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MineClone2/mods/ITEMS/mcl_lush_caves/nodes.lua

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local modname = minetest.get_current_modname()
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local modpath = minetest.get_modpath(modname)
local S = minetest.get_translator(modname)
-- Return a vegetation type with the following chances
-- Tall Grass: 52.08%
-- Moss Carpet: 26.04%
-- Double Grass: 10.42%
-- Azalea: 7.29%
-- Flowering Azalea: 4.17%
local function random_moss_vegetation()
local x = math.random()
if x < 0.5208 then
return "mcl_flowers:tallgrass"
elseif x < 0.7812 then
return "mcl_lush_caves:moss_carpet"
elseif x < 0.8854 then
return "mcl_flowers:double_grass"
elseif x < 0.9583 then
return "mcl_lush_caves:azalea"
else
return "mcl_lush_caves:azalea_flowering"
end
end
-- sets the node at 'pos' to moss and with a 60% chance sets the node above to
-- vegatation
local function set_moss_with_chance_vegetation(pos)
minetest.set_node(pos, { name = "mcl_lush_caves:moss" })
if math.random() < 0.6 then
local vegetation = random_moss_vegetation()
local pos_up = vector.offset(pos, 0, 1, 0)
if vegetation == "mcl_flowers:double_grass" then
local pos_up2 = vector.offset(pos, 0, 2, 0)
if minetest.registered_nodes[minetest.get_node(pos_up2).name].buildable_to then
minetest.set_node(pos_up, { name = "mcl_flowers:double_grass" })
minetest.set_node(pos_up2, { name = "mcl_flowers:double_grass_top" })
else
minetest.set_node(pos_up, { name = "mcl_flowers:tallgrass" })
end
else
minetest.set_node(pos_up, { name = vegetation })
end
end
end
function mcl_lush_caves.bone_meal_moss(itemstack, placer, pointed_thing, pos)
if minetest.get_node(vector.offset(pos, 0, 1, 0)).name ~= "air" then
return false
end
local x_max = math.random(2, 3)
local z_max = math.random(2, 3)
local area_positions = minetest.find_nodes_in_area_under_air(
vector.offset(pos, -x_max, -6, -z_max),
vector.offset(pos, x_max, 4, z_max),
{ "group:converts_to_moss" }
)
for _, conversion_pos in pairs(area_positions) do
local x_distance = math.abs(pos.x - conversion_pos.x)
local z_distance = math.abs(pos.z - conversion_pos.z)
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if not ( x_distance == x_max and z_distance == z_max ) then
if x_distance == x_max or z_distance == z_max then
if math.random() < 0.75 then
set_moss_with_chance_vegetation(conversion_pos)
end
else
set_moss_with_chance_vegetation(conversion_pos)
end
end
end
return true
end
minetest.register_node("mcl_lush_caves:moss", {
description = S("Moss"),
_doc_items_longdesc = S("Moss is a green block found in lush caves"),
_doc_items_entry_name = "moss",
_doc_items_hidden = false,
tiles = {"mcl_lush_caves_moss_block.png"},
groups = { handy=1, hoey=2, dirt=1, soil=1, soil_bamboo=1, soil_sapling=2, soil_sugarcane=1, enderman_takable=1, building_block=1, flammable=1, fire_encouragement=60, fire_flammability=20, grass_block_no_snow = 1 },
sounds = mcl_sounds.node_sound_dirt_defaults(),
_mcl_blast_resistance = 0.1,
_mcl_hardness = 0.1,
_on_bone_meal = mcl_lush_caves.bone_meal_moss,
})
minetest.register_node("mcl_lush_caves:moss_carpet", {
description = S("Moss carpet"),
_doc_items_longdesc = S("Moss carpet"),
_doc_items_entry_name = "moss_carpet",
is_ground_content = false,
