forked from FOSS/BangleApps
[ tune ] Add settings on changed stuff + code refactoring
parent
93b351306e
commit
543feb670c
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@ -1,73 +1,13 @@
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const defaultSettings = {
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loadWidgets : false,
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textAboveHands : false,
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shortHrHand : false
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}
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const settings = Object.assign(defaultSettings, require('Storage').readJSON('andark.json',1)||{});
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const c={"x":g.getWidth()/2,"y":g.getHeight()/2};
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let zahlpos=[];
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let unlock = false;
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function zeiger(len,dia,tim){
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const x =c.x+ Math.cos(tim)*len/2,
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y =c.y + Math.sin(tim)*len/2,
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d={"d":3,"x":dia/2*Math.cos(tim+Math.PI/2),"y":dia/2*Math.sin(tim+Math.PI/2)},
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pol=[c.x-d.x,c.y-d.y,c.x+d.x,c.y+d.y,x+d.x,y+d.y,x-d.x,y-d.y];
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return pol;
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}
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function draw(){
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const d=new Date();
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let m=d.getMinutes(), h=d.getHours(), s=d.getSeconds();
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//draw black rectangle in the middle to clear screen from scale and hands
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g.setColor(0,0,0);
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g.fillRect(10,10,2*c.x-10,2*c.x-10);
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g.setColor(1,1,1);
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if(h>12){
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h=h-12;
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}
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//calculates the position of the minute, second and hour hand
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h=2*Math.PI/12*(h+m/60)-Math.PI/2;
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//more accurate
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//m=2*Math.PI/60*(m+s/60)-Math.PI/2;
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m=2*Math.PI/60*(m)-Math.PI/2;
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s=2*Math.PI/60*s-Math.PI/2;
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//g.setColor(1,0,0);
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const hz = zeiger(85,5,h);
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g.fillPoly(hz,true);
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// g.setColor(1,1,1);
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const minz = zeiger(150,5,m);
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g.fillPoly(minz,true);
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if (unlock){
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const sekz = zeiger(150,2,s);
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g.fillPoly(sekz,true);
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}
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g.fillCircle(c.x,c.y,4);
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g.setFontAlign(0,0);
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g.setFont("Vector",10);
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g.setBgColor(0,0,0);
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let dateStr = require("locale").date(d);
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g.drawString(dateStr, c.x, c.y+20, true);
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// g.drawString(d.getDate(),1.4*c.x,c.y,true);
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g.drawString(Math.round(E.getBattery()/5)*5+"%",c.x,c.y+40,true);
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//draws the numbers on the screen
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g.setFont("Vector",20);
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for(let i = 0;i<12;i++){
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g.drawString(zahlpos[i][0],zahlpos[i][1],zahlpos[i][2],true);
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}
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}
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//draws the scale once the app is startet
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function drawScale(){
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for(let i=-14;i<47;i++){
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const win=i*2*Math.PI/60;
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let d=2;
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if(i%5==0){d=5;}
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g.fillPoly(zeiger(300,d,win),true);
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g.setColor(0,0,0);
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g.fillRect(10,10,2*c.x-10,2*c.x-10);
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g.setColor(1,1,1);
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}
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}
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//calculates the Position of the numbers when app starts and saves them in an array
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function setlet(){
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let sk=1;
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@ -85,39 +25,124 @@ function setlet(){
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}
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}
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setlet();
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// Prepare widgets
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Bangle.loadWidgets();
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require("widget_utils").swipeOn();
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let unlock = false;
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function zeiger(len,dia,tim){
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const x=c.x+ Math.cos(tim)*len/2,
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y=c.y + Math.sin(tim)*len/2,
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d={"d":3,"x":dia/2*Math.cos(tim+Math.PI/2),"y":dia/2*Math.sin(tim+Math.PI/2)},
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pol=[c.x-d.x,c.y-d.y,c.x+d.x,c.y+d.y,x+d.x,y+d.y,x-d.x,y-d.y];
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return pol;
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}
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function drawHands(d) {
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let m=d.getMinutes(), h=d.getHours(), s=d.getSeconds();
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//draw black rectangle in the middle to clear screen from scale and hands
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g.setColor(0,0,0);
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g.fillRect(10,10,2*c.x-10,2*c.x-10);
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g.setColor(1,1,1);
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if(h>12){
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h=h-12;
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}
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//calculates the position of the minute, second and hour hand
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h=2*Math.PI/12*(h+m/60)-Math.PI/2;
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//more accurate
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//m=2*Math.PI/60*(m+s/60)-Math.PI/2;
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m=2*Math.PI/60*(m)-Math.PI/2;
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s=2*Math.PI/60*s-Math.PI/2;
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//g.setColor(1,0,0);
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const hz = zeiger(settings.shortHrHand?88:100,5,h);
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g.fillPoly(hz,true);
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// g.setColor(1,1,1);
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const minz = zeiger(150,5,m);
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g.fillPoly(minz,true);
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if (unlock){
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const sekz = zeiger(150,2,s);
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g.fillPoly(sekz,true);
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}
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g.fillCircle(c.x,c.y,4);
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}
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function drawText(d) {
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g.setFontAlign(0,0);
