BangleApps/apps/runplus/karvonen.js

214 lines
9.9 KiB
JavaScript

(function karvonen(hrmSettings, exsHrmStats) {
//This app is an extra feature implementation for the Run.app of the bangle.js. It's called run+
//The calculation of the Heart Rate Zones is based on the Karvonen method. It requires to know maximum and minimum heart rates. More precise calculation methods require a lab.
//Other methods are even more approximative.
let wu = require("widget_utils");
wu.hide();
let R = Bangle.appRect;
g.reset().clearRect(R).setFontAlign(0,0,0);
const x = "x"; const y = "y";
function Rdiv(axis, divisor) { // Used when placing things on the screen
return axis=="x" ? (R.x + (R.w-1)/divisor):(R.y + (R.h-1)/divisor);
}
let linePoints = { //Not lists of points, but used to update points in the drawArrows function.
x: [
175/40,
2,
175/135,
],
y: [
175/64,
175/52,
175/110,
175/122,
],
};
function drawArrows() {
g.setColor(g.theme.fg);
// Upper
g.drawLine(Rdiv(x,linePoints.x[0]), Rdiv(y,linePoints.y[0]), Rdiv(x,linePoints.x[1]), Rdiv(y,linePoints.y[1]));
g.drawLine(Rdiv(x,linePoints.x[1]), Rdiv(y,linePoints.y[1]), Rdiv(x,linePoints.x[2]), Rdiv(y,linePoints.y[0]));
// Lower
g.drawLine(Rdiv(x,linePoints.x[0]), Rdiv(y,linePoints.y[2]), Rdiv(x,linePoints.x[1]), Rdiv(y,linePoints.y[3]));
g.drawLine(Rdiv(x,linePoints.x[1]), Rdiv(y,linePoints.y[3]), Rdiv(x,linePoints.x[2]), Rdiv(y,linePoints.y[2]));
}
//To calculate Heart rate zones, we need to know the heart rate reserve (HRR)
// HRR = maximum HR - Minimum HR. minhr is minimum hr, maxhr is maximum hr.
//get the hrr (heart rate reserve).
// I put random data here, but this has to come as a menu in the settings section so that users can change it.
let minhr = hrmSettings.min;
let maxhr = hrmSettings.max;
function calculatehrr(minhr, maxhr) {
return maxhr - minhr;}
//test input for hrr (it works).
let hrr = calculatehrr(minhr, maxhr);
console.log(hrr);
//Test input to verify the zones work. The following value for "hr" has to be deleted and replaced with the Heart Rate Monitor input.
let hr = exsHrmStats.getValue();
// These letiables display next and previous HR zone.
//get the hrzones right. The calculation of the Heart rate zones here is based on the Karvonen method
//60-70% of HRR+minHR = zone2. //70-80% of HRR+minHR = zone3. //80-90% of HRR+minHR = zone4. //90-99% of HRR+minHR = zone5. //=>99% of HRR+minHR = serious risk of heart attack
let minzone2 = hrr * 0.6 + minhr;
let maxzone2 = hrr * 0.7 + minhr;
let maxzone3 = hrr * 0.8 + minhr;
let maxzone4 = hrr * 0.9 + minhr;
let maxzone5 = hrr * 0.99 + minhr;
// HR data: large, readable, in the middle of the screen
function drawHR() {
g.setFontAlign(-1,0,0);
g.clearRect(Rdiv(x,11/4),Rdiv(y,2)-25,Rdiv(x,11/4)+50*2-14,Rdiv(y,2)+25);
g.setColor(g.theme.fg);
g.setFont("Vector",50);
g.drawString(hr, Rdiv(x,11/4), Rdiv(y,2)+4);
}
function drawWaitHR() {
g.setColor(g.theme.fg);
// Waiting for HRM
g.setFontAlign(0,0,0);
g.setFont("Vector",50);
g.drawString("--", Rdiv(x,2)+4, Rdiv(y,2)+4);
// Waiting for current Zone
g.setFont("Vector",24);
g.drawString("Z-", Rdiv(x,4.3)-3, Rdiv(y,2)+2);
// waiting for upper and lower limit of current zone
g.setFont("Vector",20);
g.drawString("--", Rdiv(x,2)+2, Rdiv(y,9/2));
g.drawString("--", Rdiv(x,2)+2, Rdiv(y,9/7));
}
//These functions call arcs to show different HR zones.
