BangleApps/apps/infoclk/app.js

405 lines
15 KiB
JavaScript

const SETTINGS_FILE = "infoclk.json";
const FONT = require('infoclk-font.js');
const storage = require("Storage");
const locale = require("locale");
const weather = require('weather');
let config = Object.assign({
seconds: {
// Displaying the seconds can reduce battery life because the CPU must wake up more often to update the display.
// The seconds will be shown unless one of these conditions is enabled here, and currently true.
hideLocked: false, // Hide the seconds when the display is locked.
hideBattery: 20, // Hide the seconds when the battery is at or below a defined percentage.
hideTime: true, // Hide the seconds when between a certain period of time. Useful for when you are sleeping and don't need the seconds
hideStart: 2200, // The time when the seconds are hidden: first 2 digits are hours on a 24 hour clock, last 2 are minutes
hideEnd: 700, // The time when the seconds are shown again
hideAlways: false, // Always hide (never show) the seconds
},
date: {
// Settings related to the display of the date
mmdd: true, // If true, display the month first. If false, display the date first.
separator: '-', // The character that goes between the month and date
monthName: false, // If false, display the month as a number. If true, display the name.
monthFullName: false, // If displaying the name: If false, display an abbreviation. If true, display a full name.
dayFullName: false, // If false, display the day of the week's abbreviation. If true, display the full name.
},
bottomLocked: {
display: 'weather' // What to display in the bottom row when locked:
// 'weather': The current temperature and weather description
// 'steps': Step count
// 'health': Step count and bpm
// 'progress': Day progress bar
// false: Nothing
},
shortcuts: [
//8 shortcuts, displayed in the bottom half of the screen (2 rows of 4 shortcuts) when unlocked
// false = no shortcut
// '#LAUNCHER' = open the launcher
// any other string = name of app to open
'stlap', 'keytimer', 'pomoplus', 'alarm',
'rpnsci', 'calendar', 'torch', 'weather'
],
swipe: {
// 3 shortcuts to launch upon swiping:
// false = no shortcut
// '#LAUNCHER' = open the launcher
// any other string = name of app to open
up: 'messages', // Swipe up or swipe down, due to limitation of event handler
left: '#LAUNCHER',
right: '#LAUNCHER',
},
dayProgress: {
// A progress bar representing how far through the day you are
enabledLocked: true, // Whether this bar is enabled when the watch is locked
enabledUnlocked: false, // Whether the bar is enabled when the watch is unlocked
color: [0, 0, 1], // The color of the bar
start: 700, // The time of day that the bar starts filling
end: 2200, // The time of day that the bar becomes full
reset: 300 // The time of day when the progress bar resets from full to empty
},
lowBattColor: {
// The text can change color to indicate that the battery is low
level: 20, // The percentage where this happens
color: [1, 0, 0] // The color that the text changes to
}
}, storage.readJSON(SETTINGS_FILE));
// Return whether the given time (as a date object) is between start and end (as a number where the first 2 digits are hours on a 24 hour clock and the last 2 are minutes), with end time wrapping to next day if necessary
function timeInRange(start, time, end) {
// Convert the given date object to a time number
let timeNumber = time.getHours() * 100 + time.getMinutes();
// Normalize to prevent the numbers from wrapping around at midnight
if (end <= start) {
end += 2400;
if (timeNumber < start) timeNumber += 2400;
}
