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local S = minetest.get_translator ( " mcl_enchanting " )
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-- Taken from https://minecraft.gamepedia.com/Enchanting
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local function increase_damage ( damage_group , factor )
return function ( itemstack , level )
local tool_capabilities = itemstack : get_tool_capabilities ( )
tool_capabilities.damage_groups [ damage_group ] = ( tool_capabilities.damage_groups [ damage_group ] or 0 ) + level * factor
itemstack : get_meta ( ) : set_tool_capabilities ( tool_capabilities )
end
end
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-- requires engine change
--[[mcl_enchanting.enchantments.aqua_affinity = {
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name = S ( " Aqua Affinity " ) ,
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max_level = 1 ,
primary = { armor_head = true } ,
secondary = { } ,
disallow = { non_combat_armor = true } ,
incompatible = { } ,
weight = 2 ,
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description = S ( " Increases underwater mining speed. " ) ,
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curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
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treasure = false ,
power_range_table = { { 1 , 41 } } ,
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inv_combat_tab = true ,
inv_tool_tab = false ,
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} ] ] --
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-- implemented via on_enchant and additions in mobs_mc; Slowness IV part unimplemented
mcl_enchanting.enchantments . bane_of_arthropods = {
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name = S ( " Bane of Arthropods " ) ,
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max_level = 5 ,
primary = { sword = true } ,
secondary = { axe = true } ,
disallow = { } ,
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incompatible = { smite = true , sharpness = true } ,
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weight = 5 ,
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description = S ( " Increases damage and applies Slowness IV to arthropod mobs (spiders, cave spiders, silverfish and endermites). " ) ,
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curse = false ,
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on_enchant = increase_damage ( " anthropod " , 2.5 ) ,
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requires_tool = false ,
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treasure = false ,
power_range_table = { { 5 , 25 } , { 13 , 33 } , { 21 , 41 } , { 29 , 49 } , { 37 , 57 } } ,
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inv_combat_tab = true ,
inv_tool_tab = false ,
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}
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-- requires missing MineClone2 feature
--[[mcl_enchanting.enchantments.channeling = {
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name = S ( " Channeling " ) ,
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max_level = 1 ,
primary = { trident = true } ,
secondary = { } ,
disallow = { } ,
incompatible = { riptide = true } ,
weight = 1 ,
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description = S ( " Channels a bolt of lightning toward a target. Works only during thunderstorms and if target is unobstructed with opaque blocks. " ) ,
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curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
treasure = false ,
power_range_table = { { 25 , 50 } } ,
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inv_combat_tab = true ,
inv_tool_tab = false ,
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} ] ] --
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mcl_enchanting.enchantments . curse_of_vanishing = {
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name = S ( " Curse of Vanishing " ) ,
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max_level = 1 ,
primary = { } ,
secondary = { armor_head = true , armor_torso = true , armor_legs = true , armor_feet = true , tool = true , weapon = true } ,
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disallow = { } ,
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incompatible = { } ,
weight = 1 ,
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description = S ( " Item destroyed on death. " ) ,
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curse = true ,
on_enchant = function ( ) end ,
requires_tool = false ,
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treasure = true ,
power_range_table = { { 25 , 50 } } ,
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inv_combat_tab = true ,
inv_tool_tab = true ,
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}
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MCLPlayer : __override ( " death_drop " , function ( self , inventory , listname , index , stack )
if mcl_enchanting.has_enchantment ( stack , " curse_of_vanishing " ) then
stack = nil
end
return self , inventory , listname , index , stack
end )
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-- implemented in mcl_playerplus
mcl_enchanting.enchantments . depth_strider = {
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name = S ( " Depth Strider " ) ,
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max_level = 3 ,
primary = { } ,
secondary = { armor_feet = true } ,
disallow = { non_combat_armor = true } ,
incompatible = { frost_walker = true } ,
weight = 2 ,
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description = S ( " Increases underwater movement speed. " ) ,
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curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
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treasure = false ,
power_range_table = { { 10 , 25 } , { 20 , 35 } , { 30 , 45 } } ,
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inv_combat_tab = true ,
inv_tool_tab = false ,
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}
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-- implemented via on_enchant
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mcl_enchanting.enchantments . efficiency = {
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name = S ( " Efficiency " ) ,
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max_level = 5 ,
primary = { pickaxe = true , shovel = true , axe = true , hoe = true } ,
secondary = { shears = true } ,
disallow = { } ,
incompatible = { } ,
weight = 10 ,
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description = S ( " Increases mining speed. " ) ,
