forked from FOSS/BangleApps
[ upstream ] Return new code with settings back to the original `andark`
parent
543feb670c
commit
e578cab4e2
|
@ -1,4 +1,6 @@
|
||||||
0.01: Release
|
0.01: Release
|
||||||
0.02: Rename app
|
0.02: Rename app
|
||||||
0.03: Add type "clock"
|
0.03: Add type "clock"
|
||||||
0.04: changed update cylce, when locked
|
0.04: Changed update cylce, when locked
|
||||||
|
0.05: Fix support for dark theme + support widgets +
|
||||||
|
add settings for widgets, order of drawing and hour hand length
|
||||||
|
|
|
@ -1,10 +1,16 @@
|
||||||
# Analog Clock
|
# Dark Analog Clock
|
||||||
|
|
||||||
## Features
|
## Features
|
||||||
|
|
||||||
* second hand
|
* second hand (only on unlocked screen)
|
||||||
* date
|
* date
|
||||||
* battery percantage
|
* battery percentage (showing charge status with color)
|
||||||
* no widgets
|
* turned off or swipeable widgets (choose in settings)
|
||||||
|
|
||||||

|

|
||||||
|
|
||||||
|
## Settings
|
||||||
|
|
||||||
|
* whether to load widgets, or not; if widgets are loaded, they are swipeable from the top; if not, NO ACTIONS of widgets are available
|
||||||
|
* date and battery can be printed both below hands (as if hands were physical) and above (more readable)
|
||||||
|
* hour hand can be made slighly shorter to improve readability when minute hand is behind a number
|
||||||
|
|
Binary file not shown.
Before Width: | Height: | Size: 3.6 KiB After Width: | Height: | Size: 3.6 KiB |
|
@ -1,78 +1,14 @@
|
||||||
|
const defaultSettings = {
|
||||||
|
loadWidgets : false,
|
||||||
|
textAboveHands : false,
|
||||||
|
shortHrHand : false
|
||||||
|
};
|
||||||
|
const settings = Object.assign(defaultSettings, require('Storage').readJSON('andark.json',1)||{});
|
||||||
|
|
||||||
const c={"x":g.getWidth()/2,"y":g.getHeight()/2};
|
const c={"x":g.getWidth()/2,"y":g.getHeight()/2};
|
||||||
|
|
||||||
let zahlpos=[];
|
let zahlpos=[];
|
||||||
let unlock = false;
|
//calculates the Position of the numbers when app starts and saves them in an array
|
||||||
|
|
||||||
function zeiger(len,dia,tim){
|
|
||||||
const x =c.x+ Math.cos(tim)*len/2,
|
|
||||||
y =c.y + Math.sin(tim)*len/2,
|
|
||||||
d={"d":3,"x":dia/2*Math.cos(tim+Math.PI/2),"y":dia/2*Math.sin(tim+Math.PI/2)},
|
|
||||||
pol=[c.x-d.x,c.y-d.y,c.x+d.x,c.y+d.y,x+d.x,y+d.y,x-d.x,y-d.y];
|
|
||||||
return pol;
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
function draw(){
|
|
||||||
const d=new Date();
|
|
||||||
let m=d.getMinutes(), h=d.getHours(), s=d.getSeconds();
|
|
||||||
//draw black rectangle in the middle to clear screen from scale and hands
|
|
||||||
g.setColor(0,0,0);
|
|
||||||
g.fillRect(10,10,2*c.x-10,2*c.x-10);
|
|
||||||
g.setColor(1,1,1);
|
|
||||||
|
|
||||||
if(h>12){
|
|
||||||
h=h-12;
|
|
||||||
}
|
|
||||||
//calculates the position of the minute, second and hour hand
|
|
||||||
h=2*Math.PI/12*(h+m/60)-Math.PI/2;
|
|
||||||
//more accurate
|
|
||||||
//m=2*Math.PI/60*(m+s/60)-Math.PI/2;
|
|
||||||
m=2*Math.PI/60*(m)-Math.PI/2;
|
|
||||||
|
|
||||||
s=2*Math.PI/60*s-Math.PI/2;
|
|
||||||
g.setFontAlign(0,0);
