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local modname = minetest.get_current_modname ( )
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local modpath = minetest.get_modpath ( modname )
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local S = minetest.get_translator ( modname )
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-- Return a vegetation type with the following chances
-- Tall Grass: 52.08%
-- Moss Carpet: 26.04%
-- Double Grass: 10.42%
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-- Azalea: 7.29%
-- Flowering Azalea: 4.17%
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local function random_moss_vegetation ( )
local x = math.random ( )
if x < 0.5208 then
return " mcl_flowers:tallgrass "
elseif x < 0.7812 then
return " mcl_lush_caves:moss_carpet "
elseif x < 0.8854 then
return " mcl_flowers:double_grass "
elseif x < 0.9583 then
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return " mcl_lush_caves:azalea "
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else
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return " mcl_lush_caves:azalea_flowering "
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end
end
-- sets the node at 'pos' to moss and with a 60% chance sets the node above to
-- vegatation
local function set_moss_with_chance_vegetation ( pos )
minetest.set_node ( pos , { name = " mcl_lush_caves:moss " } )
if math.random ( ) < 0.6 then
local vegetation = random_moss_vegetation ( )
local pos_up = vector.offset ( pos , 0 , 1 , 0 )
if vegetation == " mcl_flowers:double_grass " then
local pos_up2 = vector.offset ( pos , 0 , 2 , 0 )
if minetest.registered_nodes [ minetest.get_node ( pos_up2 ) . name ] . buildable_to then
minetest.set_node ( pos_up , { name = " mcl_flowers:double_grass " } )
minetest.set_node ( pos_up2 , { name = " mcl_flowers:double_grass_top " } )
else
minetest.set_node ( pos_up , { name = " mcl_flowers:tallgrass " } )
end
else
minetest.set_node ( pos_up , { name = vegetation } )
end
end
end
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function mcl_lush_caves . bone_meal_moss ( itemstack , placer , pointed_thing , pos )
if minetest.get_node ( vector.offset ( pos , 0 , 1 , 0 ) ) . name ~= " air " then
return false
end
local x_max = math.random ( 2 , 3 )
local z_max = math.random ( 2 , 3 )
local area_positions = minetest.find_nodes_in_area_under_air (
vector.offset ( pos , - x_max , - 6 , - z_max ) ,
vector.offset ( pos , x_max , 4 , z_max ) ,
{ " group:converts_to_moss " }
)
for _ , conversion_pos in pairs ( area_positions ) do
local x_distance = math.abs ( pos.x - conversion_pos.x )
local z_distance = math.abs ( pos.z - conversion_pos.z )
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if not ( x_distance == x_max and z_distance == z_max ) then
if x_distance == x_max or z_distance == z_max then
if math.random ( ) < 0.75 then
set_moss_with_chance_vegetation ( conversion_pos )
end
else
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set_moss_with_chance_vegetation ( conversion_pos )
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end
end
end
return true
end
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minetest.register_node ( " mcl_lush_caves:moss " , {
description = S ( " Moss " ) ,
_doc_items_longdesc = S ( " Moss is a green block found in lush caves " ) ,
_doc_items_entry_name = " moss " ,
_doc_items_hidden = false ,
tiles = { " mcl_lush_caves_moss_block.png " } ,
groups = { handy = 1 , hoey = 2 , dirt = 1 , soil = 1 , soil_sapling = 2 , enderman_takable = 1 , building_block = 1 , flammable = 1 , fire_encouragement = 60 , fire_flammability = 20 , grass_block_no_snow = 1 } ,
sounds = mcl_sounds.node_sound_dirt_defaults ( ) ,
_mcl_blast_resistance = 0.1 ,
_mcl_hardness = 0.1 ,
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_on_bone_meal = mcl_lush_caves.bone_meal_moss ,
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} )
minetest.register_node ( " mcl_lush_caves:moss_carpet " , {
description = S ( " Moss carpet " ) ,
_doc_items_longdesc = S ( " Moss carpet " ) ,
_doc_items_entry_name = " moss_carpet " ,