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curse = false ,
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on_enchant = function ( itemstack , level )
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local tool_capabilities = itemstack : get_tool_capabilities ( )
local groupcaps = { }
for group , capability in pairs ( tool_capabilities.groupcaps ) do
local groupname = group .. " _efficiency_ " .. level
capability.times = mcl_autogroup.digtimes [ groupname ]
groupcaps [ groupname ] = capability
end
tool_capabilities.groupcaps = groupcaps
itemstack : get_meta ( ) : set_tool_capabilities ( tool_capabilities )
end ,
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requires_tool = false ,
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treasure = false ,
power_range_table = { { 1 , 61 } , { 11 , 71 } , { 21 , 81 } , { 31 , 91 } , { 41 , 101 } } ,
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inv_combat_tab = false ,
inv_tool_tab = true ,
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}
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-- implemented in mcl_mobs and via register_on_punchplayer callback
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mcl_enchanting.enchantments . fire_aspect = {
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name = S ( " Fire Aspect " ) ,
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max_level = 2 ,
primary = { sword = true } ,
secondary = { } ,
disallow = { } ,
incompatible = { } ,
weight = 2 ,
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description = S ( " Sets target on fire. " ) ,
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curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
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treasure = false ,
power_range_table = { { 10 , 61 } , { 30 , 71 } } ,
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inv_combat_tab = true ,
inv_tool_tab = false ,
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}
minetest.register_on_punchplayer ( function ( player , hitter , time_from_last_punch , tool_capabilities , dir , damage )
if hitter and hitter : is_player ( ) then
local wielditem = hitter : get_wielded_item ( )
if wielditem then
local fire_aspect_level = mcl_enchanting.get_enchantment ( wielditem , " fire_aspect " )
if fire_aspect_level > 0 then
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mcl_burning.set_on_fire ( player , fire_aspect_level * 4 , hitter : get_player_name ( ) )
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end
end
end
end )
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mcl_enchanting.enchantments . flame = {
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name = S ( " Flame " ) ,
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max_level = 1 ,
primary = { bow = true } ,
secondary = { } ,
disallow = { } ,
incompatible = { } ,
weight = 2 ,
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description = S ( " Arrows set target on fire. " ) ,
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curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
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treasure = false ,
power_range_table = { { 20 , 50 } } ,
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inv_combat_tab = true ,
inv_tool_tab = false ,
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}
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-- implemented in mcl_item_entity
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mcl_enchanting.enchantments . fortune = {
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name = S ( " Fortune " ) ,
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max_level = 3 ,
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primary = { pickaxe = true , shovel = true , axe = true , hoe = true } ,
secondary = { } ,
disallow = { } ,
incompatible = { silk_touch = true } ,
weight = 2 ,
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description = S ( " Increases certain block drops. " ) ,
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curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
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treasure = false ,
power_range_table = { { 15 , 61 } , { 24 , 71 } , { 33 , 81 } } ,
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inv_combat_tab = false ,
inv_tool_tab = true ,
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}
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-- requires missing MineClone2 feature
--[[mcl_enchanting.enchantments.impaling = {
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name = S ( " Impaling " ) ,
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max_level = 5 ,
primary = { trident = true } ,
secondary = { } ,
disallow = { } ,
incompatible = { } ,
weight = 2 ,
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description = S ( " Trident deals additional damage to ocean mobs. " ) ,
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curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
treasure = false ,
power_range_table = { { 1 , 21 } , { 9 , 29 } , { 17 , 37 } , { 25 , 45 } , { 33 , 53 } } ,
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inv_combat_tab = true ,
inv_tool_tab = false ,
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} ] ] --
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-- implemented in mcl_bows
mcl_enchanting.enchantments . infinity = {
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name = S ( " Infinity " ) ,
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max_level = 1 ,
primary = { bow = true } ,
secondary = { } ,
disallow = { } ,
incompatible = { mending = true } ,
weight = 1 ,
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description = S ( " Shooting consumes no regular arrows. " ) ,
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curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
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treasure = false ,
power_range_table = { { 20 , 50 } } ,
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inv_combat_tab = true ,
inv_tool_tab = false ,
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}
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-- implemented via minetest.calculate_knockback
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mcl_enchanting.enchantments . knockback = {
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name = S ( " Knockback " ) ,
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max_level = 2 ,
primary = { sword = true } ,
secondary = { } ,
disallow = { } ,
incompatible = { } ,
weight = 5 ,
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description = S ( " Increases knockback. " ) ,
