BangleApps/apps/openstmap/custom.html

188 lines
6.9 KiB
HTML

<html>
<head>
<link rel="stylesheet" href="https://unpkg.com/leaflet@1.0.3/dist/leaflet.css" />
<link rel="stylesheet" href="../../css/spectre.min.css">
</head>
<style>
body {
padding: 0;
margin: 0;
}
html, body, #map {
height: 100%;
width: 100%;
}
#map { z-index: 1; }
#controls {
padding: 10px;
margin: 10px;
border: 1px solid black;
position:absolute;
right:0px;top:0px;
background-color: rgb(255, 255, 255);
z-index: 100;
}
#maptiles {
width: 256px;
height: 256px;
}
</style>
</head>
<body>
<div id="map">
</div>
<div id="controls">
<div style="display:inline-block;text-align:center;vertical-align: top;" id="3bitdiv"> <input type="checkbox" id="3bit"></input><br/><span>3 bit</span></div>
<button id="getmap" class="btn btn-primary">Get Map</button><br/>
<canvas id="maptiles" style="display:none"></canvas>
<div id="uploadbuttons" style="display:none"><button id="upload" class="btn btn-primary">Upload</button>
<button id="cancel" class="btn">Cancel</button></div>
</div>
<script src="../../core/lib/customize.js"></script>
<script src="https://unpkg.com/leaflet@1.0.3/dist/leaflet.js"></script>
<script src="https://code.jquery.com/jquery-3.2.1.min.js"></script>
<script src="../../core/lib/heatshrink.js"></script>
<script src="../../core/lib/imageconverter.js"></script>
<script>
/*
TODO:
* Could maybe use palettised output?
* Could potentially use a custom 16 color palette?
* Allow user to choose size of map area to be uploaded (small/med/large)
* What is faster? Storing as a compressed image and decompressing, or storing decompressed?
*/
var TILESIZE = 96; // Size of our tiles
var OSMTILESIZE = 256; // Size of openstreetmap tiles
var MAPSIZE = TILESIZE*5; ///< 480 - Size of map we download
var OSMTILECOUNT = 3; // how many tiles do we download in each direction (Math.floor(MAPSIZE / OSMTILESIZE)+1)
/* Can see possible tiles on http://leaflet-extras.github.io/leaflet-providers/preview/
However some don't allow cross-origin use */
var TILELAYER = 'https://{s}.tile.opentopomap.org/{z}/{x}/{y}.png'; // simple, high contrast
//var TILELAYER = 'http://{s}.tile.openstreetmap.org/{z}/{x}/{y}.png';
//var TILELAYER = 'http://a.tile.stamen.com/toner/{z}/{x}/{y}.png'; // black and white
var map = L.map('map').locate({setView: true, maxZoom: 16});
var tileLayer = L.tileLayer(TILELAYER, {
maxZoom: 18,
attribution: 'Map data &copy; <a href="http://openstreetmap.org/copyright">OpenStreetMap</a> contributors</a>'
});
// Could optionally overlay trails: https://wiki.openstreetmap.org/wiki/Tiles
function onInit(device) {
if (device && device.info && device.info.g) {
// On 3 bit devices, don't even offer the option. 3 bit is the only way
if (device.info.g.bpp==3) {
document.getElementById("3bit").checked = true;
document.getElementById("3bitdiv").style = "display:none";
}
}
}
var mapFiles = [];
tileLayer.addTo(map);
function tilesLoaded(ctx, width, height) {
var options = {
compression:false, output:"raw",
mode:"web"
};
if (document.getElementById("3bit").checked) {
options = {
compression:false, output:"raw",
mode:"3bit", brightness:-64,
};
}
console.log("Compression options", options);
var w = Math.round(width / TILESIZE);
var h = Math.round(height / TILESIZE);
var tiles = [];
for (var y=0;y<h;y++) {
for (var x=0;x<w;x++) {
var imageData = ctx.getImageData(x*TILESIZE, y*TILESIZE, TILESIZE, TILESIZE);
var rgba = imageData.data;
options.rgbaOut = rgba;
options.width = TILESIZE;
options.height = TILESIZE;
var imgstr = imageconverter.RGBAtoString(rgba, options);
ctx.putImageData(imageData,x*TILESIZE, y*TILESIZE);
/*var compress = 'require("heatshrink").decompress('
if (!imgstr.startsWith(compress)) throw "Data in wrong format";
imgstr = imgstr.slice(compress.length,-1);*/
tiles.push({
name:"openstmap-"+x+"-"+y+".img",
content:imgstr
});
}
}
return tiles;
}
document.getElementById("getmap").addEventListener("click", function() {
var bounds = map.getBounds();
var zoom = map.getZoom();
var centerlatlon = bounds.getCenter();
var center = map.project(centerlatlon, zoom).divideBy(256);
var ox = Math.round((center.x - Math.floor(center.x)) * OSMTILESIZE);
var oy = Math.round((center.y - Math.floor(center.y)) * OSMTILESIZE);
center = center.floor();
var tileGetters = [];
// Render everything to a canvas - 512 x 512 px
var canvas = document.getElementById("maptiles");
canvas.style.display="";
var ctx = canvas.getContext('2d');
canvas.width = MAPSIZE;
canvas.height = MAPSIZE;
for (var i = 0; i < OSMTILECOUNT; i++) {
for (var j = 0; j < OSMTILECOUNT; j++) {
(function(i,j){
var coords = new L.Point(center.x+i-1, center.y+j-1);
coords.z = zoom;
var img = new Image();
img.crossOrigin = "Anonymous";
tileGetters.push(new Promise(function(resolve,reject) {
img.onload = function(){
ctx.drawImage(img,i*OSMTILESIZE - ox, j*OSMTILESIZE - oy);
resolve();
};
}));
img.src = tileLayer.getTileUrl(coords);
})(i,j);
}
}
Promise.all(tileGetters).then(() => {
document.getElementById("uploadbuttons").style.display="";
mapFiles = tilesLoaded(ctx, canvas.width, canvas.height);
mapFiles.unshift({name:"openstmap.json",content:JSON.stringify({
imgx : canvas.width,
imgy : canvas.height,
tilesize : TILESIZE,
scale : 10000*Math.pow(2,16-zoom), // FIXME - this is probably wrong
lat : centerlatlon.lat,
lon : centerlatlon.lng
})});
console.log(mapFiles);
});
});
document.getElementById("upload").addEventListener("click", function() {
sendCustomizedApp({
storage:mapFiles
});
});
document.getElementById("cancel").addEventListener("click", function() {
document.getElementById("maptiles").style.display="none";
document.getElementById("uploadbuttons").style.display="none";
});
</script>
</body>
</html>