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Fix the disapearance of christmas texture of the ender chest once it is placed

Fix the disapearance of christmas texture of the ender chest once it is placed
water_footstep
3raven 2022-12-24 14:44:06 +00:00
parent cbf090485c
commit d3e8e24f42
1 changed files with 5 additions and 3 deletions

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@ -32,8 +32,10 @@ end
local tiles_chest_ender_small = {"mcl_chests_ender.png"} local tiles_chest_ender_small = {"mcl_chests_ender.png"}
local ender_chest_texture = {"mcl_chests_ender.png"}
if it_is_christmas then if it_is_christmas then
tiles_chest_ender_small = {"mcl_chests_ender_present.png^mcl_chests_noise.png"} tiles_chest_ender_small = {"mcl_chests_ender_present.png^mcl_chests_noise.png"}
ender_chest_texture = {"mcl_chests_ender_present.png"}
end end
-- Chest Entity -- Chest Entity
@ -1010,7 +1012,7 @@ minetest.register_node("mcl_chests:ender_chest_small", {
type = "fixed", type = "fixed",
fixed = {-0.4375, -0.5, -0.4375, 0.4375, 0.375, 0.4375}, fixed = {-0.4375, -0.5, -0.4375, 0.4375, 0.375, 0.4375},
}, },
_chest_entity_textures = {"mcl_chests_ender.png"}, _chest_entity_textures = ender_chest_texture,
_chest_entity_sound = "mcl_chests_enderchest", _chest_entity_sound = "mcl_chests_enderchest",
_chest_entity_mesh = "mcl_chests_chest", _chest_entity_mesh = "mcl_chests_chest",
_chest_entity_animation_type = "chest", _chest_entity_animation_type = "chest",
@ -1026,7 +1028,7 @@ minetest.register_node("mcl_chests:ender_chest_small", {
sounds = mcl_sounds.node_sound_stone_defaults(), sounds = mcl_sounds.node_sound_stone_defaults(),
drop = "mcl_core:obsidian 8", drop = "mcl_core:obsidian 8",
on_construct = function(pos) on_construct = function(pos)
create_entity(pos, "mcl_chests:ender_chest_small", {"mcl_chests_ender.png"}, minetest.get_node(pos).param2, false, "mcl_chests_enderchest", "mcl_chests_chest", "chest") create_entity(pos, "mcl_chests:ender_chest_small", ender_chest_texture, minetest.get_node(pos).param2, false, "mcl_chests_enderchest", "mcl_chests_chest", "chest")
end, end,
on_rightclick = function(pos, node, clicker) on_rightclick = function(pos, node, clicker)
if minetest.registered_nodes[minetest.get_node({x = pos.x, y = pos.y + 1, z = pos.z}).name].groups.opaque == 1 then if minetest.registered_nodes[minetest.get_node({x = pos.x, y = pos.y + 1, z = pos.z}).name].groups.opaque == 1 then
@ -1034,7 +1036,7 @@ minetest.register_node("mcl_chests:ender_chest_small", {
return false return false
end end
minetest.show_formspec(clicker:get_player_name(), "mcl_chests:ender_chest_"..clicker:get_player_name(), formspec_ender_chest) minetest.show_formspec(clicker:get_player_name(), "mcl_chests:ender_chest_"..clicker:get_player_name(), formspec_ender_chest)
player_chest_open(clicker, pos, "mcl_chests:ender_chest_small", {"mcl_chests_ender.png"}, node.param2, false, "mcl_chests_enderchest", "mcl_chests_chest") player_chest_open(clicker, pos, "mcl_chests:ender_chest_small", ender_chest_texture, node.param2, false, "mcl_chests_enderchest", "mcl_chests_chest")
end, end,
on_receive_fields = function(pos, formname, fields, sender) on_receive_fields = function(pos, formname, fields, sender)
if fields.quit then if fields.quit then