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curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
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treasure = false ,
power_range_table = { { 5 , 61 } , { 25 , 71 } } ,
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inv_combat_tab = true ,
inv_tool_tab = false ,
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}
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local old_calculate_knockback = minetest.calculate_knockback
function minetest . calculate_knockback ( player , hitter , time_from_last_punch , tool_capabilities , dir , distance , damage )
local knockback = old_calculate_knockback ( player , hitter , time_from_last_punch , tool_capabilities , dir , distance , damage )
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local luaentity
if hitter then
luaentity = hitter : get_luaentity ( )
end
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if hitter and hitter : is_player ( ) then
local wielditem = hitter : get_wielded_item ( )
knockback = knockback + 3 * mcl_enchanting.get_enchantment ( wielditem , " knockback " )
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elseif luaentity and luaentity._knockback then
knockback = knockback + luaentity._knockback
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end
return knockback
end
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-- implemented in mcl_mobs and mobs_mc
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mcl_enchanting.enchantments . looting = {
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name = S ( " Looting " ) ,
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max_level = 3 ,
primary = { sword = true } ,
secondary = { } ,
disallow = { } ,
incompatible = { } ,
weight = 2 ,
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description = S ( " Increases mob loot. " ) ,
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curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
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treasure = false ,
power_range_table = { { 15 , 61 } , { 24 , 71 } , { 33 , 81 } } ,
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inv_combat_tab = true ,
inv_tool_tab = false ,
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}
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-- requires missing MineClone2 feature
--[[mcl_enchanting.enchantments.loyalty = {
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name = S ( " Loyalty " ) ,
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max_level = 3 ,
primary = { trident = true } ,
secondary = { } ,
disallow = { } ,
incompatible = { riptide = true } ,
weight = 5 ,
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description = S ( " Trident returns after being thrown. Higher levels reduce return time. " ) ,
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curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
treasure = false ,
power_range_table = { { 12 , 50 } , { 19 , 50 } , { 26 , 50 } } ,
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inv_combat_tab = true ,
inv_tool_tab = false ,
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} ] ] --
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-- implemented in mcl_fishing
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mcl_enchanting.enchantments . luck_of_the_sea = {
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name = S ( " Luck of the Sea " ) ,
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max_level = 3 ,
primary = { fishing_rod = true } ,
secondary = { } ,
disallow = { } ,
incompatible = { } ,
weight = 2 ,
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description = S ( " Increases rate of good loot (enchanting books, etc.) " ) ,
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curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
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treasure = false ,
power_range_table = { { 15 , 61 } , { 24 , 71 } , { 33 , 81 } } ,
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inv_combat_tab = false ,
inv_tool_tab = true ,
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}
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-- implemented in mcl_fishing
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mcl_enchanting.enchantments . lure = {
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name = S ( " Lure " ) ,
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max_level = 3 ,
primary = { fishing_rod = true } ,
secondary = { } ,
disallow = { } ,
incompatible = { } ,
weight = 2 ,
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description = S ( " Decreases time until rod catches something. " ) ,
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curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
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treasure = false ,
power_range_table = { { 15 , 61 } , { 24 , 71 } , { 33 , 81 } } ,
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inv_combat_tab = false ,
inv_tool_tab = true ,
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}
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-- implemented in mcl_experience
mcl_enchanting.enchantments . mending = {
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name = S ( " Mending " ) ,
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max_level = 1 ,
primary = { } ,
secondary = { armor_head = true , armor_torso = true , armor_legs = true , armor_feet = true , tool = true , weapon = true } ,
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disallow = { } ,
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incompatible = { infinity = true } ,
weight = 2 ,
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description = S ( " Repair the item while gaining XP orbs. " ) ,
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curse = false ,
on_enchant = function ( ) end ,
requires_tool = true ,
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treasure = true ,
power_range_table = { { 25 , 75 } } ,
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inv_combat_tab = true ,
inv_tool_tab = true ,
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}
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-- requires missing MineClone2 feature
--[[mcl_enchanting.enchantments.multishot = {
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name = S ( " Multishot " ) ,
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max_level = 1 ,
primary = { crossbow = true } ,
secondary = { } ,
disallow = { } ,
incompatible = { piercing = true } ,
weight = 2 ,
