mirror of https://github.com/espruino/BangleApps
559 lines
17 KiB
JavaScript
559 lines
17 KiB
JavaScript
/**
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* Adrian Kirk 2021-07
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*
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* Solar Clock
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*
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* Using your current or chosen location the solar watch face shows the Sun's sky position,
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* time and date. Also allows you to wind backwards and forwards in time to see the sun's position
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**/
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const DateUtils = require("solar_date_utils.js");
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const Math2 = require("solar_math_utils.js");
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const GraphicUtils = require("solar_graphic_utils.js");
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const Colors = require("solar_colors.js");
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const LocationUtils = require("solar_location.js");
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const Locale = require('locale');
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/**
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* The screen info data structure stores all of the
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* relevant screen information, such as the sun's position
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* where the sunrise line is, etc
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*/
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var screen_info = {
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screen_width : g.getWidth(),
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screen_start_x : 0,
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screen_centre_x: g.getWidth()/2,
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screen_height : (g.getHeight()-100),
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screen_start_y : 100,
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screen_centre_y : 90 + (g.getHeight()-100)/2,
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screen_bg_color : Colors.BLACK,
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sun_radius: 8,
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sun_x : null,
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sun_y : null,
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sunrise_y : null,
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}
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// we set up the image buffer with which we draw the sun with
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const img_width=40;
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const img_height=30;
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var img_buffer = Graphics.createArrayBuffer(img_width,img_height,8);
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var img = {width:img_width,height:img_height,bpp:8,transparent:0,buffer:img_buffer.buffer};
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/**
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* We use an image buffer to do the sun animation.
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* We pass around the img_info structure with the
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* image buffer data
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*/
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var img_info = {
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x: null,
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y: null,
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img: img,
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img_buffer: img_buffer
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}
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const COSINE_COLOUR= Colors.GREY;
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const HORIZON_COLOUR = Colors.GREY;
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const SolarController = require("solar_controller.js");
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var controller = new SolarController();
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var curr_mode = null;
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var draw_full_cosine = true;
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// The draw sun function is responsible for
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// drawing the whole sun animation which includes the
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// sun, the cosine curve and the sunrise line.
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function draw_sun(now, day_info) {
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var now_fraction = (now.getTime() - day_info.day_start.getTime())/DateUtils.DAY_MILLIS;
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var now_x = now_fraction * screen_info.screen_width;
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if(screen_info.sun_x != null && Math.abs(now_x- screen_info.sun_x) < 1){
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console.log("no sun movement now_x:" + now_x + " screen sun_x:" + screen_info.sun_x);
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return false;
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}
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// now calculate thew new sun coordinates
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var now_radians = Math2.TWO_PI *(now_x - screen_info.screen_centre_x)/screen_info.screen_width;
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var now_y = screen_info.screen_centre_y - (screen_info.screen_height * Math.cos(now_radians) / 2);
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if(screen_info.sun_x != null && Math.abs(now_x - screen_info.sun_x) > 5.0){
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clear_sun();
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} else if(screen_info.sun_y != null && Math.abs(now_y - screen_info.sun_y) > 5.0){
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clear_sun();
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}
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// update the screen info with the new sun info
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screen_info.sun_x = now_x;
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screen_info.sun_y = now_y;
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if(draw_full_cosine){
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//console.log("drawing full cosine");
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GraphicUtils.draw_cosine(screen_info.screen_start_x,
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screen_info.screen_width,
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COSINE_COLOUR,
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screen_info);
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draw_full_cosine = false;
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}
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if(curr_mode == null) {
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GraphicUtils.draw_sunrise_line(HORIZON_COLOUR, day_info, screen_info);
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}
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// decide on the new sun drawing mode and draw
