed placed wither skelly head from
inv. This also prevents the execution of the schematic checking
routine if there is no soul sand under the head.
2022-07-12 23:11:00 +02:00
cora
c1686923d3
Fix crash when no group spawning positions found
2022-07-11 22:31:35 +02:00
cora
4a4636523e
Add new mobs to translation template.
2022-07-09 22:14:37 +02:00
cora
e9b72083b3
Fix translator modnames
2022-07-09 02:30:48 +02:00
cora
aed96a4912
Add original dolphin texture
...
cc0 by cora
2022-07-09 02:30:48 +02:00
cora
f202ed8327
spawn in groups
2022-07-09 02:30:48 +02:00
cora
44abef44e1
Make fish buckets work with water mobs
2022-07-09 02:30:48 +02:00
cora
ae0eb85ffc
Add salmon, cod and dolphin from mcl5
2022-07-09 02:30:48 +02:00
cora
de9056ae62
Fix child mobs collision boxes
2022-07-08 23:57:02 +02:00
cora
08a1ecd879
Don't take extra bread when feeding
2022-07-08 23:57:02 +02:00
cora
bcb76f7bd2
correctly lock job when traded
2022-07-08 23:57:02 +02:00
cora
8fe40fcd26
remove old debug line
2022-07-08 23:57:02 +02:00
cora
98c48dab8c
abolish child labor
2022-07-08 23:57:02 +02:00
PrairieAstronomer
465d91036f
Added Campfire to Fisherman Villager Trades
2022-07-08 02:37:20 +02:00
cora
31289f5686
villagers that haven't traded loose job on js gone
2022-07-05 23:47:30 +02:00
cora
672b9dbedf
make pathfinding to jobsite more smooth
2022-07-05 23:47:30 +02:00
cora
dd5e9afbd9
villagers only get a job when they touch jobsite
2022-07-05 23:47:30 +02:00
cora
21d5ab88a5
comment out natural villager spawning
2022-07-05 23:47:30 +02:00
cora
0e6250b2a3
Fix rabbit spawning biomes
2022-07-04 12:50:48 +02:00