Remove `stack_max` fields duplicated with default value
parent
1e31e383d4
commit
92261e5fb5
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@ -49,7 +49,6 @@ minetest.register_node("mcl_core:slimeblock", {
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},
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},
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tiles = {"mcl_core_slime.png"},
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tiles = {"mcl_core_slime.png"},
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use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "blend" or true,
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use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "blend" or true,
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stack_max = 64,
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-- According to Minecraft Wiki, bouncing off a slime block from a height off 255 blocks should result in a bounce height of 50 blocks
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-- According to Minecraft Wiki, bouncing off a slime block from a height off 255 blocks should result in a bounce height of 50 blocks
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-- bouncy=44 makes the player bounce up to 49.6. This value was chosen by experiment.
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-- bouncy=44 makes the player bounce up to 49.6. This value was chosen by experiment.
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-- bouncy=80 was chosen because it is higher than 66 (bounciness of bed)
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-- bouncy=80 was chosen because it is higher than 66 (bounciness of bed)
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@ -106,7 +105,6 @@ minetest.register_node("mcl_core:cobweb", {
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drawtype = "plantlike",
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drawtype = "plantlike",
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paramtype2 = "degrotate",
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paramtype2 = "degrotate",
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visual_scale = 1.1,
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visual_scale = 1.1,
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stack_max = 64,
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tiles = {"mcl_core_web.png"},
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tiles = {"mcl_core_web.png"},
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inventory_image = "mcl_core_web.png",
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inventory_image = "mcl_core_web.png",
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paramtype = "light",
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paramtype = "light",
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@ -140,7 +138,6 @@ minetest.register_node("mcl_core:deadbush", {
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paramtype = "light",
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paramtype = "light",
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sunlight_propagates = true,
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sunlight_propagates = true,
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walkable = false,
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walkable = false,
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stack_max = 64,
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buildable_to = true,
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buildable_to = true,
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groups = {handy = 1, shearsy = 1, flammable = 3, attached_node = 1, plant = 1, non_mycelium_plant = 1, dig_by_water = 1,
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groups = {handy = 1, shearsy = 1, flammable = 3, attached_node = 1, plant = 1, non_mycelium_plant = 1, dig_by_water = 1,
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destroy_by_lava_flow = 1, deco_block = 1, fire_encouragement = 60, fire_flammability = 100},
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destroy_by_lava_flow = 1, deco_block = 1, fire_encouragement = 60, fire_flammability = 100},
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@ -176,7 +173,6 @@ minetest.register_node("mcl_core:barrier", {
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inventory_image = "mcl_core_barrier.png",
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inventory_image = "mcl_core_barrier.png",
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wield_image = "mcl_core_barrier.png",
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wield_image = "mcl_core_barrier.png",
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tiles = {"blank.png"},
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tiles = {"blank.png"},
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stack_max = 64,
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sunlight_propagates = true,
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sunlight_propagates = true,
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is_ground_content = false,
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is_ground_content = false,
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groups = {creative_breakable = 1, not_in_creative_inventory = 1, not_solid = 1},
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groups = {creative_breakable = 1, not_in_creative_inventory = 1, not_solid = 1},
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@ -233,7 +229,6 @@ minetest.register_node("mcl_core:realm_barrier", {
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inventory_image = "mcl_core_barrier.png^[colorize:#FF00FF:127^[transformFX",
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inventory_image = "mcl_core_barrier.png^[colorize:#FF00FF:127^[transformFX",
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wield_image = "mcl_core_barrier.png^[colorize:#FF00FF:127^[transformFX",
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wield_image = "mcl_core_barrier.png^[colorize:#FF00FF:127^[transformFX",
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tiles = {"blank.png"},
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tiles = {"blank.png"},
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stack_max = 64,
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-- To avoid players getting stuck forever between realms
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-- To avoid players getting stuck forever between realms
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damage_per_second = 8,
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damage_per_second = 8,
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sunlight_propagates = true,
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sunlight_propagates = true,
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@ -272,7 +267,6 @@ minetest.register_node("mcl_core:void", {
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buildable_to = false,
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buildable_to = false,
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inventory_image = "mcl_core_void.png",
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inventory_image = "mcl_core_void.png",
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wield_image = "mcl_core_void.png",
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wield_image = "mcl_core_void.png",
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stack_max = 64,
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sunlight_propagates = true,
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sunlight_propagates = true,
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is_ground_content = false,
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is_ground_content = false,
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groups = {not_in_creative_inventory = 1},
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groups = {not_in_creative_inventory = 1},
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