tiles = {"mcl_lush_caves_moss_carpet.png"},
wield_image ="mcl_lush_caves_moss_carpet.png",
wield_scale = { x=1, y=1, z=0.5 },
groups = {handy=1, carpet=1,supported_node=1,flammable=1,fire_encouragement=60, fire_flammability=20, deco_block=1, dig_by_water=1 },
sounds = mcl_sounds.node_sound_wool_defaults(),
paramtype = "light",
sunlight_propagates = true,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-8/16, -8/16, -8/16, 8/16, -7/16, 8/16},
},
},
_mcl_hardness = 0.1,
_mcl_blast_resistance = 0.1,
})
minetest.register_node("mcl_lush_caves:hanging_roots", {
description = S("Hanging roots"),
_doc_items_create_entry = S("Hanging roots"),
_doc_items_entry_name = S("Hanging roots"),
_doc_items_longdesc = S("Hanging roots"),
paramtype = "light",
--paramtype2 = "meshoptions",
place_param2 = 3,
sunlight_propagates = true,
walkable = false,
drawtype = "plantlike",
--drop = "mcl_farming:wheat_seeds",
tiles = {"mcl_lush_caves_hanging_roots.png"},
inventory_image = "mcl_lush_caves_hanging_roots.png",
wield_image = "mcl_lush_caves_hanging_roots.png",
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}
},
},
groups = { shearsy = 1, dig_immediate=3, plant=1, supported_node=0, dig_by_water=1,destroy_by_lava_flow=1, dig_by_piston=1, cultivatable=1 },
sounds = mcl_sounds.node_sound_leaves_defaults(),
_mcl_blast_resistance = 0,
_mcl_blast_hardness = 0,
})
minetest.register_node("mcl_lush_caves:cave_vines", {
description = S("Cave vines"),
_doc_items_create_entry = S("Cave vines"),
_doc_items_entry_name = S("Cave vines"),
_doc_items_longdesc = S("Cave vines"),
paramtype = "light",
--paramtype2 = "meshoptions",
place_param2 = 3,
sunlight_propagates = true,
walkable = false,
drawtype = "plantlike",
--drop = "mcl_farming:wheat_seeds",
tiles = {"mcl_lush_caves_cave_vines.png"},
inventory_image = "mcl_lush_caves_cave_vines.png",
wield_image = "mcl_lush_caves_cave_vines.png",
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}
},
},
groups = { shearsy = 1, dig_immediate=3, plant=1, supported_node=0, dig_by_water=1, destroy_by_lava_flow=1, dig_by_piston=1, cultivatable=1, converts_to_moss = 1 },
sounds = mcl_sounds.node_sound_leaves_defaults(),
_mcl_blast_resistance = 0,
_mcl_blast_hardness = 0,
})
minetest.register_node("mcl_lush_caves:cave_vines_lit", {
description = S("Cave vines"),
_doc_items_create_entry = S("Cave vines"),
_doc_items_entry_name = S("Cave vines"),
_doc_items_longdesc = S("Cave vines"),
paramtype = "light",
--paramtype2 = "meshoptions",
place_param2 = 3,
sunlight_propagates = true,
walkable = false,
drawtype = "plantlike",
--drop = "mcl_farming:wheat_seeds",
light_source = 9,
tiles = {"mcl_lush_caves_cave_vines_lit.png"},
inventory_image = "mcl_lush_caves_cave_vines_lit.png",
wield_image = "mcl_lush_caves_cave_vines_lit.png",
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}
},
},
groups = { shearsy = 1, handy = 1, plant=1, supported_node=0, dig_by_water=1,destroy_by_lava_flow=1, dig_by_piston=1 },
sounds = mcl_sounds.node_sound_leaves_defaults(),
_mcl_blast_resistance = 0,
_mcl_blast_hardness = 1,
_mcl_shears_drop = true,
drop = {
max_items = 2,
items = {
{
items = {
"mcl_lush_caves:glow_berry ",
"mcl_lush_caves:cave_vines",
},
},
},
},
on_rightclick = function(pos)
minetest.add_item(pos,"mcl_lush_caves:glow_berry")
minetest.set_node(pos,{name="mcl_lush_caves:cave_vines"})
