Add is_ground_content=false to some nodes
parent
d79d629e3d
commit
005b509938
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@ -12,6 +12,7 @@ minetest.register_node("mobs:spawner", {
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walkable = true,
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walkable = true,
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description = S("Monster Spawner"),
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description = S("Monster Spawner"),
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groups = {pickaxey=1, not_in_creative_inventory = 1, material_stone=1},
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groups = {pickaxey=1, not_in_creative_inventory = 1, material_stone=1},
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is_ground_content = false,
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drop = "",
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drop = "",
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on_construct = function(pos)
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on_construct = function(pos)
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@ -185,6 +185,7 @@ minetest.register_node("mcl_inventory:workbench", {
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description = "Crafting Table",
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description = "Crafting Table",
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_doc_items_longdesc = "A crafting table is a block which grants you access to a 3×3 crafting grid which allows you to perform advanced crafts.",
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_doc_items_longdesc = "A crafting table is a block which grants you access to a 3×3 crafting grid which allows you to perform advanced crafts.",
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_doc_items_usagehelp = "Rightclick the crafting table to access the 3×3 crafting grid.",
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_doc_items_usagehelp = "Rightclick the crafting table to access the 3×3 crafting grid.",
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is_ground_content = false,
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tiles = {"crafting_workbench_top.png", "default_wood.png", "crafting_workbench_side.png",
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tiles = {"crafting_workbench_top.png", "default_wood.png", "crafting_workbench_side.png",
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"crafting_workbench_side.png", "crafting_workbench_front.png", "crafting_workbench_front.png"},
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"crafting_workbench_side.png", "crafting_workbench_front.png", "crafting_workbench_front.png"},
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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@ -49,6 +49,7 @@ minetest.register_node("mcl_cauldrons:cauldron", {
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inventory_image = "mcl_cauldrons_cauldron.png",
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inventory_image = "mcl_cauldrons_cauldron.png",
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drawtype = "nodebox",
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drawtype = "nodebox",
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paramtype = "light",
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paramtype = "light",
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is_ground_content = false,
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sunlight_propagates = true,
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sunlight_propagates = true,
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groups = {pickaxey=1, deco_block=1},
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groups = {pickaxey=1, deco_block=1},
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node_box = cauldron_nodeboxes[0],
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node_box = cauldron_nodeboxes[0],
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@ -70,6 +71,7 @@ local register_filled_cauldron = function(water_level, description)
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_doc_items_create_entry = false,
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_doc_items_create_entry = false,
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drawtype = "nodebox",
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drawtype = "nodebox",
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paramtype = "light",
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paramtype = "light",
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is_ground_content = false,
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sunlight_propagates = true,
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sunlight_propagates = true,
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groups = {pickaxey=1, not_in_creative_inventory=1},
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groups = {pickaxey=1, not_in_creative_inventory=1},
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node_box = cauldron_nodeboxes[water_level],
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node_box = cauldron_nodeboxes[water_level],
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@ -241,6 +241,7 @@ minetest.register_node("mcl_core:stonebrick", {
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stack_max = 64,
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stack_max = 64,
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groups = {pickaxey=1, stone=1, stonebrick=1, building_block=1, deco_block=1, material_stone=1},
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groups = {pickaxey=1, stone=1, stonebrick=1, building_block=1, deco_block=1, material_stone=1},
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sounds = mcl_sounds.node_sound_stone_defaults(),
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sounds = mcl_sounds.node_sound_stone_defaults(),
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is_ground_content = false,
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_mcl_blast_resistance = 30,
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_mcl_blast_resistance = 30,
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_mcl_hardness = 1.5,
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_mcl_hardness = 1.5,
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})
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})
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@ -252,6 +253,7 @@ minetest.register_node("mcl_core:stonebrickcarved", {
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stack_max = 64,
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stack_max = 64,
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groups = {pickaxey=1, stone=1, stonebrick=1, building_block=1, deco_block=1, material_stone=1},
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groups = {pickaxey=1, stone=1, stonebrick=1, building_block=1, deco_block=1, material_stone=1},
