mirror of https://github.com/espruino/BangleApps
75 lines
2.9 KiB
JavaScript
75 lines
2.9 KiB
JavaScript
/* Push a new message onto messages queue, event is:
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{t:"add",id:int, src,title,subject,body,sender,tel, important:bool, new:bool}
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{t:"add",id:int, id:"music", state, artist, track, etc} // add new
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{t:"remove-",id:int} // remove
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{t:"modify",id:int, title:string} // modified
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*/
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exports.pushMessage = function(event) {
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var messages, inApp = "undefined"!=typeof MESSAGES;
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if (inApp)
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messages = MESSAGES; // we're in an app that has already loaded messages
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else // no app - load messages
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messages = require("Storage").readJSON("messages.json",1)||[];
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// now modify/delete as appropriate
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var mIdx = messages.findIndex(m=>m.id==event.id);
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if (event.t=="remove") {
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if (mIdx>=0) messages.splice(mIdx, 1); // remove item
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mIdx=-1;
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} else { // add/modify
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if (event.t=="add"){
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if(event.new === undefined ) { // If 'new' has not been set yet, set it
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event.new=true; // Assume it should be new
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}
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}
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if (mIdx<0) {
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mIdx=0;
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messages.unshift(event); // add new messages to the beginning
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}
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else Object.assign(messages[mIdx], event);
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}
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require("Storage").writeJSON("messages.json",messages);
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// if in app, process immediately
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if (inApp) return onMessagesModified(mIdx<0 ? {id:event.id} : messages[mIdx]);
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// if we've removed the last new message, hide the widget
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if (event.t=="remove" && !messages.some(m=>m.new)) {
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if (global.WIDGETS && WIDGETS.messages) WIDGETS.messages.hide();
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}
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// ok, saved now - we only care if it's new
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if (event.t!="add") {
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return;
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} else if(event.new == false) {
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return;
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}
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// otherwise load messages/show widget
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var loadMessages = Bangle.CLOCK || event.important;
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// first, buzz
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var quiet = (require('Storage').readJSON('setting.json',1)||{}).quiet;
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if (!quiet && loadMessages && global.WIDGETS && WIDGETS.messages)
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WIDGETS.messages.buzz();
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// after a delay load the app, to ensure we have all the messages
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if (exports.messageTimeout) clearTimeout(exports.messageTimeout);
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exports.messageTimeout = setTimeout(function() {
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exports.messageTimeout = undefined;
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// if we're in a clock or it's important, go straight to messages app
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if (loadMessages) return load("messages.app.js");
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if (!quiet && (!global.WIDGETS || !WIDGETS.messages)) return Bangle.buzz(); // no widgets - just buzz to let someone know
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WIDGETS.messages.show();
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}, 500);
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}
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/// Remove all messages
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exports.clearAll = function(event) {
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var messages, inApp = "undefined"!=typeof MESSAGES;
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if (inApp) {
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MESSAGES = [];
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messages = MESSAGES; // we're in an app that has already loaded messages
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} else // no app - empty messages
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messages = [];
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// Save all messages
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require("Storage").writeJSON("messages.json",messages);
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// update app if in app
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if (inApp) return onMessagesModified();
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// if we have a widget, update it
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if (global.WIDGETS && WIDGETS.messages)
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WIDGETS.messages.hide();
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}
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