mirror of https://github.com/espruino/BangleApps
475 lines
13 KiB
JavaScript
475 lines
13 KiB
JavaScript
// globals. TODO: move into an object
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const digit = [];
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let part = 0;
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let endInc = 0;
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var endGame = false;
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let goalFrame = 0;
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var stopped = true;
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let score0 = 0;
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let score1 = 0;
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let inc = 0;
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let msinc = 0;
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let seq0 = 0;
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let seq1 = 0;
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let goaler = -1;
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const w = g.getWidth();
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let owner = -1;
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const dash = {
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width: 75,
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height: 128,
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bpp: 1,
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buffer: require('heatshrink').decompress(atob('AH4A/AH4A/AH4A/AH4A/AB0D/4AB+AJEBAX/BAk/CQ8PCQ4kDCQoIDCQgkDCQgkECQgIE4ASHFxH8JRgSEEgYSEPJAkEAH4A/AH4A/AH4A/AH4A/ACg='))
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};
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function loadDigits () {
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digit[0] = {
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width: 80,
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height: 128,
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bpp: 1,
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buffer: require('heatshrink').decompress(atob('AH4AGn//AAngBIMfBIvABIMPBIuABIMHBIoIBg0DBAn+gYSBgIJE/kHBIOABIn4h4JB4F/BIfwj4JB8BQEAoIJBBoJOEv4JBEIJOEIwMHGoIJDIIIJBJIJOEBIQOCJwYJDOIR9DBISFCSIYJCTISlDBIXwBIZoBBP4J/BP4J/BNX+gED//gBIc/BIMB//ABIcf/gDB/+ABIcP/AhCBAYuBFoU+BIkDFoUcBIkBFoUIBIkAFogA/AAZPJMZJ3JRZKfIWZLHJbZL5bBP4J/BP4J/BKPgBIc/BIfABIcfBIeA/4AB/EPBIcBBIX8AwIJB/0DBIQECBIIOCAAQYBBIIiCAAQsBBIPwGwIAC4F/BIPgJQIACAoIJBBoIJDDIIJBJwZQDBIJODKAcAgxODKAZxBJwgABPYROEKASFDAAiRCJwhQCTYYAkA'))
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};
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digit[1] = {
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width: 80,
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height: 128,
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bpp: 1,
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buffer: require('heatshrink').decompress(atob('AH4A2wAIHgIJIgYJIg4JIh4JIj4JIn4JIv4JI/4JHgIJIgYJIg4JIh4JIj4JIn4J/BP4J/BP4Jqj//BA0Ah/+BI8H/gJHgf4BI8B+AJHgHgBJFABJAA/J55jIO5KLJT5KzJY5L5nBP4J/BP4J/AAcfBJEPBJEHBJEDBJEBBJEABJN/BJE/BJEfBJEPBJEHBJEDBJEBBJEABJIA/AAwA='))
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};
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digit[2] = {
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width: 80,
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height: 128,
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bpp: 1,
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buffer: require('heatshrink').decompress(atob('AH4AGj//AAnwBIMPBIvgBIMHBIvABIMDBIuABIMBBIsBGQQIE/0DBIV/BIf8g4JCn4JD/EPKA/wj4JCKAngn4JCKAnAv4JCKAmA/4JCKAgEBQYZOEBIgADFgIJHIAKlJBI5oBBP4J/BP4J/BOcfBJEP/wJHg/8Aof/AAP+gf4BAUBBIX/gPwBIUDBIeA8AiDBIfAoA2DBIYSDJQQACEwZeCAAQ6DgF/BJATJE5I7IghPFBIUOMYomDO4g6EwCLDJwgiDAAhyFTohKEToheEBP4J/BP4J/BOHwBJHgBJHAv////8BImABAP//wJEAIIACBIf+BImABIX8g4JD4AJC/EPBIZACgfwj4JDKgUD8E/BIZoCgZODKAkDJwZQEgcBBIhQCgROEKAhOEKAhOEKAhOEKAgAm'))
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};
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digit[3] = {
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width: 80,
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height: 128,
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bpp: 1,
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buffer: require('heatshrink').decompress(atob('AH4AGj//AAnwBIMPBIvgBIMHBIvABIMDBIuABIMBBIsBGQQIE/0DBIV/BIf8g4JCn4JD/EPKA/wj4JCKAngn4JCKAnAv4JCKAmA/4JCKAgEBQYZOEBIgADFgIJHIAKlJBI5oBBI58BBP4J/BP4J/BL8/BJEf/wJHh/8BI8H/AFD/4AB/0D+AICgIJDgPgBIUDBIQ5B4AiDBIeAwA2DBIYSDJQIJDEwZeCAAQ6DOQQACJwgTJE5I7JJ5JjEgIUDO4kDFAgJC/kDIwipNj4JIn7HIbZL5TBP4J/BP4J/BJs/BJEfBJEPBIgjB//8g4JDgIIB//+gYJDAgIACBwIJCDAIACwAJDFgIAC4F/IAgAC8E/KggAC+EfIgoAB/EPBIQIDKAROFKAZOGKAROGKAQJI4BOGKAQJI+CfHAEAA=='))
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};
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digit[4] = {
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width: 80,
