mirror of https://github.com/espruino/BangleApps
820 lines
22 KiB
JavaScript
820 lines
22 KiB
JavaScript
const locale = require("locale");
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const storage = require("Storage");
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const SunCalc = require("https://raw.githubusercontent.com/mourner/suncalc/master/suncalc.js");
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const shoesIcon = atob("EBCBAAAACAAcAB4AHgAeABwwADgGeAZ4AHgAMAAAAHAAIAAA");
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const heartIcon = atob("EBCBAAAAAAAeeD/8P/x//n/+P/w//B/4D/AH4APAAYAAAAAA");
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const powerIcon = atob("EBCBAAAAA8ADwA/wD/AP8A/wD/AP8A/wD/AP8A/wD/AH4AAA");
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const temperatureIcon = atob("EBCBAAAAAYADwAJAAkADwAPAA8ADwAfgB+AH4AfgA8ABgAAA");
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const weatherCloudy = atob("EBCBAAAAAAAAAAfgD/Af8H/4//7///////9//z/+AAAAAAAA");
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const weatherSunny = atob("EBCBAAAAAYAQCBAIA8AH4A/wb/YP8A/gB+ARiBAIAYABgAAA");
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const weatherMoon = atob("EBCBAAAAAYAP8B/4P/w//D/8f/5//j/8P/w//B/4D/ABgAAA");
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const weatherPartlyCloudy = atob("EBCBAAAAAAAYQAMAD8AIQBhoW+AOYBwwOBBgHGAGP/wf+AAA");
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const weatherRainy = atob("EBCBAAAAAYAH4AwwOBBgGEAOQAJBgjPOEkgGYAZgA8ABgAAA");
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const weatherPartlyRainy = atob("EBCBAAAAEEAQAAeADMAYaFvoTmAMMDgQIBxhhiGGG9wDwAGA");
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const weatherSnowy = atob("EBCBAAAAAAADwAGAEYg73C50BCAEIC50O9wRiAGAA8AAAAAA");
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const weatherFoggy = atob("EBCBAAAAAAADwAZgDDA4EGAcQAZAAgAAf74AAAAAd/4AAAAA");
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const weatherStormy = atob("EBCBAAAAAYAH4AwwOBBgGEAOQMJAgjmOGcgAgACAAAAAAAAA");
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const sunSetDown = atob("EBCBAAAAAAABgAAAAAATyAZoBCB//gAAAAAGYAPAAYAAAAAA");
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const sunSetUp = atob("EBCBAAAAAAABgAAAAAATyAZoBCB//gAAAAABgAPABmAAAAAA");
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const SETTINGS_FILE = "circlesclock.json";
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let settings = Object.assign(
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storage.readJSON("circlesclock.default.json", true) || {},
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storage.readJSON(SETTINGS_FILE, true) || {}
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);
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// Load step goal from pedometer widget as fallback
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if (settings.stepGoal == undefined) {
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const d = storage.readJSON("wpedom.json", true) || {};
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settings.stepGoal = d != undefined && d.settings != undefined ? d.settings.goal : 10000;
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}
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/*
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* Read location from myLocation app
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*/
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function getLocation() {
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return storage.readJSON("mylocation.json", 1) || undefined;
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}
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let location = getLocation();
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const showWidgets = settings.showWidgets || false;
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const circleCount = settings.circleCount || 3;
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let hrtValue;
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let now = Math.round(new Date().getTime() / 1000);
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// layout values:
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const colorFg = g.theme.dark ? '#fff' : '#000';
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const colorBg = g.theme.dark ? '#000' : '#fff';
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const colorGrey = '#808080';
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const colorRed = '#ff0000';
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const colorGreen = '#008000';
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const colorBlue = '#0000ff';
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const colorYellow = '#ffff00';
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const widgetOffset = showWidgets ? 24 : 0;
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const dowOffset = circleCount == 3 ? 22 : 24; // dow offset relative to date
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const h = g.getHeight() - widgetOffset;
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const w = g.getWidth();
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const hOffset = (circleCount == 3 ? 34 : 30) - widgetOffset;
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const h1 = Math.round(1 * h / 5 - hOffset);
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const h2 = Math.round(3 * h / 5 - hOffset);
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const h3 = Math.round(8 * h / 8 - hOffset - 3); // circle y position
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/*
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* circle x positions
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* depending on circleCount
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*
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* | 1 2 3 4 5 6 |
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* | (1) (2) (3) |
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* => circles start at 1,3,5 / 6
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*
