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[ upstream ] Return new code with settings back to the original `andark`

master
Denis Buzdalov 2024-05-05 21:14:26 +03:00
parent 543feb670c
commit e578cab4e2
13 changed files with 139 additions and 283 deletions

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@ -1,4 +1,6 @@
0.01: Release 0.01: Release
0.02: Rename app 0.02: Rename app
0.03: Add type "clock" 0.03: Add type "clock"
0.04: changed update cylce, when locked 0.04: Changed update cylce, when locked
0.05: Fix support for dark theme + support widgets +
add settings for widgets, order of drawing and hour hand length

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@ -1,10 +1,16 @@
# Analog Clock # Dark Analog Clock
## Features ## Features
* second hand * second hand (only on unlocked screen)
* date * date
* battery percantage * battery percentage (showing charge status with color)
* no widgets * turned off or swipeable widgets (choose in settings)
![logo](andark_screen.png) ![logo](andark_screen.png)
## Settings
* whether to load widgets, or not; if widgets are loaded, they are swipeable from the top; if not, NO ACTIONS of widgets are available
* date and battery can be printed both below hands (as if hands were physical) and above (more readable)
* hour hand can be made slighly shorter to improve readability when minute hand is behind a number

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@ -1,78 +1,14 @@
const defaultSettings = {
loadWidgets : false,
textAboveHands : false,
shortHrHand : false
};
const settings = Object.assign(defaultSettings, require('Storage').readJSON('andark.json',1)||{});
const c={"x":g.getWidth()/2,"y":g.getHeight()/2}; const c={"x":g.getWidth()/2,"y":g.getHeight()/2};
let zahlpos=[]; let zahlpos=[];
let unlock = false; //calculates the Position of the numbers when app starts and saves them in an array
function zeiger(len,dia,tim){
const x =c.x+ Math.cos(tim)*len/2,
y =c.y + Math.sin(tim)*len/2,
d={"d":3,"x":dia/2*Math.cos(tim+Math.PI/2),"y":dia/2*Math.sin(tim+Math.PI/2)},
pol=[c.x-d.x,c.y-d.y,c.x+d.x,c.y+d.y,x+d.x,y+d.y,x-d.x,y-d.y];
return pol;
}
function draw(){
const d=new Date();
let m=d.getMinutes(), h=d.getHours(), s=d.getSeconds();
//draw black rectangle in the middle to clear screen from scale and hands
g.setColor(0,0,0);
g.fillRect(10,10,2*c.x-10,2*c.x-10);
g.setColor(1,1,1);
if(h>12){
h=h-12;
}
//calculates the position of the minute, second and hour hand
h=2*Math.PI/12*(h+m/60)-Math.PI/2;
//more accurate
//m=2*Math.PI/60*(m+s/60)-Math.PI/2;
m=2*Math.PI/60*(m)-Math.PI/2;
s=2*Math.PI/60*s-Math.PI/2;
g.setFontAlign(0,0);
g.setFont("Vector",10);
let dateStr = " "+require("locale").date(d)+" ";
g.drawString(dateStr, c.x, c.y+20, true);
// g.drawString(d.getDate(),1.4*c.x,c.y,true);
g.drawString(Math.round(E.getBattery()/5)*5+"%",c.x,c.y+40,true);
drawlet();
//g.setColor(1,0,0);
const hz = zeiger(100,5,h);
g.fillPoly(hz,true);
// g.setColor(1,1,1);
const minz = zeiger(150,5,m);
g.fillPoly(minz,true);
if (unlock){
const sekz = zeiger(150,2,s);
g.fillPoly(sekz,true);
}
g.fillCircle(c.x,c.y,4);
}
//draws the scale once the app is startet
function drawScale(){
for(let i=-14;i<47;i++){
const win=i*2*Math.PI/60;
let d=2;
if(i%5==0){d=5;}
g.fillPoly(zeiger(300,d,win),true);
g.setColor(0,0,0);
g.fillRect(10,10,2*c.x-10,2*c.x-10);
g.setColor(1,1,1);
}
}
//draws the numbers on the screen
function drawlet(){
g.setFont("Vector",20);
for(let i = 0;i<12;i++){
g.drawString(zahlpos[i][0],zahlpos[i][1],zahlpos[i][2]);
}
}
//calcultes the Position of the numbers when app starts and saves them in an array
function setlet(){ function setlet(){
let sk=1; let sk=1;
