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MineClone2/mods/wool/init.lua

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-- minetest/wool/init.lua
-- Backwards compatibility with jordach's 16-color wool mod
minetest.register_alias("wool:dark_blue", "wool:blue")
minetest.register_alias("wool:gold", "wool:yellow")
local wool = {}
-- This uses a trick: you can first define the recipes using all of the base
-- colors, and then some recipes using more specific colors for a few non-base
-- colors available. When crafting, the last recipes will be checked first.
wool.dyes = {
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{"white", "white", "White", nil},
{"grey", "dark_grey", "Grey", "unicolor_darkgrey"},
{"silver", "grey", "Light Gray", "basecolor_grey"},
{"black", "black", "Black", "basecolor_black"},
{"red", "red", "Red", "basecolor_red"},
{"yellow", "yellow", "Yellow", "basecolor_yellow"},
{"green", "green", "Green", "unicolor_dark_green"},
{"cyan", "cyan", "Cyan", "basecolor_cyan"},
{"blue", "blue", "Blue", "basecolor_blue"},
{"magenta", "magenta", "Magenta", "basecolor_magenta"},
{"orange", "orange", "Orange", "excolor_orange"},
{"purple", "violet", "Purple", "excolor_violet"},
{"brown", "brown", "Brown", "unicolor_dark_orange"},
{"pink", "pink", "Pink", "unicolor_light_red"},
{"lime", "lime", "Lime", "basecolor_green"},
{"light_blue", "light_blue", "Light Blue", "unicolor_light_blue"},
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}
for _, row in ipairs(wool.dyes) do
local name = row[1]
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local texture = row[2]
local desc = row[3]
local craft_color_group = row[4]
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-- Node Definition
minetest.register_node("wool:"..name, {
description = desc.." Wool",
stack_max = 64,
is_ground_content = false,
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tiles = {"wool_"..texture..".png"},
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=1,wool=1},
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sounds = default.node_sound_defaults(),
})
minetest.register_node("wool:"..name.."_carpet", {
description = desc.." Carpet",
walkable = false,
is_ground_content = false,
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tiles = {"wool_"..texture..".png"},
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wield_image = "wool_"..name..".png",
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=1,carpet=1},
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sounds = default.node_sound_defaults(),
paramtype = "light",
stack_max = 64,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-8/16, -8/16, -8/16, 8/16, -7/16, 8/16},
},
},
})
if craft_color_group then
-- Crafting from dye and white wool
minetest.register_craft({
type = "shapeless",
output = 'wool:'..name,
recipe = {'group:dye,'..craft_color_group, 'group:wool'},
})
minetest.register_craft({
output = 'wool:'..name..'_carpet 3',
recipe = {'wool:'..name, 'wool:'..name},
})
end
end