|
|
||||||
g.setFont("Vector",10);
|
|
||||||
let dateStr = " "+require("locale").date(d)+" ";
|
|
||||||
g.drawString(dateStr, c.x, c.y+20, true);
|
|
||||||
// g.drawString(d.getDate(),1.4*c.x,c.y,true);
|
|
||||||
g.drawString(Math.round(E.getBattery()/5)*5+"%",c.x,c.y+40,true);
|
|
||||||
drawlet();
|
|
||||||
//g.setColor(1,0,0);
|
|
||||||
const hz = zeiger(100,5,h);
|
|
||||||
g.fillPoly(hz,true);
|
|
||||||
// g.setColor(1,1,1);
|
|
||||||
const minz = zeiger(150,5,m);
|
|
||||||
g.fillPoly(minz,true);
|
|
||||||
if (unlock){
|
|
||||||
const sekz = zeiger(150,2,s);
|
|
||||||
g.fillPoly(sekz,true);
|
|
||||||
}
|
|
||||||
g.fillCircle(c.x,c.y,4);
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
//draws the scale once the app is startet
|
|
||||||
function drawScale(){
|
|
||||||
for(let i=-14;i<47;i++){
|
|
||||||
const win=i*2*Math.PI/60;
|
|
||||||
let d=2;
|
|
||||||
if(i%5==0){d=5;}
|
|
||||||
g.fillPoly(zeiger(300,d,win),true);
|
|
||||||
g.setColor(0,0,0);
|
|
||||||
g.fillRect(10,10,2*c.x-10,2*c.x-10);
|
|
||||||
g.setColor(1,1,1);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//draws the numbers on the screen
|
|
||||||
|
|
||||||
function drawlet(){
|
|
||||||
g.setFont("Vector",20);
|
|
||||||
for(let i = 0;i<12;i++){
|
|
||||||
g.drawString(zahlpos[i][0],zahlpos[i][1],zahlpos[i][2]);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
//calcultes the Position of the numbers when app starts and saves them in an array
|
|
||||||
function setlet(){
|
function setlet(){
|
||||||
let sk=1;
|
let sk=1;
|
||||||
for(let i=-10;i<50;i+=5){
|
for(let i=-10;i<50;i+=5){
|
||||||
|
@ -89,36 +25,130 @@ function setlet(){
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
setlet();
|
setlet();
|
||||||
|
|
||||||
|
let unlock = false;
|
||||||
|
|
||||||
|
function zeiger(len,dia,tim){
|
||||||
|
const x=c.x+ Math.cos(tim)*len/2,
|
||||||
|
y=c.y + Math.sin(tim)*len/2,
|
||||||
|
d={"d":3,"x":dia/2*Math.cos(tim+Math.PI/2),"y":dia/2*Math.sin(tim+Math.PI/2)},
|
||||||
|
pol=[c.x-d.x,c.y-d.y,c.x+d.x,c.y+d.y,x+d.x,y+d.y,x-d.x,y-d.y];
|
||||||
|
return pol;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
function drawHands(d) {
|
||||||
|
let m=d.getMinutes(), h=d.getHours(), s=d.getSeconds();
|
||||||
|
g.setColor(1,1,1);
|
||||||
|
|
||||||
|
if(h>12){
|
||||||
|
h=h-12;
|
||||||
|
}
|
||||||
|
//calculates the position of the minute, second and hour hand
|
||||||
|
h=2*Math.PI/12*(h+m/60)-Math.PI/2;
|
||||||
|
//more accurate
|
||||||
|
//m=2*Math.PI/60*(m+s/60)-Math.PI/2;
|
||||||
|
m=2*Math.PI/60*(m)-Math.PI/2;
|
||||||
|
|
||||||
|
s=2*Math.PI/60*s-Math.PI/2;
|
||||||
|
//g.setColor(1,0,0);
|
||||||
|
const hz = zeiger(settings.shortHrHand?88:100,5,h);
|
||||||
|
g.fillPoly(hz,true);
|
||||||
|
//g.setColor(1,1,1);
|
||||||
|
const minz = zeiger(150,5,m);
|
||||||
|
g.fillPoly(minz,true);
|
||||||
|
if (unlock){
|
||||||
|
const sekz = zeiger(150,2,s);
|
||||||
|
g.fillPoly(sekz,true);
|
||||||
|
}
|
||||||
|
g.fillCircle(c.x,c.y,4);
|
||||||
|
}
|
||||||
|
|
||||||
|
function drawText(d) {
|
||||||
|
g.setFont("Vector",10);
