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Minecraft-style wool colors

objects
Wuzzy 2017-01-05 00:54:50 +01:00
parent 0f671ea624
commit 86eb9d488f
4 changed files with 21 additions and 19 deletions

View File

@ -9,33 +9,35 @@ local wool = {}
-- colors, and then some recipes using more specific colors for a few non-base
-- colors available. When crafting, the last recipes will be checked first.
wool.dyes = {
{"white", "White", nil},
{"grey", "Grey", "basecolor_grey"},
{"black", "Black", "basecolor_black"},
{"red", "Red", "basecolor_red"},
{"yellow", "Yellow", "basecolor_yellow"},
{"green", "Green", "basecolor_green"},
{"cyan", "Cyan", "basecolor_cyan"},
{"blue", "Blue", "basecolor_blue"},
{"magenta", "Magenta", "basecolor_magenta"},
{"orange", "Orange", "excolor_orange"},
{"violet", "Violet", "excolor_violet"},
{"brown", "Brown", "unicolor_dark_orange"},
{"pink", "Pink", "unicolor_light_red"},
{"dark_grey", "Dark Grey", "unicolor_darkgrey"},
{"dark_green", "Dark Green", "unicolor_dark_green"},
{"white", "white", "White", nil},
{"grey", "dark_grey", "Grey", "unicolor_darkgrey"},
{"silver", "grey", "Light Gray", "basecolor_grey"},
{"black", "black", "Black", "basecolor_black"},
{"red", "red", "Red", "basecolor_red"},
{"yellow", "yellow", "Yellow", "basecolor_yellow"},
{"green", "green", "Green", "unicolor_dark_green"},
{"cyan", "cyan", "Cyan", "basecolor_cyan"},
{"blue", "blue", "Blue", "basecolor_blue"},
{"magenta", "magenta", "Magenta", "basecolor_magenta"},
{"orange", "orange", "Orange", "excolor_orange"},
{"purple", "violet", "Purple", "excolor_violet"},
{"brown", "brown", "Brown", "unicolor_dark_orange"},
{"pink", "pink", "Pink", "unicolor_light_red"},
{"lime", "lime", "Lime", "basecolor_green"},
{"light_blue", "light_blue", "Light Blue", "unicolor_light_blue"},
}
for _, row in ipairs(wool.dyes) do
local name = row[1]
local desc = row[2]
local craft_color_group = row[3]
local texture = row[2]
local desc = row[3]
local craft_color_group = row[4]
-- Node Definition
minetest.register_node("wool:"..name, {
description = desc.." Wool",
stack_max = 64,
is_ground_content = false,
tiles = {"wool_"..name..".png"},
tiles = {"wool_"..texture..".png"},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3,wool=1},
sounds = default.node_sound_defaults(),
})
@ -43,7 +45,7 @@ for _, row in ipairs(wool.dyes) do
description = desc.." Carpet",
walkable = false,
is_ground_content = false,
tiles = {"wool_"..name..".png"},
tiles = {"wool_"..texture..".png"},
wield_image = "wool_"..name..".png",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,carpet=1},
sounds = default.node_sound_defaults(),

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