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sounds = mcl_sounds.node_sound_stone_defaults(),
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sounds = mcl_sounds.node_sound_stone_defaults(),
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is_ground_content = false,
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_mcl_blast_resistance = 30,
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_mcl_blast_resistance = 30,
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_mcl_hardness = 1.5,
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_mcl_hardness = 1.5,
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})
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})
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@ -263,6 +265,7 @@ minetest.register_node("mcl_core:stonebrickcracked", {
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stack_max = 64,
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stack_max = 64,
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groups = {pickaxey=1, stone=1, stonebrick=1, building_block=1, deco_block=1, material_stone=1},
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groups = {pickaxey=1, stone=1, stonebrick=1, building_block=1, deco_block=1, material_stone=1},
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sounds = mcl_sounds.node_sound_stone_defaults(),
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sounds = mcl_sounds.node_sound_stone_defaults(),
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is_ground_content = false,
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_mcl_blast_resistance = 30,
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_mcl_blast_resistance = 30,
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_mcl_hardness = 1.5,
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_mcl_hardness = 1.5,
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})
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})
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@ -273,6 +276,7 @@ minetest.register_node("mcl_core:stonebrickmossy", {
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stack_max = 64,
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stack_max = 64,
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groups = {pickaxey=1, stone=1, stonebrick=1, building_block=1, deco_block=1, material_stone=1},
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groups = {pickaxey=1, stone=1, stonebrick=1, building_block=1, deco_block=1, material_stone=1},
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sounds = mcl_sounds.node_sound_stone_defaults(),
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sounds = mcl_sounds.node_sound_stone_defaults(),
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is_ground_content = false,
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_mcl_blast_resistance = 30,
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_mcl_blast_resistance = 30,
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_mcl_hardness = 1.5,
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_mcl_hardness = 1.5,
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})
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})
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@ -294,6 +298,7 @@ minetest.register_node("mcl_core:granite_smooth", {
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_doc_items_longdesc = "Polished granite is a decorational building block made from granite.",
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_doc_items_longdesc = "Polished granite is a decorational building block made from granite.",
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tiles = {"default_granite_smooth.png"},
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tiles = {"default_granite_smooth.png"},
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stack_max = 64,
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stack_max = 64,
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is_ground_content = false,
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groups = {pickaxey=1, stone=1, building_block=1, material_stone=1},
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groups = {pickaxey=1, stone=1, building_block=1, material_stone=1},
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sounds = mcl_sounds.node_sound_stone_defaults(),
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sounds = mcl_sounds.node_sound_stone_defaults(),
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_mcl_blast_resistance = 30,
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_mcl_blast_resistance = 30,
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@ -316,6 +321,7 @@ minetest.register_node("mcl_core:andesite_smooth", {
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description = "Polished Andesite",
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description = "Polished Andesite",
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_doc_items_longdesc = "Polished andesite is a decorational building block made from andesite.",
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_doc_items_longdesc = "Polished andesite is a decorational building block made from andesite.",
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tiles = {"default_andesite_smooth.png"},
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tiles = {"default_andesite_smooth.png"},
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is_ground_content = false,
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stack_max = 64,
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stack_max = 64,
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groups = {pickaxey=1, stone=1, building_block=1, material_stone=1},
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groups = {pickaxey=1, stone=1, building_block=1, material_stone=1},
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sounds = mcl_sounds.node_sound_stone_defaults(),
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sounds = mcl_sounds.node_sound_stone_defaults(),
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@ -339,6 +345,7 @@ minetest.register_node("mcl_core:diorite_smooth", {
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description = "Polished Diorite",
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description = "Polished Diorite",
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_doc_items_longdesc = "Polished diorite is a decorational building block made from diorite.",
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_doc_items_longdesc = "Polished diorite is a decorational building block made from diorite.",
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tiles = {"default_diorite_smooth.png"},
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tiles = {"default_diorite_smooth.png"},
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is_ground_content = false,
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stack_max = 64,
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stack_max = 64,