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height: 128,
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bpp: 1,
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buffer: require('heatshrink').decompress(atob('AH4AswEBBJOABAoHBgPABIsDBIPgBIsHBIPwBIsPBIP4BIsfBIP8BIs/BIP+BIt/BIP/BIv/BIRQEAwQCBKAkDBIZQEg4JDKAkPBIZQEj4JIn4J/BP4J/BP4JjgAJFj//AYN/8AJDh/+C4QJEg/8C4XAv////+gYjCh+ABAIABgPwC4Q9BAAWAEYUCgYJD4FAFgYJDIAoJDEwRUDAARoGAAROCCZYnJHZJPJMZAABO46hCRYwAFT4YAFWYYAFY4YAFbYYJ/BP4J/BP4Jnj4JIh4JIg4JIgYJIgIJIgAJJv4JIn4JIj4JIh4JIg4JIgYJIgIJIgAJJAH4AGA='))
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};
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digit[5] = {
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width: 80,
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height: 128,
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bpp: 1,
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buffer: require('heatshrink').decompress(atob('AGUP/4AE/gJBg4JF/AJBgYJF+AJBgIJF8AJBwAJF4AJB4F/BImABIPgn4JEIoXwj4ID/wJC/BQEJwUA/hQEJwUA/xQEJwUA/5QEJwQJBKAhOCBIJQEJwQJBKAiVDFggAEIAgJFKgYJFNAYJ/BP4J/BP4Jmv/8BI8//AJHj/wBI8P8E//4ABBIcH4F/BIWABIUDwAIC//ABIUBgIJD8AeDgYJDGwkHBIZKEh4JDLwkfBIZyECZInJHZJPFkChEMYdwUIh3DFAiLDgKvIgbDIJQKvIUIgJFUIZ8FBP4J/BP4J/BL8PBJEHBJEDBJEBBIl//4ABwAJEBAQHBv4JCDAIAC8E/BIQsBAAXwj4JCIAIAC/EPBIRUBAAX8g4JCNAIAC/0DBI//gIJCJwZQCBIQIEKANAJwpQCJwxQCJwxQCJwxQCBJYAwA='))
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};
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digit[6] = {
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width: 80,
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height: 128,
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bpp: 1,
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buffer: require('heatshrink').decompress(atob('AGU//4AE8AJBj4JF4AJBh4JFwAJBg4JFBAMGgYIE/wSCgIJE/gJCwAJE/AJC4F/BIfwBIXgKAhOCg/wKAhOCg/4KAhOD/hQEOwUH/xQDJwRiCKAZOCBIRQDJwQJCGwQAEBIJKCBIxeCBP4J/BP4J/BOED//gBI0B//ABI0A/+ABI9/CoIAB/gJDnwpBAAP+BIccHoIACBIcIh4JDFgkfBIZAEBIhUEv4JDNAgJE/ATNn4nIHZBPGKARjFgIUCO4sDFASLFg48COQsPKARyGUILHGn6hBBIJyGco4J/BP4J/BP4Jm8AJDn4JD4AJDj4JDwAJDh4JDgP/AAP8AwIJB/0DBIQECBIIOCAAQYBBIP4EQIACwAJC+A2BAAXAv4JB8BKBAAQFBBIINBBIYZBBIIhBAAYtBBIJODKAcAgxODKAZnBJwhQCOIYAEPoROEKASZDAAilCJwhQCTYYAuA=='))
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};
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digit[7] = {
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width: 80,
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height: 128,
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bpp: 4,
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buffer : require("heatshrink").decompress(atob("AH4A/AEtVADdQE5Nf/4AayAnJgoma/J4LKDR2KKDZODUMadChKhiJwefE5RQXJwbxLKCxOEE5hQVJwgnNKCZOFE5pQTJwonOKCJOGE5xQRD4Q8EE5xQPJw4nPgFZzIAMqCdFE6IARJwgnhJwonhJwonhe5In/E/4n/E/4n/E/4n/E/4n/E/4n/E/4n/E/4n/E/4n/E/4nlr4mE/NQE78FE4n1Ez5QGE0JQEJ0RQETsBQFJ0gABrJOkAH4A/AH4A/ADNZqAmkgv/yAnkr///JQjJwIABypOkAAP5J0oABUMJODKAShgEwhQiE/4n/E/4n/E/4n/E/4n/E/4n/E/4n/E/4n/E/4n/E/4n/AA+fE80JE8xQGE8JQFE8JQFE8RQEE8RQEE8ZQDE8ZQDE8hQCE8hQCE8pQBE8pQBE80JE80AE84A/AH4A/AH4A/AAQA=="))
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};
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digit[8] = {
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width: 80,
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height: 128,
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bpp: 1,
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buffer: require('heatshrink').decompress(atob('AGUf/4AE+AJBh4JF8AJBg4JF4AJBgYJFwAIBgIJFgOAgeABAn+A4MD4F/BIf8g4JB8E/BIf4h4JB+BQEAoIJBBoJOEn4JBEIJOEv4JBGoJOEAIIHBKAgEBBIRQDDAQJCKAYsCBISFCSIYJCTISlDBIX4BIZoBBP4J/BP4J/BNkB//wBIcf/4DB//gBIcP/wDBv/ABIcH/ghCwH/AAP+gYtCj4pBAAUBFoUOHoIACwAtCgkHBIfAoA2DBIZAEJQIACKgheBAARoGBKInJHZBPJMZJ3JRZKfJWZDHJfM4J/BP4J/BP4JP+AJDj4JD8AJDh4JD4AJDg4JDwH/AAP+AwQCBgIJCAgQJBBwQACDAIJB/giBAAXAv4JB/A2BAAXgn4JB+BKBAAQFBBIINBBIYZBBIIhBBIYtBBIJODKAYJBJwhQCwECJwhQCwBxCAAh9CJwhQCTIYAEUoROEKASbDAFwA='))
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};
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digit[9] = {
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width: 80,
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height: 128,
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bpp: 1,
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buffer: require('heatshrink').decompress(atob('AGUP/4AE/gJBg4JF/AJBgYJF+AJBgIJF8AJBwAJF4FAgHAv4JEwHAgHgn4JEgIJB+EfBAf+gYJB/BQE/kHBIIDBJwkPBIIXBJwkfBIIrBJwk/BIRQEJYIJCKAgOBBIXgIwYiBBIR7CQ4YJCR4SbDBISjCV4YJC/wJDFYIJ/BP4J/BP4Jjv/8BIcP/+AgE//AJDg//C4XwBIcDEYUP8E//4ABgIjCg/Av4JCwAjCgeABAQ5BuAJBgMBBIfgkAsDBIY2EIAIACJQhUBAAReENAIACOQgTJE5I7JJ5KhBMYwABO44ABRY4AFT4YAFWYYAFY4YAFbYYJ/BP4J/BP4Jnh4JIg4JIgYJIgIJEv//AAOABIgICA4N/BIQYBAAXgn4JCFgIAC+EfBIRABAAX4h4JCKgIAC/kHBIRoBAAX+gYJCn4JD/8BBIRODKAQJCBAhQBoBOFKAROGKAROGKAROGKAQJLAGA='))
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};
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}
