Efficiency & Unbreaking
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e09ecb5431
commit
04d8d999e2
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@ -18,7 +18,7 @@ digging times in seconds. These digging times can be then added verbatim into th
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Example:
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mcl_autogroup.digtimes.pickaxey_dig_diamond[1] = 0.2
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→ This menas that when a node has been assigned the group “pickaxey_dig_diamond=1”, it can be dug by the
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→ This means that when a node has been assigned the group “pickaxey_dig_diamond=1”, it can be dug by the
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diamond pickaxe in 0.2 seconds.
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@ -44,6 +44,7 @@ local divisors = {
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["shearsy_wool"] = 5,
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["swordy_cobweb"] = 15,
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}
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local max_efficiency_level = 5
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mcl_autogroup = {}
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mcl_autogroup.digtimes = {}
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@ -53,11 +54,19 @@ for m=1, #materials do
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for g=1, #basegroups do
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mcl_autogroup.digtimes[basegroups[g].."_dig_"..materials[m]] = {}
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mcl_autogroup.creativetimes[basegroups[g].."_dig_"..materials[m]] = {}
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for e=1, max_efficiency_level do
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mcl_autogroup.digtimes[basegroups[g].."_dig_"..materials[m].."_efficiency_"..e] = {}
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mcl_autogroup.creativetimes[basegroups[g].."_dig_"..materials[m].."_efficiency_"..e] = {}
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end
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end
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end
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for g=1, #minigroups do
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mcl_autogroup.digtimes[minigroups[g].."_dig"] = {}
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mcl_autogroup.creativetimes[minigroups[g].."_dig"] = {}
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for e=1, max_efficiency_level do
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mcl_autogroup.digtimes[minigroups[g].."_dig_efficiency_"..e] = {}
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mcl_autogroup.creativetimes[minigroups[g].."_dig_efficiency_"..e] = {}
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end
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end
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local overwrite = function()
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@ -80,7 +89,7 @@ local overwrite = function()
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groups_changed = true
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end
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local function calculate_group(hardness, material, diggroup, newgroups, actual_rating, expected_rating)
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local function calculate_group(hardness, material, diggroup, newgroups, actual_rating, expected_rating, efficiency)
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local time, validity_factor
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if actual_rating >= expected_rating then
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-- Valid tool
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@ -89,7 +98,11 @@ local overwrite = function()
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-- Wrong tool (higher digging time)
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validity_factor = 5
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end
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time = (hardness * validity_factor) / divisors[material]
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local speed_multiplier = divisors[material]
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if efficiency then
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speed_multiplier = speed_multiplier + efficiency * efficiency + 1
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end
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time = (hardness * validity_factor) / speed_multiplier
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if time <= 0.05 then
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time = 0
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else
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@ -113,6 +126,9 @@ local overwrite = function()
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for g=1,#materials do
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local diggroup = basegroup.."_dig_"..materials[g]
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newgroups = calculate_group(hardness, materials[g], diggroup, newgroups, g, ndef.groups[basegroup])
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for e=1,max_efficiency_level do
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newgroups = calculate_group(hardness, materials[g], diggroup .. "_efficiency_" .. e, newgroups, g, ndef.groups[basegroup], e)
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end
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groups_changed = true
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end
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end
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@ -134,6 +150,9 @@ local overwrite = function()
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or
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(ndef.groups[minigroup] and minigroup ~= "swordy_cobweb" and minigroup ~= "shearsy_wool") then
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newgroups = calculate_group(hardness, minigroup, diggroup, newgroups, ar, 1)
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for e=1,max_efficiency_level do
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newgroups = calculate_group(hardness, minigroup, diggroup .. "_efficiency_" .. e, newgroups, ar, 1, e)
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end
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groups_changed = true
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end
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end
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@ -90,7 +90,7 @@ mcl_enchanting.enchantments.depth_strider = {
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requires_tool = false,
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}
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-- unimplemented
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-- implemented via on_enchant
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mcl_enchanting.enchantments.efficiency = {
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name = "Efficiency",
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max_level = 5,
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@ -101,7 +101,17 @@ mcl_enchanting.enchantments.efficiency = {
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weight = 10,
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description = "Increases mining speed.",
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curse = false,
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on_enchant = function() end,
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on_enchant = function(itemstack, level, itemdef)
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local tool_capabilities = itemstack:get_tool_capabilities()
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local groupcaps = {}
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for group, capability in pairs(tool_capabilities.groupcaps) do
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local groupname = group .. "_efficiency_" .. level
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capability.times = mcl_autogroup.digtimes[groupname]
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groupcaps[groupname] = capability
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end
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tool_capabilities.groupcaps = groupcaps
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itemstack:get_meta():set_tool_capabilities(tool_capabilities)
