mirror of https://github.com/espruino/BangleApps
264 lines
6.6 KiB
JavaScript
264 lines
6.6 KiB
JavaScript
{
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const CONFIGFILE = "stopwatch.json";
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const now = Date.now();
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const config = Object.assign({
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state: {
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total: now,
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start: now,
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current: now,
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running: false,
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}
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}, require("Storage").readJSON(CONFIGFILE,1) || {});
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let w = g.getWidth();
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let h = g.getHeight();
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let tTotal = config.state.total;
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let tStart = config.state.start;
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let tCurrent = config.state.current;
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let running = config.state.running;
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let timeY = 2*h/5;
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let displayInterval;
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let redrawButtons = true;
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const iconScale = g.getWidth() / 178; // scale up/down based on Bangle 2 size
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const origTheme = g.theme;
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// 24 pixel images, scale to watch
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// 1 bit optimal, image string, no E.toArrayBuffer()
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const pause_img = atob("GBiBAf////////////////wYP/wYP/wYP/wYP/wYP/wYP/wYP/wYP/wYP/wYP/wYP/wYP/wYP/wYP/wYP/wYP////////////////w==");
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const play_img = atob("GBjBAP//AAAAAAAAAAAIAAAOAAAPgAAP4AAP+AAP/AAP/wAP/8AP//AP//gP//gP//AP/8AP/wAP/AAP+AAP4AAPgAAOAAAIAAAAAAAAAAA=");
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const reset_img = atob("GBiBAf////////////AAD+AAB+f/5+f/5+f/5+cA5+cA5+cA5+cA5+cA5+cA5+cA5+cA5+f/5+f/5+f/5+AAB/AAD////////////w==");
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const saveState = function() {
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config.state.total = tTotal;
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config.state.start = tStart;
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config.state.current = tCurrent;
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config.state.running = running;
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require("Storage").writeJSON(CONFIGFILE, config);
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};
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const log_debug = function(o) {
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//console.log(o);
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};
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const timeToText = function(t) {
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let hrs = Math.floor(t/3600000);
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let mins = Math.floor(t/60000)%60;
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let secs = Math.floor(t/1000)%60;
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let tnth = Math.floor(t/100)%10;
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let text;
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if (hrs === 0)
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text = ("0"+mins).substr(-2) + ":" + ("0"+secs).substr(-2) + "." + tnth;
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else
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text = ("0"+hrs) + ":" + ("0"+mins).substr(-2) + ":" + ("0"+secs).substr(-2);
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//log_debug(text);
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return text;
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};
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const drawButtons = function() {
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log_debug("drawButtons()");
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if (!running && tCurrent == tTotal) {
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bigPlayPauseBtn.draw();
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} else if (!running && tCurrent != tTotal) {
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resetBtn.draw();
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smallPlayPauseBtn.draw();
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} else {
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bigPlayPauseBtn.draw();
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}
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redrawButtons = false;
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};
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const drawTime = function() {
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log_debug("drawTime()");
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let Tt = tCurrent-tTotal;
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let Ttxt = timeToText(Tt);
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// total time
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g.setFont("Vector",38); // check
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g.setFontAlign(0,0);
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g.clearRect(0, timeY - 21, w, timeY + 21);
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g.setColor(g.theme.fg);
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g.drawString(Ttxt, w/2, timeY);
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};
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const draw = function() {
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//let last = tCurrent;
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if (running) tCurrent = Date.now();
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g.setColor(g.theme.fg);
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if (redrawButtons) drawButtons();
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drawTime();
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};
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const startTimer = function() {
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log_debug("startTimer()");
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draw();
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displayInterval = setInterval(draw, 100);
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};
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const stopTimer = function() {
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log_debug("stopTimer()");
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if (displayInterval) {
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clearInterval(displayInterval);
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displayInterval = undefined;
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}
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};
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// BTN stop start
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const stopStart = function() {
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log_debug("stopStart()");
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if (running)
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stopTimer();
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running = !running;
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Bangle.buzz();
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if (running)
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tStart = Date.now() + tStart- tCurrent;
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tTotal = Date.now() + tTotal - tCurrent;
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tCurrent = Date.now();
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setButtonImages();
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redrawButtons = true;
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if (running) {
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startTimer();
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} else {
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draw();
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}
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saveState();
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};
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const setButtonImages = function() {
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if (running) {
