BangleApps/apps/weather/widget.js

52 lines
1.2 KiB
JavaScript

(() => {
const weather = require('weather');
var dirty = false;
weather.on("update", w => {
if (w) {
if (!WIDGETS["weather"].width) {
WIDGETS["weather"].width = 20;
Bangle.drawWidgets();
} else if (Bangle.isLCDOn()) {
WIDGETS["weather"].draw();
} else {
dirty = true;
}
}
else {
WIDGETS["weather"].width = 0;
Bangle.drawWidgets();
}
});
Bangle.on('lcdPower', on => {
if (on && dirty) {
WIDGETS["weather"].draw();
dirty = false;
}
});
WIDGETS["weather"] = {
area: "tl",
width: weather.get() ? 20 : 0,
draw: function() {
const w = weather.get();
if (!w) return;
g.reset();
g.clearRect(this.x, this.y, this.x+this.width-1, this.y+23);
if (w.txt) {
weather.drawIcon(w.txt, this.x+10, this.y+8, 7.5);
}
if (w.temp) {
let t = require('locale').temp(w.temp-273.15); // applies conversion
t = t.match(/[\d\-]*/)[0]; // but we have no room for units
g.reset();
g.setFontAlign(0, 1); // center horizontally at bottom of widget
g.setFont('6x8', 1);
g.drawString(t, this.x+10, this.y+24);
}
},
};
})();