end,
})
minetest.register_node("mcl_lush_caves:rooted_dirt", {
description = S("Rooted dirt"),
_doc_items_longdesc = S("Rooted dirt"),
_doc_items_hidden = false,
tiles = {"mcl_lush_caves_rooted_dirt.png"},
groups = {handy=1, shovely=1, dirt=1, building_block=1, path_creation_possible=1, converts_to_moss = 1},
sounds = mcl_sounds.node_sound_dirt_defaults(),
_mcl_blast_resistance = 0.5,
_mcl_hardness = 0.5,
})
minetest.register_craftitem("mcl_lush_caves:glow_berry", {
description = S("Glow berry"),
_doc_items_longdesc = S("This is a food item which can be eaten."),
inventory_image = "mcl_lush_caves_glow_berries.png",
on_place = minetest.item_eat(2),
on_secondary_use = minetest.item_eat(2),
groups = {food = 2, eatable = 2, compostability = 50},
_mcl_saturation = 1.2,
})
minetest.register_node("mcl_lush_caves:azalea_leaves", {
description = S("Azalea Leaves"),
_doc_items_longdesc = S("Leaves of an Azalea tree"),
_doc_items_hidden = false,
drawtype = "allfaces_optional",
waving = 2,
place_param2 = 1, -- Prevent leafdecay for placed nodes
tiles = { "mcl_lush_caves_azalea_leaves.png" },
paramtype = "light",
groups = {
hoey = 1, shearsy = 1, dig_by_piston = 1,
leaves = 1, leafdecay = 5, deco_block = 1,
flammable = 2, fire_encouragement = 30, fire_flammability = 60,
compostability = 30
},
drop = {
max_items = 1,
items = {
--{
-- items = {sapling},
-- rarity = 10
--},
{
items = {"mcl_core:stick 1"},
rarity = 3
},
{
items = {"mcl_core:stick 2"},
rarity = 6
},
}
},
sounds = mcl_sounds.node_sound_leaves_defaults(),
_mcl_blast_resistance = 0.2,
_mcl_hardness = 0.2,
_mcl_shears_drop = true,
_mcl_silk_touch_drop = true,
})
minetest.register_node("mcl_lush_caves:azalea_leaves_flowering", {
description = S("Flowering Azalea Leaves"),
_doc_items_longdesc = S("The Flowering Leaves of an Azalea tree"),
_doc_items_hidden = false,
drawtype = "allfaces_optional",
waving = 2,
place_param2 = 1, -- Prevent leafdecay for placed nodes
tiles = { "mcl_lush_caves_azalea_leaves_flowering.png" },
paramtype = "light",
groups = {
hoey = 1, shearsy = 1, dig_by_piston = 1,
leaves = 1, leafdecay = 5, deco_block = 1,
flammable = 2, fire_encouragement = 30, fire_flammability = 60,
compostability = 30
},
drop = {
max_items = 1,
items = {
--{
-- items = {sapling},
-- rarity = 10
--},
{
items = {"mcl_core:stick 1"},
rarity = 3
},
{
items = {"mcl_core:stick 2"},
rarity = 6
},
}
},
sounds = mcl_sounds.node_sound_leaves_defaults(),
_mcl_blast_resistance = 0.2,
_mcl_hardness = 0.2,
_mcl_shears_drop = true,
_mcl_silk_touch_drop = true,
})
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minetest.register_node("mcl_lush_caves:spore_blossom", {
description = S("Spore blossom"),
_doc_items_longdesc = S("Spore blossom"),
_doc_items_hidden = false,
tiles = {"mcl_lush_caves_spore_blossom.png"},
drawtype = "plantlike",
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param2type = "meshoptions",
place_param2 = 4,
groups = {handy = 1, plant = 1},
sounds = mcl_sounds.node_sound_dirt_defaults(),
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selection_box = {
type = "fixed",
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fixed = {{ -3/16, -2/16, -3/16, 3/16, 8/16, 3/16 }},
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},
_mcl_blast_resistance = 0.5,
_mcl_hardness = 0.5,