//To shorten the code, I'll reference some letiables and reuse them.
let centreX = R.x + 0.5 * R.w;
let centreY = R.y + 0.5 * R.h;
let minRadius = 0.38 * R.h;
let maxRadius = 0.50 * R.h;
//draw background image (dithered green zones)(I should draw different zones in different dithered colors)
const HRzones= require("graphics_utils");
let minRadiusz = 0.44 * R.h;
let startAngle = HRzones.degreesToRadians(-88.5);
let endAngle = HRzones.degreesToRadians(268.5);
function drawBgArc() {
g.setColor(g.theme.dark==false?0xC618:"#002200");
HRzones.fillArc(g, centreX, centreY, minRadiusz, maxRadius, startAngle, endAngle);
}
const zones = require("graphics_utils");
//####### A function to simplify a bit the code ######
function simplify (sA, eA, Z, currentZone, lastZone) {
let startAngle = zones.degreesToRadians(sA);
let endAngle = zones.degreesToRadians(eA);
if (currentZone == lastZone) zones.fillArc(g, centreX, centreY, minRadius, maxRadius, startAngle, endAngle);
else zones.fillArc(g, centreX, centreY, minRadiusz, maxRadius, startAngle, endAngle);
g.setFont("Vector",24);
g.clearRect(Rdiv(x,4.3)-12, Rdiv(y,2)+2-12,Rdiv(x,4.3)+12, Rdiv(y,2)+2+12);
g.setFontAlign(0,0,0);
g.drawString(Z, Rdiv(x,4.3), Rdiv(y,2)+2);
}
function zoning (max, min) { // draw values of upper and lower limit of current zone
g.setFont("Vector",20);
g.setColor(g.theme.fg);
g.clearRect(Rdiv(x,2)-20*2, Rdiv(y,9/2)-10,Rdiv(x,2)+20*2, Rdiv(y,9/2)+10);
g.clearRect(Rdiv(x,2)-20*2, Rdiv(y,9/7)-10,Rdiv(x,2)+20*2, Rdiv(y,9/7)+10);
g.setFontAlign(0,0,0);
g.drawString(max, Rdiv(x,2), Rdiv(y,9/2));
g.drawString(min, Rdiv(x,2), Rdiv(y,9/7));
}
function clearCurrentZone() { // Clears the extension of the current zone by painting the extension area in background color
g.setColor(g.theme.bg);
HRzones.fillArc(g, centreX, centreY, minRadius-1, minRadiusz, startAngle, endAngle);
}
function getZone(zone) {
drawBgArc();
clearCurrentZone();
if (zone >= 0) {zoning(minzone2, minhr);g.setColor("#00ffff");simplify(-88.5, -45, "Z1", 0, zone);}
if (zone >= 1) {zoning(maxzone2, minzone2);g.setColor("#00ff00");simplify(-43.5, -21.5, "Z2", 1, zone);}
if (zone >= 2) {zoning(maxzone2, minzone2);g.setColor("#00ff00");simplify(-20, 1.5, "Z2", 2, zone);}
if (zone >= 3) {zoning(maxzone2, minzone2);g.setColor("#00ff00");simplify(3, 24, "Z2", 3, zone);}
if (zone >= 4) {zoning(maxzone3, maxzone2);g.setColor("#ffff00");simplify(25.5, 46.5, "Z3", 4, zone);}
if (zone >= 5) {zoning(maxzone3, maxzone2);g.setColor("#ffff00");simplify(48, 69, "Z3", 5, zone);}
if (zone >= 6) {zoning(maxzone3, maxzone2);g.setColor("#ffff00");simplify(70.5, 91.5, "Z3", 6, zone);}
if (zone >= 7) {zoning(maxzone4, maxzone3);g.setColor("#ff8000");simplify(93, 114.5, "Z4", 7, zone);}
if (zone >= 8) {zoning(maxzone4, maxzone3);g.setColor("#ff8000");simplify(116, 137.5, "Z4", 8, zone);}
if (zone >= 9) {zoning(maxzone4, maxzone3);g.setColor("#ff8000");simplify(139, 160, "Z4", 9, zone);}
if (zone >= 10) {zoning(maxzone5, maxzone4);g.setColor("#ff0000");simplify(161.5, 182.5, "Z5", 10, zone);}
if (zone >= 11) {zoning(maxzone5, maxzone4);g.setColor("#ff0000");simplify(184, 205, "Z5", 11, zone);}
if (zone == 12) {zoning(maxzone5, maxzone4);g.setColor("#ff0000");simplify(206.5, 227.5, "Z5", 12, zone);}
}
function getZoneAlert() {
const HRzonemax = require("graphics_utils");
let minRadius = 0.40 * R.h;
let startAngle1 = HRzonemax.degreesToRadians(-90);
let endAngle1 = HRzonemax.degreesToRadians(270);
g.setFont("Vector",38);g.setColor("#ff0000");
HRzonemax.fillArc(g, centreX, centreY, minRadius, maxRadius, startAngle1, endAngle1);
g.drawString("ALERT", 26,66);
}
//Subdivided zones for better readability of zones when calling the images. //Changing HR zones will trigger the function with the image and previous&next HR zones.