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* | 1 2 3 4 5 6 7 8 |
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* | (1) (2) (3) (4) |
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* => circles start at 1,3,5,7 / 8
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*/
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const parts = circleCount * 2;
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const circlePosX = [
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Math.round(1 * w / parts), // circle1
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Math.round(3 * w / parts), // circle2
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Math.round(5 * w / parts), // circle3
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Math.round(7 * w / parts), // circle4
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];
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const radiusOuter = circleCount == 3 ? 25 : 20;
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const radiusInner = circleCount == 3 ? 20 : 15;
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const circleFontSmall = circleCount == 3 ? "Vector:14" : "Vector:10";
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const circleFont = circleCount == 3 ? "Vector:15" : "Vector:11";
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const circleFontBig = circleCount == 3 ? "Vector:16" : "Vector:12";
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const iconOffset = circleCount == 3 ? 6 : 8;
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const defaultCircleTypes = ["steps", "hr", "battery", "weather"];
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function draw() {
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g.clear(true);
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if (!showWidgets) {
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/*
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* we are not drawing the widgets as we are taking over the whole screen
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* so we will blank out the draw() functions of each widget and change the
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* area to the top bar doesn't get cleared.
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*/
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if (WIDGETS && typeof WIDGETS === "object") {
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for (let wd of WIDGETS) {
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wd.draw = () => {};
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wd.area = "";
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}
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}
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} else {
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Bangle.drawWidgets();
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}
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g.setColor(colorBg);
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g.fillRect(0, widgetOffset, w, h2 + 22);
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// time
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g.setFont("Vector:50");
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g.setFontAlign(0, -1);
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g.setColor(colorFg);
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g.drawString(locale.time(new Date(), 1), w / 2, h1 + 8);
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now = Math.round(new Date().getTime() / 1000);
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// date & dow
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g.setFont("Vector:21");
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g.setFontAlign(-1, 0);
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g.drawString(locale.date(new Date()), w > 180 ? 2 * w / 10 : w / 10, h2);
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g.drawString(locale.dow(new Date()), w > 180 ? 2 * w / 10 : w / 10, h2 + dowOffset);
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drawCircle(1);
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drawCircle(2);
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drawCircle(3);
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if (circleCount >= 4) drawCircle(4);
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}
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function drawCircle(index) {
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let type = settings['circle' + index];
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if (!type) type = defaultCircleTypes[index - 1];
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const w = getCircleXPosition(type);
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switch (type) {
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case "steps":
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drawSteps(w);
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break;
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case "stepsDist":
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drawStepsDistance(w);
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break;
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case "hr":
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drawHeartRate(w);
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break;
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case "battery":
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drawBattery(w);
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break;
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case "weather":
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drawWeather(w);
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break;
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case "sunprogress":
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case "sunProgress":
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drawSunProgress(w);
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break;
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case "temperature":