for(let i=-10;i<50;i+=5){ for(let i=-10;i<50;i+=5){
@ -89,36 +25,130 @@ function setlet(){
} }
} }
setlet(); setlet();
let unlock = false;
function zeiger(len,dia,tim){
const x=c.x+ Math.cos(tim)*len/2,
y=c.y + Math.sin(tim)*len/2,
d={"d":3,"x":dia/2*Math.cos(tim+Math.PI/2),"y":dia/2*Math.sin(tim+Math.PI/2)},
pol=[c.x-d.x,c.y-d.y,c.x+d.x,c.y+d.y,x+d.x,y+d.y,x-d.x,y-d.y];
return pol;
}
function drawHands(d) {
let m=d.getMinutes(), h=d.getHours(), s=d.getSeconds();
g.setColor(1,1,1);
if(h>12){
h=h-12;
}
//calculates the position of the minute, second and hour hand
h=2*Math.PI/12*(h+m/60)-Math.PI/2;
//more accurate
//m=2*Math.PI/60*(m+s/60)-Math.PI/2;
m=2*Math.PI/60*(m)-Math.PI/2;
s=2*Math.PI/60*s-Math.PI/2;
//g.setColor(1,0,0);
const hz = zeiger(settings.shortHrHand?88:100,5,h);
g.fillPoly(hz,true);
//g.setColor(1,1,1);
const minz = zeiger(150,5,m);
g.fillPoly(minz,true);
if (unlock){
const sekz = zeiger(150,2,s);
g.fillPoly(sekz,true);
}
g.fillCircle(c.x,c.y,4);
}
function drawText(d) {
g.setFont("Vector",10);
g.setBgColor(0,0,0);
g.setColor(1,1,1);
let dateStr = require("locale").date(d);
g.drawString(dateStr, c.x, c.y+20, true);
let batStr = Math.round(E.getBattery()/5)*5+"%";
if (Bangle.isCharging()) {
g.setBgColor(1,0,0);
}
g.drawString(batStr, c.x, c.y+40, true);
}
function drawNumbers() {
//draws the numbers on the screen
g.setFont("Vector",20);
g.setColor(1,1,1);
g.setBgColor(0,0,0);
for(let i = 0;i<12;i++){
g.drawString(zahlpos[i][0],zahlpos[i][1],zahlpos[i][2],true);
}
}
function draw(){
// draw black rectangle in the middle to clear screen from scale and hands
g.setColor(0,0,0);
g.fillRect(10,10,2*c.x-10,2*c.x-10);
// prepare for drawing the text
g.setFontAlign(0,0);
// do drawing
drawNumbers();
const d=new Date();
if (settings.textAboveHands) {
drawHands(d); drawText(d);
} else {
drawText(d); drawHands(d);
}
}
//draws the scale once the app is startet
function drawScale(){
// clear the screen
g.setBgColor(0,0,0);
g.clear();
// draw the ticks of the scale
for(let i=-14;i<47;i++){
const win=i*2*Math.PI/60;
let d=2;
if(i%5==0){d=5;}
g.fillPoly(zeiger(300,d,win),true);
g.setColor(0,0,0);
g.fillRect(10,10,2*c.x-10,2*c.x-10);
g.setColor(1,1,1);
}
}
//// main running sequence ////
if (settings.loadWidgets) {
// Prepare widgets
Bangle.loadWidgets();
require("widget_utils").swipeOn();
}
// Clear the screen once, at startup // Clear the screen once, at startup
g.setBgColor(0,0,0);
g.clear();
drawScale(); drawScale();
draw(); draw();
let secondInterval= setInterval(draw, 1000); let secondInterval = setInterval(draw, 1000);
// Stop updates when LCD is off, restart when on
// Stop updates when LCD is off, restart when on
Bangle.on('lcdPower',on=>{ Bangle.on('lcdPower',on=>{
if (secondInterval) clearInterval(secondInterval); if (secondInterval) clearInterval(secondInterval);
secondInterval = undefined; secondInterval = undefined;
if (on) { if (on) {
secondInterval = setInterval(draw, 1000); secondInterval = setInterval(draw, 1000);
draw(); // draw immediately draw(); // draw immediately
} }
}); });
Bangle.on('lock',on=>{ Bangle.on('lock',on=>{
unlock = !on;
if (secondInterval) clearInterval(secondInterval); if (secondInterval) clearInterval(secondInterval);
secondInterval = undefined; secondInterval = setInterval(draw, unlock ? 1000 : 60000);
if (!on) { draw(); // draw immediately
secondInterval = setInterval(draw, 1000); });
unlock = true; Bangle.on('charging',on=>{draw();});
draw(); // draw immediately
}else{
secondInterval = setInterval(draw, 60000);
unlock = false;
draw();
}
});
// Show launcher when middle button pressed // Show launcher when middle button pressed
Bangle.setUI("clock"); Bangle.setUI("clock");

