BangleApps/apps/pizzatimer/app.js

271 lines
5.1 KiB
JavaScript

/* UI GLOBALS */
const HOUR_SCENE = 0;
const MIN_SCENE = 1;
const SEC_SCENE = 2;
const COUNTDOWN_SCENE = 3;
var currentScene = 0;
var btn1Watch;
var btn2Watch;
var btn3Watch;
var drawInterval;
/* STATE GLOBALS */
var menuTime = new Uint8Array([0,0,0]);
var countdownTime = menuTime.slice(0);
var show = [true, true, true];
/* COUNTDOWN CONSTANTS */
const HOUR_INDEX = 0;
const MIN_INDEX = 1;
const SEC_INDEX = 2;
var flashIndex = HOUR_INDEX;
/* logic */
function setCountdownTime() {
countdownTime = menuTime.slice(0);
}
function countDownFinished() {
return countdownTime[HOUR_INDEX] <= 0 &&
countdownTime[MIN_INDEX] <= 0 &&
countdownTime[SEC_INDEX] <= 0;
}
function alertCountdownFinished() {
if (drawInterval) return;
Bangle.buzz()
.then(() => new Promise(resolve => setTimeout(resolve, 200)))
.then(() => Bangle.buzz());
setTimeout(alertCountdownFinished, 2000);
}
function unsetDrawInterval() {
clearInterval(drawInterval);
drawInterval = undefined;
}
function decrementCountdownTime() {
const allZero = countDownFinished();
if(allZero) {
return;
}
if (countdownTime[SEC_INDEX] !== 0) {
countdownTime[SEC_INDEX] = countdownTime[SEC_INDEX] - 1;
return;
}
countdownTime[SEC_INDEX] = 59;
if (countdownTime[MIN_INDEX] !== 0) {
countdownTime[MIN_INDEX] = countdownTime[MIN_INDEX] - 1;
return;
}
countdownTime[MIN_INDEX] = 59;
if (countdownTime[HOUR_INDEX] !== 0) {
countdownTime[HOUR_INDEX] = countdownTime[HOUR_INDEX] - 1;
return;
}
}
function toggleShow(timeIndex) {
show[timeIndex] = !show[timeIndex];
}
function twoPadded(i) {
return i.length < 2 ? "0" + i : i;
}
function getTimeString(t) {
let hour = t[HOUR_INDEX].toString();
let min = t[MIN_INDEX].toString();
let sec = t[SEC_INDEX].toString();
hour = show[HOUR_INDEX] ? twoPadded(hour) : " ";
min = show[MIN_INDEX] ? twoPadded(min) : " ";
sec = show[SEC_INDEX] ? twoPadded(sec) : " ";
return hour + ":" + min + ":" + sec;
}
/* drawing */
/*
shamelessly stollen from Bluetooth Music Controls
https://github.com/espruino/BangleApps/blob/6b09377414e02d575b8335bb051c831ecc9da9d9/apps/hidmsic/hid-music.js#L42
*/
function drawArrows() {
function c(a) {
return {
width: 8,
height: a.length,
bpp: 1,
buffer: (new Uint8Array(a)).buffer
};
}
const d = g.getWidth() - 18;
g.drawImage(c([16,56,124,254,16,16,16,16]),d,40);
g.drawImage(c([16,16,16,16,254,124,56,16]),d,194);
g.drawImage(c([0,8,12,14,255,14,12,8]),d,116);
}
function drawTime(input) {
g.clear();
g.setFontAlign(0,0);
g.setFont("4x6",5);
g.drawString(input, g.getWidth() / 2, g.getHeight() / 2);
}
function drawMenu() {
const timeString = getTimeString(menuTime);
drawTime(timeString);
drawArrows();
}
function drawCountdown() {
const timeString = getTimeString(countdownTime);
drawTime(timeString);
}
/* button callbacks */
function getMaxSelectableTime() {
return flashIndex === HOUR_INDEX ? 23 : 59;
}
/* btn1 */
function incrementMenuTime() {
const maxTime = getMaxSelectableTime();
const currentTime = menuTime[flashIndex];
const newTime = currentTime < maxTime ? currentTime + 1 : 0;
menuTime[flashIndex] = newTime;
}
/* btn2 */
function incrementScene() {
currentScene++;
}
function incrementFlashIndex() {
flashIndex++;
}
function showAll() {
for(var i = 0; i < show.length; i++) {
show[i] = true;
}
}
function showFlashIndex() {
show[flashIndex] = true;
}
function hideFlashIndex() {
show[flashIndex] = false;
}
function next() {
incrementScene();
if (currentScene === COUNTDOWN_SCENE) {
showAll();
startCountdownScene();
} else {
showFlashIndex();
incrementFlashIndex();
hideFlashIndex();
}
}
/* btn3 */
function decrementMenuTime() {
const maxTime = getMaxSelectableTime();
const currentTime = menuTime[flashIndex];
const newTime = currentTime > 0 ? currentTime - 1 : maxTime;
menuTime[flashIndex] = newTime;
}
/* watches */
function setupMenuWatches() {
clearWatch();
btn1Watch = setWatch(incrementMenuTime, BTN1, {repeat: true});
btn2Watch = setWatch(next, BTN2, {repeat: true});
btn3Watch = setWatch(decrementMenuTime, BTN3, {repeat: true});
}
function setupCountdownWatches() {
clearWatch();
btn2Watch = setWatch(main, BTN2, {repeat: true});
}
/* scenes */
function menu() {
drawMenu();
toggleShow(flashIndex);
}
function countdown() {
decrementCountdownTime();
drawCountdown();
if (countDownFinished()) {
unsetDrawInterval();
alertCountdownFinished();
}
}
/* init */
function unsetDrawInterval() {
if (!drawInterval) return;
clearInterval(drawInterval);
drawInterval = undefined;
}
function startMenuScene() {
setupMenuWatches();
unsetDrawInterval();
menu();
drawInterval = setInterval(menu, 500);
}
function startCountdownScene() {
setupCountdownWatches();
unsetDrawInterval();
setCountdownTime();
showAll();
drawCountdown();
drawInterval = setInterval(countdown, 1000);
}
/* main */
function reset() {
currentScene = 0;
flashIndex = HOUR_INDEX;
hideFlashIndex();
}
function main() {
reset();
startMenuScene();
}
main();