|
||||||
|
g.setBgColor(0,0,0);
|
||||||
|
g.setColor(1,1,1);
|
||||||
|
let dateStr = require("locale").date(d);
|
||||||
|
g.drawString(dateStr, c.x, c.y+20, true);
|
||||||
|
let batStr = Math.round(E.getBattery()/5)*5+"%";
|
||||||
|
if (Bangle.isCharging()) {
|
||||||
|
g.setBgColor(1,0,0);
|
||||||
|
}
|
||||||
|
g.drawString(batStr, c.x, c.y+40, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
function drawNumbers() {
|
||||||
|
//draws the numbers on the screen
|
||||||
|
g.setFont("Vector",20);
|
||||||
|
g.setColor(1,1,1);
|
||||||
|
g.setBgColor(0,0,0);
|
||||||
|
for(let i = 0;i<12;i++){
|
||||||
|
g.drawString(zahlpos[i][0],zahlpos[i][1],zahlpos[i][2],true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
function draw(){
|
||||||
|
// draw black rectangle in the middle to clear screen from scale and hands
|
||||||
|
g.setColor(0,0,0);
|
||||||
|
g.fillRect(10,10,2*c.x-10,2*c.x-10);
|
||||||
|
// prepare for drawing the text
|
||||||
|
g.setFontAlign(0,0);
|
||||||
|
// do drawing
|
||||||
|
drawNumbers();
|
||||||
|
const d=new Date();
|
||||||
|
if (settings.textAboveHands) {
|
||||||
|
drawHands(d); drawText(d);
|
||||||
|
} else {
|
||||||
|
drawText(d); drawHands(d);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//draws the scale once the app is startet
|
||||||
|
function drawScale(){
|
||||||
|
// clear the screen
|
||||||
|
g.setBgColor(0,0,0);
|
||||||
|
g.clear();
|
||||||
|
// draw the ticks of the scale
|
||||||
|
for(let i=-14;i<47;i++){
|
||||||
|
const win=i*2*Math.PI/60;
|
||||||
|
let d=2;
|
||||||
|
if(i%5==0){d=5;}
|
||||||
|
g.fillPoly(zeiger(300,d,win),true);
|
||||||
|
g.setColor(0,0,0);
|
||||||
|
g.fillRect(10,10,2*c.x-10,2*c.x-10);
|
||||||
|
g.setColor(1,1,1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//// main running sequence ////
|
||||||
|
|
||||||
|
if (settings.loadWidgets) {
|
||||||
|
// Prepare widgets
|
||||||
|
Bangle.loadWidgets();
|
||||||
|
require("widget_utils").swipeOn();
|
||||||
|
}
|
||||||
// Clear the screen once, at startup
|
// Clear the screen once, at startup
|
||||||
g.setBgColor(0,0,0);
|
|
||||||
g.clear();
|
|
||||||
drawScale();
|
drawScale();
|
||||||
draw();
|
draw();
|
||||||
|
|
||||||
let secondInterval= setInterval(draw, 1000);
|
let secondInterval = setInterval(draw, 1000);
|
||||||
// Stop updates when LCD is off, restart when on
|
|
||||||
|
|
||||||
|
// Stop updates when LCD is off, restart when on
|
||||||
Bangle.on('lcdPower',on=>{
|
Bangle.on('lcdPower',on=>{
|
||||||
if (secondInterval) clearInterval(secondInterval);
|
if (secondInterval) clearInterval(secondInterval);
|
||||||
secondInterval = undefined;
|
secondInterval = undefined;
|
||||||
if (on) {
|
if (on) {
|
||||||
secondInterval = setInterval(draw, 1000);
|
secondInterval = setInterval(draw, 1000);
|
||||||
draw(); // draw immediately
|
draw(); // draw immediately
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
Bangle.on('lock',on=>{
|
Bangle.on('lock',on=>{
|
||||||
|
unlock = !on;
|
||||||
if (secondInterval) clearInterval(secondInterval);
|
if (secondInterval) clearInterval(secondInterval);
