Elias Fleckenstein
c7a1734220
Merge branch 'master' into mobs
2021-10-24 22:56:54 +02:00
AFCMS
b0cf07a020
Mise à jour de 'mods/ITEMS/mcl_core/locale/mcl_core.ru.tr'
2021-09-20 07:59:00 +00:00
AFCMS
e36a8c5acf
Mise à jour de 'mods/ITEMS/mcl_core/locale/mcl_core.pl.tr'
2021-09-20 07:58:25 +00:00
AFCMS
b2af00db22
Mise à jour de 'mods/ITEMS/mcl_core/locale/mcl_core.es.tr'
2021-09-20 07:57:04 +00:00
AFCMS
e8134345d4
Mise à jour de 'mods/ITEMS/mcl_core/locale/mcl_core.de.tr'
2021-09-20 07:56:25 +00:00
AFCMS
e0c7e938de
Mise à jour de 'mods/ITEMS/mcl_core/locale/mcl_core.fr.tr'
2021-09-20 07:55:51 +00:00
ztianyang
ac8383dd4b
Merge branch 'master' into emerald-desc
2021-09-20 01:54:00 +00:00
NO11
bf62eb33fa
Change label of cactus abm
2021-09-03 14:06:21 +00:00
NO11
0da7b3fbda
Make cactus mechanisms more MC like ( Fix #1741 )
2021-09-02 20:38:01 +00:00
Elias Fleckenstein
0b27b6bec3
Mob API: Merge mobs_mc and mcl_mobs into one mod
...
DO NOT USE IN PRODUCTION, DO NOT START OLD WORLDS WITHOUT A BACKUP
These are the first steps of the new mob API. The game does actually start, but mobs do not work yet.
You will also get some warnings about mob spawners, but don't worry about that.
This is really just some 'first impression' of how the mob API is gonna look like. Some things are already complete, like the agression system.
AI and attacking have not been worked on yet.
mobs_mc and mcl_mobs have actually been merged into one piece but I will probably change that again in the future actually, and split the different mobs into different mods.
There are also a few usefull things like the universal mount API and a more general purpose smoke API, but all of this is still far from complete.
I'll put some work into the API this week but probably not next week, then I'll see but don't expect this to be done before 2022.
I'll work on it, but I'll do it slowly and progressively to not get burned out again and to still have enough time to graduate from school in the meantime.
2021-09-01 23:27:47 +02:00
Tianyang Zhang
559cf85c94
Improve description of emerald
2021-07-19 09:12:39 -07:00
Tianyang Zhang
60fcafeee4
Update description of emerald
2021-07-15 19:25:32 -07:00
NO11
549bdeb6e9
Remove object:is_player
2021-07-12 21:41:57 +00:00
Nils Dagsson Moskopp
0a474ee578
Reduce snow layer silk touch drop amount
...
It was possible to duplicate snow layers by placing them and then mining
them using a tool enchanted with silk touch. This commit fixes the “snow
dupe” by reducing the amount of snow layers dropped in this case by one.
2021-07-05 11:47:14 +02:00
NO11
cf3a2a42bf
Fix typos and add template for specific help text for stripped wood
2021-06-18 19:35:59 +00:00
NO11
ff8176e252
Fix typos and add german translation for specific help text for stripped wood
2021-06-18 19:35:54 +00:00
NO11
a62d3ff2ee
Add specific help text and fix typos for stripped wood
2021-06-18 19:30:20 +00:00
NO11
c542ff998e
Remove misspellings part1
2021-06-15 17:33:04 +00:00
AFCMS
7a130ff2b9
Merge pull request 'Fix French translations: granit + porc' ( #1815 ) from pitchum/MineClone2:master into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1815
2021-06-14 17:51:29 +00:00
pitchum
73927cb0cb
Fix French translations: granit + porc
2021-06-14 18:51:08 +02:00
AFCMS
e81da3c4ff
fix some mods using "core" insteed of "minetest"
2021-06-12 00:18:52 +02:00
Marcin Serwin
753a8ce488
Update polish translation of mcl_core
2021-06-02 13:32:15 +02:00
marcin-serwin
cbe8583cef
Merge branch 'master' into polish-translation
2021-06-02 10:14:25 +00:00
AFCMS
cd33d406b2
fix many codestyle issues (functions, strings, modpaths)
2021-05-29 16:12:33 +02:00
NO11
656891ec61
[mcl_core] fix function codestyle in nodes_trees.lua
2021-05-26 18:02:28 +00:00
NO11
90bab9026b
[mcl_core] fix function codestyle in nodes_liquid.lua
2021-05-26 17:57:43 +00:00
NO11
5b43303873
[mcl_core] fix function codestyle in nodes_climb.lua
2021-05-26 17:54:58 +00:00
NO11
211b078d3a
[mcl_core] fix function codestyle in nodes_base.lua
2021-05-26 17:51:24 +00:00
NO11
bb77443892
[mcl_core] fix function codestyle in functions.lua
2021-05-26 17:43:42 +00:00
NO11
6105a9ef22
Fix function code style in mcl:core/crafting.lua
2021-05-25 20:00:06 +00:00
AFCMS
402a1d0088
[mcl_core] fix last warning
2021-05-23 00:13:27 +02:00
AFCMS
b8488ce55e
[mcl_core] fix missing warnings
2021-05-23 00:12:54 +02:00
AFCMS
f9a86947e5
[mcl_core] fix warnings
2021-05-23 00:09:07 +02:00
NO11
9e095980c8
Simplify wooden planks crafting even more
2021-05-14 15:00:34 +00:00
NO11
9fa51dc6b9
Simplify wooden planks crafting
2021-05-10 10:06:34 +00:00
NO11
6ffb7f525a
Add more crafting recipes for wooden planks (including stripped wood)
2021-05-10 09:40:16 +00:00
NO11
a3d3055e8a
Remove cactus destroys minecart from master
2021-05-09 22:10:08 +00:00
NO11
7b78d500fd
Better textures for stripped wood part3
2021-05-09 21:57:06 +00:00
NO11
358ea695e1
Better textures for stripped wood part2
2021-05-09 21:55:51 +00:00
NO11
f6b8133381
Better textures for stripped wood part1
2021-05-09 21:54:56 +00:00
NO11
1c05461e67
Add #924 (cactus breaks minecart now)
2021-04-30 23:05:40 +00:00
Elias Fleckenstein
404097dcc0
Update german mcl_core translations
2021-04-29 12:43:44 +02:00
Elias Fleckenstein
a41aace9d7
Merge branch 'master' into damage
2021-04-27 18:33:35 +02:00
NO11
8df9fe76d8
Add german translation for stripped wood
2021-04-26 08:23:26 +00:00
Elias Fleckenstein
e710795eed
Merge branch 'master' into damage
2021-04-26 10:06:09 +02:00
NO11
4d2210c4e5
Fix german translation mistake
2021-04-26 08:03:20 +00:00
Elias Fleckenstein
dd68b79782
Merge branch 'master' into damage
2021-04-26 09:29:03 +02:00
NO11
dada1e9815
Add template for stripped wood translation
2021-04-25 21:47:12 +00:00
Elias Fleckenstein
1e7ba2b605
Merge branch 'master' into damage
2021-04-21 11:32:50 +02:00
NO11
e8c15867ad
Add mcl_stripped_varient node def
2021-04-19 16:50:21 +00:00