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curr_mode = controller.mode(now,day_info,screen_info);
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img_info.img_buffer.clear();
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GraphicUtils.set_color(screen_info.screen_bg_color, img_info.img_buffer);
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img_info.img_buffer.fillRect(0,0,img_width, img_height);
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img_info.x = screen_info.sun_x - img_info.img.width/2;
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img_info.y = screen_info.sun_y - img_info.img.height/2;
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var cosine_dist = screen_info.sun_radius/Math.sqrt(2);
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GraphicUtils.draw_cosine(img_info.x,
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screen_info.sun_x - cosine_dist,
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COSINE_COLOUR,
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screen_info,
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img_info);
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GraphicUtils.draw_cosine(screen_info.sun_x + cosine_dist,
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screen_info.sun_x + img_width,
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COSINE_COLOUR,
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screen_info,
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img_info);
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curr_mode.draw(now,day_info,screen_info,img_info);
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var sunrise_dist = Math.abs(screen_info.sunrise_y-screen_info.sun_y);
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if( sunrise_dist <= img_height) {
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GraphicUtils.draw_sunrise_line(HORIZON_COLOUR, day_info, screen_info,img_info);
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} else if(sunrise_dist <= img_height*2.5) {
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GraphicUtils.draw_sunrise_line(HORIZON_COLOUR, day_info, screen_info);
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}
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// we draw a blank where the image is going to be drawn to clear out the area
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GraphicUtils.set_color(screen_info.screen_bg_color);
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g.fillRect(img_info.x,img_info.y-2,img_info.x+img_width,img_info.y + img_height + 2);
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g.drawImage(img,img_info.x,img_info.y);
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// paint the cosine curve back to the normal color where it just came from
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GraphicUtils.draw_cosine(img_info.x - 3,
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img_info.x,
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COSINE_COLOUR,
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screen_info);
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GraphicUtils.draw_cosine(img_info.x + img_width,
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img_info.x + img_width + 3,
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COSINE_COLOUR,
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screen_info);
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return true;
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}
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// clear sun is called when there is a large change in the sun's
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// location, such as location change.
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function clear_sun(){
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if(img_info.x != null && img_info.y != null) {
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GraphicUtils.set_color(screen_info.screen_bg_color);
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g.fillRect(img_info.x, img_info.y, img_info.x + img_width, img_info.y + img_width);
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GraphicUtils.draw_cosine(img_info.x - 4,
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img_info.x + img_width + 4,
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COSINE_COLOUR,
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screen_info);
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}
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GraphicUtils.draw_sunrise_line(HORIZON_COLOUR, day_info, screen_info);
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screen_info.sun_x = null;
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screen_info.sun_y = null;
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}
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var last_time = null;
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var last_offset = null;
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var last_date = null;
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const time_color = Colors.WHITE;
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const date_color = Colors.YELLOW;
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const DATE_Y_COORD = 35;
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const DATE_X_COORD = 5;
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const TIME_X_COORD = 140;
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const TIME_Y_COORD = 35;
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const OFFSET_Y_COORD = 70;
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const LOCATION_Y_COORD = 55;
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function write_date(now){
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var new_date = now.getDate();
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if(last_date == null || new_date != last_date){
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GraphicUtils.set_color(screen_info.screen_bg_color);
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g.fillRect(DATE_X_COORD,DATE_Y_COORD, DATE_X_COORD+80,DATE_Y_COORD+15);
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g.setFont("Vector",15);
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g.setFontAlign(-1,-1,0);
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GraphicUtils.set_color(date_color);
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var date_str = Locale.dow(now,1) + " " + Math2.format00(now.getDate());
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//console.log("writing date:" + new_date)
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g.drawString(date_str, DATE_X_COORD,DATE_Y_COORD);
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last_date = new_date;
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}
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}
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// The info panels mid way down the screen on the left and right
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const INFO_PANEL_LINE_Y1 = 90;
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const INFO_PANEL_LINE_Y2 = 105;
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var gps_status_requires_update = true;
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// The GPS status panel shows the status of the GPS
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// when the location is know it shows the
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// longitude and latitude.