|
||||||
secondInterval = undefined;
|
secondInterval = setInterval(draw, unlock ? 1000 : 60000);
|
||||||
if (!on) {
|
draw(); // draw immediately
|
||||||
secondInterval = setInterval(draw, 1000);
|
});
|
||||||
unlock = true;
|
Bangle.on('charging',on=>{draw();});
|
||||||
draw(); // draw immediately
|
|
||||||
}else{
|
|
||||||
secondInterval = setInterval(draw, 60000);
|
|
||||||
unlock = false;
|
|
||||||
draw();
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
// Show launcher when middle button pressed
|
// Show launcher when middle button pressed
|
||||||
Bangle.setUI("clock");
|
Bangle.setUI("clock");
|
||||||
|
|
|
@ -1,15 +1,18 @@
|
||||||
{ "id": "andark",
|
{ "id": "andark",
|
||||||
"name": "Analog Dark",
|
"name": "Analog Dark",
|
||||||
"shortName":"AnDark",
|
"shortName":"AnDark",
|
||||||
"version":"0.04",
|
"version":"0.05",
|
||||||
"description": "analog clock face without disturbing widgets",
|
"description": "analog clock face without disturbing widgets",
|
||||||
"icon": "andark_icon.png",
|
"icon": "andark_icon.png",
|
||||||
"type": "clock",
|
"type": "clock",
|
||||||
"tags": "clock",
|
"tags": "clock",
|
||||||
"supports" : ["BANGLEJS2"],
|
"supports" : ["BANGLEJS2"],
|
||||||
|
"screenshots": [{"url":"andark_screen.png"}],
|
||||||
"readme": "README.md",
|
"readme": "README.md",
|
||||||
"storage": [
|
"storage": [
|
||||||
{"name":"andark.app.js","url":"app.js"},
|
{"name":"andark.app.js","url":"app.js"},
|
||||||
|
{"name":"andark.settings.js","url":"settings.js"},
|
||||||
{"name":"andark.img","url":"app_icon.js","evaluate":true}
|
{"name":"andark.img","url":"app_icon.js","evaluate":true}
|
||||||
]
|
],
|
||||||
|
"data": [{"name":"andark.json"}]
|
||||||
}
|
}
|
||||||
|
|
|
@ -9,7 +9,7 @@
|
||||||
const save = () => require('Storage').write('andark.json', settings);
|
const save = () => require('Storage').write('andark.json', settings);
|
||||||
|
|
||||||
const appMenu = {
|
const appMenu = {
|
||||||
'': {title: 'alarm'}, '< Back': back,
|
'': {title: 'andark'}, '< Back': back,
|
||||||
/*LANG*/'Load widgets': {
|
/*LANG*/'Load widgets': {
|
||||||
value : !!settings.loadWidgets,
|
value : !!settings.loadWidgets,
|
||||||
onchange : v => { settings.loadWidgets=v; save();}
|
onchange : v => { settings.loadWidgets=v; save();}
|
|
@ -1 +0,0 @@
|
||||||
0.01: Release based on andark v0.04
|
|
|
@ -1,17 +0,0 @@
|
||||||
# Analog Clock with widgets
|
|
||||||
|
|
||||||
## Features
|
|
||||||
|
|
||||||
* second hand
|
|
||||||
* date
|
|
||||||
* battery percentage
|
|
||||||
* swipeable widgets
|
|
||||||
|
|
||||||

|
|
||||||
|
|
||||||
## Changes from the original Analog Clock (`andark`)
|
|
||||||
|
|
||||||
* behaves correctly on the light theme (no change in the image)
|
|
||||||
* date, battery and numbers are printed above hands
|
|
||||||
* hour hand is slighly shorter to improve readability when minute hand is behind a number
|
|
||||||
* widgets are loaded and are swipeable from the top
|
|
Binary file not shown.
Before Width: | Height: | Size: 1.3 KiB |
Binary file not shown.
