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MineClone2/mods/CORE/walkover/init.lua

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Lua
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-- register extra flavours of a base nodedef
local timer = 0
minetest.register_globalstep(function(dtime)
timer = timer + dtime;
if timer >= 0.3 then
for _,player in pairs(minetest.get_connected_players()) do
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local pp = player:get_pos()
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pp.y = math.ceil(pp.y)
local loc = vector.add(pp, {x=0,y=-1,z=0})
if loc ~= nil then
local nodeiamon = minetest.get_node(loc)
if nodeiamon ~= nil then
local def = minetest.registered_nodes[nodeiamon.name]
if def ~= nil and def.on_walk_over ~= nil then
def.on_walk_over(loc, nodeiamon, player)
end
end
end
end
timer = 0
end
end)