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function write_GPS_status(){
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if(!gps_status_requires_update)
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return;
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var gps_coords = location.getCoordinates();
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var gps_coords_msg;
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if(location.isGPSLocation()) {
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if(gps_coords == null) {
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if (location.getGPSPower() > 0) {
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gps_coords_msg = ["Locating","GPS"];
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} else {
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gps_coords_msg = ["ERROR","GPS"];
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}
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} else {
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if (location.getGPSPower() > 0) {
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gps_coords_msg = ["Updating","GPS"];
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}
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}
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}
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if(gps_coords_msg == null){
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gps_coords_msg = ["N:" + Math2.format000_00(gps_coords[1]),
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"E:" + Math2.format000_00(gps_coords[0])];
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}
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GraphicUtils.set_color(screen_info.screen_bg_color);
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g.fillRect(DATE_X_COORD,INFO_PANEL_LINE_Y1,70,INFO_PANEL_LINE_Y2 + 13);
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g.setFont("Vector",13);
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g.setFontAlign(-1,-1,0);
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GraphicUtils.set_color(Colors.WHITE);
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g.drawString(gps_coords_msg[0], DATE_X_COORD, INFO_PANEL_LINE_Y1,1);
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g.drawString(gps_coords_msg[1], DATE_X_COORD, INFO_PANEL_LINE_Y2,1);
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gps_status_requires_update = false;
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}
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const TWILIGHT_X_COORD = 200;
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const NO_TIME = "--:--";
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var twilight_times_requires_update = true;
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// The right panel shows the sun rise and sunset times.
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// we make provision for when there is no times available
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function write_twilight_times(){
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if(!twilight_times_requires_update)
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return;
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var twilight_msg;
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if(day_info != null) {
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twilight_msg = [format_time(day_info.sunrise_date), format_time(day_info.sunset_date)];
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} else {
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twilight_msg = [NO_TIME,NO_TIME];
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}
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GraphicUtils.set_color(screen_info.screen_bg_color);
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g.fillRect(TWILIGHT_X_COORD,INFO_PANEL_LINE_Y1,240,INFO_PANEL_LINE_Y2 + 13);
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g.setFont("Vector",13);
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g.setFontAlign(-1,-1,0);
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GraphicUtils.set_color(Colors.YELLOW);
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GraphicUtils.fill_circle_partial_y(TWILIGHT_X_COORD-15,
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INFO_PANEL_LINE_Y1+7,
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7,
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INFO_PANEL_LINE_Y1+7,
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INFO_PANEL_LINE_Y1);
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g.drawString(twilight_msg[0], TWILIGHT_X_COORD,INFO_PANEL_LINE_Y1,1);
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g.setColor(1,0.8,0);
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g.drawString(twilight_msg[1], TWILIGHT_X_COORD,INFO_PANEL_LINE_Y2,1);
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twilight_times_requires_update = false;
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}
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function write_time(now){
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var new_time = format_time(now);
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g.setFont("Vector",35);
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g.setFontAlign(-1,-1,0);
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if(last_time != null){
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GraphicUtils.set_color(screen_info.screen_bg_color);
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g.drawString(last_time, TIME_X_COORD,TIME_Y_COORD);
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}
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GraphicUtils.set_color(time_color);
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g.drawString(new_time, TIME_X_COORD,TIME_Y_COORD);
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last_time = new_time;
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}
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function format_time(now){
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var time = new Date(now.getTime() - time_offset);
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var hours = time.getHours() % 12;
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if(hours < 1){
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hours = 12;
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}
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return Math2.format00(hours) + ":" + Math2.format00(time.getMinutes());
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}
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function write_offset(){
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var new_offset = format_offset();
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g.setFont("Vector",15);
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g.setFontAlign(-1,-1,0);
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if(last_offset != null){
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GraphicUtils.set_color(screen_info.screen_bg_color);
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g.drawString(last_offset, TIME_X_COORD,OFFSET_Y_COORD);
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}
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GraphicUtils.set_color(time_color);
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g.drawString(new_offset, TIME_X_COORD,OFFSET_Y_COORD);
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last_offset = new_offset;
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}
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function format_offset(){
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if(time_offset == 0)
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return "";
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var hours_offset = Math.abs(time_offset) / DateUtils.HOUR_MILLIS;
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var mins_offset = Math.abs(time_offset) / DateUtils.MIN_MILLIS;
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var mins_offset_from_hour = mins_offset % 60;
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//console.log("mins offset=" + mins_offset + " mins_offset_from_hour=" + mins_offset_from_hour);
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var sign = "+";
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if(time_offset < 0)
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sign = "-";
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return sign + Math2.format00(hours_offset) + ":" + Math2.format00(mins_offset_from_hour);
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}
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let time_offset = 0;
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var day_info = null;
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var location = LocationUtils.load_locations();
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var location_requires_update = true;
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function write_location_name() {
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if(!location_requires_update)
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return;
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var new_location_name = location.getName();
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g.setFont("Vector", 20);
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g.setFontAlign(-1, -1, 0);
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GraphicUtils.set_color(screen_info.screen_bg_color);
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g.fillRect(DATE_X_COORD, LOCATION_Y_COORD, DATE_X_COORD + 105, LOCATION_Y_COORD + 20);
