Fix invalid function signature for `on_place` callbacks + handling of possible nil value
parent
4457432d32
commit
1e31e383d4
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@ -246,9 +246,11 @@ minetest.register_node("mcl_core:realm_barrier", {
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_mcl_hardness = -1,
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-- Prevent placement to protect player from screwing up the world, because the node is not pointable and hard to get rid of.
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node_placement_prediction = "",
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on_place = function(pos, placer, itemstack, pointed_thing)
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minetest.chat_send_player(placer:get_player_name(),
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minetest.colorize(mcl_colors.RED, "You can't just place a realm barrier by hand!"))
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on_place = function(_, placer, _)
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if placer then
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minetest.chat_send_player(placer:get_player_name(),
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minetest.colorize(mcl_colors.RED, "You can't just place a realm barrier by hand!"))
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end
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return
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end,
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})
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@ -277,9 +279,11 @@ minetest.register_node("mcl_core:void", {
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on_blast = function() end,
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-- Prevent placement to protect player from screwing up the world, because the node is not pointable and hard to get rid of.
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node_placement_prediction = "",
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on_place = function(pos, placer, itemstack, pointed_thing)
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minetest.chat_send_player(placer:get_player_name(),
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minetest.colorize(mcl_colors.RED, "You can't just place the void by hand!"))
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on_place = function(_, placer, _)
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if placer then
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minetest.chat_send_player(placer:get_player_name(),
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minetest.colorize(mcl_colors.RED, "You can't just place the void by hand!"))
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end
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return
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end,
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drop = "",
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