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Remove `stack_max` fields duplicated with default value

hardcore_mode_test
AFCMS 2022-12-04 18:37:45 +01:00 committed by Gitea
parent 1e31e383d4
commit 92261e5fb5
1 changed files with 0 additions and 6 deletions

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@ -49,7 +49,6 @@ minetest.register_node("mcl_core:slimeblock", {
},
tiles = {"mcl_core_slime.png"},
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "blend" or true,
stack_max = 64,
-- According to Minecraft Wiki, bouncing off a slime block from a height off 255 blocks should result in a bounce height of 50 blocks
-- bouncy=44 makes the player bounce up to 49.6. This value was chosen by experiment.
-- bouncy=80 was chosen because it is higher than 66 (bounciness of bed)
@ -106,7 +105,6 @@ minetest.register_node("mcl_core:cobweb", {
drawtype = "plantlike",
paramtype2 = "degrotate",
visual_scale = 1.1,
stack_max = 64,
tiles = {"mcl_core_web.png"},
inventory_image = "mcl_core_web.png",
paramtype = "light",
@ -140,7 +138,6 @@ minetest.register_node("mcl_core:deadbush", {
paramtype = "light",
sunlight_propagates = true,
walkable = false,
stack_max = 64,
buildable_to = true,
groups = {handy = 1, shearsy = 1, flammable = 3, attached_node = 1, plant = 1, non_mycelium_plant = 1, dig_by_water = 1,
destroy_by_lava_flow = 1, deco_block = 1, fire_encouragement = 60, fire_flammability = 100},
@ -176,7 +173,6 @@ minetest.register_node("mcl_core:barrier", {
inventory_image = "mcl_core_barrier.png",
wield_image = "mcl_core_barrier.png",
tiles = {"blank.png"},
stack_max = 64,
sunlight_propagates = true,
is_ground_content = false,
groups = {creative_breakable = 1, not_in_creative_inventory = 1, not_solid = 1},
@ -233,7 +229,6 @@ minetest.register_node("mcl_core:realm_barrier", {
inventory_image = "mcl_core_barrier.png^[colorize:#FF00FF:127^[transformFX",
wield_image = "mcl_core_barrier.png^[colorize:#FF00FF:127^[transformFX",
tiles = {"blank.png"},
stack_max = 64,
-- To avoid players getting stuck forever between realms
damage_per_second = 8,
sunlight_propagates = true,
@ -272,7 +267,6 @@ minetest.register_node("mcl_core:void", {
buildable_to = false,
inventory_image = "mcl_core_void.png",
wield_image = "mcl_core_void.png",
stack_max = 64,
sunlight_propagates = true,
is_ground_content = false,
groups = {not_in_creative_inventory = 1},