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if (new_location_name != "local") {
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GraphicUtils.set_color(time_color);
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g.drawString(new_location_name.replace("_", " "), DATE_X_COORD, LOCATION_Y_COORD);
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}
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location_requires_update = false;
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}
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location.addUpdateListener(
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(loc)=>{
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console.log("location update:" + JSON.stringify(loc));
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clear_sun();
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GraphicUtils.draw_sunrise_line(screen_info.screen_bg_color, day_info, screen_info);
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day_info = null;
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screen_info.sunrise_y = null;
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curr_mode = null;
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gps_status_requires_update = true;
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location_requires_update = true;
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twilight_times_requires_update = true;
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draw_clock();
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}
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);
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// day info is responsible for populating the day_info structure
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// The day_info structure holds the sun set and sunset times
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// The function also has to detect when the end of the solar
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// day has been reached and flip the day over.
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function dayInfo(now) {
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if (day_info == null || now > day_info.day_end || now < day_info.day_start) {
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var coords = location.getCoordinates();
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if(coords != null) {
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day_info = DateUtils.sunrise_sunset(now, coords[0], coords[1], location.getUTCOffset());
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twilight_times_requires_update = true;
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//console.log("day info:" + JSON.stringify(day_info));
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} else {
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day_info = null;
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}
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}
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return day_info;
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}
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function time_now() {
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var timezone_offset_hours = location.getUTCOffset();
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if(timezone_offset_hours != null) {
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var local_offset_hours = -new Date().getTimezoneOffset()/60;
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var timezone_offset_millis =
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(timezone_offset_hours - local_offset_hours) * DateUtils.HOUR_MILLIS;
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return new Date(Date.now() + time_offset + timezone_offset_millis);
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} else {
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return new Date(Date.now() + time_offset);
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}
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}
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// The main loop called everytime we want to refresh the
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// clock
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function draw_clock(){
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var start_time = Date.now();
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var now = time_now();
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write_location_name();
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write_GPS_status();
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var day_info = dayInfo(now);
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if(day_info != null) {
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draw_sun(now, day_info);
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}
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write_time(now);
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write_date(now);
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write_offset();
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write_twilight_times();
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log_memory_used();
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var time_taken = Date.now() - start_time;
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console.log("drawing clock:" + now.toISOString() + " time taken:" + time_taken );
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}
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function log_memory_used() {
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var memory = process.memory();
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console.log("memory used:" + memory.usage +
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" total:" + memory.total + "->" +
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" ->" + memory.usage/memory.total
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);
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}
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// Button has a short press action of resetting the offet
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// and a long press set the GPS up for refreshing the current
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// position.
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// To accomodate the long and short press we record when the press
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// starts and time to when it is released
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var button1pressStart = null;
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function button1pressed(){
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if(button1pressStart == null) {
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button1pressStart = Date.now();
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}
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//console.log("button 1 pressed for:" + (Date.now() - button1pressStart));
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if(BTN1.read()){
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// we look every 100 ms to see if the button is still pressed
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// (to makes the button responsive)
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setTimeout(button1pressed,100);
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} else {
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var buttonPressTime = Date.now() - button1pressStart;
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button1pressStart = null;
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console.log("button press time=" + buttonPressTime);
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if (buttonPressTime < 3000) {
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//console.log("offset reset");
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time_offset = 0;
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clear_sun();
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day_info = null;
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} else {
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//console.log("requesting gps update");
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location.requestGpsUpdate();
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gps_status_requires_update = true;
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}
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draw_clock();
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}
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}
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// button 3 kicks off a the change to the next location
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function button3pressed() {
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console.log("button 3 pressed");
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time_offset = 0;
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location.nextLocation();
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}
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// button 4 moves the offset back
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// keeping the button pressed repeats
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// to give the sun the continuous animation
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// to achieve this we put in a call back
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// to see if its still presses after 50 ms.