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// sprites
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const left0 = {
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width: 8,
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height: 10,
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bpp: 1,
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transparent: 0,
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buffer: atob('ADAwEDgUcCgEAA==')
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};
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const left1 = {
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width: 8,
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height: 10,
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bpp: 1,
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transparent: 0,
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buffer: atob('ADAwEDh0ECAoAA==')
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};
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const left2 = {
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width: 8,
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height: 10,
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bpp: 1,
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transparent: 0,
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buffer: atob('ADAwEBg4EBg0AA==')
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};
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const left4 = {
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width: 8,
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height: 10,
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bpp: 1,
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transparent: 0,
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buffer: atob('ABgYVDgQEChEAA==')
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};
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const right0 = {
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width: 8,
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height: 10,
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bpp: 1,
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transparent: 0,
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buffer: atob('AAwMCBwoDhQgAA==')
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};
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const right1 = {
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width: 8,
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height: 10,
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bpp: 1,
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transparent: 0,
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buffer: atob('AAwMCBwuCAQUAA==')
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};
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const right2 = {
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width: 8,
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height: 10,
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bpp: 1,
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transparent: 0,
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buffer: atob('AAwMCBgcCBgsAA==')
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};
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const right4 = left4;
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const ball0 = {
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width: 8,
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height: 10,
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bpp: 1,
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transparent: 0,
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buffer: atob('AAAAAAAwMAAAAA==')
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};
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const ball1 = {
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width: 8,
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height: 10,
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bpp: 1,
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transparent: 0,
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buffer: atob('AAAAAAAAGBgAAA==')
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};
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const gol01 = {
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width: 8,
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height: 10,
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bpp: 1,
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transparent: 0,
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buffer: atob('ABhkhIS0sIAAAA==')
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};
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const gol11 = {
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width: 8,
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height: 10,
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bpp: 1,
