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correctly lock job when traded

wood_api
cora 2022-07-07 12:47:27 +02:00
parent 8fe40fcd26
commit bcb76f7bd2
1 changed files with 2 additions and 1 deletions

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@ -642,6 +642,7 @@ local function check_jobsite(self)
local m = minetest.get_meta(self._jobsite)
if m:get_string("villager") ~= self._id then
self._profession = "unemployed"
self._trades = nil
set_textures(self)
end
end
@ -664,7 +665,6 @@ end
local function init_trades(self, inv)
local profession = professions[self._profession]
local trade_tiers = profession.trades
self._traded = true
if trade_tiers == nil then
-- Empty trades
self._trades = false
@ -1113,6 +1113,7 @@ local trade_inventory = {
local trader = player_trading_with[name]
local tradenum = player_tradenum[name]
local trades
trader._traded = true
if trader and trader._trades then
trades = minetest.deserialize(trader._trades)
end