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g.setFont("Vector",10);
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g.setBgColor(0,0,0);
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g.setColor(1,1,1);
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let dateStr = require("locale").date(d);
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g.drawString(dateStr, c.x, c.y+20, true);
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// g.drawString(d.getDate(),1.4*c.x,c.y,true);
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let batStr = Math.round(E.getBattery()/5)*5+"%";
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if (Bangle.isCharging()) {
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g.setColor(1,0,0);
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}
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g.drawString(batStr, c.x, c.y+40, true);
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//draws the numbers on the screen
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g.setFont("Vector",20);
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g.setColor(1,1,1);
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for(let i = 0;i<12;i++){
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g.drawString(zahlpos[i][0],zahlpos[i][1],zahlpos[i][2],true);
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}
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}
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function draw(){
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const d=new Date();
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if (settings.textAboveHands) {
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drawHands(); drawText();
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} else {
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drawText(); drawHands();
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}
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}
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//draws the scale once the app is startet
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function drawScale(){
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// clear the screen
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g.setBgColor(0,0,0);
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g.clear();
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// draw the ticks of the scale
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for(let i=-14;i<47;i++){
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const win=i*2*Math.PI/60;
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let d=2;
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if(i%5==0){d=5;}
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g.fillPoly(zeiger(300,d,win),true);
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g.setColor(0,0,0);
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g.fillRect(10,10,2*c.x-10,2*c.x-10);
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g.setColor(1,1,1);
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}
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}
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//// main running sequence ////
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if (settings.loadWidgets) {
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// Prepare widgets
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Bangle.loadWidgets();
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require("widget_utils").swipeOn();
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}
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// Clear the screen once, at startup
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g.setBgColor(0,0,0);
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g.clear();
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drawScale();
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draw();
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let secondInterval= setInterval(draw, 1000);
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// Stop updates when LCD is off, restart when on
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let secondInterval = setInterval(draw, 1000);
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// Stop updates when LCD is off, restart when on
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Bangle.on('lcdPower',on=>{
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if (secondInterval) clearInterval(secondInterval);
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secondInterval = undefined;
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if (on) {
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secondInterval = setInterval(draw, 1000);
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draw(); // draw immediately
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secondInterval = setInterval(draw, 1000);
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draw(); // draw immediately
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}
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});
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Bangle.on('lock',on=>{
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unlock = !on;
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if (secondInterval) clearInterval(secondInterval);
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secondInterval = undefined;
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if (!on) {
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secondInterval = setInterval(draw, 1000);
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unlock = true;
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draw(); // draw immediately
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}else{
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secondInterval = setInterval(draw, 60000);
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unlock = false;
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draw();
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}
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});
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secondInterval = setInterval(draw, unlock ? 1000 : 60000);
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draw(); // draw immediately
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});
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// Show launcher when middle button pressed
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Bangle.setUI("clock");
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@ -11,6 +11,8 @@
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"readme": "README.md",
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"storage": [
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{"name":"andark_w.app.js","url":"app.js"},
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{"name":"andark_w.settings.js","url":"settings.js"},
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{"name":"andark_w.img","url":"app_icon.js","evaluate":true}
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]
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"data": [{"name":"andark.json"}]
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}
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@ -0,0 +1,28 @@
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(function(back) {
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const defaultSettings = {
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loadWidgets : false,
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textAboveHands : false,
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shortHrHand : false
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}
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let settings = Object.assign(defaultSettings, require('Storage').readJSON('andark.json',1)||{});
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const save = () => require('Storage').write('andark.json', settings);
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const appMenu = {
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'': {title: 'alarm'}, '< Back': back,
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/*LANG*/'Load widgets': {
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value : !!settings.loadWidgets,
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onchange : v => { settings.loadWidgets=v; save();}
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},
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/*LANG*/'Text above hands': {
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value : !!settings.textAboveHands,
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onchange : v => { settings.textAboveHands=v; save();}
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},
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/*LANG*/'Short hour hand': {
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value : !!settings.shortHrHand,
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onchange : v => { settings.shortHrHand=v; save();}
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},
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};
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E.showMenu(appMenu);
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});
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