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buffer: require('heatshrink').decompress(atob('gEYk0hkMthsBBAI='))
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};
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loadDigits();
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function printNumber (n, x, y, options) {
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if (n > 9 || n < -1) {
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console.log(n);
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return; // error
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}
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if (digit.length === 0) {
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g.setColor(1, 1, 1);
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if (options.scale == 0.2) {
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g.setFont12x20(1);
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} else {
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g.setFont12x20(2.5);
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}
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g.drawString('' + n, x, y);
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return;
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}
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const img = (n == -1) ? dash : digit[n];
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if (img) {
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// g.setColor(0,0,0);
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// g.fillRect(x,y,x+32*options.scale,64*options.scale);
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g.setColor(1, 1, 1);
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g.drawImage(img, x, y, options);
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}
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}
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g.setBgColor(0, 0, 0);
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g.clear();
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g.setColor(1, 1, 1);
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function onStop () {
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if (goalFrame > 0) {
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return;
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}
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stopped = !stopped;
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if (stopped) {
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// Bangle.beep();
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if (msinc == 0) {
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// GOOL
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if (owner == 0) {
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score0++;
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goaler = 0;
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} else if (owner == 1) {
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score1++;
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goaler = 1;
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}
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goalFrame = 5;
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}
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let newOwner = 0;
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if (msinc % 2) {
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newOwner = 1;
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} else {
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newOwner = 0;
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}
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if (newOwner) {
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seq0--;
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seq1++;
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} else {
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seq0++;
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seq1--;
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}
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if (seq0 < 0) seq0 = 0;
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if (seq0 > 3) seq0 = 3;
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if (seq1 < 0) seq1 = 0;
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if (seq1 > 3) seq1 = 3;
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owner = newOwner;
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}
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refresh();
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refresh_ms();
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}
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function onButtonPress() {
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console.log('on.tap');
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setWatch(() => {
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onButtonPress();