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drawTemperature(w);
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break;
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case "pressure":
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drawPressure(w);
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break;
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case "altitude":
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drawAltitude(w);
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break;
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case "empty":
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// we draw nothing here
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return;
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}
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}
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// serves as cache for quicker lookup of circle positions
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let circlePositionsCache = [];
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/*
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* Looks in the following order if a circle with the given type is somewhere visible/configured
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* 1. circlePositionsCache
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* 2. settings
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* 3. defaultCircleTypes
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*
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* In case 2 and 3 the circlePositionsCache will be updated
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*/
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function getCirclePosition(type) {
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if (circlePositionsCache[type] >= 0) {
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return circlePositionsCache[type];
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}
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for (let i = 1; i <= circleCount; i++) {
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const setting = settings['circle' + i];
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if (setting == type) {
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circlePositionsCache[type] = i - 1;
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return i - 1;
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}
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}
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for (let i = 0; i < defaultCircleTypes.length; i++) {
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if (type == defaultCircleTypes[i] && (!settings || settings['circle' + (i + 1)] == undefined)) {
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circlePositionsCache[type] = i;
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return i;
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}
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}
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return undefined;
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}
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function getCircleXPosition(type) {
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const circlePos = getCirclePosition(type);
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if (circlePos != undefined) {
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return circlePosX[circlePos];
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}
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return undefined;
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}
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function isCircleEnabled(type) {
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return getCirclePosition(type) != undefined;
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}
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function getCircleColor(type) {
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const pos = getCirclePosition(type);
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const color = settings["circle" + (pos + 1) + "color"];
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if (color && color != "") return color;
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}
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function getCircleIconColor(type, color, percent) {
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const pos = getCirclePosition(type);
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const colorizeIcon = settings["circle" + (pos + 1) + "colorizeIcon"] == true;
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if (colorizeIcon) {
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return getGradientColor(color, percent);
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} else {
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return "";
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}
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}
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function getGradientColor(color, percent) {
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if (isNaN(percent)) percent = 0;
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if (percent > 1) percent = 1;
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const colorList = [
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'#00FF00', '#80FF00', '#FFFF00', '#FF8000', '#FF0000'
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];
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if (color == "green-red") {
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const colorIndex = Math.round(colorList.length * percent);
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return colorList[Math.min(colorIndex, colorList.length) - 1] || "#00ff00";
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}
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if (color == "red-green") {
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const colorIndex = colorList.length - Math.round(colorList.length * percent);