is_ground_content = false ,
tiles = { " mcl_lush_caves_moss_carpet.png " } ,
wield_image = " mcl_lush_caves_moss_carpet.png " ,
wield_scale = { x = 1 , y = 1 , z = 0.5 } ,
groups = { handy = 1 , carpet = 1 , supported_node = 1 , flammable = 1 , fire_encouragement = 60 , fire_flammability = 20 , deco_block = 1 , dig_by_water = 1 } ,
sounds = mcl_sounds.node_sound_wool_defaults ( ) ,
paramtype = " light " ,
sunlight_propagates = true ,
drawtype = " nodebox " ,
node_box = {
type = " fixed " ,
fixed = {
{ - 8 / 16 , - 8 / 16 , - 8 / 16 , 8 / 16 , - 7 / 16 , 8 / 16 } ,
} ,
} ,
_mcl_hardness = 0.1 ,
_mcl_blast_resistance = 0.1 ,
} )
minetest.register_node ( " mcl_lush_caves:hanging_roots " , {
description = S ( " Hanging roots " ) ,
_doc_items_create_entry = S ( " Hanging roots " ) ,
_doc_items_entry_name = S ( " Hanging roots " ) ,
_doc_items_longdesc = S ( " Hanging roots " ) ,
paramtype = " light " ,
--paramtype2 = "meshoptions",
place_param2 = 3 ,
sunlight_propagates = true ,
walkable = false ,
drawtype = " plantlike " ,
--drop = "mcl_farming:wheat_seeds",
tiles = { " mcl_lush_caves_hanging_roots.png " } ,
inventory_image = " mcl_lush_caves_hanging_roots.png " ,
wield_image = " mcl_lush_caves_hanging_roots.png " ,
selection_box = {
type = " fixed " ,
fixed = {
{ - 0.5 , - 0.5 , - 0.5 , 0.5 , 0.5 , 0.5 }
} ,
} ,
groups = { shearsy = 1 , dig_immediate = 3 , plant = 1 , supported_node = 0 , dig_by_water = 1 , destroy_by_lava_flow = 1 , dig_by_piston = 1 , cultivatable = 1 } ,
sounds = mcl_sounds.node_sound_leaves_defaults ( ) ,
_mcl_blast_resistance = 0 ,
_mcl_blast_hardness = 0 ,
} )
minetest.register_node ( " mcl_lush_caves:cave_vines " , {
description = S ( " Cave vines " ) ,
_doc_items_create_entry = S ( " Cave vines " ) ,
_doc_items_entry_name = S ( " Cave vines " ) ,
_doc_items_longdesc = S ( " Cave vines " ) ,
paramtype = " light " ,
--paramtype2 = "meshoptions",
place_param2 = 3 ,
sunlight_propagates = true ,
walkable = false ,
drawtype = " plantlike " ,
--drop = "mcl_farming:wheat_seeds",
tiles = { " mcl_lush_caves_cave_vines.png " } ,
inventory_image = " mcl_lush_caves_cave_vines.png " ,
wield_image = " mcl_lush_caves_cave_vines.png " ,
selection_box = {
type = " fixed " ,
fixed = {
{ - 0.5 , - 0.5 , - 0.5 , 0.5 , 0.5 , 0.5 }
} ,
} ,
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groups = { shearsy = 1 , dig_immediate = 3 , plant = 1 , supported_node = 0 , dig_by_water = 1 , destroy_by_lava_flow = 1 , dig_by_piston = 1 , cultivatable = 1 , converts_to_moss = 1 } ,
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sounds = mcl_sounds.node_sound_leaves_defaults ( ) ,
_mcl_blast_resistance = 0 ,
_mcl_blast_hardness = 0 ,
} )
minetest.register_node ( " mcl_lush_caves:cave_vines_lit " , {
description = S ( " Cave vines " ) ,
_doc_items_create_entry = S ( " Cave vines " ) ,
_doc_items_entry_name = S ( " Cave vines " ) ,
_doc_items_longdesc = S ( " Cave vines " ) ,
paramtype = " light " ,
--paramtype2 = "meshoptions",
place_param2 = 3 ,
sunlight_propagates = true ,
walkable = false ,
drawtype = " plantlike " ,
--drop = "mcl_farming:wheat_seeds",
light_source = 9 ,
tiles = { " mcl_lush_caves_cave_vines_lit.png " } ,
inventory_image = " mcl_lush_caves_cave_vines_lit.png " ,
wield_image = " mcl_lush_caves_cave_vines_lit.png " ,
selection_box = {
type = " fixed " ,
fixed = {
{ - 0.5 , - 0.5 , - 0.5 , 0.5 , 0.5 , 0.5 }
} ,
} ,
groups = { shearsy = 1 , handy = 1 , plant = 1 , supported_node = 0 , dig_by_water = 1 , destroy_by_lava_flow = 1 , dig_by_piston = 1 } ,
sounds = mcl_sounds.node_sound_leaves_defaults ( ) ,
_mcl_blast_resistance = 0 ,
_mcl_blast_hardness = 1 ,
drop = " mcl_lush_caves:glow_berry " ,
on_dig = function ( pos )
minetest.add_item ( pos , " mcl_lush_caves:glow_berry " )
minetest.set_node ( pos , { name = " mcl_lush_caves:cave_vines " } )
end ,
} )
minetest.register_node ( " mcl_lush_caves:rooted_dirt " , {
description = S ( " Rooted dirt " ) ,
_doc_items_longdesc = S ( " Rooted dirt " ) ,
_doc_items_hidden = false ,
tiles = { " mcl_lush_caves_rooted_dirt.png " } ,
