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-- Player name-indexed table containing the currently heard track
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local active_tracks = { }
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-- Player name-indexed table containing the current used HUD ID for the “Now playing” message.
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local active_huds = { }
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-- Player name-indexed table for the “Now playing” message.
-- Used to make sure that minetest.after only applies to the latest HUD change event
local hud_sequence_numbers = { }
-- List of music
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local recorddata = {
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-- { title, author, identifier }
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{ " The Evil Sister (Jordach's Mix) " , " SoundHelix " , " 13 " } ,
{ " The Energetic Rat (Jordach's Mix) " , " SoundHelix " , " wait " } ,
{ " Eastern Feeling " , " Jordach " , " blocks " } ,
{ " Minetest " , " Jordach " , " far " } ,
{ " Credit Roll (Jordach's HD Mix) " , " Junichi Masuda " , " chirp " } ,
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{ " Winter Feeling " , " Tom Peter " , " strad " } ,
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{ " Synthgroove (Jordach's Mix) " , " HeroOfTheWinds " , " mellohi " } ,
{ " The Clueless Frog (Jordach's Mix) " , " SoundHelix " , " mall " } ,
}
local records = # recorddata
for r = 1 , records do
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local doc = false
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local entryname , longdesc , usagehelp
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if r == 1 then
doc = true
entryname = " Music Disc "
longdesc = " A music disc holds a single music track which can be used in a jukebox to play music. "
usagehelp = " Rightclick an empty jukebox with the music disc in your hand to play the music. Rightclick the jukebox again to retrieve the music disc. The music can only be heard by you, not by other players. "
end
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minetest.register_craftitem ( " mcl_jukebox:record_ " .. r , {
description =
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core.colorize ( " #55FFFF " , " Music Disc " ) .. " \n " ..
core.colorize ( " #989898 " , recorddata [ r ] [ 2 ] .. " — " .. recorddata [ r ] [ 1 ] ) ,
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_doc_items_create_entry = doc ,
_doc_items_entry_name = entryname ,
_doc_items_longdesc = longdesc ,
_doc_items_usagehelp = usagehelp ,
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inventory_image = " mcl_jukebox_record_ " .. recorddata [ r ] [ 3 ] .. " .png " ,
stack_max = 1 ,
groups = { music_record = r } ,
} )
end
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local function now_playing ( player , track_id )
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local playername = player : get_player_name ( )
local hud = active_huds [ playername ]
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local text = " Now playing: " .. recorddata [ track_id ] [ 2 ] .. " — " .. recorddata [ track_id ] [ 1 ]
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if not hud_sequence_numbers [ playername ] then
hud_sequence_numbers [ playername ] = 1
else
hud_sequence_numbers [ playername ] = hud_sequence_numbers [ playername ] + 1
end
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local id
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if hud ~= nil then
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id = hud
player : hud_change ( id , " text " , text )
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else
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id = player : hud_add ( {
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hud_elem_type = " text " ,
position = { x = 0.5 , y = 0.8 } ,
offset = { x = 0 , y = 0 } ,
size = { x = 100 , y = 100 } ,
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number = 0x55FFFF ,
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text = text ,
} )
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active_huds [ playername ] = id
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end
minetest.after ( 5 , function ( tab )
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local playername = tab [ 1 ]
local player = minetest.get_player_by_name ( playername )
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local id = tab [ 2 ]
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local seq = tab [ 3 ]
if not player or not player : is_player ( ) or not active_huds [ playername ] or not hud_sequence_numbers [ playername ] or seq ~= hud_sequence_numbers [ playername ] then
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return
end
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if id == active_huds [ playername ] then
player : hud_remove ( active_huds [ playername ] )
active_huds [ playername ] = nil
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end
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end , { playername , id , hud_sequence_numbers [ playername ] } )
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end
minetest.register_on_leaveplayer ( function ( player )
active_tracks [ player : get_player_name ( ) ] = nil
active_huds [ player : get_player_name ( ) ] = nil
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hud_sequence_numbers [ player : get_player_name ( ) ] = nil
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end )
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-- Jukebox crafting
minetest.register_craft ( {
output = ' mcl_jukebox:jukebox ' ,
recipe = {
{ ' group:wood ' , ' group:wood ' , ' group:wood ' } ,
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{ ' group:wood ' , ' mcl_core:diamond ' , ' group:wood ' } ,
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{ ' group:wood ' , ' group:wood ' , ' group:wood ' } ,
}
} )
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local play_record = function ( pos , itemstack , player )
local record_id = minetest.get_item_group ( itemstack : get_name ( ) , " music_record " )
if record_id ~= 0 then
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local cname = player : get_player_name ( )
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if active_tracks [ cname ] ~= nil then