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end,
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requires_tool = false,
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}
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@ -450,7 +460,7 @@ mcl_enchanting.enchantments.thorns = {
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requires_tool = false,
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}
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-- unimplemented
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-- implemented via on_enchant; Unimplemented for Bows, Armor and Fishing Rods
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mcl_enchanting.enchantments.unbreaking = {
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name = "Unbreaking",
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max_level = 3,
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@ -461,12 +471,17 @@ mcl_enchanting.enchantments.unbreaking = {
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weight = 5,
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description = "Increases item durability.",
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curse = false,
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on_enchant = function() end,
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on_enchant = function(itemstack, level, itemdef)
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local new_capabilities = itemstack:get_tool_capabilities()
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for group, capability in pairs(new_capabilities.groupcaps) do
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capability.uses = capability.uses * (1 + level)
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end
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new_capabilities.punch_attack_uses = new_capabilities.punch_attack_uses * (1 + level)
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itemstack:get_meta():set_tool_capabilities(new_capabilities)
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end,
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requires_tool = true,
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}
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--[[
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local pickaxes = {"mcl_tools:pick_wood", "mcl_tools:pick_stone", "mcl_tools:pick_gold", "mcl_tools:pick_iron", "mcl_tools:pick_diamond"}
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local pickaxes_better_than_iron = {"mcl_tools:pick_iron", "mcl_tools:pick_diamond"}
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@ -544,48 +559,3 @@ minetest.register_on_mods_loaded(function()
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end
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end)
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--]]
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--[[
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sharpness = {
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name = "Sharpness",
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max_level = 5,
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create_itemdef = function(def, level)
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def.tool_capabilities.damage_groups.fleshy = def.tool_capabilities.damage_groups.fleshy + (level + 1) / 2
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end,
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},
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efficiency = {
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name = "Efficiency",
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max_level = 5,
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create_itemdef = function(def, level)
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local groupcaps = def.tool_capabilities.groupcaps
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for _, groupcap in pairs(groupcaps) do
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for i, t in pairs(groupcap.times) do
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local m = 1 / t
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m = m + math.pow(level, 2) + 1
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groupcap.times[i] = 1 / m
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end
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end
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end,
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},
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unbreaking = {
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name = "Unbreaking",
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max_level = 3,
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create_itemdef = function(def, level)
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local toolcaps = def.tool_capabilities
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local armor_uses = def.groups.mcl_armor_uses
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local factor = 0.5
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if toolcaps then
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local groupcaps = toolcaps.groupcaps
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for _, groupcap in pairs(groupcaps) do
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groupcap.uses = math.floor(groupcap.uses * (1 + level))
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end
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def.tool_capabilities.punch_attack_uses = math.floor(def.tool_capabilities.punch_attack_uses * (1 + level))
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elseif armor_uses then
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def.groups.mcl_armor_uses = math.floor(armor_uses / (0.6 + (0.4 / (level + 1))))
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end
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end
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},
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},--]]
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@ -6,6 +6,9 @@ function mcl_enchanting.set_enchantments(itemstack, enchantments)
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itemstack:get_meta():set_string("mcl_enchanting:enchantments", minetest.serialize(enchantments))
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local itemdef = itemstack:get_definition()
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if itemstack:get_name() ~= "mcl_enchanting:book_enchanted" then
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if itemdef.tool_capabilities then
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itemstack:get_meta():set_tool_capabilities(itemdef.tool_capabilities)
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end
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for enchantment, level in pairs(enchantments) do
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local enchantment_def = mcl_enchanting.enchantments[enchantment]
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if enchantment_def.on_enchant then
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@ -8,7 +8,7 @@ mcl_enchanting = {
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debug = true,
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}
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dofile(modpath .. "/api.lua")
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dofile(modpath .. "/engine.lua")
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dofile(modpath .. "/enchantments.lua")
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dofile(modpath .. "/command.lua")
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dofile(modpath .. "/tt.lua")
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@ -23,7 +23,7 @@ minetest.register_on_dieplayer(function(player)
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local z = math.random(0, 9)/3
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pos.x = pos.x + x
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pos.z = pos.z + z
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if not void_deadly and drop and mcl_enchanting.has_enchantment(stack, "curse_of_vanishing") then
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if not void_deadly and drop and not mcl_enchanting.has_enchantment(stack, "curse_of_vanishing") then
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local def = minetest.registered_items[stack:get_name()]
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if def and def.on_drop then
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stack = def.on_drop(stack, player, pos)
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