let subZoneLast;
function drawZones() {
if ((hr < maxhr - 2) && subZoneLast==13) {g.clear(); drawArrows(); drawHR();} // Reset UI when coming down from zone alert.
if (hr <= hrr * 0.6 + minhr) {if (subZoneLast!=0) {subZoneLast=0; getZone(subZoneLast);}} // Z1
else if (hr <= hrr * 0.64 + minhr) {if (subZoneLast!=1) {subZoneLast=1; getZone(subZoneLast);}} // Z2a
else if (hr <= hrr * 0.67 + minhr) {if (subZoneLast!=2) {subZoneLast=2; getZone(subZoneLast);}} // Z2b
else if (hr <= hrr * 0.70 + minhr) {if (subZoneLast!=3) {subZoneLast=3; getZone(subZoneLast);}} // Z2c
else if (hr <= hrr * 0.74 + minhr) {if (subZoneLast!=4) {subZoneLast=4; getZone(subZoneLast);}} // Z3a
else if (hr <= hrr * 0.77 + minhr) {if (subZoneLast!=5) {subZoneLast=5; getZone(subZoneLast);}} // Z3b
else if (hr <= hrr * 0.80 + minhr) {if (subZoneLast!=6) {subZoneLast=6; getZone(subZoneLast);}} // Z3c
else if (hr <= hrr * 0.84 + minhr) {if (subZoneLast!=7) {subZoneLast=7; getZone(subZoneLast);}} // Z4a
else if (hr <= hrr * 0.87 + minhr) {if (subZoneLast!=8) {subZoneLast=8; getZone(subZoneLast);}} // Z4b
else if (hr <= hrr * 0.90 + minhr) {if (subZoneLast!=9) {subZoneLast=9; getZone(subZoneLast);}} // Z4c
else if (hr <= hrr * 0.94 + minhr) {if (subZoneLast!=10) {subZoneLast=10; getZone(subZoneLast);}} // Z5a
else if (hr <= hrr * 0.96 + minhr) {if (subZoneLast!=11) {subZoneLast=11; getZone(subZoneLast);}} // Z5b
else if (hr <= hrr * 0.98 + minhr) {if (subZoneLast!=12) {subZoneLast=12; getZone(subZoneLast);}} // Z5c
else if (hr >= maxhr - 2) {subZoneLast=13; g.clear();getZoneAlert();} // Alert
}
function initDraw() {
drawArrows();
if (hr!=0) updateUI(true); else {drawWaitHR(); drawBgArc();}
//drawZones();
}
let hrLast;
//h = 0; // Used to force hr update via web ui console field to trigger draws, together with `if (h!=0) hr = h;` below.
function updateUI(resetHrLast) { // Update UI, only draw if warranted by change in HR.
hrLast = resetHrLast?0:hr; // Handles correct updating on init depending on if we've got HRM readings yet or not.
hr = exsHrmStats.getValue();
//if (h!=0) hr = h;
if (hr!=hrLast) {
drawHR();
drawZones();
} //g.setColor(g.theme.fg).drawLine(175/2,0,175/2,175).drawLine(0,175/2,175,175/2); // Used to align UI elements.
}
initDraw();
// check for updates every second.
karvonenInterval = setInterval(function() {
if (!isMenuDisplayed && karvonenActive) updateUI();
}, 1000);
return karvonenInterval;
})