minetest.sound_stop ( active_tracks [ cname ] )
active_tracks [ cname ] = nil
end
active_tracks [ cname ] = minetest.sound_play ( " mcl_jukebox_track_ " .. record_id , {
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to_player = cname ,
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gain = 1 ,
} )
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now_playing ( player , record_id )
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return true
end
return false
end
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-- Jukebox
minetest.register_node ( " mcl_jukebox:jukebox " , {
description = " Jukebox " ,
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_doc_items_longdesc = " Jukeboxes play music when they're supplied with a music disc. " ,
_doc_items_usagehelp = " Place a music disc into an empty jukebox to insert the music disc and play music. If the jukebox already has a music disc, you will retrieve this music disc first. The music can only be heard by you, not by other players. " ,
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tiles = { " mcl_jukebox_top.png " , " mcl_jukebox_side.png " , " mcl_jukebox_side.png " } ,
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sounds = mcl_sounds.node_sound_wood_defaults ( ) ,
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groups = { handy = 1 , axey = 1 , container = 7 , deco_block = 1 , material_wood = 1 } ,
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is_ground_content = false ,
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on_construct = function ( pos )
local meta = minetest.get_meta ( pos )
local inv = meta : get_inventory ( )
inv : set_size ( " main " , 1 )
end ,
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on_rightclick = function ( pos , node , clicker , itemstack , pointed_thing )
if not clicker then return end
local cname = clicker : get_player_name ( )
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if minetest.is_protected ( pos , cname ) then
minetest.record_protection_violation ( pos , cname )
return
end
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local meta = minetest.get_meta ( pos )
local inv = meta : get_inventory ( )
if not inv : is_empty ( " main " ) then
-- Jukebox contains a disc: Stop music and remove disc
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if active_tracks [ cname ] ~= nil then
minetest.sound_stop ( active_tracks [ cname ] )
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end
local lx = pos.x
local ly = pos.y + 1
local lz = pos.z
local record = inv : get_stack ( " main " , 1 )
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local dropped_item = minetest.add_item ( { x = lx , y = ly , z = lz } , record )
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-- Rotate record to match with “slot” texture
dropped_item : set_yaw ( math.pi / 2 )
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inv : set_stack ( " main " , 1 , " " )
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if active_tracks [ cname ] ~= nil then
minetest.sound_stop ( active_tracks [ cname ] )
clicker : hud_remove ( active_huds [ cname ] )
active_tracks [ cname ] = nil
active_huds [ cname ] = nil
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end
else
-- Jukebox is empty: Play track if player holds music record
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local playing = play_record ( pos , itemstack , clicker )
if playing then
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local put_itemstack = ItemStack ( itemstack )
put_itemstack : set_count ( 1 )
inv : set_stack ( " main " , 1 , put_itemstack )
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itemstack : take_item ( )
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end
end
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return itemstack
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end ,
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allow_metadata_inventory_move = function ( pos , from_list , from_index , to_list , to_index , count , player )
local name = player : get_player_name ( )
if minetest.is_protected ( pos , name ) then
minetest.record_protection_violation ( pos , name )
return 0
else
return count
end
end ,
allow_metadata_inventory_take = function ( pos , listname , index , stack , player )
local name = player : get_player_name ( )
if minetest.is_protected ( pos , name ) then
minetest.record_protection_violation ( pos , name )
return 0
else
return stack : get_count ( )
end
end ,
allow_metadata_inventory_put = function ( pos , listname , index , stack , player )
local name = player : get_player_name ( )
if minetest.is_protected ( pos , name ) then
minetest.record_protection_violation ( pos , name )
return 0
else
return stack : get_count ( )
end
end ,
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after_dig_node = function ( pos , oldnode , oldmetadata , digger )
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local name = digger : get_player_name ( )
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local meta = minetest.get_meta ( pos )
local meta2 = meta
meta : from_table ( oldmetadata )
local inv = meta : get_inventory ( )
local stack = inv : get_stack ( " main " , 1 )
if not stack : is_empty ( ) then
local p = { x = pos.x + math.random ( 0 , 10 ) / 10 - 0.5 , y = pos.y , z = pos.z + math.random ( 0 , 10 ) / 10 - 0.5 }
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local dropped_item = minetest.add_item ( p , stack )
-- Rotate record to match with “slot” texture
dropped_item : set_yaw ( math.pi / 2 )
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if active_tracks [ name ] ~= nil then
minetest.sound_stop ( active_tracks [ name ] )
digger : hud_remove ( active_huds [ name ] )
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active_tracks [ name ] = nil
active_huds [ name ] = nil
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end
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end
meta : from_table ( meta2 : to_table ( ) )
end ,
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_mcl_blast_resistance = 30 ,
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_mcl_hardness = 2 ,
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} )
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minetest.register_craft ( {
type = " fuel " ,
recipe = " mcl_jukebox:jukebox " ,
burntime = 15 ,
} )