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description = S ( " Shoot 3 arrows at the cost of one. " ) ,
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curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
treasure = false ,
power_range_table = { { 20 , 50 } } ,
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inv_combat_tab = true ,
inv_tool_tab = false ,
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} ] ] --
-- requires missing MineClone2 feature
--[[mcl_enchanting.enchantments.piercing = {
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name = S ( " Piercing " ) ,
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max_level = 4 ,
primary = { crossbow = true } ,
secondary = { } ,
disallow = { } ,
incompatible = { multishot = true } ,
weight = 10 ,
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description = S ( " Arrows passes through multiple objects. " ) ,
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curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
treasure = false ,
power_range_table = { { 1 , 50 } , { 11 , 50 } , { 21 , 50 } , { 31 , 50 } } ,
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inv_combat_tab = true ,
inv_tool_tab = false ,
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} ] ] --
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-- implemented in mcl_bows
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mcl_enchanting.enchantments . power = {
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name = S ( " Power " ) ,
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max_level = 5 ,
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primary = { bow = true } ,
secondary = { } ,
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disallow = { } ,
incompatible = { } ,
weight = 10 ,
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description = S ( " Increases arrow damage. " ) ,
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curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
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treasure = false ,
power_range_table = { { 1 , 16 } , { 11 , 26 } , { 21 , 36 } , { 31 , 46 } , { 41 , 56 } } ,
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inv_combat_tab = true ,
inv_tool_tab = false ,
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}
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-- implemented via minetest.calculate_knockback (together with the Knockback enchantment) and mcl_bows
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mcl_enchanting.enchantments . punch = {
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name = S ( " Punch " ) ,
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max_level = 2 ,
primary = { } ,
secondary = { bow = true } ,
disallow = { } ,
incompatible = { } ,
weight = 2 ,
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description = S ( " Increases arrow knockback. " ) ,
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curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
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treasure = false ,
power_range_table = { { 12 , 37 } , { 32 , 57 } } ,
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inv_combat_tab = true ,
inv_tool_tab = false ,
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}
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-- requires missing MineClone2 feature
--[[mcl_enchanting.enchantments.quick_charge = {
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name = S ( " Quick Charge " ) ,
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max_level = 3 ,
primary = { crossbow = true } ,
secondary = { } ,
disallow = { } ,
incompatible = { } ,
weight = 5 ,
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description = S ( " Decreases crossbow charging time. " ) ,
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curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
treasure = false ,
power_range_table = { { 12 , 50 } , { 32 , 50 } , { 52 , 50 } } ,
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inv_combat_tab = true ,
inv_tool_tab = false ,
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} ] ] --
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-- unimplemented
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--[[mcl_enchanting.enchantments.respiration = {
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name = S ( " Respiration " ) ,
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max_level = 3 ,
primary = { armor_head = true } ,
secondary = { } ,
disallow = { non_combat_armor = true } ,
incompatible = { } ,
weight = 2 ,
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description = S ( " Extends underwater breathing time. " ) ,
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curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
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treasure = false ,
power_range_table = { { 10 , 40 } , { 20 , 50 } , { 30 , 60 } } ,
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inv_combat_tab = true ,
inv_tool_tab = false ,
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} ] ] --
-- requires missing MineClone2 feature
--[[mcl_enchanting.enchantments.riptide = {
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name = S ( " Riptide " ) ,
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max_level = 3 ,
primary = { trident = true } ,
secondary = { } ,
disallow = { } ,
incompatible = { channeling = true , loyalty = true } ,
weight = 2 ,
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description = S ( " Trident launches player with itself when thrown. Works only in water or rain. " ) ,
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curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
treasure = false ,
power_range_table = { { 17 , 50 } , { 24 , 50 } , { 31 , 50 } } ,
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inv_combat_tab = true ,
inv_tool_tab = false ,
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} ] ] --
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-- implemented via on_enchant
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mcl_enchanting.enchantments . sharpness = {
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name = S ( " Sharpness " ) ,
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max_level = 5 ,
primary = { sword = true } ,
secondary = { axe = true } ,
disallow = { } ,
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incompatible = { bane_of_arthropods = true , smite = true } ,
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weight = 5 ,
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description = S ( " Increases damage. " ) ,
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curse = false ,