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return colorList[Math.min(colorIndex, colorList.length)] || "#ff0000";
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}
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return color;
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}
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function getImage(graphic, color) {
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if (!color || color == "") {
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return graphic;
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} else {
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return {
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width: 16,
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height: 16,
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bpp: 1,
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transparent: 0,
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buffer: E.toArrayBuffer(graphic),
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palette: new Uint16Array([colorBg, g.toColor(color)])
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};
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}
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}
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function drawSteps(w) {
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if (!w) w = getCircleXPosition("steps");
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const steps = getSteps();
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drawCircleBackground(w);
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const color = getCircleColor("steps");
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let percent;
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const stepGoal = settings.stepGoal;
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if (stepGoal > 0) {
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percent = steps / stepGoal;
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if (stepGoal < steps) percent = 1;
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drawGauge(w, h3, percent, color);
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}
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drawInnerCircleAndTriangle(w);
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writeCircleText(w, shortValue(steps));
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g.drawImage(getImage(shoesIcon, getCircleIconColor("steps", color, percent)), w - iconOffset, h3 + radiusOuter - iconOffset);
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}
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function drawStepsDistance(w) {
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if (!w) w = getCircleXPosition("stepsDistance");
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const steps = getSteps();
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const stepDistance = settings.stepLength;
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const stepsDistance = Math.round(steps * stepDistance);
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drawCircleBackground(w);
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const color = getCircleColor("stepsDistance");
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let percent;
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const stepDistanceGoal = settings.stepDistanceGoal;
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if (stepDistanceGoal > 0) {
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percent = stepsDistance / stepDistanceGoal;
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if (stepDistanceGoal < stepsDistance) percent = 1;
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drawGauge(w, h3, percent, color);
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}
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drawInnerCircleAndTriangle(w);
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writeCircleText(w, shortValue(stepsDistance));
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g.drawImage(getImage(shoesIcon, getCircleIconColor("stepsDistance", color, percent)), w - iconOffset, h3 + radiusOuter - iconOffset);
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}
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function drawHeartRate(w) {
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if (!w) w = getCircleXPosition("hr");
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drawCircleBackground(w);
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const color = getCircleColor("hr");
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let percent;
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if (hrtValue != undefined) {
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const minHR = settings.minHR;
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const maxHR = settings.maxHR;
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percent = (hrtValue - minHR) / (maxHR - minHR);
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if (isNaN(percent)) percent = 0;
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drawGauge(w, h3, percent, color);
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}
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drawInnerCircleAndTriangle(w);
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writeCircleText(w, hrtValue != undefined ? hrtValue : "-");
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g.drawImage(getImage(heartIcon, getCircleIconColor("hr", color, percent)), w - iconOffset, h3 + radiusOuter - iconOffset);
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}
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function drawBattery(w) {
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if (!w) w = getCircleXPosition("battery");
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const battery = E.getBattery();
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drawCircleBackground(w);
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let color = getCircleColor("battery");
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let percent;
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if (battery > 0) {
