BangleApps/apps/legoremote/app.js

71 lines
2.2 KiB
JavaScript

var lego = require("mouldking");
lego.start();
E.on('kill', () => {
// return to normal Bluetooth advertising
NRF.setAdvertising({},{showName:true});
});
// You must leave one second after 'start' to allow the remote to be paired
var arrowIcon = atob("IiiBAAAAwAAAAPwAAAB/gAAAP/AAAB/+AAAP/8AAB//4AAP//wAA///gAH///AA///8AH///4A////wH////gf////D////8f////5/////n////+f////4AP/8AAA//wAAD//AAAP/8AAA//wAAD//AAAH/8AAAf/wAAB//AAAH/8AAAf/gAAB/+AAAH/4AAAf/gAAB/+AAAH/4AAAP/gAAA/+AAAD/wAAAD8AA");
var controlState = "";
Bangle.loadWidgets();
Bangle.drawWidgets();
var R = Bangle.appRect;
// we'll divide up into 3x3
function getBoxCoords(x,y) {
return {
x : R.x + R.w*x/3,
y : R.y + R.h*y/3
};
}
function draw() {
g.reset().clearRect(R);
var c, ninety = Math.PI/2;
var colOn = "#f00", colOff = g.theme.fg;
c = getBoxCoords(1.5, 0.5);
g.setColor(controlState=="up"?colOn:colOff).drawImage(arrowIcon,c.x,c.y,{rotate:0});
c = getBoxCoords(2.5, 1.5);
g.setColor(controlState=="right"?colOn:colOff).drawImage(arrowIcon,c.x,c.y,{rotate:ninety});
c = getBoxCoords(0.5, 1.5);
g.setColor(controlState=="left"?colOn:colOff).drawImage(arrowIcon,c.x,c.y,{rotate:-ninety});
c = getBoxCoords(1.5, 1.5);
g.setColor(controlState=="down"?colOn:colOff).drawImage(arrowIcon,c.x,c.y,{rotate:ninety*2});
if (NRF.getSecurityStatus().connected) {
c = getBoxCoords(1.5, 2.5);
g.setFontAlign(0,0).setFont("6x8").drawString("WARNING:\nBluetooth Connected\nYou must disconnect\nbefore LEGO will work",c.x,c.y);
}
}
draw();
NRF.on('connect', draw);
NRF.on('disconnect', draw);
function setControlState(s) {
controlState = s;
var c = {};
var speed = 3;
if (s=="up") c={a:-speed,b:-speed};
if (s=="down") c={a:speed,b:speed};
if (s=="left") c={a:speed,b:-speed};
if (s=="right") c={a:-speed,b:speed};
draw();
lego.set(c);
}
Bangle.on('drag',e => {
var x = Math.floor(E.clip((e.x - R.x) * 3 / R.w,0,2.99));
var y = Math.floor(E.clip((e.y - R.y) * 3 / R.h,0,2.99));
if (!e.b) {
setControlState("");
return;
}
if (y==0) { // top row
if (x==1) setControlState("up");
} else if (y==1) {
if (x==0) setControlState("left");
if (x==1) setControlState("down");
if (x==2) setControlState("right");
}
});