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on_enchant = increase_damage ( " fleshy " , 0.5 ) ,
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requires_tool = false ,
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treasure = false ,
power_range_table = { { 1 , 21 } , { 12 , 32 } , { 23 , 43 } , { 34 , 54 } , { 45 , 65 } } ,
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inv_combat_tab = true ,
inv_tool_tab = false ,
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}
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-- implemented in mcl_item_entity
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mcl_enchanting.enchantments . silk_touch = {
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name = S ( " Silk Touch " ) ,
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max_level = 1 ,
primary = { pickaxe = true , shovel = true , axe = true , hoe = true } ,
secondary = { shears = true } ,
disallow = { } ,
incompatible = { fortune = true } ,
weight = 1 ,
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description = S ( " Mined blocks drop themselves. " ) ,
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curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
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treasure = false ,
power_range_table = { { 15 , 61 } } ,
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inv_combat_tab = false ,
inv_tool_tab = true ,
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}
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-- implemented via on_enchant and additions in mobs_mc
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mcl_enchanting.enchantments . smite = {
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name = S ( " Smite " ) ,
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max_level = 5 ,
primary = { sword = true } ,
secondary = { axe = true } ,
disallow = { } ,
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incompatible = { bane_of_arthropods = true , sharpness = true } ,
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weight = 5 ,
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description = S ( " Increases damage to undead mobs. " ) ,
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curse = false ,
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on_enchant = increase_damage ( " undead " , 2.5 ) ,
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requires_tool = false ,
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treasure = false ,
power_range_table = { { 5 , 25 } , { 13 , 33 } , { 21 , 41 } , { 29 , 49 } , { 37 , 57 } } ,
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inv_combat_tab = true ,
inv_tool_tab = false ,
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}
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-- implemented in mcl_playerplus
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mcl_enchanting.enchantments . soul_speed = {
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name = S ( " Soul Speed " ) ,
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max_level = 3 ,
primary = { } ,
secondary = { armor_feet = true } ,
disallow = { non_combat_armor = true } ,
incompatible = { frost_walker = true } ,
weight = 2 ,
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description = S ( " Increases walking speed on soul sand. " ) ,
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curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
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treasure = true ,
power_range_table = { { 10 , 25 } , { 20 , 35 } , { 30 , 45 } } ,
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inv_combat_tab = true ,
inv_tool_tab = false ,
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}
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-- requires missing MineClone2 feature
--[[mcl_enchanting.enchantments.sweeping_edge = {
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name = S ( " Sweeping Edge " ) ,
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max_level = 3 ,
primary = { sword = true } ,
secondary = { } ,
disallow = { } ,
incompatible = { } ,
weight = 2 ,
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description = S ( " Increases sweeping attack damage. " ) ,
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curse = false ,
on_enchant = function ( ) end ,
requires_tool = false ,
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treasure = false ,
power_range_table = { { 5 , 20 } , { 14 , 29 } , { 23 , 38 } } ,
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inv_combat_tab = true ,
inv_tool_tab = false ,
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} ] ] --
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-- for tools & weapons implemented via on_enchant; for bows implemented in mcl_bows; for armor implemented in mcl_armor and mcl_tt; for fishing rods implemented in mcl_fishing
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mcl_enchanting.enchantments . unbreaking = {
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name = S ( " Unbreaking " ) ,
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max_level = 3 ,
primary = { armor_head = true , armor_torso = true , armor_legs = true , armor_feet = true , pickaxe = true , shovel = true , axe = true , hoe = true , sword = true , fishing_rod = true , bow = true } ,
secondary = { tool = true } ,
disallow = { non_combat_armor = true } ,
incompatible = { } ,
weight = 5 ,
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description = S ( " Increases item durability. " ) ,
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curse = false ,
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on_enchant = function ( itemstack , level )
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local tool_capabilities = itemstack : get_tool_capabilities ( )
for group , capability in pairs ( tool_capabilities.groupcaps ) do
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capability.uses = capability.uses * ( 1 + level )
end
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tool_capabilities.punch_attack_uses = tool_capabilities.punch_attack_uses * ( 1 + level )
itemstack : get_meta ( ) : set_tool_capabilities ( tool_capabilities )
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end ,
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requires_tool = true ,
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treasure = false ,
power_range_table = { { 5 , 61 } , { 13 , 71 } , { 21 , 81 } } ,
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inv_combat_tab = true ,
inv_tool_tab = true ,
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}