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percent = battery / 100;
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drawGauge(w, h3, percent, color);
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}
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drawInnerCircleAndTriangle(w);
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if (Bangle.isCharging()) {
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color = colorGreen;
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} else {
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if (settings.batteryWarn != undefined && battery <= settings.batteryWarn) {
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color = colorRed;
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}
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}
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writeCircleText(w, battery + '%');
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g.drawImage(getImage(powerIcon, getCircleIconColor("battery", color, percent)), w - iconOffset, h3 + radiusOuter - iconOffset);
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}
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function drawWeather(w) {
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if (!w) w = getCircleXPosition("weather");
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const weather = getWeather();
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const tempString = weather ? locale.temp(weather.temp - 273.15) : undefined;
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const code = weather ? weather.code : -1;
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drawCircleBackground(w);
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const color = getCircleColor("weather");
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let percent;
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const data = settings.weatherCircleData;
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switch (data) {
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case "humidity":
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const humidity = weather ? weather.hum : undefined;
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if (humidity >= 0) {
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percent = humidity / 100;
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drawGauge(w, h3, percent, color);
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}
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break;
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case "wind":
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if (weather) {
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const wind = locale.speed(weather.wind).match(/^(\D*\d*)(.*)$/);
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if (wind[1] >= 0) {
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if (wind[2] == "kmh") {
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wind[1] = windAsBeaufort(wind[1]);
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}
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// wind goes from 0 to 12 (see https://en.wikipedia.org/wiki/Beaufort_scale)
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percent = wind[1] / 12;
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drawGauge(w, h3, percent, color);
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}
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}
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break;
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case "empty":
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break;
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}
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drawInnerCircleAndTriangle(w);
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writeCircleText(w, tempString ? tempString : "?");
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if (code > 0) {
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const icon = getWeatherIconByCode(code);
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if (icon) g.drawImage(getImage(icon, getCircleIconColor("weather", color, percent)), w - iconOffset, h3 + radiusOuter - iconOffset);
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} else {
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g.drawString("?", w, h3 + radiusOuter);
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}
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}
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function drawSunProgress(w) {
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if (!w) w = getCircleXPosition("sunprogress");
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const percent = getSunProgress();
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drawCircleBackground(w);
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const color = getCircleColor("sunprogress");
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drawGauge(w, h3, percent, color);
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drawInnerCircleAndTriangle(w);
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let icon = sunSetDown;
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let text = "?";
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const times = getSunData();
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if (times != undefined) {
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const sunRise = Math.round(times.sunrise.getTime() / 1000);
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const sunSet = Math.round(times.sunset.getTime() / 1000);
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if (!isDay()) {
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// night
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if (now > sunRise) {
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// after sunRise
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const upcomingSunRise = sunRise + 60 * 60 * 24;
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text = formatSeconds(upcomingSunRise - now);
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} else {