Before Width: | Height: | Size: 3.6 KiB |
|
@ -1,148 +0,0 @@
|
||||||
const defaultSettings = {
|
|
||||||
loadWidgets : false,
|
|
||||||
textAboveHands : false,
|
|
||||||
shortHrHand : false
|
|
||||||
}
|
|
||||||
const settings = Object.assign(defaultSettings, require('Storage').readJSON('andark.json',1)||{});
|
|
||||||
|
|
||||||
const c={"x":g.getWidth()/2,"y":g.getHeight()/2};
|
|
||||||
|
|
||||||
let zahlpos=[];
|
|
||||||
//calculates the Position of the numbers when app starts and saves them in an array
|
|
||||||
function setlet(){
|
|
||||||
let sk=1;
|
|
||||||
for(let i=-10;i<50;i+=5){
|
|
||||||
let win=i*2*Math.PI/60;
|
|
||||||
let xsk =c.x+2+Math.cos(win)*(c.x-10),
|
|
||||||
ysk =c.y+2+Math.sin(win)*(c.x-10);
|
|
||||||
if(sk==3){xsk-=10;}
|
|
||||||
if(sk==6){ysk-=10;}
|
|
||||||
if(sk==9){xsk+=10;}
|
|
||||||
if(sk==12){ysk+=10;}
|
|
||||||
if(sk==10){xsk+=3;}
|
|
||||||
zahlpos.push([sk,xsk,ysk]);
|
|
||||||
sk+=1;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
setlet();
|
|
||||||
|
|
||||||
let unlock = false;
|
|
||||||
|
|
||||||
function zeiger(len,dia,tim){
|
|
||||||
const x=c.x+ Math.cos(tim)*len/2,
|
|
||||||
y=c.y + Math.sin(tim)*len/2,
|
|
||||||
d={"d":3,"x":dia/2*Math.cos(tim+Math.PI/2),"y":dia/2*Math.sin(tim+Math.PI/2)},
|
|
||||||
pol=[c.x-d.x,c.y-d.y,c.x+d.x,c.y+d.y,x+d.x,y+d.y,x-d.x,y-d.y];
|
|
||||||
return pol;
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
function drawHands(d) {
|
|
||||||
let m=d.getMinutes(), h=d.getHours(), s=d.getSeconds();
|
|
||||||
//draw black rectangle in the middle to clear screen from scale and hands
|
|
||||||
g.setColor(0,0,0);
|
|
||||||
g.fillRect(10,10,2*c.x-10,2*c.x-10);
|
|
||||||
g.setColor(1,1,1);
|
|
||||||
|
|
||||||
if(h>12){
|
|
||||||
h=h-12;
|
|
||||||
}
|
|
||||||
//calculates the position of the minute, second and hour hand
|
|
||||||
h=2*Math.PI/12*(h+m/60)-Math.PI/2;
|
|
||||||
//more accurate
|
|
||||||
//m=2*Math.PI/60*(m+s/60)-Math.PI/2;
|
|
||||||
m=2*Math.PI/60*(m)-Math.PI/2;
|
|
||||||
|
|
||||||
s=2*Math.PI/60*s-Math.PI/2;
|
|
||||||
//g.setColor(1,0,0);
|
|
||||||
const hz = zeiger(settings.shortHrHand?88:100,5,h);
|
|
||||||
g.fillPoly(hz,true);
|
|
||||||
// g.setColor(1,1,1);
|
|
||||||
const minz = zeiger(150,5,m);
|
|
||||||
g.fillPoly(minz,true);
|
|
||||||
if (unlock){
|
|
||||||
const sekz = zeiger(150,2,s);
|
|
||||||
g.fillPoly(sekz,true);
|
|
||||||
}
|
|
||||||
g.fillCircle(c.x,c.y,4);
|
|
||||||
}
|
|
||||||
|
|
||||||
function drawText(d) {
|
|
||||||
g.setFontAlign(0,0);
|
|
||||||
g.setFont("Vector",10);
|
|
||||||
g.setBgColor(0,0,0);
|
|
||||||
g.setColor(1,1,1);
|
|
||||||
let dateStr = require("locale").date(d);
|
|
||||||
g.drawString(dateStr, c.x, c.y+20, true);
|
|
||||||
// g.drawString(d.getDate(),1.4*c.x,c.y,true);
|
|
||||||
let batStr = Math.round(E.getBattery()/5)*5+"%";
|
|
||||||
if (Bangle.isCharging()) {
|
|
||||||
g.setColor(1,0,0);
|
|
||||||
}
|
|
||||||
g.drawString(batStr, c.x, c.y+40, true);
|
|
||||||
|
|
||||||
//draws the numbers on the screen
|
|
||||||
g.setFont("Vector",20);
|
|
||||||
g.setColor(1,1,1);
|
|
||||||