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function button4pressed(){
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time_offset -= DateUtils.HOUR_MILLIS/4;
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draw_clock();
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setTimeout(()=>{
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if(BTN4.read()){
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button4pressed();
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}
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},
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50
|
|
)
|
|
}
|
|
|
|
// button 5 moves the offset forward
|
|
// keeping the button pressed repeats
|
|
// to give the sun the continuous animation
|
|
// to achieve this we put in a call back
|
|
// to see if its still presses after 50 ms.
|
|
function button5pressed(){
|
|
time_offset += DateUtils.HOUR_MILLIS/4;
|
|
draw_clock();
|
|
setTimeout(()=>{
|
|
if(BTN5.read()){
|
|
button5pressed();
|
|
}
|
|
},
|
|
50
|
|
)
|
|
}
|
|
|
|
// The interval reference for updating the clock
|
|
let interval_ref = null;
|
|
function clear_timers(){
|
|
if(interval_ref != null) {
|
|
clearInterval(interval_ref);
|
|
interval_ref = null;
|
|
}
|
|
}
|
|
|
|
function start_timers(){
|
|
console.log("start timers")
|
|
var date = new Date();
|
|
var secs = date.getSeconds();
|
|
var nextMinuteStart = 60 - secs;
|
|
setTimeout(schedule_draw_clock,nextMinuteStart * 1000);
|
|
draw_clock();
|
|
}
|
|
function schedule_draw_clock(){
|
|
clear_timers();
|
|
if (Bangle.isLCDOn()) {
|
|
interval_ref = setInterval(() => {
|
|
if (!Bangle.isLCDOn()) {
|
|
console.log("draw clock callback - skipped redraw");
|
|
} else {
|
|
draw_clock();
|
|
}
|
|
}, DateUtils.MIN_MILLIS
|
|
);
|
|
draw_clock();
|
|
} else {
|
|
console.log("scheduleDrawClock - skipped not visible");
|
|
}
|
|
}
|
|
|
|
Bangle.on('lcdPower', (on) => {
|
|
if (on) {
|
|
console.log("lcdPower: on");
|
|
gps_status_requires_update = true;
|
|
time_offset = 0;
|
|
start_timers();
|
|
} else {
|
|
console.log("lcdPower: off");
|
|
clear_timers();
|
|
}
|
|
});
|
|
|
|
Bangle.on('faceUp',function(up){
|
|
if (up && !Bangle.isLCDOn()) {
|
|
clear_timers();
|
|
Bangle.setLCDPower(true);
|
|
}
|
|
});
|
|
|
|
g.clear();
|
|
Bangle.loadWidgets();
|
|
Bangle.drawWidgets();
|
|
|
|
start_timers();
|
|
|
|
// When button 2 is pressed we return to the
|
|
// launcher. We run through a shutdown sequence
|
|
// we shutdown the location object, which
|
|
// shut down the GPS (if running)
|
|
// we deference the location and controller to
|
|
// to free up memory before the jump is made.
|
|
function button2pressed(){
|
|
controller = null;
|
|
|
|
location.shutdown();
|
|
location = null;
|
|
|
|
Bangle.showLauncher();
|
|
}
|
|
setWatch(button2pressed, BTN2,{repeat:false,edge:"falling"});
|
|
// we are timing button 1 so we put a callback in the the rising edge.
|
|
setWatch(button1pressed, BTN1,{repeat:true,edge:"rising"});
|
|
setWatch(button3pressed, BTN3,{repeat:true,edge:"falling"});
|
|
setWatch(button4pressed, BTN4,{repeat:true,edge:"rising"});
|
|
setWatch(button5pressed, BTN5,{repeat:true,edge:"rising"}); |