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bigPlayPauseBtn.setImage(pause_img);
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smallPlayPauseBtn.setImage(pause_img);
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resetBtn.setImage(reset_img);
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} else {
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bigPlayPauseBtn.setImage(play_img);
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smallPlayPauseBtn.setImage(play_img);
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resetBtn.setImage(reset_img);
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}
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};
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// lap or reset
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const lapReset = function() {
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log_debug("lapReset()");
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if (!running && tStart != tCurrent) {
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redrawButtons = true;
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Bangle.buzz();
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tStart = tCurrent = tTotal = Date.now();
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g.clearRect(0,24,w,h);
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draw();
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}
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saveState();
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};
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// simple on screen button class
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const BUTTON = function(name,x,y,w,h,c,f,i) {
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this.name = name;
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this.x = x;
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this.y = y;
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this.w = w;
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this.h = h;
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this.color = c;
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this.callback = f;
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this.img = i;
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};
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BUTTON.prototype.setImage = function(i) {
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this.img = i;
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};
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// if pressed the callback
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BUTTON.prototype.check = function(x,y) {
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//console.log(this.name + ":check() x=" + x + " y=" + y +"\n");
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if (x>= this.x && x<= (this.x + this.w) && y>= this.y && y<= (this.y + this.h)) {
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log_debug(this.name + ":callback\n");
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this.callback();
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return true;
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}
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return false;
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};
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BUTTON.prototype.draw = function() {
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g.setColor(this.color);
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g.fillRect(this.x, this.y, this.x + this.w, this.y + this.h);
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g.setColor("#000"); // the icons and boxes are drawn black
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if (this.img != undefined) {
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let iw = iconScale * 24; // the images were loaded as 24 pixels, we will scale
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let ix = this.x + ((this.w - iw) /2);
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let iy = this.y + ((this.h - iw) /2);
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log_debug("g.drawImage(" + ix + "," + iy + "{scale: " + iconScale + "})");
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g.drawImage(this.img, ix, iy, {scale: iconScale});
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}
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g.drawRect(this.x, this.y, this.x + this.w, this.y + this.h);
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};
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const bigPlayPauseBtn = new BUTTON("big",0, 3*h/4 ,w, h/4, "#0ff", stopStart, play_img);
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const smallPlayPauseBtn = new BUTTON("small",w/2, 3*h/4 ,w/2, h/4, "#0ff", stopStart, play_img);
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const resetBtn = new BUTTON("rst",0, 3*h/4, w/2, h/4, "#ff0", lapReset, pause_img);
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bigPlayPauseBtn.setImage(play_img);
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smallPlayPauseBtn.setImage(play_img);
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resetBtn.setImage(pause_img);
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Bangle.setUI({mode:"custom", btn:() => load(), touch: (button,xy) => {
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let x = xy.x;
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let y = xy.y;
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// adjust for outside the dimension of the screen
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// http://forum.espruino.com/conversations/371867/#comment16406025
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if (y > h) y = h;
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if (y < 0) y = 0;
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if (x > w) x = w;
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if (x < 0) x = 0;
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// not running, and reset
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if (!running && tCurrent == tTotal && bigPlayPauseBtn.check(x, y)) return;
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// paused and hit play
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if (!running && tCurrent != tTotal && smallPlayPauseBtn.check(x, y)) return;
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// paused and press reset
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if (!running && tCurrent != tTotal && resetBtn.check(x, y)) return;
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// must be running
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if (running && bigPlayPauseBtn.check(x, y)) return;
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}, remove: () => {
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if (displayInterval) {
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clearInterval(displayInterval);
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displayInterval = undefined;
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}
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Bangle.removeListener('lcdPower',onLCDPower);
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g.setTheme(origTheme);
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}});
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// Stop updates when LCD is off, restart when on
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const onLCDPower = (on) => {
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if (on) {
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draw(); // draw immediately, queue redraw
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}
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};
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Bangle.on('lcdPower',onLCDPower);
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// Clear the screen once, at startup
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g.setTheme({bg:"#000",fg:"#fff",dark:true}).clear();
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// above not working, hence using next 2 lines
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g.setColor("#000");
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g.fillRect(0,0,w,h);
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Bangle.loadWidgets();
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Bangle.drawWidgets();
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setButtonImages();
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if (running) {
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startTimer();
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} else {
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draw();
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}
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}
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