BangleApps/apps/messages
Gordon Williams cb2760a3f1 docs - fix #2860 2023-07-03 15:54:27 +01:00
..
ChangeLog Fix buzz.js - whenever called this used to keep firing an interval every 100ms, and they would build up! 2023-06-08 19:26:12 +01:00
README.md docs - fix #2860 2023-07-03 15:54:27 +01:00
TEST_ME.txt notes on stuff to test 2022-12-16 15:16:33 +00:00
app.png Messages: reverted icon change as 'notification' is very versatile, could be anything from envelopes, to bells, to chatbubbles etc.. Also fixed duration 2021-12-14 12:02:48 +01:00
lib.js docs - fix #2860 2023-07-03 15:54:27 +01:00
metadata.json Fix buzz.js - whenever called this used to keep firing an interval every 100ms, and they would build up! 2023-06-08 19:26:12 +01:00
settings.js messages: setting to hide widget 2022-09-24 17:13:24 +02:00

README.md

Messages library

This library handles the passing of messages. It can stores a list of messages and allows them to be retrieved by other apps.

Example

Assuming you are using GadgetBridge and "overlay notifications":

  1. Gadgetbridge sends an event to your watch for an incoming message
  2. The android app parses the message, and calls require("messages").pushMessage({/** the message */})
  3. require("messages") calls Bangle.emit("message", "text", {/** the message */})
  4. Overlay Notifications shows the message in an overlay, and marks it as handled
  5. The default UI app (Message UI, messagegui) sees the event is marked as handled, so does nothing.
  6. The default widget (widmessages) does nothing with handled, and shows a notification icon.
  7. You tap the notification, in order to open the full GUI: Overlay Notifications calls require("messages").openGUI({/** the message */})
  8. openGUI calls require("messagegui").open(/** copy of the message */).
  9. The messagegui library loads the Message UI app.

Events

When a new message arrives, a "message" event is emitted, you can listen for it like this:

myMessageListener = Bangle.on("message", (type, message)=>{
  if (message.handled) return; // another app already handled this message
  // <type> is one of "text", "call", "alarm", "map", or "music"
  // see `messages/lib.js` for possible <message> formats
  // message.t could be "add", "modify" or "remove"
  E.showMessage(`${message.title}\n${message.body}`, `${message.t} ${type} message`);
  // You can prevent the default `message` app from loading by setting `message.handled = true`:
  message.handled = true;
});

Apps can launch the currently installed Message GUI by calling require("messages").openGUI(). If you want to write your own GUI, it should include a library called messagegui with a method called open that will cause it to be opened, with the optionally supplied message. See apps/messagegui/lib.js for an example.

Requests

Please file any issues on https://github.com/espruino/BangleApps/issues/new?title=[messages]%20library

Creator

Gordon Williams

Contributors

Jeroen Peters

Attributions

Icons used in this app are from https://icons8.com