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groups = {pickaxey=1, stone=1, building_block=1, material_stone=1},
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groups = {pickaxey=1, stone=1, building_block=1, material_stone=1},
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sounds = mcl_sounds.node_sound_stone_defaults(),
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sounds = mcl_sounds.node_sound_stone_defaults(),
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@ -1500,7 +1507,7 @@ minetest.register_node("mcl_core:lava_source", {
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minetest.register_node("mcl_core:cobble", {
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minetest.register_node("mcl_core:cobble", {
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description = "Cobblestone",
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description = "Cobblestone",
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tiles = {"default_cobble.png"},
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tiles = {"default_cobble.png"},
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is_ground_content = true,
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is_ground_content = false,
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stack_max = 64,
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stack_max = 64,
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groups = {pickaxey=1, building_block=1, deco_block=1, material_stone=1},
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groups = {pickaxey=1, building_block=1, deco_block=1, material_stone=1},
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sounds = mcl_sounds.node_sound_stone_defaults(),
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sounds = mcl_sounds.node_sound_stone_defaults(),
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@ -1511,7 +1518,7 @@ minetest.register_node("mcl_core:cobble", {
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minetest.register_node("mcl_core:mossycobble", {
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minetest.register_node("mcl_core:mossycobble", {
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description = "Moss Stone",
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description = "Moss Stone",
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tiles = {"default_mossycobble.png"},
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tiles = {"default_mossycobble.png"},
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is_ground_content = true,
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is_ground_content = false,
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stack_max = 64,
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stack_max = 64,
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groups = {pickaxey=1, building_block=1, material_stone=1},
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groups = {pickaxey=1, building_block=1, material_stone=1},
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sounds = mcl_sounds.node_sound_stone_defaults(),
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sounds = mcl_sounds.node_sound_stone_defaults(),
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@ -306,6 +306,7 @@ minetest.register_abm({
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minetest.register_node("mcl_farming:pumpkin_face_light", {
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minetest.register_node("mcl_farming:pumpkin_face_light", {
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description = "Jack o'Lantern",
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description = "Jack o'Lantern",
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is_ground_content = false,
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stack_max = 64,
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stack_max = 64,
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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-- Real light level: 15 (Minetest caps at 14)
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-- Real light level: 15 (Minetest caps at 14)
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@ -47,6 +47,7 @@ minetest.register_node("mcl_flowerpots:flower_pot", {
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type = "fixed",
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type = "fixed",
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fixed = {-0.2, -0.5, -0.2, 0.2, -0.1, 0.2}
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fixed = {-0.2, -0.5, -0.2, 0.2, -0.1, 0.2}
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},
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},
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is_ground_content = false,
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inventory_image = "mcl_flowerpots_flowerpot_inventory.png",
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inventory_image = "mcl_flowerpots_flowerpot_inventory.png",
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groups = {dig_immediate=3, deco_block=1, attached_node=1, flower_pot=1},
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groups = {dig_immediate=3, deco_block=1, attached_node=1, flower_pot=1},
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sounds = mcl_sounds.node_sound_stone_defaults(),
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sounds = mcl_sounds.node_sound_stone_defaults(),
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@ -108,6 +109,7 @@ minetest.register_node("mcl_flowerpots:flower_pot_"..flower, {
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type = "fixed",
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type = "fixed",
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fixed = {-0.2, -0.5, -0.2, 0.2, -0.1, 0.2}
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fixed = {-0.2, -0.5, -0.2, 0.2, -0.1, 0.2}
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},
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},
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is_ground_content = false,
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groups = {dig_immediate=3, attached_node=1, not_in_creative_inventory=1, flower_pot=2},
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groups = {dig_immediate=3, attached_node=1, not_in_creative_inventory=1, flower_pot=2},
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sounds = mcl_sounds.node_sound_stone_defaults(),
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sounds = mcl_sounds.node_sound_stone_defaults(),
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on_rightclick = function(pos, item, clicker)
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on_rightclick = function(pos, item, clicker)
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@ -145,6 +147,7 @@ minetest.register_node("mcl_flowerpots:flower_pot_"..flower, {
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type = "fixed",
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type = "fixed",