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{ "id": "andark", { "id": "andark",
"name": "Analog Dark", "name": "Analog Dark",
"shortName":"AnDark", "shortName":"AnDark",
"version":"0.04", "version":"0.05",
"description": "analog clock face without disturbing widgets", "description": "analog clock face without disturbing widgets",
"icon": "andark_icon.png", "icon": "andark_icon.png",
"type": "clock", "type": "clock",
"tags": "clock", "tags": "clock",
"supports" : ["BANGLEJS2"], "supports" : ["BANGLEJS2"],
"screenshots": [{"url":"andark_screen.png"}],
"readme": "README.md", "readme": "README.md",
"storage": [ "storage": [
{"name":"andark.app.js","url":"app.js"}, {"name":"andark.app.js","url":"app.js"},
{"name":"andark.settings.js","url":"settings.js"},
{"name":"andark.img","url":"app_icon.js","evaluate":true} {"name":"andark.img","url":"app_icon.js","evaluate":true}
] ],
"data": [{"name":"andark.json"}]
} }

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@ -9,7 +9,7 @@
const save = () => require('Storage').write('andark.json', settings); const save = () => require('Storage').write('andark.json', settings);
const appMenu = { const appMenu = {
'': {title: 'alarm'}, '< Back': back, '': {title: 'andark'}, '< Back': back,
/*LANG*/'Load widgets': { /*LANG*/'Load widgets': {
value : !!settings.loadWidgets, value : !!settings.loadWidgets,
onchange : v => { settings.loadWidgets=v; save();} onchange : v => { settings.loadWidgets=v; save();}

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0.01: Release based on andark v0.04

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# Analog Clock with widgets
## Features
* second hand
* date
* battery percentage
* swipeable widgets
![logo](andark_w_screen.png)
## Changes from the original Analog Clock (`andark`)
* behaves correctly on the light theme (no change in the image)
* date, battery and numbers are printed above hands
* hour hand is slighly shorter to improve readability when minute hand is behind a number
* widgets are loaded and are swipeable from the top

