Fix another walkover bug
parent
f746e2a0c6
commit
cbd8befb47
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@ -4,7 +4,9 @@ minetest.register_globalstep(function(dtime)
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timer = timer + dtime;
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if timer >= 0.3 then
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for _,player in pairs(minetest.get_connected_players()) do
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local loc = vector.add(vector.apply(player:getpos(), math.ceil), {x=0,y=-1,z=0})
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local pp = player:getpos()
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pp.y = math.ceil(pp.y)
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local loc = vector.add(pp, {x=0,y=-1,z=0})
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if loc ~= nil then
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local nodeiamon = minetest.get_node(loc)
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