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groups = { handy = 1 , shovely = 1 , dirt = 1 , building_block = 1 , path_creation_possible = 1 , converts_to_moss = 1 } ,
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sounds = mcl_sounds.node_sound_dirt_defaults ( ) ,
_mcl_blast_resistance = 0.5 ,
_mcl_hardness = 0.5 ,
} )
minetest.register_craftitem ( " mcl_lush_caves:glow_berry " , {
description = S ( " Glow berry " ) ,
_doc_items_longdesc = S ( " This is a food item which can be eaten. " ) ,
inventory_image = " mcl_lush_caves_glow_berries.png " ,
on_place = minetest.item_eat ( 2 ) ,
on_secondary_use = minetest.item_eat ( 2 ) ,
groups = { food = 2 , eatable = 2 , compostability = 50 } ,
_mcl_saturation = 1.2 ,
} )
minetest.register_node ( " mcl_lush_caves:azalea_leaves " , {
description = S ( " Azalea Leaves " ) ,
_doc_items_longdesc = S ( " Leaves of an Azalea tree " ) ,
_doc_items_hidden = false ,
drawtype = " allfaces_optional " ,
waving = 2 ,
place_param2 = 1 , -- Prevent leafdecay for placed nodes
tiles = { " mcl_lush_caves_azalea_leaves.png " } ,
paramtype = " light " ,
groups = {
hoey = 1 , shearsy = 1 , dig_by_piston = 1 ,
leaves = 1 , leafdecay = 5 , deco_block = 1 ,
flammable = 2 , fire_encouragement = 30 , fire_flammability = 60 ,
compostability = 30
} ,
drop = {
max_items = 1 ,
items = {
--{
-- items = {sapling},
-- rarity = 10
--},
{
items = { " mcl_core:stick 1 " } ,
rarity = 3
} ,
{
items = { " mcl_core:stick 2 " } ,
rarity = 6
} ,
}
} ,
sounds = mcl_sounds.node_sound_leaves_defaults ( ) ,
_mcl_blast_resistance = 0.2 ,
_mcl_hardness = 0.2 ,
_mcl_shears_drop = true ,
_mcl_silk_touch_drop = true ,
} )
minetest.register_node ( " mcl_lush_caves:azalea_leaves_flowering " , {
description = S ( " Flowering Azalea Leaves " ) ,
_doc_items_longdesc = S ( " The Flowering Leaves of an Azalea tree " ) ,
_doc_items_hidden = false ,
drawtype = " allfaces_optional " ,
waving = 2 ,
place_param2 = 1 , -- Prevent leafdecay for placed nodes
tiles = { " mcl_lush_caves_azalea_leaves_flowering.png " } ,
paramtype = " light " ,
groups = {
hoey = 1 , shearsy = 1 , dig_by_piston = 1 ,
leaves = 1 , leafdecay = 5 , deco_block = 1 ,
flammable = 2 , fire_encouragement = 30 , fire_flammability = 60 ,
compostability = 30
} ,
drop = {
max_items = 1 ,
items = {
--{
-- items = {sapling},
-- rarity = 10
--},
{
items = { " mcl_core:stick 1 " } ,
rarity = 3
} ,
{
items = { " mcl_core:stick 2 " } ,
rarity = 6
} ,
}
} ,
sounds = mcl_sounds.node_sound_leaves_defaults ( ) ,
_mcl_blast_resistance = 0.2 ,
_mcl_hardness = 0.2 ,
_mcl_shears_drop = true ,
_mcl_silk_touch_drop = true ,
} )
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minetest.register_node ( " mcl_lush_caves:spore_blossom " , {
description = S ( " Spore blossom " ) ,
_doc_items_longdesc = S ( " Spore blossom " ) ,
_doc_items_hidden = false ,
tiles = { " mcl_lush_caves_spore_blossom.png " } ,
drawtype = " plantlike " ,
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param2type = " meshoptions " ,
place_param2 = 4 ,
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groups = { handy = 1 , plant = 1 } ,
sounds = mcl_sounds.node_sound_dirt_defaults ( ) ,
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selection_box = {
type = " fixed " ,
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fixed = { { - 3 / 16 , - 2 / 16 , - 3 / 16 , 3 / 16 , 8 / 16 , 3 / 16 } } ,
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} ,
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_mcl_blast_resistance = 0.5 ,
_mcl_hardness = 0.5 ,
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node_placement_prediction = " " ,
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on_place = mcl_util.generate_on_place_plant_function ( function ( place_pos , place_node , stack )
local above = vector.offset ( place_pos , 0 , 1 , 0 )
local snn = minetest.get_node_or_nil ( above ) . name
if not snn then return false end
if minetest.get_item_group ( snn , " soil_sapling " ) > 0 then
return true
end
end )
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} )
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local tpl_azalea = {
