mirror of https://github.com/espruino/BangleApps
100 lines
3.0 KiB
JavaScript
100 lines
3.0 KiB
JavaScript
{ // must be inside our own scope here so that when we are unloaded everything disappears
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let s = require("Storage");
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let scaleval = 1;
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let vectorval = 20;
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let font = g.getFonts().includes("12x20") ? "12x20" : "6x8:2";
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let settings = Object.assign({
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showClocks: true,
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fullscreen: false
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}, s.readJSON("launch.json", true) || {});
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if ("vectorsize" in settings) {
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vectorval = parseInt(settings.vectorsize);
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}
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if ("font" in settings){
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if(settings.font == "Vector"){
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scaleval = vectorval/20;
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font = "Vector"+(vectorval).toString();
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}
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else{
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font = settings.font;
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scaleval = (font.split("x")[1])/20;
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}
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}
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let apps = s.list(/\.info$/).map(app=>{var a=s.readJSON(app,1);return a&&{name:a.name,type:a.type,icon:a.icon,sortorder:a.sortorder,src:a.src};}).filter(app=>app && (app.type=="app" || (app.type=="clock" && settings.showClocks) || !app.type));
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apps.sort((a,b)=>{
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var n=(0|a.sortorder)-(0|b.sortorder);
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if (n) return n; // do sortorder first
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if (a.name<b.name) return -1;
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if (a.name>b.name) return 1;
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return 0;
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});
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apps.forEach(app=>{
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if (app.icon)
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app.icon = s.read(app.icon); // should just be a link to a memory area
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});
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// FIXME: check not needed after 2v11
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if (g.wrapString) {
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g.setFont(font);
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apps.forEach(app=>app.name = g.wrapString(app.name, g.getWidth()-64).join("\n"));
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}
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function drawApp(i, r) {
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var app = apps[i];
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if (!app) return;
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g.clearRect((r.x),(r.y),(r.x+r.w-1), (r.y+r.h-1));
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g.setFont(font).setFontAlign(-1,0).drawString(app.name,64*scaleval,r.y+(32*scaleval));
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if (app.icon) try {g.drawImage(app.icon,8*scaleval, r.y+(8*scaleval), {scale: scaleval});} catch(e){}
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}
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g.clear();
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if (!settings.fullscreen) {
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Bangle.loadWidgets();
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Bangle.drawWidgets();
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}
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E.showScroller({
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h : 64*scaleval, c : apps.length,
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draw : drawApp,
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select : i => {
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var app = apps[i];
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if (!app) return;
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if (!app.src || require("Storage").read(app.src)===undefined) {
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E.showMessage(/*LANG*/"App Source\nNot found");
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setTimeout(drawMenu, 2000);
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} else {
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E.showMessage(/*LANG*/"Loading...");
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load(app.src);
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}
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}
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});
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function returnToClock() {
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// unload everything manually
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// ... or we could just call `load();` but it will be slower
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Bangle.setUI(); // remove scroller's handling
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if (lockTimeout) clearTimeout(lockTimeout);
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Bangle.removeListener("lock", lockHandler);
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// now load the default clock - just call .bootcde as this has the code already
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setTimeout(eval,0,s.read(".bootcde"));
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}
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// on bangle.js 2, the screen is used for navigating, so the single button goes back
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// on bangle.js 1, the buttons are used for navigating
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if (process.env.HWVERSION==2) {
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setWatch(returnToClock, BTN1, {edge:"falling"});
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}
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// 10s of inactivity goes back to clock
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Bangle.setLocked(false); // unlock initially
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let lockTimeout;
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function lockHandler(locked) {
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if (lockTimeout) clearTimeout(lockTimeout);
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lockTimeout = undefined;
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if (locked)
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lockTimeout = setTimeout(returnToClock, 10000);
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}
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Bangle.on("lock", lockHandler);
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}
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