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}, BTN1);
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Bangle.beep();
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if (endGame) {
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score0 = 0;
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score1 = 0;
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seq0 = 0;
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seq1 = 0;
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part = 0;
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inc = 0;
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msinc = 0;
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stopped = true;
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endGame = false;
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} else {
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if (inc == 0) {
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// autogame();
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stopped = false;
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} else {
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onStop();
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}
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}
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}
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setWatch(() => {
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onButtonPress();
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}, BTN1);
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/*Bangle.on('tap', function () {
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onButtonPress();
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});
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*/
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g.setFont12x20(3);
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function refresh () {
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g.clear();
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if (inc > 59) {
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inc = 0;
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part++;
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}
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if (part >= 2 && inc > 30) {
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part = 2;
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Bangle.buzz();
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endGame = true;
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endInc = inc;
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inc = 0;
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}
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if (inc > 44) {
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inc = 0;
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if (part < 2) {
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part++;
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}
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if (part >= 2) {
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if (score0 != score1) {
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Bangle.buzz();
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endGame = true;
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endInc = inc;
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inc = 0;
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}
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}
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// end of 1st or 2nd part of the game?
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}
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let two = (inc < 10) ? '0' + inc : '' + inc;
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if (endGame) {
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g.setColor(0, 0, 0);
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g.fillRect(0, 64, w, h);
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if (inc % 2) {
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two = (endInc < 10) ? '0' + endInc : '' + endInc;
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printNumber(-1, 2, 64 + 16, { scale: 0.4 });
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printNumber(part, 34, 64 + 16, { scale: 0.4 });
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printNumber(two[0], 74, 64 + 16, { scale: 0.4 });
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printNumber(two[1], 74 + 32, 64 + 16, { scale: 0.4 });
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}
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} else {
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// seconds
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printNumber(0, 2, 64 + 16, { scale: 0.4 });
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printNumber(part, 34, 64 + 16, { scale: 0.4 });
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printNumber(two[0], 74, 64 + 16, { scale: 0.4 });
