BangleApps/apps/quicklaunch/app.js

80 lines
2.8 KiB
JavaScript

{
const storage = require("Storage");
let settings = storage.readJSON("quicklaunch.json", true) || {};
let reset = function(name){
if (!settings[name]) settings[name] = {"name":"(none)"};
if (!storage.read(settings[name].src)) settings[name] = {"name":"(none)"};
storage.write("quicklaunch.json", settings);
};
let leaveTrace = function(trace) {
if (settings[trace+"app"].name != "") {
settings.trace = trace;
storage.writeJSON("quicklaunch.json", settings);
} else { trace = trace.substring(0, trace.length-1); }
return trace;
};
let launchApp = function(trace) {
if (settings[trace+"app"]) {
if (settings[trace+"app"].src){
if (settings[trace+"app"].name == "Show Launcher") Bangle.showLauncher(); else if (!storage.read(settings[trace+"app"].src)) reset(trace+"app"); else load(settings[trace+"app"].src);
}
}
};
let trace = settings.trace;
let touchHandler = (_,e) => {
if (e.type == 2) return;
let R = Bangle.appRect;
if (e.x < R.x || e.x > R.x2 || e.y < R.y || e.y > R.y2 ) return;
trace = leaveTrace(trace+"t"); // t=tap.
launchApp(trace);
};
let swipeHandler = (lr,ud) => {
if (lr == -1) trace = leaveTrace(trace+"l"); // l=left,
if (lr == 1) trace = leaveTrace(trace+"r"); // r=right,
if (ud == -1) trace = leaveTrace(trace+"u"); // u=up,
if (ud == 1) trace = leaveTrace(trace+"d"); // d=down.
launchApp(trace);
};
let onLongTouchDoPause = (e)=>{
if (e.b == 1 && timeoutToClock) {clearTimeout(timeoutToClock); timeoutToClock = false;}
if (e.b == 0 && !timeoutToClock) updateTimeoutToClock();
};
Bangle.setUI({
mode: "custom",
touch: touchHandler,
swipe : swipeHandler,
drag : onLongTouchDoPause,
remove: ()=>{if (timeoutToClock) clearTimeout(timeoutToClock);} // Compatibility with Fastload Utils.
});
g.clearRect(Bangle.appRect);
"Bangle.loadWidgets()"; // Hack: Fool Fastload Utils that we call Bangle.loadWidgets(). This way we get the fastest possibe loading in whichever environment we find ourselves.
// taken from Icon Launcher with some alterations
let timeoutToClock;
const updateTimeoutToClock = function(){
let time = 1500; // milliseconds
if (timeoutToClock) clearTimeout(timeoutToClock);
timeoutToClock = setTimeout(load,time);
};
updateTimeoutToClock();
let R = Bangle.appRect;
// Draw app hints
g.setFont("Vector", 11)
.setFontAlign(0,1,3).drawString(settings[trace+"lapp"].name, R.x2, R.y+R.h/2)
.setFontAlign(0,1,1).drawString(settings[trace+"rapp"].name, R.x, R.y+R.h/2)
.setFontAlign(0,1,0).drawString(settings[trace+"uapp"].name, R.x+R.w/2, R.y2)
.setFontAlign(0,-1,0).drawString(settings[trace+"dapp"].name, R.x+R.w/2, R.y)
.setFontAlign(0,0,0).drawString(settings[trace+"tapp"].name, R.x+R.w/2, R.y+R.h/2);
}