return start <= timeNumber && timeNumber <= end;
}
// Return whether settings should be displayed based on the user's configuration
function shouldDisplaySeconds(now) {
return !(
(config.seconds.hideAlways) ||
(config.seconds.hideLocked && Bangle.isLocked()) ||
(E.getBattery() <= config.seconds.hideBattery) ||
(config.seconds.hideTime && timeInRange(config.seconds.hideStart, now, config.seconds.hideEnd))
);
}
// Determine the font size needed to fit a string of the given length widthin maxWidth number of pixels, clamped between minSize and maxSize
function getFontSize(length, maxWidth, minSize, maxSize) {
let size = Math.floor(maxWidth / length); //Number of pixels of width available to character
size *= (20 / 12); //Convert to height, assuming 20 pixels of height for every 12 of width
// Clamp to within range
if (size < minSize) return minSize;
else if (size > maxSize) return maxSize;
else return Math.floor(size);
}
// Get the current day of the week according to user settings
function getDayString(now) {
if (config.date.dayFullName) return ['Sunday', 'Monday', 'Tuesday', 'Wednesday', 'Thursday', 'Friday', 'Saturday'][now.getDay()];
else return ['Sun', 'Mon', 'Tue', 'Wed', 'Thu', 'Fri', 'Sat'][now.getDay()];
}
// Pad a number with zeros to be the given number of digits
function pad(number, digits) {
let result = '' + number;
while (result.length < digits) result = '0' + result;
return result;
}
// Get the current date formatted according to the user settings
function getDateString(now) {
let month;
if (!config.date.monthName) month = pad(now.getMonth() + 1, 2);
else if (config.date.monthFullName) month = ['January', 'February', 'March', 'April', 'May', 'June', 'July', 'August', 'September', 'October', 'November', 'December'][now.getMonth()];
else month = ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep', 'Oct', 'Nov', 'Dec'][now.getMonth()];
if (config.date.mmdd) return `${month}${config.date.separator}${pad(now.getDate(), 2)}`;
else return `${pad(now.getDate(), 2)}${config.date.separator}${month}`;
}
// Get a floating point number from 0 to 1 representing how far between the user-defined start and end points we are
function getDayProgress(now) {
let start = config.dayProgress.start;
let current = now.getHours() * 100 + now.getMinutes();
let end = config.dayProgress.end;
let reset = config.dayProgress.reset;
// Normalize
if (end <= start) end += 2400;
if (current < start) current += 2400;
if (reset < start) reset += 2400;
// Convert an hhmm number into a floating-point hours
function toDecimalHours(time) {
let hours = Math.floor(time / 100);
let minutes = time % 100;
return hours + (minutes / 60);
}
start = toDecimalHours(start);
current = toDecimalHours(current);
end = toDecimalHours(end);
reset = toDecimalHours(reset);
let progress = (current - start) / (end - start);
if (progress < 0 || progress > 1) {
if (current < reset) return 1;
else return 0;
} else {
return progress;
}
}
// Get a Gadgetbridge weather string
function getWeatherString() {
let current = weather.get();
if (current) return locale.temp(current.temp - 273.15) + ', ' + current.txt;
else return 'Weather unknown!';
}
// Get a second weather row showing humidity, wind speed, and wind direction
function getWeatherRow2() {
let current = weather.get();
if (current) return `${current.hum}%, ${locale.speed(current.wind)} ${current.wrose}`;
else return 'Check Gadgetbridge';
}
// Get a step string
function getStepsString() {
return '' + Bangle.getHealthStatus('day').steps + ' steps';
}
// Get a health string including daily steps and recent bpm
function getHealthString() {