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text = formatSeconds(sunRise - now);
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}
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icon = sunSetUp;
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} else {
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// day, approx sunrise tomorrow:
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text = formatSeconds(sunSet - now);
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icon = sunSetDown;
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}
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}
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writeCircleText(w, text);
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g.drawImage(getImage(icon, getCircleIconColor("sunprogress", color, percent)), w - iconOffset, h3 + radiusOuter - iconOffset);
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}
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function drawTemperature(w) {
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if (!w) w = getCircleXPosition("temperature");
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getPressureValue("temperature").then((temperature) => {
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drawCircleBackground(w);
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const color = getCircleColor("temperature");
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let percent;
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if (temperature) {
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const min = -40;
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const max = 85;
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percent = (temperature - min) / (max - min);
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drawGauge(w, h3, percent, color);
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}
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drawInnerCircleAndTriangle(w);
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if (temperature)
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writeCircleText(w, locale.temp(temperature));
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g.drawImage(getImage(temperatureIcon, getCircleIconColor("temperature", color, percent)), w - iconOffset, h3 + radiusOuter - iconOffset);
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});
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}
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function drawPressure(w) {
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if (!w) w = getCircleXPosition("pressure");
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getPressureValue("pressure").then((pressure) => {
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drawCircleBackground(w);
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const color = getCircleColor("pressure");
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let percent;
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if (pressure && pressure > 0) {
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const minPressure = 950;
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const maxPressure = 1050;
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percent = (pressure - minPressure) / (maxPressure - minPressure);
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drawGauge(w, h3, percent, color);
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}
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drawInnerCircleAndTriangle(w);
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if (pressure)
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writeCircleText(w, Math.round(pressure));
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g.drawImage(getImage(temperatureIcon, getCircleIconColor("pressure", color, percent)), w - iconOffset, h3 + radiusOuter - iconOffset);
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});
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}
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function drawAltitude(w) {
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if (!w) w = getCircleXPosition("altitude");
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getPressureValue("altitude").then((altitude) => {
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drawCircleBackground(w);
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const color = getCircleColor("altitude");
|
|
|
|
let percent;
|
|
if (altitude) {
|
|
const min = 0;
|
|
const max = 10000;
|
|
percent = (altitude - min) / (max - min);
|
|
drawGauge(w, h3, percent, color);
|
|
}
|
|
|
|
drawInnerCircleAndTriangle(w);
|
|
|
|
if (altitude)
|
|
writeCircleText(w, locale.distance(Math.round(altitude)));
|
|
|
|
g.drawImage(getImage(temperatureIcon, getCircleIconColor("altitude", color, percent)), w - iconOffset, h3 + radiusOuter - iconOffset);
|
|
|
|
});
|
|
}
|
|
|
|
/*
|
|
* wind goes from 0 to 12 (see https://en.wikipedia.org/wiki/Beaufort_scale)
|
|
*/
|
|
function windAsBeaufort(windInKmh) {
|
|
const beaufort = [2, 6, 12, 20, 29, 39, 50, 62, 75, 89, 103, 118];
|
|
let l = 0;
|
|
while (l < beaufort.length && beaufort[l] < windInKmh) {
|
|
l++;
|
|
}
|
|
return l;
|
|
}
|
|
|
|
|
|
/*
|
|
* Choose weather icon to display based on weather conditition code
|
|
* https://openweathermap.org/weather-conditions#Weather-Condition-Codes-2
|
|
*/
|
|
function getWeatherIconByCode(code) {
|
|
const codeGroup = Math.round(code / 100);
|
|
switch (codeGroup) {
|
|
case 2:
|
|
return weatherStormy;
|
|
case 3:
|
|
return weatherCloudy;
|
|
case 5:
|
|
switch (code) {
|
|
case 511:
|
|
return weatherSnowy;
|
|
case 520:
|
|
return weatherPartlyRainy;
|
|
case 521:
|
|
return weatherPartlyRainy;
|
|
case 522:
|
|
return weatherPartlyRainy;
|
|
case 531:
|
|
return weatherPartlyRainy;
|
|
default:
|
|
return weatherRainy;
|
|
}
|
|
case 6:
|
|
return weatherSnowy;
|
|
case 7:
|
|
return weatherFoggy;
|
|
case 8:
|
|
switch (code) {
|
|
case 800:
|
|
return isDay() ? weatherSunny : weatherMoon;
|
|
case 801:
|
|
return weatherPartlyCloudy;
|
|
case 802:
|
|
return weatherPartlyCloudy;
|
|
default:
|
|
return weatherCloudy;
|
|
}
|
|
default:
|
|
return undefined;
|
|
}
|
|
}
|
|
|
|
|
|
function isDay() {
|
|
const times = getSunData();
|
|
if (times == undefined) return true;
|
|
const sunRise = Math.round(times.sunrise.getTime() / 1000);
|
|
const sunSet = Math.round(times.sunset.getTime() / 1000);
|
|
|
|
return (now > sunRise && now < sunSet);
|
|
}
|
|
|
|
function formatSeconds(s) {
|
|
if (s > 60 * 60) { // hours
|
|
return Math.round(s / (60 * 60)) + "h";
|
|
}
|
|
if (s > 60) { // minutes
|
|
return Math.round(s / 60) + "m";
|
|
}
|
|
return "<1m";
|
|
}
|
|
|
|
function getSunData() {
|
|
if (location != undefined && location.lat != undefined) {
|
|
// get today's sunlight times for lat/lon
|
|
return SunCalc ? SunCalc.getTimes(new Date(), location.lat, location.lon) : undefined;
|
|
}
|
|
return undefined;
|
|
}
|
|
|
|
/*
|
|
* Calculated progress of the sun between sunrise and sunset in percent
|
|
*
|
|
* Taken from rebble app and modified
|
|
*/
|
|
function getSunProgress() {
|
|
const times = getSunData();
|
|
if (times == undefined) return 0;
|
|
const sunRise = Math.round(times.sunrise.getTime() / 1000);
|
|
const sunSet = Math.round(times.sunset.getTime() / 1000);
|
|
|
|
if (isDay()) {
|
|
// during day
|
|
const dayLength = sunSet - sunRise;
|
|
if (now > sunRise) {
|
|
return (now - sunRise) / dayLength;
|
|
} else {
|
|
return (sunRise - now) / dayLength;
|
|
}
|
|
} else {
|
|
// during night
|
|
if (now < sunRise) {
|
|
const prevSunSet = sunSet - 60 * 60 * 24;
|
|
return 1 - (sunRise - now) / (sunRise - prevSunSet);
|
|
} else {
|
|
const upcomingSunRise = sunRise + 60 * 60 * 24;
|
|
return (upcomingSunRise - now) / (upcomingSunRise - sunSet);
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Draws the background and the grey circle
|
|
*/
|
|
function drawCircleBackground(w) {
|
|
g.clearRect(w - radiusOuter - 3, h3 - radiusOuter - 3, w + radiusOuter + 3, h3 + radiusOuter + 3);
|
|
// Draw rectangle background:
|
|
g.setColor(colorBg);
|
|
g.fillRect(w - radiusOuter - 3, h3 - radiusOuter - 3, w + radiusOuter + 3, h3 + radiusOuter + 3);
|
|
// Draw grey background circle:
|
|
g.setColor(colorGrey);
|
|
g.fillCircle(w, h3, radiusOuter);
|
|
}
|
|
|
|
function drawInnerCircleAndTriangle(w) {
|
|
// Draw inner circle
|
|
g.setColor(colorBg);
|
|
g.fillCircle(w, h3, radiusInner);
|
|
// Draw triangle which covers the bottom of the circle
|
|
g.fillPoly([w, h3, w - 15, h3 + radiusOuter + 5, w + 15, h3 + radiusOuter + 5]);
|
|
}
|
|
|
|
function radians(a) {
|
|
return a * Math.PI / 180;
|
|
}
|
|
|
|
/*
|
|
* This draws the actual gauge consisting out of lots of little filled circles
|
|
*/
|
|
function drawGauge(cx, cy, percent, color) {
|
|
const offset = 15;
|
|
const end = 360 - offset;
|
|
const radius = radiusInner + (circleCount == 3 ? 3 : 2);
|
|
const size = radiusOuter - radiusInner - 2;
|
|
|
|
if (percent <= 0) return; // no gauge needed
|
|
if (percent > 1) percent = 1;
|
|
|
|
const startRotation = -offset;
|
|
const endRotation = startRotation - ((end - offset) * percent);
|
|
|
|
color = getGradientColor(color, percent);
|
|
g.setColor(color);
|
|
|
|
for (let i = startRotation; i > endRotation - size; i -= size) {
|
|
x = cx + radius * Math.sin(radians(i));
|
|
y = cy + radius * Math.cos(radians(i));
|
|
g.fillCircle(x, y, size);
|
|
}
|
|
}
|
|
|
|
function writeCircleText(w, content) {
|
|
if (content == undefined) return;
|
|
const font = String(content).length > 4 ? circleFontSmall : String(content).length > 3 ? circleFont : circleFontBig;
|
|
g.setFont(font);
|
|
|
|
g.setFontAlign(0, 0);
|
|
g.setColor(colorFg);
|
|
g.drawString(content, w, h3);
|
|
}
|
|
|
|
function shortValue(v) {
|
|
if (isNaN(v)) return '-';
|
|
if (v <= 999) return v;
|
|
if (v >= 1000 && v < 10000) {
|
|
v = Math.floor(v / 100) * 100;
|
|
return (v / 1000).toFixed(1).replace(/\.0$/, '') + 'k';
|
|
}
|
|
if (v >= 10000) {
|
|
v = Math.floor(v / 1000) * 1000;
|
|
return (v / 1000).toFixed(1).replace(/\.0$/, '') + 'k';
|
|
}
|
|
}
|
|
|
|
function getSteps() {
|
|
if (Bangle.getHealthStatus) {
|
|
return Bangle.getHealthStatus("day").steps;
|
|
}
|
|
if (WIDGETS && WIDGETS.wpedom !== undefined) {
|
|
return WIDGETS.wpedom.getSteps();
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
function getWeather() {
|
|
const jsonWeather = storage.readJSON('weather.json');
|
|
return jsonWeather && jsonWeather.weather ? jsonWeather.weather : undefined;
|
|
}
|
|
|
|
function enableHRMSensor() {
|
|
Bangle.setHRMPower(1, "circleclock");
|
|
if (hrtValue == undefined) {
|
|
hrtValue = '...';
|
|
drawHeartRate();
|
|
}
|
|
}
|
|
|
|
let pressureLocked = false;
|
|
let pressureCache;
|
|
|
|
function getPressureValue(type) {
|
|
return new Promise((resolve) => {
|
|
if (Bangle.getPressure) {
|
|
if (!pressureLocked) {
|
|
pressureLocked = true;
|
|
if (pressureCache && pressureCache[type]) {
|
|
resolve(pressureCache[type]);
|
|
}
|
|
Bangle.getPressure().then(function(d) {
|
|
pressureLocked = false;
|
|
if (d) {
|
|
pressureCache = d;
|
|
if (d[type]) {
|
|
resolve(d[type]);
|
|
}
|
|
}
|
|
}).catch(() => {});
|
|
} else {
|
|
if (pressureCache && pressureCache[type]) {
|
|
resolve(pressureCache[type]);
|
|
}
|
|
}
|
|
}
|
|
});
|
|
}
|
|
|
|
Bangle.on('lock', function(isLocked) {
|
|
if (!isLocked) {
|
|
draw();
|
|
if (isCircleEnabled("hr")) {
|
|
enableHRMSensor();
|
|
}
|
|
} else {
|
|
Bangle.setHRMPower(0, "circleclock");
|
|
}
|
|
});
|
|
|
|
|
|
let timerHrm;
|
|
Bangle.on('HRM', function(hrm) {
|
|
if (isCircleEnabled("hr")) {
|
|
if (hrm.confidence >= (settings.confidence)) {
|
|
hrtValue = hrm.bpm;
|
|
if (Bangle.isLCDOn()) {
|
|
drawHeartRate();
|
|
}
|
|
}
|
|
// Let us wait before we overwrite "good" HRM values:
|
|
if (Bangle.isLCDOn()) {
|
|
if (timerHrm) clearTimeout(timerHrm);
|
|
timerHrm = setTimeout(() => {
|
|
hrtValue = '...';
|
|
drawHeartRate();
|
|
}, settings.hrmValidity * 1000);
|
|
}
|
|
}
|
|
});
|
|
|
|
Bangle.on('charging', function(charging) {
|
|
if (isCircleEnabled("battery")) drawBattery();
|
|
});
|
|
|
|
if (isCircleEnabled("hr")) {
|
|
enableHRMSensor();
|
|
}
|
|
|
|
|
|
Bangle.setUI("clock");
|
|
Bangle.loadWidgets();
|
|
|
|
draw();
|
|
setInterval(draw, 60000);
|