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printNumber(two[1], 74 + 32, 64 + 16, { scale: 0.4 });
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}
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refresh_ms();
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refresh_score();
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refresh_pixels();
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}
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function refresh_pixels () {
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let frame4 = inc % 2;
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if (goalFrame > 0) {
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frame4 = goalFrame % 2;
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if (goaler == 0) {
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g.drawImage(frame4 ? right4 : right0, 20, 10, { scale: 5 });
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g.setColor(1, 1, 1);
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g.drawImage(gol11, w - 50, 10, { scale: 5 });
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} else if (goaler == 1) {
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g.drawImage(frame4 ? left0 : left4, w - 50, 10, { scale: 5 });
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g.setColor(1, 1, 1);
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g.drawImage(gol01, 30, 10, { scale: 5 });
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}
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return;
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}
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if (endGame) {
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if (score0 > score1) {
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g.drawImage(frame4 ? right1 : right0, 5 + (seq0 * 10), 10, { scale: 5 });
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} else if (score0 < score1) {
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g.drawImage(frame4 ? left0 : left1, w - 30 - (seq1 * 10), 10, { scale: 5 });
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}
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return;
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}
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g.drawImage(frame4 ? right1 : right0, 5 + (seq0 * 10), 10, { scale: 5 });
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g.drawImage(frame4 ? left0 : left1, w - 30 - (seq1 * 10), 10, { scale: 5 });
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let bx = (owner == 0) ? w / 3 : w / 2;
|
|
bx += 2;
|
|
g.drawImage(frame4 ? ball0 : ball1, bx, 10, { scale: 5 });
|
|
const liney = 60;
|
|
if (owner) {
|
|
g.drawLine(w-8, liney, 2*(w/3), liney);
|
|
} else {
|
|
g.drawLine(8, liney, w/3, liney);
|
|
}
|
|
}
|
|
let dots = 0;
|
|
function refresh_dots () {
|
|
if (endGame) {
|
|
dots = 0;
|
|
} else {
|
|
dots++;
|
|
}
|
|
if (dots % 2) {
|
|
g.setColor(1, 1, 1);
|
|
} else {
|
|
g.setColor(0, 0, 0);
|
|
}
|
|
const x = 67;
|
|
let y = 100;
|
|
g.fillRect(x, y, x + 4, y + 4);
|
|
y += 16;
|
|
g.fillRect(x, y, x + 4, y + 4);
|
|
}
|
|
|
|
const h = g.getHeight();
|
|
|
|
function refresh_ms () {
|
|
if (endGame) {
|
|
if (inc % 2) {
|
|
printNumber(-1, 80 + 64 - 4, 64 + 16 + 8 + 16, { scale: 0.2 });
|
|
printNumber(-1, 80 + 64 + 16 - 4, 64 + 32 + 8, { scale: 0.2 });
|
|
}
|
|
return;
|
|
}
|
|
// nanoseconds
|
|
if (msinc > 59) {
|
|
msinc = 0;
|
|
}
|
|
g.setColor(0, 0, 0);
|
|
g.fillRect(80 + 64, h / 2, 80 + 64 + 32, g.getHeight());
|
|
const two = (msinc < 10) ? '0' + msinc : '' + msinc;
|
|
printNumber(two[0], 80 + 64 - 4, 64 + 16 + 8 + 16, { scale: 0.2 });
|
|
printNumber(two[1], 80 + 64 + 16 - 4, 64 + 32 + 8, { scale: 0.2 });
|
|
}
|
|
|
|
function refresh_score () {
|
|
g.setColor(0, 0, 0);
|
|
g.fillRect(0, h - 32, w, h);
|
|
let two = (score0 < 10) ? '0' + score0 : '' + score0;
|
|
printNumber(two[0], 64 - 16, 32 + 64 + 16 + 8 + 16, { scale: 0.2 });
|
|
printNumber(two[1], 64, 32 + 64 + 32 + 8, { scale: 0.2 });
|
|
two = (score1 < 10) ? '0' + score1 : '' + score1;
|
|
printNumber(two[0], 32 + 64, 32 + 64 + 16 + 8 + 16, { scale: 0.2 });
|
|
printNumber(two[1], 32 + 64 + 16, 32 + 64 + 32 + 8, { scale: 0.2 });
|
|
}
|
|
refresh();
|
|
|
|
setInterval(function () {
|
|
if (!stopped || endGame) {
|
|
inc++;
|
|
}
|
|
if (goalFrame > 0) {
|
|
goalFrame--;
|
|
}
|
|
refresh();
|
|
}, 1000);
|
|
|
|
setInterval(function () {
|
|
refresh_dots();
|
|
}, 500);
|
|
|
|
setInterval(function () {
|
|
if (!stopped) {
|
|
msinc++;
|
|
if (msinc > 59) {
|
|
msinc = 0;
|
|
}
|
|
}
|
|
}, 10);
|
|
|
|
setInterval(function () {
|
|
if (!stopped) {
|
|
refresh_ms();
|
|
}
|
|
}, 250);
|
|
|
|
function autogame () {
|
|
if (endGame) {
|
|
return;
|
|
}
|
|
onStop();
|
|
if (stopped) {
|
|
setTimeout(autogame, 500);
|
|
} else {
|
|
setTimeout(autogame, 315 + 10 * (Math.random() * 5));
|
|
}
|
|
}
|
|
|
|
Bangle.setOptions({ lockTimeout: 0, backlightTimeout: 0 });
|
|
// autogame();
|
|
|