for(let i = 0;i<12;i++){
|
|
||||||
g.drawString(zahlpos[i][0],zahlpos[i][1],zahlpos[i][2],true);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
function draw(){
|
|
||||||
const d=new Date();
|
|
||||||
if (settings.textAboveHands) {
|
|
||||||
drawHands(); drawText();
|
|
||||||
} else {
|
|
||||||
drawText(); drawHands();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//draws the scale once the app is startet
|
|
||||||
function drawScale(){
|
|
||||||
// clear the screen
|
|
||||||
g.setBgColor(0,0,0);
|
|
||||||
g.clear();
|
|
||||||
// draw the ticks of the scale
|
|
||||||
for(let i=-14;i<47;i++){
|
|
||||||
const win=i*2*Math.PI/60;
|
|
||||||
let d=2;
|
|
||||||
if(i%5==0){d=5;}
|
|
||||||
g.fillPoly(zeiger(300,d,win),true);
|
|
||||||
g.setColor(0,0,0);
|
|
||||||
g.fillRect(10,10,2*c.x-10,2*c.x-10);
|
|
||||||
g.setColor(1,1,1);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//// main running sequence ////
|
|
||||||
|
|
||||||
if (settings.loadWidgets) {
|
|
||||||
// Prepare widgets
|
|
||||||
Bangle.loadWidgets();
|
|
||||||
require("widget_utils").swipeOn();
|
|
||||||
}
|
|
||||||
// Clear the screen once, at startup
|
|
||||||
drawScale();
|
|
||||||
draw();
|
|
||||||
|
|
||||||
let secondInterval = setInterval(draw, 1000);
|
|
||||||
|
|
||||||
// Stop updates when LCD is off, restart when on
|
|
||||||
Bangle.on('lcdPower',on=>{
|
|
||||||
if (secondInterval) clearInterval(secondInterval);
|
|
||||||
secondInterval = undefined;
|
|
||||||
if (on) {
|
|
||||||
secondInterval = setInterval(draw, 1000);
|
|
||||||
draw(); // draw immediately
|
|
||||||
}
|
|
||||||
});
|
|
||||||
Bangle.on('lock',on=>{
|
|
||||||
unlock = !on;
|
|
||||||
if (secondInterval) clearInterval(secondInterval);
|
|
||||||
secondInterval = setInterval(draw, unlock ? 1000 : 60000);
|
|
||||||
draw(); // draw immediately
|
|
||||||
});
|
|
||||||
|
|
||||||
// Show launcher when middle button pressed
|
|
||||||
Bangle.setUI("clock");
|
|
|
@ -1 +0,0 @@
|
||||||
require("heatshrink").decompress(atob("mEwxH+CiHXAhARMADoiHFRAzVJMQrMF7pseAH630RWw2Q67+EAAQnRMSYoFAYQwPNrAnGF9wuXP4xUHAY4tKZR4NEF54hRF6xNCJ4QFFF8bVXF6rmVF/avJGC7LNDqIaYF/4v/DUgvZDAQcTCYkHh0Og4FEhwMCAoovfEYQvpEYoECMwQ1GF9abCF8IkBAYQ2CBQgYEFyYvGKgYDDF4omSeCQoDGQgviXYiSERw4vjGxAvoS4guceBIvsMAaHDF8YwFAE4vvSA4v/SHgjCABgkkF74waX9zxuGYYw/GGAA=="))
|
|
|
@ -1,18 +0,0 @@
|
||||||
{ "id": "andark_w",
|
|
||||||
"name": "Analog Dark with widgets support",
|
|
||||||
"shortName":"AnDarkW",
|
|
||||||
"version":"0.01",
|
|
||||||
"description": "analog clock face with swipeable widgets",
|
|
||||||
"icon": "andark_w_icon.png",
|
|
||||||
"type": "clock",
|
|
||||||
"tags": "clock",
|
|
||||||
"supports" : ["BANGLEJS2"],
|
|
||||||
"screenshots": [{"url":"andark_w_screen.png"}],
|
|
||||||
"readme": "README.md",
|
|
||||||
"storage": [
|
|
||||||
{"name":"andark_w.app.js","url":"app.js"},
|
|
||||||
{"name":"andark_w.settings.js","url":"settings.js"},
|
|
||||||
{"name":"andark_w.img","url":"app_icon.js","evaluate":true}
|
|
||||||
]
|
|
||||||
"data": [{"name":"andark.json"}]
|
|
||||||
}
|
|
Loading…
Reference in New Issue