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_tt_help = S ( " Needs soil and bone meal to grow " ) ,
_doc_items_hidden = false ,
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drawtype = " nodebox " ,
node_box = {
type = " fixed " ,
fixed = {
{ - 8 / 16 , - 4 / 16 , - 8 / 16 , 8 / 16 , 8 / 16 , 8 / 16 } ,
{ - 2 / 16 , - 8 / 16 , - 2 / 16 , 2 / 16 , - 4 / 16 , 2 / 16 } ,
}
} ,
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is_ground_content = false ,
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groups = {
handy = 1 , shearsy = 1 ,
plant = 1 , non_mycelium_plant = 1 ,
dig_by_piston = 1 , dig_by_water = 1 ,
flammable = 2 , fire_encouragement = 15 , fire_flammability = 40 ,
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deco_block = 1 ,
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} ,
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sounds = mcl_sounds.node_sound_dirt_defaults ( ) ,
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paramtype = " light " ,
sunlight_propagates = true ,
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_mcl_blast_resistance = 0 ,
_mcl_hardness = 0 ,
use_texture_alpha = " clip " ,
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node_placement_prediction = " " ,
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on_place = mcl_util.generate_on_place_plant_function ( function ( pos , node , itemstack )
local floor_name = minetest.get_node_or_nil ( vector.offset ( pos , 0 , - 1 , 0 ) ) . name
if not floor_name then return false end
if minetest.get_item_group ( floor_name , " soil_sapling " ) > 0 or floor_name == " mcl_lush_caves:rooted_dirt " or floor_name == " mcl_mangrove:mangrove_mud_roots " or floor_name == " mcl_mud:mud " or floor_name == " mcl_core:clay " then
return true
end
end ) ,
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_on_bone_meal = function ( itemstack , placer , pointed_thing , pos )
if math.random ( ) > 0.45 or not mcl_trees.check_growth_simple ( pos , 6 ) then return end
minetest.set_node ( vector.offset ( pos , 0 , - 1 , 0 ) , { name = " mcl_lush_caves:rooted_dirt " } )
minetest.remove_node ( pos )
minetest.place_schematic (
vector.offset ( pos , - 3 , 0 , - 3 ) ,
modpath .. " /schematics/azalea1.mts " ,
" random " ,
nil ,
false ,
" place_center_x place_center_z "
)
return true
end
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}
local azalea = table.merge (
tpl_azalea , {
description = S ( " Azalea " ) ,
_doc_items_longdesc = S ( " Azalea is a small plant which often occurs in lush caves. It can be broken by hand or any tool. By using bone meal, azalea can be turned into an azalea tree. " ) ,
_doc_items_entry_name = " azalea " ,
tiles = {
" mcl_lush_caves_azalea_top.png " ,
" mcl_lush_caves_azalea_bottom.png " ,
" mcl_lush_caves_azalea_side.png " ,
" mcl_lush_caves_azalea_side.png " ,
" mcl_lush_caves_azalea_side.png " ,
" mcl_lush_caves_azalea_side.png " ,
} ,
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} )
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azalea.groups . compostability = 65
minetest.register_node ( " mcl_lush_caves:azalea " , azalea )
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local azalea_flowering = table.merge (
tpl_azalea , {
description = S ( " Flowering Azalea " ) ,
_doc_items_longdesc = S ( " Flowering azalea is a small plant which often occurs in lush caves. It can be broken by hand or any tool. By using bone meal, flowering azalea can be turned into an azalea tree. " ) ,
_doc_items_entry_name = " azalea_flowering " ,
tiles = {
" mcl_lush_caves_azalea_flowering_top.png " ,
" mcl_lush_caves_azalea_flowering_bottom.png " ,
" mcl_lush_caves_azalea_flowering_side.png " ,
" mcl_lush_caves_azalea_flowering_side.png " ,
" mcl_lush_caves_azalea_flowering_side.png " ,
" mcl_lush_caves_azalea_flowering_side.png " ,
} ,
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} )
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azalea_flowering.groups . compostability = 85
minetest.register_node ( " mcl_lush_caves:azalea_flowering " , azalea_flowering )