return `${Bangle.getHealthStatus('day').steps} steps ${Bangle.getHealthStatus('last').bpm} bpm`;
}
// Set the next timeout to draw the screen
let drawTimeout;
function setNextDrawTimeout() {
if (drawTimeout) {
clearTimeout(drawTimeout);
drawTimeout = undefined;
}
let time;
let now = new Date();
if (shouldDisplaySeconds(now)) time = 1000 - (now.getTime() % 1000);
else time = 60000 - (now.getTime() % 60000);
drawTimeout = setTimeout(draw, time);
}
const DIGIT_WIDTH = 40; // How much width is allocated for each digit, 37 pixels + 3 pixels of space (which will go off of the screen on the right edge)
const COLON_WIDTH = 19; // How much width is allocated for the colon, 16 pixels + 3 pixels of space
const HHMM_TOP = 27; // 24 pixels for widgets + 3 pixels of space
const DIGIT_HEIGHT = 64; // How tall the digits are
const SECONDS_TOP = HHMM_TOP + DIGIT_HEIGHT + 3; // The top edge of the seconds, top of hours and minutes + digit height + space
const SECONDS_LEFT = 2 * DIGIT_WIDTH + COLON_WIDTH; // The left edge of the seconds: displayed after 2 digits and the colon
const DATE_LETTER_HEIGHT = DIGIT_HEIGHT / 2; // Each letter of the day of week and date will be half the height of the time digits
const DATE_CENTER_X = SECONDS_LEFT / 2; // Day of week and date will be centered between left edge of screen and where seconds start
const DOW_CENTER_Y = SECONDS_TOP + (DATE_LETTER_HEIGHT / 2); // Day of week will be the top row
const DATE_CENTER_Y = DOW_CENTER_Y + DATE_LETTER_HEIGHT; // Date will be the bottom row
const DOW_DATE_CENTER_Y = SECONDS_TOP + (DIGIT_HEIGHT / 2); // When displaying both on one row, center it
const BOTTOM_CENTER_Y = ((SECONDS_TOP + DIGIT_HEIGHT + 3) + g.getHeight()) / 2;
// Draw the clock
function draw() {
//Prepare to draw
g.reset()
.setFontAlign(0, 0);
if (E.getBattery() <= config.lowBattColor.level) {
let color = config.lowBattColor.color;
g.setColor(color[0], color[1], color[2]);
}
now = new Date();
if (Bangle.isLocked()) { //When the watch is locked
g.clearRect(0, 24, g.getWidth(), g.getHeight());
//Draw the hours and minutes
let x = 0;
for (let digit of locale.time(now, 1)) { //apparently this is how you get an hh:mm time string adjusting for the user's 12/24 hour preference
if (digit != ' ') g.drawImage(FONT[digit], x, HHMM_TOP);
if (digit == ':') x += COLON_WIDTH;
else x += DIGIT_WIDTH;
}
if (storage.readJSON('setting.json')['12hour']) g.drawImage(FONT[(now.getHours() < 12) ? 'am' : 'pm'], 0, HHMM_TOP);
//Draw the seconds if necessary
if (shouldDisplaySeconds(now)) {
let tens = Math.floor(now.getSeconds() / 10);
let ones = now.getSeconds() % 10;
g.drawImage(FONT[tens], SECONDS_LEFT, SECONDS_TOP)
.drawImage(FONT[ones], SECONDS_LEFT + DIGIT_WIDTH, SECONDS_TOP);
// Draw the day of week and date assuming the seconds are displayed
g.setFont('Vector', getFontSize(getDayString(now).length, SECONDS_LEFT, 6, DATE_LETTER_HEIGHT))
.drawString(getDayString(now), DATE_CENTER_X, DOW_CENTER_Y)
.setFont('Vector', getFontSize(getDateString(now).length, SECONDS_LEFT, 6, DATE_LETTER_HEIGHT))
.drawString(getDateString(now), DATE_CENTER_X, DATE_CENTER_Y);
} else {
//Draw the day of week and date without the seconds
let string = getDayString(now) + ' ' + getDateString(now);
g.setFont('Vector', getFontSize(string.length, g.getWidth(), 6, DATE_LETTER_HEIGHT))
.drawString(string, g.getWidth() / 2, DOW_DATE_CENTER_Y);
}
// Draw the bottom area
if (config.bottomLocked.display == 'progress') {
let color = config.dayProgress.color;
g.setColor(color[0], color[1], color[2])
.fillRect(0, SECONDS_TOP + DIGIT_HEIGHT + 3, g.getWidth() * getDayProgress(now), g.getHeight());
