BangleApps/apps/splitsw/app.js

168 lines
3.7 KiB
JavaScript

Bangle.loadWidgets();
g.clear(true);
Bangle.drawWidgets();
Bangle.setLCDTimeout(undefined);
let renderIntervalId;
let startTime;
let stopTime;
let subtotal;
let currentSplitNumber;
let splitStartTime;
let splitSubtotal;
var Layout = require("Layout");
var layout = new Layout( {
type:"v", c: [
{type:"txt", pad:4, font:"20%", label:"", id:"time", fillx:1},
{type:"h", c: [
{type:"btn", pad:4, font:"6x8:2", label:"Start", id:"startStop", cb: l=>startStop() },
{type:"btn", pad:4, font:"6x8:2", label:"Reset", id:"resetSplit", cb: l=>resetSplit() }
]},
{
type:"v", pad:4, c: [
{type:"txt", font:"6x8:2", label:"", id:"split", fillx:1},
{type:"txt", font:"6x8:2", label:"", id:"prevSplit", fillx:1},
]},
]
}, {
lazy: true,
back: load,
});
// TODO The code in this function appears in various apps so it might be
// nice to add something to the time_utils module. (There is already a
// formatDuration function but that doesn't quite work the same way.)
const getTime = function(milliseconds) {
let hrs = Math.floor(milliseconds/3600000);
let mins = Math.floor(milliseconds/60000)%60;
let secs = Math.floor(milliseconds/1000)%60;
let tnth = Math.floor(milliseconds/100)%10;
let text;
if (hrs === 0) {
text = ("0"+mins).slice(-2) + ":" + ("0"+secs).slice(-2) + "." + tnth;
} else {
text = ("0"+hrs) + ":" + ("0"+mins).slice(-2) + ":" + ("0"+secs).slice(-2);
}
return text;
};
const renderIntervalCallback = function() {
if (startTime === undefined) {
return;
}
updateStopwatch();
};
const buzz = function() {
Bangle.buzz(50, 0.5);
};
const startStop = function() {
buzz();
if (layout.startStop.label === "Start") {
start();
} else {
stop();
}
};
const start = function() {
if (stopTime === undefined) {
startTime = Date.now();
splitStartTime = startTime;
subtotal = 0;
splitSubtotal = 0;
currentSplitNumber = 1;
} else {
subtotal += stopTime - startTime;
splitSubtotal += stopTime - splitStartTime;
startTime = Date.now();
splitStartTime = startTime;
stopTime = undefined;
}
layout.startStop.label = "Stop";
layout.resetSplit.label = "Split";
updateStopwatch();
renderIntervalId = setInterval(renderIntervalCallback, 100);
};
const stop = function() {
stopTime = Date.now();
layout.startStop.label = "Start";
layout.resetSplit.label = "Reset";
updateStopwatch();
if (renderIntervalId !== undefined) {
clearInterval(renderIntervalId);
renderIntervalId = undefined;
}
};
const resetSplit = function() {
buzz();
if (layout.resetSplit.label === "Reset") {
reset();
} else {
split();
}
};
const reset = function() {
layout.startStop.label = "Start";
layout.resetSplit.label = "Reset";
layout.split.label = "";
layout.prevSplit.label = "";
startTime = undefined;
stopTime = undefined;
subtotal = 0;
currentSplitNumber = 1;
splitStartTime = undefined;
splitSubtotal = 0;
updateStopwatch();
};
const split = function() {
const splitTime = Date.now() - splitStartTime + splitSubtotal;
layout.prevSplit.label = "#" + currentSplitNumber + " " + getTime(splitTime);
splitStartTime = Date.now();
splitSubtotal = 0;
currentSplitNumber++;
updateStopwatch();
};
const updateStopwatch = function() {
let elapsedTime;
if (startTime === undefined) {
elapsedTime = 0;
} else {
elapsedTime = Date.now() - startTime + subtotal;
}
layout.time.label = getTime(elapsedTime);
if (splitStartTime !== undefined) {
const splitTime = Date.now() - splitStartTime + splitSubtotal;
layout.split.label = "#" + currentSplitNumber + " " + getTime(splitTime);
}
layout.render();
// layout.debug();
};
updateStopwatch();