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fixed = {-0.2, -0.5, -0.2, 0.2, -0.1, 0.2}
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fixed = {-0.2, -0.5, -0.2, 0.2, -0.1, 0.2}
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},
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},
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is_ground_content = false,
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groups = {dig_immediate=3, attached_node=1, not_in_creative_inventory=1, flower_pot=2},
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groups = {dig_immediate=3, attached_node=1, not_in_creative_inventory=1, flower_pot=2},
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sounds = mcl_sounds.node_sound_stone_defaults(),
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sounds = mcl_sounds.node_sound_stone_defaults(),
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on_rightclick = function(pos, item, clicker)
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on_rightclick = function(pos, item, clicker)
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@ -43,6 +43,7 @@ Hoppers interact with containers the following way:
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{-0.15, -0.3, -0.15, 0.15, -0.5, 0.15},
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{-0.15, -0.3, -0.15, 0.15, -0.5, 0.15},
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},
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},
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},
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},
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is_ground_content = false,
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on_construct = function(pos)
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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@ -156,6 +157,7 @@ minetest.register_node("mcl_hoppers:hopper_side", {
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{-0.7, -0.3, -0.15, 0.15, 0.0, 0.15},
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{-0.7, -0.3, -0.15, 0.15, 0.0, 0.15},
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},
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},
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},
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},
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is_ground_content = false,
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on_construct = function(pos)
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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@ -92,6 +92,7 @@ minetest.register_node("mcl_jukebox:jukebox", {
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tiles = {"mcl_jukebox_top.png", "mcl_jukebox_side.png", "mcl_jukebox_side.png"},
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tiles = {"mcl_jukebox_top.png", "mcl_jukebox_side.png", "mcl_jukebox_side.png"},
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sounds = mcl_sounds.node_sound_wood_defaults(),
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sounds = mcl_sounds.node_sound_wood_defaults(),
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groups = {handy=1,axey=1, deco_block=1, material_wood=1},
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groups = {handy=1,axey=1, deco_block=1, material_wood=1},
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is_ground_content = false,
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on_construct = function(pos)
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local inv = meta:get_inventory()
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@ -37,7 +37,7 @@ minetest.register_node("mcl_minecarts:golden_rail", {
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inventory_image = "carts_rail_pwr.png",
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inventory_image = "carts_rail_pwr.png",
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wield_image = "carts_rail_pwr.png",
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wield_image = "carts_rail_pwr.png",
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paramtype = "light",
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paramtype = "light",
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is_ground_content = true,
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is_ground_content = false,
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walkable = false,
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walkable = false,
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selection_box = {
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selection_box = {
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type = "fixed",
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type = "fixed",
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@ -28,6 +28,7 @@ mcl_torches.register_torch = function(substring, description, icon, mesh_floor,
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paramtype = "light",
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paramtype = "light",
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paramtype2 = "wallmounted",
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paramtype2 = "wallmounted",
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sunlight_propagates = true,
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sunlight_propagates = true,
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is_ground_content = false,
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walkable = false,
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walkable = false,
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liquids_pointable = false,
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liquids_pointable = false,
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light_source = light,
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light_source = light,
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@ -134,6 +135,7 @@ mcl_torches.register_torch = function(substring, description, icon, mesh_floor,
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paramtype = "light",
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paramtype = "light",
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paramtype2 = "wallmounted",
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paramtype2 = "wallmounted",
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sunlight_propagates = true,
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sunlight_propagates = true,
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is_ground_content = false,
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walkable = false,
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walkable = false,
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light_source = light,
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light_source = light,
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groups = groups_wall,
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groups = groups_wall,
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