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const defaultSettings = {
loadWidgets : false,
textAboveHands : false,
shortHrHand : false
}
const settings = Object.assign(defaultSettings, require('Storage').readJSON('andark.json',1)||{});
const c={"x":g.getWidth()/2,"y":g.getHeight()/2};
let zahlpos=[];
//calculates the Position of the numbers when app starts and saves them in an array
function setlet(){
let sk=1;
for(let i=-10;i<50;i+=5){
let win=i*2*Math.PI/60;
let xsk =c.x+2+Math.cos(win)*(c.x-10),
ysk =c.y+2+Math.sin(win)*(c.x-10);
if(sk==3){xsk-=10;}
if(sk==6){ysk-=10;}
if(sk==9){xsk+=10;}
if(sk==12){ysk+=10;}
if(sk==10){xsk+=3;}
zahlpos.push([sk,xsk,ysk]);
sk+=1;
}
}
setlet();
let unlock = false;
function zeiger(len,dia,tim){
const x=c.x+ Math.cos(tim)*len/2,
y=c.y + Math.sin(tim)*len/2,
d={"d":3,"x":dia/2*Math.cos(tim+Math.PI/2),"y":dia/2*Math.sin(tim+Math.PI/2)},
pol=[c.x-d.x,c.y-d.y,c.x+d.x,c.y+d.y,x+d.x,y+d.y,x-d.x,y-d.y];
return pol;
}
function drawHands(d) {
let m=d.getMinutes(), h=d.getHours(), s=d.getSeconds();
//draw black rectangle in the middle to clear screen from scale and hands
g.setColor(0,0,0);
g.fillRect(10,10,2*c.x-10,2*c.x-10);
g.setColor(1,1,1);
if(h>12){
h=h-12;
}
//calculates the position of the minute, second and hour hand
h=2*Math.PI/12*(h+m/60)-Math.PI/2;
//more accurate
//m=2*Math.PI/60*(m+s/60)-Math.PI/2;
m=2*Math.PI/60*(m)-Math.PI/2;
s=2*Math.PI/60*s-Math.PI/2;
//g.setColor(1,0,0);
const hz = zeiger(settings.shortHrHand?88:100,5,h);
g.fillPoly(hz,true);
// g.setColor(1,1,1);
const minz = zeiger(150,5,m);
g.fillPoly(minz,true);
if (unlock){
const sekz = zeiger(150,2,s);
g.fillPoly(sekz,true);
}
g.fillCircle(c.x,c.y,4);
}
function drawText(d) {
g.setFontAlign(0,0);
g.setFont("Vector",10);
g.setBgColor(0,0,0);
g.setColor(1,1,1);
let dateStr = require("locale").date(d);
g.drawString(dateStr, c.x, c.y+20, true);
// g.drawString(d.getDate(),1.4*c.x,c.y,true);
let batStr = Math.round(E.getBattery()/5)*5+"%";
if (Bangle.isCharging()) {
g.setColor(1,0,0);
}
g.drawString(batStr, c.x, c.y+40, true);
//draws the numbers on the screen
g.setFont("Vector",20);
g.setColor(1,1,1);
for(let i = 0;i<12;i++){
g.drawString(zahlpos[i][0],zahlpos[i][1],zahlpos[i][2],true);
}
}
function draw(){
const d=new Date();
if (settings.textAboveHands) {
drawHands(); drawText();
} else {
drawText(); drawHands();
}
}
//draws the scale once the app is startet
function drawScale(){
// clear the screen
g.setBgColor(0,0,0);
g.clear();
// draw the ticks of the scale
for(let i=-14;i<47;i++){
const win=i*2*Math.PI/60;
let d=2;
if(i%5==0){d=5;}
g.fillPoly(zeiger(300,d,win),true);
g.setColor(0,0,0);
g.fillRect(10,10,2*c.x-10,2*c.x-10);
g.setColor(1,1,1);
}
}
//// main running sequence ////
if (settings.loadWidgets) {
// Prepare widgets
Bangle.loadWidgets();
require("widget_utils").swipeOn();
}
// Clear the screen once, at startup
drawScale();
draw();
let secondInterval = setInterval(draw, 1000);
// Stop updates when LCD is off, restart when on
Bangle.on('lcdPower',on=>{
if (secondInterval) clearInterval(secondInterval);
secondInterval = undefined;
if (on) {
secondInterval = setInterval(draw, 1000);
draw(); // draw immediately
}
});
Bangle.on('lock',on=>{
unlock = !on;
if (secondInterval) clearInterval(secondInterval);
secondInterval = setInterval(draw, unlock ? 1000 : 60000);
draw(); // draw immediately
});
// Show launcher when middle button pressed
Bangle.setUI("clock");

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require("heatshrink").decompress(atob("mEwxH+CiHXAhARMADoiHFRAzVJMQrMF7pseAH630RWw2Q67+EAAQnRMSYoFAYQwPNrAnGF9wuXP4xUHAY4tKZR4NEF54hRF6xNCJ4QFFF8bVXF6rmVF/avJGC7LNDqIaYF/4v/DUgvZDAQcTCYkHh0Og4FEhwMCAoovfEYQvpEYoECMwQ1GF9abCF8IkBAYQ2CBQgYEFyYvGKgYDDF4omSeCQoDGQgviXYiSERw4vjGxAvoS4guceBIvsMAaHDF8YwFAE4vvSA4v/SHgjCABgkkF74waX9zxuGYYw/GGAA=="))

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{ "id": "andark_w",
"name": "Analog Dark with widgets support",
"shortName":"AnDarkW",
"version":"0.01",
"description": "analog clock face with swipeable widgets",
"icon": "andark_w_icon.png",
"type": "clock",
"tags": "clock",
"supports" : ["BANGLEJS2"],
"screenshots": [{"url":"andark_w_screen.png"}],
"readme": "README.md",
"storage": [
{"name":"andark_w.app.js","url":"app.js"},
{"name":"andark_w.settings.js","url":"settings.js"},
{"name":"andark_w.img","url":"app_icon.js","evaluate":true}
]
"data": [{"name":"andark.json"}]
}