} else {
let bottomString;
if (config.bottomLocked.display == 'weather') bottomString = getWeatherString();
else if (config.bottomLocked.display == 'steps') bottomString = getStepsString();
else if (config.bottomLocked.display == 'health') bottomString = getHealthString();
else bottomString = ' ';
g.setFont('Vector', getFontSize(bottomString.length, 176, 6, g.getHeight() - (SECONDS_TOP + DIGIT_HEIGHT + 3)))
.drawString(bottomString, g.getWidth() / 2, BOTTOM_CENTER_Y);
}
// Draw the day progress bar between the rows if necessary
if (config.dayProgress.enabledLocked && config.bottomLocked.display != 'progress') {
let color = config.dayProgress.color;
g.setColor(color[0], color[1], color[2])
.fillRect(0, HHMM_TOP + DIGIT_HEIGHT, g.getWidth() * getDayProgress(now), SECONDS_TOP);
}
} else {
//If the watch is unlocked
g.clearRect(0, 24, g.getWidth(), g.getHeight() / 2);
rows = [
`${getDayString(now)} ${getDateString(now)} ${locale.time(now, 1)}`,
getHealthString(),
getWeatherString(),
getWeatherRow2()
];
if (shouldDisplaySeconds(now)) rows[0] += ':' + pad(now.getSeconds(), 2);
if (storage.readJSON('setting.json')['12hour']) rows[0] += ((now.getHours() < 12) ? ' AM' : ' PM');
let maxHeight = ((g.getHeight() / 2) - HHMM_TOP) / (config.dayProgress.enabledUnlocked ? (rows.length + 1) : rows.length);
let y = HHMM_TOP + maxHeight / 2;
for (let row of rows) {
let size = getFontSize(row.length, g.getWidth(), 6, maxHeight);
g.setFont('Vector', size)
.drawString(row, g.getWidth() / 2, y);
y += maxHeight;
}
if (config.dayProgress.enabledUnlocked) {
let color = config.dayProgress.color;
g.setColor(color[0], color[1], color[2])
.fillRect(0, y - maxHeight / 2, 176 * getDayProgress(now), y + maxHeight / 2);
}
}
setNextDrawTimeout();
}
// Draw the icons. This is done separately from the main draw routine to avoid having to scale and draw a bunch of images repeatedly.
function drawIcons() {
g.reset().clearRect(0, 24, g.getWidth(), g.getHeight());
for (let i = 0; i < 8; i++) {
let x = [0, 44, 88, 132, 0, 44, 88, 132][i];
let y = [88, 88, 88, 88, 132, 132, 132, 132][i];
let appId = config.shortcuts[i];
let appInfo = storage.readJSON(appId + '.info', 1);
if (!appInfo) continue;
icon = storage.read(appInfo.icon);
g.drawImage(icon, x, y, {
scale: 0.916666666667
});
}
}
weather.on("update", draw);
Bangle.on("step", draw);
Bangle.on('lock', locked => {
//If the watch is unlocked, draw the icons
if (!locked) drawIcons();
draw();
});
// Show launcher when middle button pressed
Bangle.setUI("clock");
// Load widgets
Bangle.loadWidgets();
Bangle.drawWidgets();
// Launch an app given the current ID. Handles special cases:
// false: Do nothing
// '#LAUNCHER': Open the launcher
// nonexistent app: Do nothing
function launch(appId) {
if (appId == false) return;
else if (appId == '#LAUNCHER') {
Bangle.buzz();
Bangle.showLauncher();
} else {
let appInfo = storage.readJSON(appId + '.info', 1);
if (appInfo) {
Bangle.buzz();
load(appInfo.src);
}
}
}
//Set up touch to launch the selected app
Bangle.on('touch', function (button, xy) {
let x = Math.floor(xy.x / 44);
if (x < 0) x = 0;
else if (x > 3) x = 3;
let y = Math.floor(xy.y / 44);
if (y < 0) y = -1;
else if (y > 3) y = 1;
else y -= 2;
if (y < 0) {
Bangle.buzz();
Bangle.showLauncher();
} else {
let i = 4 * y + x;
launch(config.shortcuts[i]);
}
});
//Set up swipe handler
Bangle.on('swipe', function (direction) {
if (direction == -1) launch(config.swipe.left);
else if (direction == 0) launch(config.swipe.up);
else launch(config.swipe.right);
});
if (!Bangle.isLocked()) drawIcons();
draw();