node_placement_prediction = "",
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on_place = mcl_util.generate_on_place_plant_function(function(place_pos, place_node,stack)
local above = vector.offset(place_pos,0,1,0)
local snn = minetest.get_node_or_nil(above).name
if not snn then return false end
if minetest.get_item_group(snn,"soil_sapling") > 0 then
return true
end
end)
})
local tpl_azalea = {
_tt_help = S("Needs soil and bone meal to grow"),
_doc_items_hidden = false,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{ -8/16, -4/16, -8/16, 8/16, 8/16, 8/16 },
{ -2/16, -8/16, -2/16, 2/16, -4/16, 2/16 },
}
},
is_ground_content = false,
groups = {
handy = 1, shearsy = 1,
plant = 1, non_mycelium_plant = 1,
dig_by_piston = 1, dig_by_water = 1,
flammable = 2, fire_encouragement = 15, fire_flammability = 40,
deco_block = 1,
},
sounds = mcl_sounds.node_sound_dirt_defaults(),
paramtype = "light",
sunlight_propagates = true,
_mcl_blast_resistance = 0,
_mcl_hardness = 0,
use_texture_alpha = "clip",
node_placement_prediction = "",
on_place = mcl_util.generate_on_place_plant_function(function(pos, node, itemstack)
local floor_name = minetest.get_node_or_nil(vector.offset(pos, 0, -1, 0)).name
if not floor_name then return false end
if minetest.get_item_group(floor_name, "soil_sapling") > 0 or floor_name == "mcl_lush_caves:rooted_dirt" or floor_name == "mcl_mangrove:mangrove_mud_roots" or floor_name == "mcl_mud:mud" or floor_name == "mcl_core:clay" then
return true
end
end),
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_on_bone_meal = function(itemstack, placer, pointed_thing, pos)
if math.random() > 0.45 or not mcl_trees.check_growth_simple(pos, 6) then return end
minetest.set_node(vector.offset(pos, 0, -1, 0), { name = "mcl_lush_caves:rooted_dirt" })
minetest.remove_node(pos)
minetest.place_schematic(
vector.offset(pos, -3, 0, -3),
modpath.."/schematics/azalea1.mts",
"random",
nil,
false,
"place_center_x place_center_z"
)
return true
end
}
local azalea = table.merge(
tpl_azalea, {
description = S("Azalea"),
_doc_items_longdesc = S("Azalea is a small plant which often occurs in lush caves. It can be broken by hand or any tool. By using bone meal, azalea can be turned into an azalea tree."),
_doc_items_entry_name = "azalea",
tiles = {
"mcl_lush_caves_azalea_top.png",
"mcl_lush_caves_azalea_bottom.png",
"mcl_lush_caves_azalea_side.png",
"mcl_lush_caves_azalea_side.png",
"mcl_lush_caves_azalea_side.png",
"mcl_lush_caves_azalea_side.png",
},
})
azalea.groups.compostability = 65
minetest.register_node("mcl_lush_caves:azalea", azalea)
local azalea_flowering = table.merge(
tpl_azalea, {
description = S("Flowering Azalea"),
_doc_items_longdesc = S("Flowering azalea is a small plant which often occurs in lush caves. It can be broken by hand or any tool. By using bone meal, flowering azalea can be turned into an azalea tree."),
_doc_items_entry_name = "azalea_flowering",
tiles = {
"mcl_lush_caves_azalea_flowering_top.png",
"mcl_lush_caves_azalea_flowering_bottom.png",
"mcl_lush_caves_azalea_flowering_side.png",
"mcl_lush_caves_azalea_flowering_side.png",
"mcl_lush_caves_azalea_flowering_side.png",
"mcl_lush_caves_azalea_flowering_side.png",
},
})
azalea_flowering.groups.compostability = 85
minetest.register_node("mcl_lush_caves:azalea_flowering", azalea_flowering)