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Document mob states

objects
Wuzzy 2020-12-05 02:17:39 +01:00
parent 1362730dbf
commit 9b519cb665
1 changed files with 8 additions and 0 deletions

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@ -344,6 +344,14 @@ for each mob.
dogs
'self.order' set to "follow" or "stand" so that npc will follow owner
or stand it's ground
'self.state' Current mob state.
"stand": no movement (except turning around)
"walk": walk or move around aimlessly
"attack": chase and attack enemy
"runaway": flee from target
"flop": bounce around aimlessly
(for swimming mobs that have stranded)
"die": during death
'self.nametag' contains the name of the mob which it can show above