mirror of https://github.com/espruino/BangleApps
163 lines
3.6 KiB
JavaScript
163 lines
3.6 KiB
JavaScript
let g;
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let Bangle;
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const locale = require('locale');
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const p = Math.PI / 2;
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const pRad = Math.PI / 180;
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const faceWidth = 100; // watch face radius
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let timer = null;
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let currentDate = new Date();
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let hourRadius = 60;
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let minRadius = 80;
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const centerPx = g.getWidth() / 2;
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const seconds = (angle) => {
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const a = angle * pRad;
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const x = centerPx + Math.sin(a) * faceWidth;
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const y = centerPx - Math.cos(a) * faceWidth;
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// if 15 degrees, make hour marker larger
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const radius = (angle % 15) ? 2 : 4;
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g.fillCircle(x, y, radius);
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};
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const hourDot = (angle,radius) => {
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const a = angle * pRad;
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const x = centerPx + Math.sin(a) * hourRadius;
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const y = centerPx - Math.cos(a) * hourRadius;
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g.fillCircle(x, y, radius);
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};
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const minDot = (angle,radius) => {
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const a = angle * pRad;
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const x = centerPx + Math.sin(a) * minRadius;
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const y = centerPx - Math.cos(a) * minRadius;
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g.fillCircle(x, y, radius);
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};
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const drawAll = () => {
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g.clear();
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currentDate = new Date();
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// draw hands first
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onMinute();
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// draw seconds
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const currentSec = currentDate.getSeconds();
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// draw all secs
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for (let i = 0; i < 60; i++) {
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if (i > currentSec) {
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g.setColor(0, 0, 0.6);
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} else {
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g.setColor(0.3, 0.3, 1);
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}
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seconds((360 * i) / 60);
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}
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onSecond();
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};
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const resetSeconds = () => {
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g.setColor(0, 0, 0.6);
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for (let i = 0; i < 60; i++) {
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seconds((360 * i) / 60);
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}
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};
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const drawMin = () => {
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g.setColor(0.5, 0.5, 0.5);
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for (let i = 0; i < 60; i++) {
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minDot((360 * i) / 60,1);
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}
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};
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const drawHour = () => {
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g.setColor(0.5, 0.5, 0.5);
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for (let i = 0; i < 12; i++) {
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hourDot((360 * 5 * i) / 60,1);
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}
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};
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const onSecond = () => {
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g.setColor(0.3, 0.3, 1);
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seconds((360 * currentDate.getSeconds()) / 60);
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if (currentDate.getSeconds() === 59) {
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resetSeconds();
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onMinute();
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}
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g.setColor(1, 0.7, 0.2);
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currentDate = new Date();
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seconds((360 * currentDate.getSeconds()) / 60);
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g.setColor(1, 1, 1);
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};
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const drawDate = () => {
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g.reset();
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g.setColor(1, 1, 1);
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g.setFont('6x8', 2);
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const dayString = locale.dow(currentDate, true);
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// pad left date
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const dateString = ((currentDate.getDate() < 10) ? '0' : '') + currentDate.getDate().toString();
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const dateDisplay = `${dayString} ${dateString}`;
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// console.log(`${dayString}|${dateString}`);
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// center date
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const l = (g.getWidth() - g.stringWidth(dateDisplay)) / 2;
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const t = centerPx - 6 ;
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g.drawString(dateDisplay, l, t);
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// console.log(l, t);
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};
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const onMinute = () => {
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if (currentDate.getHours() === 0 && currentDate.getMinutes() === 0) {
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g.clear();
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resetSeconds();
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}
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// clear existing hands
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g.setColor(0, 0, 0);
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hourDot((360 * currentDate.getHours()) / 12,4);
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minDot((360 * currentDate.getMinutes()) / 60,3);
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// Hour
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drawHour();
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// Minute
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drawMin();
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// get new date, then draw new hands
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currentDate = new Date();
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g.setColor(1, 0, 0);
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// Hour
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hourDot((360 * currentDate.getHours()) / 12,4);
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g.setColor(1, 0.9, 0.9);
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// Minute
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minDot((360 * currentDate.getMinutes()) / 60,3);
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if (currentDate.getHours() >= 0 && currentDate.getMinutes() === 0) {
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Bangle.buzz();
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}
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drawDate();
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};
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const startTimers = () => {
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timer = setInterval(onSecond, 1000);
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};
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Bangle.on('lcdPower', (on) => {
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if (on) {
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// g.clear();
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drawAll();
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startTimers();
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Bangle.drawWidgets();
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} else {
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if (timer) {
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clearInterval(timer);
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}
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}
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});
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g.clear();
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resetSeconds();
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startTimers();
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drawAll();
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Bangle.loadWidgets();
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Bangle.drawWidgets();
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// Show launcher when middle button pressed
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setWatch(Bangle.showLauncher, BTN2, { repeat: false, edge: "falling" });
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